diff options
author | Marek Olšák <[email protected]> | 2020-03-22 01:07:54 -0400 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-04-30 22:01:55 +0000 |
commit | 2e3a9d78289ace1928e2dc093fc743cad81c911c (patch) | |
tree | a723c2ece5b61ea7744bccecc3176c7180842cec | |
parent | 256d5ca80af0b742d4b2bf156180a22b1976fb80 (diff) |
mesa: don't update shaders on fixed-func state changes if user shaders are bound
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4314>
-rw-r--r-- | src/mesa/main/mtypes.h | 4 | ||||
-rw-r--r-- | src/mesa/main/state.c | 27 |
2 files changed, 28 insertions, 3 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 8bfeeaf7cd4..c99d6b97f00 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2290,6 +2290,8 @@ struct gl_vertex_program_state GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */ /** Should fixed-function T&L be implemented with a vertex prog? */ GLboolean _MaintainTnlProgram; + /** Whether the fixed-func program is being used right now. */ + GLboolean _UsesTnlProgram; struct gl_program *Current; /**< User-bound vertex program */ @@ -2363,6 +2365,8 @@ struct gl_fragment_program_state GLboolean Enabled; /**< User-set fragment program enable flag */ /** Should fixed-function texturing be implemented with a fragment prog? */ GLboolean _MaintainTexEnvProgram; + /** Whether the fixed-func program is being used right now. */ + GLboolean _UsesTexEnvProgram; struct gl_program *Current; /**< User-bound fragment program */ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 88feb16b6ea..2f89cecd8ab 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -363,6 +363,23 @@ update_program_constants(struct gl_context *ctx) } +static void +update_fixed_func_program_usage(struct gl_context *ctx) +{ + ctx->FragmentProgram._UsesTexEnvProgram = + ctx->FragmentProgram._MaintainTexEnvProgram && + !ctx->_Shader->CurrentProgram[MESA_SHADER_FRAGMENT] && /* GLSL*/ + !_mesa_arb_fragment_program_enabled(ctx) && + !(_mesa_ati_fragment_shader_enabled(ctx) && + ctx->ATIFragmentShader.Current->Program); + + ctx->VertexProgram._UsesTnlProgram = + ctx->VertexProgram._MaintainTnlProgram && + !ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] && /* GLSL */ + !_mesa_arb_vertex_program_enabled(ctx); +} + + /** * Compute derived GL state. * If __struct gl_contextRec::NewState is non-zero then this function \b must @@ -399,13 +416,17 @@ _mesa_update_state_locked( struct gl_context *ctx ) ctx->API == API_OPENGLES) { GLbitfield prog_flags = _NEW_PROGRAM; - /* Determine which state flags effect vertex/fragment program state */ - if (ctx->FragmentProgram._MaintainTexEnvProgram) { + if (new_state & _NEW_PROGRAM) + update_fixed_func_program_usage(ctx); + + /* Determine which states affect fixed-func vertex/fragment program. */ + if (ctx->FragmentProgram._UsesTexEnvProgram) { prog_flags |= (_NEW_BUFFERS | _NEW_TEXTURE_OBJECT | _NEW_FOG | _NEW_VARYING_VP_INPUTS | _NEW_LIGHT | _NEW_POINT | _NEW_RENDERMODE | _NEW_COLOR | _NEW_TEXTURE_STATE); } - if (ctx->VertexProgram._MaintainTnlProgram) { + + if (ctx->VertexProgram._UsesTnlProgram) { prog_flags |= (_NEW_VARYING_VP_INPUTS | _NEW_TEXTURE_OBJECT | _NEW_TEXTURE_MATRIX | _NEW_TRANSFORM | _NEW_POINT | _NEW_FOG | _NEW_LIGHT | _NEW_TEXTURE_STATE | |