diff options
author | Gareth Hughes <[email protected]> | 2001-03-12 00:48:37 +0000 |
---|---|---|
committer | Gareth Hughes <[email protected]> | 2001-03-12 00:48:37 +0000 |
commit | 22144ab7552f0799bcfca506bf4ffa7f70a06649 (patch) | |
tree | e7986aa02e97d88071b0769dc8d5359860320614 | |
parent | 57ffddba9870a0e602ae454e13072a0af48fa150 (diff) |
Consistent copyright info (version number, date) across all files.
219 files changed, 2614 insertions, 2434 deletions
diff --git a/src/mesa/array_cache/ac_context.c b/src/mesa/array_cache/ac_context.c index 5f3115baef1..2e114140794 100644 --- a/src/mesa/array_cache/ac_context.c +++ b/src/mesa/array_cache/ac_context.c @@ -1,10 +1,10 @@ -/* $Id: ac_context.c,v 1.2 2001/02/04 00:47:28 keithw Exp $ */ +/* $Id: ac_context.c,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -40,7 +40,7 @@ static void _ac_fallbacks_init( GLcontext *ctx ) ACcontext *ac = AC_CONTEXT(ctx); struct gl_client_array *cl; GLuint i; - + cl = &ac->Fallback.Normal; cl->Size = 3; cl->Type = GL_FLOAT; @@ -243,7 +243,7 @@ void _ac_DestroyContext( GLcontext *ctx ) if (ac->Cache.FogCoord.Ptr) FREE( ac->Cache.FogCoord.Ptr ); for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - if (ac->Cache.TexCoord[i].Ptr) + if (ac->Cache.TexCoord[i].Ptr) FREE( ac->Cache.TexCoord[i].Ptr ); } diff --git a/src/mesa/array_cache/ac_context.h b/src/mesa/array_cache/ac_context.h index 986c9b8e234..18a639b3f83 100644 --- a/src/mesa/array_cache/ac_context.h +++ b/src/mesa/array_cache/ac_context.h @@ -1,11 +1,10 @@ - -/* $Id: ac_context.h,v 1.2 2001/02/04 00:47:28 keithw Exp $ */ +/* $Id: ac_context.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -85,7 +84,7 @@ typedef struct { struct ac_array_flags IsCached; GLuint start; GLuint count; - + /* Facility for importing element lists: */ GLuint *Elts; diff --git a/src/mesa/array_cache/ac_import.c b/src/mesa/array_cache/ac_import.c index 863f304da39..3ffcdd6fed6 100644 --- a/src/mesa/array_cache/ac_import.c +++ b/src/mesa/array_cache/ac_import.c @@ -1,4 +1,4 @@ -/* $Id: ac_import.c,v 1.8 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: ac_import.c,v 1.9 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -35,7 +35,7 @@ #include "math/m_translate.h" #include "array_cache/ac_context.h" -#include "math/m_translate.h" +#include "math/m_translate.h" #define STRIDE_ARRAY( array, offset ) \ do { \ @@ -59,7 +59,7 @@ static void reset_texcoord( GLcontext *ctx, GLuint unit ) else { ac->Raw.TexCoord[unit] = ac->Fallback.TexCoord[unit]; - if (ctx->Current.Texcoord[unit][3] != 1.0) + if (ctx->Current.Texcoord[unit][3] != 1.0) ac->Raw.TexCoord[unit].Size = 4; else if (ctx->Current.Texcoord[unit][2] != 0.0) ac->Raw.TexCoord[unit].Size = 3; @@ -108,7 +108,7 @@ static void reset_color( GLcontext *ctx ) ac->Raw.Color = ctx->Array.Color; STRIDE_ARRAY(ac->Raw.Color, ac->start); } - else + else ac->Raw.Color = ac->Fallback.Color; ac->IsCached.Color = GL_FALSE; @@ -124,7 +124,7 @@ static void reset_secondarycolor( GLcontext *ctx ) ac->Raw.SecondaryColor = ctx->Array.SecondaryColor; STRIDE_ARRAY(ac->Raw.SecondaryColor, ac->start); } - else + else ac->Raw.SecondaryColor = ac->Fallback.SecondaryColor; ac->IsCached.SecondaryColor = GL_FALSE; @@ -140,7 +140,7 @@ static void reset_index( GLcontext *ctx ) ac->Raw.Index = ctx->Array.Index; STRIDE_ARRAY(ac->Raw.Index, ac->start); } - else + else ac->Raw.Index = ac->Fallback.Index; ac->IsCached.Index = GL_FALSE; @@ -155,7 +155,7 @@ static void reset_fogcoord( GLcontext *ctx ) ac->Raw.FogCoord = ctx->Array.FogCoord; STRIDE_ARRAY(ac->Raw.FogCoord, ac->start); } - else + else ac->Raw.FogCoord = ac->Fallback.FogCoord; ac->IsCached.FogCoord = GL_FALSE; @@ -170,7 +170,7 @@ static void reset_edgeflag( GLcontext *ctx ) ac->Raw.EdgeFlag = ctx->Array.EdgeFlag; STRIDE_ARRAY(ac->Raw.EdgeFlag, ac->start); } - else + else ac->Raw.EdgeFlag = ac->Fallback.EdgeFlag; ac->IsCached.EdgeFlag = GL_FALSE; @@ -192,13 +192,13 @@ static void import_texcoord( GLcontext *ctx, GLuint unit, ASSERT(type == GL_FLOAT); ASSERT(stride == 4*sizeof(GLfloat) || stride == 0); ASSERT(ac->count - ac->start < ctx->Const.MaxArrayLockSize); - + _math_trans_4f( (GLfloat (*)[4]) to->Ptr, from->Ptr, from->StrideB, from->Type, from->Size, - ac->start, + ac->start, ac->count); to->Size = from->Size; @@ -224,7 +224,7 @@ static void import_vertex( GLcontext *ctx, from->StrideB, from->Type, from->Size, - 0, + 0, ac->count - ac->start); to->Size = from->Size; @@ -249,7 +249,7 @@ static void import_normal( GLcontext *ctx, from->Ptr, from->StrideB, from->Type, - 0, + 0, ac->count - ac->start); to->StrideB = 3 * sizeof(GLfloat); @@ -275,7 +275,7 @@ static void import_color( GLcontext *ctx, from->StrideB, from->Type, from->Size, - 0, + 0, ac->count - ac->start); to->Size = from->Size; @@ -300,7 +300,7 @@ static void import_index( GLcontext *ctx, from->Ptr, from->StrideB, from->Type, - 0, + 0, ac->count - ac->start); to->StrideB = sizeof(GLuint); @@ -325,7 +325,7 @@ static void import_secondarycolor( GLcontext *ctx, from->StrideB, from->Type, from->Size, - 0, + 0, ac->count - ac->start); to->StrideB = 4 * sizeof(GLchan); @@ -349,9 +349,9 @@ static void import_fogcoord( GLcontext *ctx, from->Ptr, from->StrideB, from->Type, - 0, + 0, ac->count - ac->start); - + to->StrideB = sizeof(GLfloat); to->Type = GL_FLOAT; ac->IsCached.FogCoord = GL_TRUE; @@ -373,9 +373,9 @@ static void import_edgeflag( GLcontext *ctx, from->Ptr, from->StrideB, from->Type, - 0, + 0, ac->count - ac->start); - + to->StrideB = sizeof(GLfloat); to->Type = GL_FLOAT; ac->IsCached.EdgeFlag = GL_TRUE; @@ -385,10 +385,10 @@ static void import_edgeflag( GLcontext *ctx, /* Externals to request arrays with specific properties: */ -struct gl_client_array *_ac_import_texcoord( GLcontext *ctx, +struct gl_client_array *_ac_import_texcoord( GLcontext *ctx, GLuint unit, GLenum type, - GLuint reqstride, + GLuint reqstride, GLuint reqsize, GLboolean reqwriteable, GLboolean *writeable ) @@ -409,7 +409,7 @@ struct gl_client_array *_ac_import_texcoord( GLcontext *ctx, */ if (ac->Raw.TexCoord[unit].Type != type || (reqstride != 0 && ac->Raw.TexCoord[unit].StrideB != (GLint) reqstride) || - reqwriteable) + reqwriteable) { if (!ac->IsCached.TexCoord[unit]) import_texcoord(ctx, unit, type, reqstride ); @@ -422,9 +422,9 @@ struct gl_client_array *_ac_import_texcoord( GLcontext *ctx, } } -struct gl_client_array *_ac_import_vertex( GLcontext *ctx, +struct gl_client_array *_ac_import_vertex( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLuint reqsize, GLboolean reqwriteable, GLboolean *writeable ) @@ -445,7 +445,7 @@ struct gl_client_array *_ac_import_vertex( GLcontext *ctx, */ if (ac->Raw.Vertex.Type != type || (reqstride != 0 && ac->Raw.Vertex.StrideB != (GLint) reqstride) || - reqwriteable) + reqwriteable) { if (!ac->IsCached.Vertex) import_vertex(ctx, type, reqstride ); @@ -458,9 +458,9 @@ struct gl_client_array *_ac_import_vertex( GLcontext *ctx, } } -struct gl_client_array *_ac_import_normal( GLcontext *ctx, +struct gl_client_array *_ac_import_normal( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLboolean reqwriteable, GLboolean *writeable ) { @@ -468,14 +468,14 @@ struct gl_client_array *_ac_import_normal( GLcontext *ctx, /* Can we keep the existing version? */ - if (ac->NewArrayState & _NEW_ARRAY_NORMAL) + if (ac->NewArrayState & _NEW_ARRAY_NORMAL) reset_normal( ctx ); /* Do we need to pull in a copy of the client data: */ if (ac->Raw.Normal.Type != type || (reqstride != 0 && ac->Raw.Normal.StrideB != (GLint) reqstride) || - reqwriteable) + reqwriteable) { if (!ac->IsCached.Normal) import_normal(ctx, type, reqstride ); @@ -488,9 +488,9 @@ struct gl_client_array *_ac_import_normal( GLcontext *ctx, } } -struct gl_client_array *_ac_import_color( GLcontext *ctx, +struct gl_client_array *_ac_import_color( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLuint reqsize, GLboolean reqwriteable, GLboolean *writeable ) @@ -499,7 +499,7 @@ struct gl_client_array *_ac_import_color( GLcontext *ctx, /* Can we keep the existing version? */ - if (ac->NewArrayState & _NEW_ARRAY_COLOR) + if (ac->NewArrayState & _NEW_ARRAY_COLOR) reset_color( ctx ); /* Is the request impossible? @@ -512,7 +512,7 @@ struct gl_client_array *_ac_import_color( GLcontext *ctx, */ if (ac->Raw.Color.Type != type || (reqstride != 0 && ac->Raw.Color.StrideB != (GLint) reqstride) || - reqwriteable) + reqwriteable) { if (!ac->IsCached.Color) import_color(ctx, type, reqstride ); @@ -525,9 +525,9 @@ struct gl_client_array *_ac_import_color( GLcontext *ctx, } } -struct gl_client_array *_ac_import_index( GLcontext *ctx, +struct gl_client_array *_ac_import_index( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLboolean reqwriteable, GLboolean *writeable ) { @@ -535,7 +535,7 @@ struct gl_client_array *_ac_import_index( GLcontext *ctx, /* Can we keep the existing version? */ - if (ac->NewArrayState & _NEW_ARRAY_INDEX) + if (ac->NewArrayState & _NEW_ARRAY_INDEX) reset_index( ctx ); @@ -543,7 +543,7 @@ struct gl_client_array *_ac_import_index( GLcontext *ctx, */ if (ac->Raw.Index.Type != type || (reqstride != 0 && ac->Raw.Index.StrideB != (GLint) reqstride) || - reqwriteable) + reqwriteable) { if (!ac->IsCached.Index) import_index(ctx, type, reqstride ); @@ -556,9 +556,9 @@ struct gl_client_array *_ac_import_index( GLcontext *ctx, } } -struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx, +struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLuint reqsize, GLboolean reqwriteable, GLboolean *writeable ) @@ -567,7 +567,7 @@ struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx, /* Can we keep the existing version? */ - if (ac->NewArrayState & _NEW_ARRAY_SECONDARYCOLOR) + if (ac->NewArrayState & _NEW_ARRAY_SECONDARYCOLOR) reset_secondarycolor( ctx ); /* Is the request impossible? @@ -579,7 +579,7 @@ struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx, */ if (ac->Raw.SecondaryColor.Type != type || (reqstride != 0 && ac->Raw.SecondaryColor.StrideB != (GLint) reqstride) || - reqwriteable) + reqwriteable) { if (!ac->IsCached.SecondaryColor) import_secondarycolor(ctx, type, reqstride ); @@ -592,9 +592,9 @@ struct gl_client_array *_ac_import_secondarycolor( GLcontext *ctx, } } -struct gl_client_array *_ac_import_fogcoord( GLcontext *ctx, +struct gl_client_array *_ac_import_fogcoord( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLboolean reqwriteable, GLboolean *writeable ) { @@ -602,14 +602,14 @@ struct gl_client_array *_ac_import_fogcoord( GLcontext *ctx, /* Can we keep the existing version? */ - if (ac->NewArrayState & _NEW_ARRAY_FOGCOORD) + if (ac->NewArrayState & _NEW_ARRAY_FOGCOORD) reset_fogcoord( ctx ); /* Do we need to pull in a copy of the client data: */ if (ac->Raw.FogCoord.Type != type || (reqstride != 0 && ac->Raw.FogCoord.StrideB != (GLint) reqstride) || - reqwriteable) + reqwriteable) { if (!ac->IsCached.FogCoord) import_fogcoord(ctx, type, reqstride ); @@ -625,9 +625,9 @@ struct gl_client_array *_ac_import_fogcoord( GLcontext *ctx, -struct gl_client_array *_ac_import_edgeflag( GLcontext *ctx, +struct gl_client_array *_ac_import_edgeflag( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLboolean reqwriteable, GLboolean *writeable ) { @@ -635,14 +635,14 @@ struct gl_client_array *_ac_import_edgeflag( GLcontext *ctx, /* Can we keep the existing version? */ - if (ac->NewArrayState & _NEW_ARRAY_EDGEFLAG) + if (ac->NewArrayState & _NEW_ARRAY_EDGEFLAG) reset_edgeflag( ctx ); /* Do we need to pull in a copy of the client data: */ if (ac->Raw.EdgeFlag.Type != type || (reqstride != 0 && ac->Raw.EdgeFlag.StrideB != (GLint) reqstride) || - reqwriteable) + reqwriteable) { if (!ac->IsCached.EdgeFlag) import_edgeflag(ctx, type, reqstride ); @@ -660,7 +660,7 @@ struct gl_client_array *_ac_import_edgeflag( GLcontext *ctx, /* Clients must call this function to validate state and set bounds - * before importing any data: + * before importing any data: */ void _ac_import_range( GLcontext *ctx, GLuint start, GLuint count ) { @@ -685,7 +685,7 @@ void _ac_import_range( GLcontext *ctx, GLuint start, GLuint count ) * the whole locked range always be dealt with, otherwise hard to * maintain cached data in the face of clipping. */ - ac->NewArrayState |= ~ctx->Array._Enabled; + ac->NewArrayState |= ~ctx->Array._Enabled; ac->start = ctx->Array.LockFirst; ac->count = ctx->Array.LockCount; ASSERT(ac->start == start); /* hmm? */ @@ -706,13 +706,13 @@ _ac_import_elements( GLcontext *ctx, CONST void *indices ) { ACcontext *ac = AC_CONTEXT(ctx); - + if (old_type == new_type) return indices; if (ac->elt_size < count * sizeof(GLuint)) { if (ac->Elts) FREE(ac->Elts); - while (ac->elt_size < count * sizeof(GLuint)) + while (ac->elt_size < count * sizeof(GLuint)) ac->elt_size *= 2; ac->Elts = (GLuint *) MALLOC(ac->elt_size); } @@ -727,7 +727,7 @@ _ac_import_elements( GLcontext *ctx, case GL_UNSIGNED_INT: { GLuint *out = (GLuint *)ac->Elts; GLuint i; - + switch (old_type) { case GL_UNSIGNED_BYTE: { CONST GLubyte *in = (CONST GLubyte *)indices; @@ -754,4 +754,3 @@ _ac_import_elements( GLcontext *ctx, return 0; } - diff --git a/src/mesa/array_cache/acache.h b/src/mesa/array_cache/acache.h index 268723954cc..6cb21153546 100644 --- a/src/mesa/array_cache/acache.h +++ b/src/mesa/array_cache/acache.h @@ -1,8 +1,10 @@ +/* $Id: acache.h,v 1.2 2001/03/12 00:48:41 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -41,71 +43,71 @@ extern void _ac_InvalidateState( GLcontext *ctx, GLuint new_state ); extern struct gl_client_array * -_ac_import_texcoord( GLcontext *ctx, +_ac_import_texcoord( GLcontext *ctx, GLuint unit, GLenum type, - GLuint reqstride, + GLuint reqstride, GLuint reqsize, GLboolean reqwritable, GLboolean *writable ); extern struct gl_client_array * -_ac_import_vertex( GLcontext *ctx, +_ac_import_vertex( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLuint reqsize, GLboolean reqwritable, GLboolean *writable ); extern struct gl_client_array * -_ac_import_normal( GLcontext *ctx, +_ac_import_normal( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLboolean reqwritable, GLboolean *writable ); extern struct gl_client_array * -_ac_import_color( GLcontext *ctx, +_ac_import_color( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLuint reqsize, GLboolean reqwritable, GLboolean *writable ); extern struct gl_client_array * -_ac_import_index( GLcontext *ctx, +_ac_import_index( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLboolean reqwritable, GLboolean *writable ); extern struct gl_client_array * -_ac_import_secondarycolor( GLcontext *ctx, +_ac_import_secondarycolor( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLuint reqsize, GLboolean reqwritable, GLboolean *writable ); extern struct gl_client_array * -_ac_import_fogcoord( GLcontext *ctx, +_ac_import_fogcoord( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLboolean reqwritable, GLboolean *writable ); extern struct gl_client_array * -_ac_import_edgeflag( GLcontext *ctx, +_ac_import_edgeflag( GLcontext *ctx, GLenum type, - GLuint reqstride, + GLuint reqstride, GLboolean reqwritable, GLboolean *writable ); /* Clients must call this function to validate state and set bounds - * before importing any data: + * before importing any data: */ -extern void +extern void _ac_import_range( GLcontext *ctx, GLuint start, GLuint count ); diff --git a/src/mesa/drivers/common/t_dd.c b/src/mesa/drivers/common/t_dd.c index 27db3058755..0926e23603d 100644 --- a/src/mesa/drivers/common/t_dd.c +++ b/src/mesa/drivers/common/t_dd.c @@ -1,3 +1,31 @@ +/* $Id: t_dd.c,v 1.2 2001/03/12 00:48:44 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc ) { @@ -29,4 +57,3 @@ static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc ) i810Vertex *src = (i810Vertex *)(i810verts + (esrc << shift)); dst->ui[3] = src->ui[3]; } - diff --git a/src/mesa/drivers/common/t_dd_dmatmp.h b/src/mesa/drivers/common/t_dd_dmatmp.h index f2a08c02842..db06f0f92c2 100644 --- a/src/mesa/drivers/common/t_dd_dmatmp.h +++ b/src/mesa/drivers/common/t_dd_dmatmp.h @@ -1,19 +1,21 @@ +/* $Id: t_dd_dmatmp.h,v 1.6 2001/03/12 00:48:44 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -21,39 +23,39 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell <[email protected]> + * Authors: + * Keith Whitwell <[email protected]> */ /* Template for render stages which build and emit vertices directly * to fixed-size dma buffers. Useful for rendering strips and other * native primitives where clipping and per-vertex tweaks such as - * those in t_dd_tritmp.h are not required. + * those in t_dd_tritmp.h are not required. * * Produces code for both inline triangles and indexed triangles. * Where various primitive types are unaccelerated by hardware, the * code attempts to fallback to other primitive types (quadstrips to * tristrips, lineloops to linestrips), or to indexed vertices. * Ultimately, a FALLBACK() macro is invoked if there is no way to - * render the primitive natively. + * render the primitive natively. */ #if !defined(HAVE_TRIANGLES) #error "must have at least triangles to use render template" #endif -#if !HAVE_ELTS +#if !HAVE_ELTS #define ELTS_VARS #define ALLOC_ELTS( nr ) #define EMIT_ELT( offset, elt ) #define INCR_ELTS( nr ) -#define ELT_INIT(prim) +#define ELT_INIT(prim) #define GET_CURRENT_VB_MAX_ELTS() 0 #define GET_SUBSEQUENT_VB_MAX_ELTS() 0 #define ALLOC_ELTS_NEW_PRIMITIVE(nr) -#define RELEASE_ELT_VERTS() -#define EMIT_INDEXED_VERTS( ctx, start, count ) +#define RELEASE_ELT_VERTS() +#define EMIT_INDEXED_VERTS( ctx, start, count ) #endif #ifndef EMIT_TWO_ELTS @@ -63,21 +65,21 @@ do { \ EMIT_ELT( offset+1, elt1 ); \ } while (0) #endif - + /**********************************************************************/ /* Render whole begin/end objects */ /**********************************************************************/ -static GLboolean TAG(emit_elt_verts)( GLcontext *ctx, +static GLboolean TAG(emit_elt_verts)( GLcontext *ctx, GLuint start, GLuint count ) { if (HAVE_ELTS) { LOCAL_VARS; GLuint nr = count - start; - if ( nr >= GET_SUBSEQUENT_VB_MAX_VERTS() ) /* assumes same packing for + if ( nr >= GET_SUBSEQUENT_VB_MAX_VERTS() ) /* assumes same packing for * indexed and regualar verts */ return GL_FALSE; @@ -99,8 +101,8 @@ static void TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr ) ALLOC_ELTS( nr ); - for ( i = 0 ; i < nr ; i+=2, elts += 2 ) { - EMIT_TWO_ELTS( 0, elts[0], elts[1] ); + for ( i = 0 ; i < nr ; i+=2, elts += 2 ) { + EMIT_TWO_ELTS( 0, elts[0], elts[1] ); INCR_ELTS( 2 ); } } @@ -123,12 +125,12 @@ static void TAG(render_points_verts)( GLcontext *ctx, int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); int currentsz = GET_CURRENT_VB_MAX_VERTS(); GLuint j, nr; - + INIT( GL_POINTS ); - + if (currentsz < 8) currentsz = dmasz; - + for (j = start; j < count; j += nr ) { nr = MIN2( currentsz, count - j ); EMIT_VERTS( ctx, j, nr ); @@ -151,7 +153,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx, GLuint j, nr; INIT( GL_LINES ); - + /* Emit whole number of lines in total and in each buffer: */ count -= (count-start) & 1; @@ -214,7 +216,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx, NEW_PRIMITIVE(); INIT( GL_LINE_STRIP ); - if (flags & PRIM_BEGIN) + if (flags & PRIM_BEGIN) j = start; else j = start + 1; @@ -224,7 +226,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx, currentsz--; dmasz--; - if (currentsz < 8) + if (currentsz < 8) currentsz = dmasz; for ( ; j < count - 1; j += nr - 1 ) { @@ -232,8 +234,8 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx, EMIT_VERTS( ctx, j, nr ); currentsz = dmasz; } - - if (flags & PRIM_END) + + if (flags & PRIM_END) EMIT_VERTS( ctx, start, 1 ); } else { @@ -253,7 +255,7 @@ static void TAG(render_triangles_verts)( GLcontext *ctx, GLuint j, nr; INIT(GL_TRIANGLES); - + /* Emit whole number of tris in total. dmasz is already a multiple * of 3. */ @@ -281,12 +283,12 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx, GLuint j, nr; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); int currentsz; - + INIT(GL_TRIANGLE_STRIP); NEW_PRIMITIVE(); - + currentsz = GET_CURRENT_VB_MAX_VERTS(); - + if (currentsz < 8) { FIRE_VERTICES(); currentsz = dmasz; @@ -304,7 +306,7 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx, */ dmasz -= (dmasz & 1); currentsz -= (currentsz & 1); - + for (j = start ; j < count - 2; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); EMIT_VERTS( ctx, j, nr ); @@ -325,7 +327,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx, GLuint j, nr; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); int currentsz = GET_CURRENT_VB_MAX_VERTS(); - + NEW_PRIMITIVE(); INIT(GL_TRIANGLE_FAN); @@ -340,7 +342,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx, EMIT_VERTS( ctx, j, nr - 1 ); currentsz = dmasz; } - } + } else { /* Could write code to emit these as indexed vertices (for the * g400, for instance). @@ -368,14 +370,14 @@ static void TAG(render_poly_verts)( GLcontext *ctx, FIRE_VERTICES(); currentsz = dmasz; } - + for (j = start + 1 ; j < count - 1 ; j += nr - 1 ) { nr = MIN2( currentsz, count - j + 1 ); EMIT_VERTS( ctx, start, 1 ); EMIT_VERTS( ctx, j, nr - 1 ); currentsz = dmasz; } - } + } else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) { TAG(render_tri_fan_verts)( ctx, start, count, flags ); } else { @@ -394,7 +396,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, /* TODO. */ } else if (HAVE_TRI_STRIPS && ctx->_TriangleCaps & DD_FLATSHADE) { - if (TAG(emit_elt_verts)( ctx, start, count )) { + if (TAG(emit_elt_verts)( ctx, start, count )) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); int currentsz; @@ -412,7 +414,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, dmasz -= dmasz & 1; count -= (count-start) & 1; currentsz -= currentsz & 1; - + if (currentsz < 12) currentsz = dmasz; @@ -428,28 +430,28 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, NEW_PRIMITIVE(); ALLOC_ELTS_NEW_PRIMITIVE( quads*6 ); - + for ( i = 0 ; i < quads*2 ; i+=2 ) { EMIT_TWO_ELTS( 0, (i+0), (i+1) ); EMIT_TWO_ELTS( 2, (i+2), (i+1) ); EMIT_TWO_ELTS( 4, (i+3), (i+2) ); INCR_ELTS( 6 ); } - + NEW_PRIMITIVE(); } currentsz = dmasz; } RELEASE_ELT_VERTS(); - } + } else { /* Vertices won't fit in a single buffer or elts not available, * VERT_FALLBACK. */ VERT_FALLBACK( ctx, start, count, flags ); } - } + } else if (HAVE_TRI_STRIPS) { LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS(); @@ -465,7 +467,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, dmasz -= dmasz & 1; currentsz -= currentsz & 1; count -= (count-start) & 1; - + if (currentsz < 8) { FIRE_VERTICES(); currentsz = dmasz; @@ -488,10 +490,10 @@ static void TAG(render_quads_verts)( GLcontext *ctx, GLuint flags ) { if (HAVE_QUADS && 0) { - } else if (TAG(emit_elt_verts)( ctx, start, count )) { + } else if (TAG(emit_elt_verts)( ctx, start, count )) { /* Hardware doesn't have a quad primitive type -- try to * simulate it using indexed