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authorBrian Paul <[email protected]>2002-09-08 17:29:16 +0000
committerBrian Paul <[email protected]>2002-09-08 17:29:16 +0000
commit3ce6dc7f1ded54f5345e2cf87f4c42b1e7c85cfd (patch)
treeb06ce5863de444bfdeefb001b89d72e254c1eff3
parent6c25e3a111e19587b288dcf5384b8e5eda3edc80 (diff)
more detailed _mesa_error() strings
-rw-r--r--src/mesa/main/texstate.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index e0d3a4ae20d..302f071093a 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -1,4 +1,4 @@
-/* $Id: texstate.c,v 1.77 2002/06/29 19:48:16 brianp Exp $ */
+/* $Id: texstate.c,v 1.78 2002/09/08 17:29:16 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -463,7 +463,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
/* GL_EXT_texture_lod_bias */
if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
return;
}
if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
@@ -481,7 +481,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
else if (target == GL_POINT_SPRITE_NV) {
/* GL_NV_point_sprite */
if (!ctx->Extensions.NV_point_sprite) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
return;
}
if (pname == GL_COORD_REPLACE_NV) {
@@ -497,17 +497,17 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
}
else {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param)" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value);
return;
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
return;
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target)" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target );
return;
}