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authorBrian Paul <[email protected]>2010-04-28 11:54:44 -0600
committerBrian Paul <[email protected]>2010-04-28 15:25:50 -0600
commit35883f42967a6dd31939e5653a818233c2e34abf (patch)
treeaa35b49c40e472613f9cc6b69471050ef89a89cb
parent2c512085ab79736337cf3a3ba5ca040cc44d917b (diff)
draw: put 'create' in the vs varient create function names
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h10
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.c7
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_sse.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_varient.c5
5 files changed, 16 insertions, 12 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index efead42335f..6c7e94db433 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -169,8 +169,9 @@ draw_create_vs_ppc(struct draw_context *draw,
struct draw_vs_varient_key;
struct draw_vertex_shader;
-struct draw_vs_varient *draw_vs_varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key );
+struct draw_vs_varient *
+draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_varient_key *key );
@@ -188,8 +189,9 @@ struct translate *draw_vs_get_fetch( struct draw_context *draw,
struct translate *draw_vs_get_emit( struct draw_context *draw,
struct translate_key *key );
-struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key );
+struct draw_vs_varient *
+draw_vs_create_varient_generic( struct draw_vertex_shader *vs,
+ const struct draw_vs_varient_key *key );
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index e1e07e0f029..9b1cd1c978f 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -2242,13 +2242,14 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
}
-struct draw_vs_varient *draw_vs_varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_varient *
+draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_varient_key *key )
{
struct draw_vs_varient *varient = varient_aos_sse( vs, key );
if (varient == NULL) {
- varient = draw_vs_varient_generic( vs, key );
+ varient = draw_vs_create_varient_generic( vs, key );
}
return varient;
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index 7deca2b69d9..bc34d390dae 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -203,7 +203,7 @@ draw_create_vs_exec(struct draw_context *draw,
vs->base.prepare = vs_exec_prepare;
vs->base.run_linear = vs_exec_run_linear;
vs->base.delete = vs_exec_delete;
- vs->base.create_varient = draw_vs_varient_generic;
+ vs->base.create_varient = draw_vs_create_varient_generic;
vs->machine = draw->vs.machine;
return &vs->base;
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c
index 54e6423388f..14c95082a9d 100644
--- a/src/gallium/auxiliary/draw/draw_vs_sse.c
+++ b/src/gallium/auxiliary/draw/draw_vs_sse.c
@@ -165,9 +165,9 @@ draw_create_vs_sse(struct draw_context *draw,
vs->base.draw = draw;
if (1)
- vs->base.create_varient = draw_vs_varient_aos_sse;
+ vs->base.create_varient = draw_vs_create_varient_aos_sse;
else
- vs->base.create_varient = draw_vs_varient_generic;
+ vs->base.create_varient = draw_vs_create_varient_generic;
vs->base.prepare = vs_sse_prepare;
vs->base.run_linear = vs_sse_run_linear;
vs->base.delete = vs_sse_delete;
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c
index 0abd827b615..6eb26927f27 100644
--- a/src/gallium/auxiliary/draw/draw_vs_varient.c
+++ b/src/gallium/auxiliary/draw/draw_vs_varient.c
@@ -263,8 +263,9 @@ static void vsvg_destroy( struct draw_vs_varient *varient )
}
-struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_varient *
+draw_vs_create_varient_generic( struct draw_vertex_shader *vs,
+ const struct draw_vs_varient_key *key )
{
unsigned i;
struct translate_key fetch, emit;