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authorMathias Fröhlich <[email protected]>2020-02-26 07:35:27 +0100
committerMathias Fröhlich <[email protected]>2020-02-27 06:58:49 +0100
commit4a54f8cd2cf31d0fc952748a998fa63763b3977e (patch)
tree590d32c456f31bdf096c38701cd09492047bd4fd
parent2b155b1086121ec1d6bcd3598a835c68617d9aca (diff)
mesa: Check for OpenGL state change before flushing vertices.
Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3958>
-rw-r--r--src/mesa/main/enable.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index d13a298fb3c..5fc8bdac63c 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -102,8 +102,10 @@ client_state(struct gl_context *ctx, struct gl_vertex_array_object* vao,
break;
case GL_POINT_SIZE_ARRAY_OES:
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- ctx->VertexProgram.PointSizeEnabled = state;
+ if (ctx->VertexProgram.PointSizeEnabled != state) {
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ ctx->VertexProgram.PointSizeEnabled = state;
+ }
vao_state(ctx, vao, VERT_ATTRIB_POINT_SIZE, state);
break;