diff options
author | Rob Clark <[email protected]> | 2019-03-19 14:45:40 -0400 |
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committer | Rob Clark <[email protected]> | 2019-03-21 09:13:05 -0400 |
commit | 3d8349048bfb01f1e4240403c38c608d26aeb997 (patch) | |
tree | 72e2be368fed1f0141e2e1d5f9d0afcc2b36f474 | |
parent | bcd81d238797fdccaae0e94444162f1a1769a89e (diff) |
freedreno/ir3: additional lowering
For some things that show up when we expose higher glsl
TODO check blob traces to see if we have instructions for some of this?
I guess we don't but worth a check..
Signed-off-by: Rob Clark <[email protected]>
-rw-r--r-- | src/freedreno/ir3/ir3_nir.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/freedreno/ir3/ir3_nir.c b/src/freedreno/ir3/ir3_nir.c index 606e044d347..0f647e3e8c2 100644 --- a/src/freedreno/ir3/ir3_nir.c +++ b/src/freedreno/ir3/ir3_nir.c @@ -51,6 +51,9 @@ static const nir_shader_compiler_options options = { .lower_extract_word = true, .lower_all_io_to_temps = true, .lower_helper_invocation = true, + .lower_bitfield_insert_to_shifts = true, + .lower_bitfield_extract_to_shifts = true, + .lower_bfm = true, }; /* we don't want to lower vertex_id to _zero_based on newer gpus: */ @@ -74,6 +77,9 @@ static const nir_shader_compiler_options options_a6xx = { .lower_extract_word = true, .lower_all_io_to_temps = true, .lower_helper_invocation = true, + .lower_bitfield_insert_to_shifts = true, + .lower_bitfield_extract_to_shifts = true, + .lower_bfm = true, }; const nir_shader_compiler_options * |