diff options
author | Marek Olšák <[email protected]> | 2013-04-15 02:54:58 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-04-24 03:23:23 +0200 |
commit | 3975f52eb4ddd2d879fda934f31da033af095dd9 (patch) | |
tree | 0e91f29e2a348947a4aa198ba7c540ef9672303c | |
parent | 1e3b4226851fa66d567a1bb3a7e4d14bef265722 (diff) |
mesa: don't flush and don't flag _NEW_STENCIL in ClearStencil, ActiveStencilFace
The functions don't affect driver state. There is no code that would rely
on vertices being flushed prior to changing the states, and no code that
would check for _NEW_STENCIL before using the states.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/mesa/main/stencil.c | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index 33084173138..d76842fb278 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -109,10 +109,6 @@ _mesa_ClearStencil( GLint s ) { GET_CURRENT_CONTEXT(ctx); - if (ctx->Stencil.Clear == (GLuint) s) - return; - - FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.Clear = (GLuint) s; } @@ -390,7 +386,6 @@ _mesa_ActiveStencilFaceEXT(GLenum face) } if (face == GL_FRONT || face == GL_BACK) { - FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 2; } else { |