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authorIago Toral Quiroga <[email protected]>2015-02-03 12:34:29 +0100
committerIago Toral Quiroga <[email protected]>2015-04-06 08:07:42 +0200
commit47597f8f5cfe950093110d2b777923ef85c5d24f (patch)
tree1752552d774dbb569f2b861bd31a1e0b8b4c6f15
parent8b0b81339b9c3806981ee2ec7c08501bbd8bb7a3 (diff)
i965: Make sure we always mark array surfaces as such
Even if they only have one slice, otherwise textureSize() won't produce correct results for the depth value. Fixes 10 dEQP tests in this category: dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darray* Reviewed-by: Mark Janes <mark.a.janes at intel.com>
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_surface_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/gen8_surface_state.c4
2 files changed, 6 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 7d78515543c..d9361d3d659 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -24,6 +24,7 @@
#include "main/blend.h"
#include "main/samplerobj.h"
#include "main/texformat.h"
+#include "main/teximage.h"
#include "program/prog_parameter.h"
#include "intel_mipmap_tree.h"
@@ -301,7 +302,8 @@ gen7_update_texture_surface(struct gl_context *ctx,
if (mt->align_w == 8)
surf[0] |= GEN7_SURFACE_HALIGN_8;
- if (mt->logical_depth0 > 1 && tObj->Target != GL_TEXTURE_3D)
+ if (_mesa_is_array_texture(tObj->Target) ||
+ tObj->Target == GL_TEXTURE_CUBE_MAP)
surf[0] |= GEN7_SURFACE_IS_ARRAY;
/* if this is a view with restricted NumLayers, then
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c
index 7f82f537b56..0007c95f30f 100644
--- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
@@ -25,6 +25,7 @@
#include "main/mtypes.h"
#include "main/samplerobj.h"
#include "main/texformat.h"
+#include "main/teximage.h"
#include "program/prog_parameter.h"
#include "intel_mipmap_tree.h"
@@ -208,7 +209,8 @@ gen8_update_texture_surface(struct gl_context *ctx,
surf[0] |= BRW_SURFACE_CUBEFACE_ENABLES;
}
- if (mt->logical_depth0 > 1 && tObj->Target != GL_TEXTURE_3D)
+ if (_mesa_is_array_texture(tObj->Target) ||
+ tObj->Target == GL_TEXTURE_CUBE_MAP)
surf[0] |= GEN8_SURFACE_IS_ARRAY;
surf[1] = SET_FIELD(mocs_wb, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;