vertices and the triangle - * primitive: + * primitive: */ LOCAL_VARS; int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS(); @@ -532,14 +534,14 @@ static void TAG(render_quads_verts)( GLcontext *ctx, EMIT_TWO_ELTS( 4, (i+2), (i+3) ); INCR_ELTS( 6 ); } - + NEW_PRIMITIVE(); } currentsz = dmasz; } - + RELEASE_ELT_VERTS(); - } + } else { /* Vertices won't fit in a single buffer, fallback. */ @@ -557,7 +559,7 @@ static void TAG(render_noop)( GLcontext *ctx, -static render_func TAG(render_tab_verts)[GL_POLYGON+2] = +static render_func TAG(render_tab_verts)[GL_POLYGON+2] = { TAG(render_points_verts), TAG(render_lines_verts), @@ -577,7 +579,7 @@ static render_func TAG(render_tab_verts)[GL_POLYGON+2] = * Render elts using hardware indexed verts * ****************************************************************************/ -#if (HAVE_ELTS) +#if (HAVE_ELTS) static void TAG(render_points_elts)( GLcontext *ctx, GLuint start, GLuint count, @@ -589,9 +591,9 @@ static void TAG(render_points_elts)( GLcontext *ctx, int currentsz; GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; GLuint j, nr; - + ELT_INIT( GL_POINTS ); - + currentsz = GET_CURRENT_VB_MAX_ELTS(); if (currentsz < 8) currentsz = dmasz; @@ -689,34 +691,34 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx, int currentsz; GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; GLuint j, nr; - + NEW_PRIMITIVE(); ELT_INIT( GL_LINE_STRIP ); - - if (flags & PRIM_BEGIN) + + if (flags & PRIM_BEGIN) j = start; else j = start + 1; - + currentsz = GET_CURRENT_VB_MAX_ELTS(); if (currentsz < 8) { FIRE_VERTICES(); currentsz = dmasz; } - + /* Ensure last vertex doesn't wrap: */ currentsz--; dmasz--; - + for ( ; j < count - 1; j += nr - 1 ) { nr = MIN2( currentsz, count - j ); /* NEW_PRIMITIVE(); */ TAG(emit_elts)( ctx, elts+j, nr ); currentsz = dmasz; } - - if (flags & PRIM_END) + + if (flags & PRIM_END) TAG(emit_elts)( ctx, elts+start, 1 ); NEW_PRIMITIVE(); @@ -744,7 +746,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx, NEW_PRIMITIVE(); ELT_INIT( GL_TRIANGLES ); - + currentsz = GET_CURRENT_VB_MAX_ELTS(); /* Emit whole number of tris in total. dmasz is already a multiple @@ -779,17 +781,17 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx, NEW_PRIMITIVE(); ELT_INIT( GL_TRIANGLE_STRIP ); - + currentsz = GET_CURRENT_VB_MAX_ELTS(); if (currentsz < 8) { FIRE_VERTICES(); currentsz = dmasz; } - + if (flags & PRIM_PARITY) { TAG(emit_elts)( ctx, elts+start, 1 ); } - + /* Keep the same winding over multiple buffers: */ dmasz -= (dmasz & 1); @@ -882,7 +884,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx, GLuint flags ) { if (HAVE_QUAD_STRIPS && 0) { - } + } else if (HAVE_TRI_STRIPS) { LOCAL_VARS; GLuint *elts = TNL_CONTEXT(ctx)->vb.Elts; @@ -898,11 +900,11 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx, dmasz -= dmasz & 1; count -= (count-start) & 1; currentsz -= currentsz & 1; - + if (currentsz < 12) currentsz = dmasz; - if (ctx->_TriangleCaps & DD_FLATSHADE) { + if (ctx->_TriangleCaps & DD_FLATSHADE) { ELT_INIT( GL_TRIANGLES ); currentsz = currentsz/6*2; @@ -911,7 +913,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx, for (j = start; j < count - 3; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); - if (nr >= 4) + if (nr >= 4) { GLint i; GLint quads = (nr/2)-1; @@ -920,20 +922,20 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx, NEW_PRIMITIVE(); ALLOC_ELTS_NEW_PRIMITIVE( quads*6 ); - + for ( i = 0 ; i < quads ; i++, elts += 2 ) { EMIT_TWO_ELTS( 0, elts[0], elts[1] ); EMIT_TWO_ELTS( 2, elts[2], elts[1] ); EMIT_TWO_ELTS( 4, elts[3], elts[2] ); INCR_ELTS( 6 ); } - + NEW_PRIMITIVE(); } currentsz = dmasz; } - } + } else { ELT_INIT( GL_TRIANGLE_STRIP ); @@ -981,7 +983,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx, for (j = start; j < count - 3; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); - if (nr >= 4) + if (nr >= 4) { GLint quads = nr/4; GLint i; @@ -1005,7 +1007,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx, -static render_func TAG(render_tab_elts)[GL_POLYGON+2] = +static render_func TAG(render_tab_elts)[GL_POLYGON+2] = { TAG(render_points_elts), TAG(render_lines_elts), @@ -1020,4 +1022,3 @@ static render_func TAG(render_tab_elts)[GL_POLYGON+2] = TAG(render_noop), }; #endif - diff --git a/src/mesa/drivers/common/t_dd_rendertmp.h b/src/mesa/drivers/common/t_dd_rendertmp.h index 2524bf44b8d..b75643bb5f1 100644 --- a/src/mesa/drivers/common/t_dd_rendertmp.h +++ b/src/mesa/drivers/common/t_dd_rendertmp.h @@ -1,21 +1,21 @@ -/* $Id: t_dd_rendertmp.h,v 1.1 2001/02/16 18:14:42 keithw Exp $ */ +/* $Id: t_dd_rendertmp.h,v 1.2 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -33,13 +33,13 @@ #endif #ifndef INIT -#define INIT(x) +#define INIT(x) #endif #ifndef NEED_EDGEFLAG_SETUP #define NEED_EDGEFLAG_SETUP 0 #define EDGEFLAG_GET(a) 0 -#define EDGEFLAG_SET(a,b) (void)b +#define EDGEFLAG_SET(a,b) (void)b #endif #ifndef RESET_STIPPLE @@ -109,7 +109,7 @@ static void TAG(render_line_strip)( GLcontext *ctx, RESET_OCCLUSION; INIT(GL_LINE_STRIP); - for (j=start+1; j<count; j++ ) + for (j=start+1; j<count; j++ ) RENDER_LINE( ELT(j-1), ELT(j) ); if (TEST_PRIM_END(flags)) @@ -124,7 +124,7 @@ static void TAG(render_line_loop)( GLcontext *ctx, GLuint count, GLuint flags ) { - GLuint i; + GLuint i; LOCAL_VARS; (void) flags; @@ -186,10 +186,10 @@ static void TAG(render_tri_strip)( GLcontext *ctx, GLuint j; GLuint parity = 0; LOCAL_VARS; - + if (TEST_PRIM_PARITY(flags)) parity = 1; - + INIT(GL_TRIANGLE_STRIP); if (NEED_EDGEFLAG_SETUP) { for (j=start+2;j<count;j++,parity^=1) { @@ -273,13 +273,13 @@ static void TAG(render_poly)( GLcontext *ctx, /* If the primitive does not begin here, the first edge * is non-boundary. */ - if (!TEST_PRIM_BEGIN(flags)) + if (!TEST_PRIM_BEGIN(flags)) EDGEFLAG_SET( ELT(start), GL_FALSE ); /* If the primitive does not end here, the final edge is * non-boundary. */ - if (!TEST_PRIM_END(flags)) + if (!TEST_PRIM_END(flags)) EDGEFLAG_SET( ELT(count-1), GL_FALSE ); /* Draw the first triangles (possibly zero) @@ -290,7 +290,7 @@ static void TAG(render_poly)( GLcontext *ctx, RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); EDGEFLAG_SET( ELT(j), ef ); j++; - + /* Don't render the first edge again: */ EDGEFLAG_SET( ELT(start), GL_FALSE ); @@ -312,7 +312,7 @@ static void TAG(render_poly)( GLcontext *ctx, */ EDGEFLAG_SET( ELT(count-1), efcount ); EDGEFLAG_SET( ELT(start), efstart ); - + if (TEST_PRIM_END(flags)) { RESET_STIPPLE; } @@ -348,7 +348,7 @@ static void TAG(render_quads)( GLcontext *ctx, } } POSTFIX; -} +} static void TAG(render_quad_strip)( GLcontext *ctx, GLuint start, @@ -399,7 +399,7 @@ static void TAG(render_noop)( GLcontext *ctx, RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(GLcontext *, GLuint, GLuint, - GLuint) = + GLuint) = { TAG(render_points), TAG(render_lines), @@ -436,4 +436,3 @@ RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(GLcontext *, #undef PRESERVE_VB_DEFS #undef PRESERVE_TAG - diff --git a/src/mesa/drivers/common/t_dd_tritmp.h b/src/mesa/drivers/common/t_dd_tritmp.h index b3ab9f612f0..2a98b9fedf2 100644 --- a/src/mesa/drivers/common/t_dd_tritmp.h +++ b/src/mesa/drivers/common/t_dd_tritmp.h @@ -1,20 +1,22 @@ +/* $Id: t_dd_tritmp.h,v 1.6 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 +Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -22,19 +24,19 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell <[email protected]> + * Authors: + * Keith Whitwell <[email protected]> */ /* Template for building functions to plug into the driver interface * of t_vb_render.c: - * ctx->Driver.QuadFunc - * ctx->Driver.TriangleFunc - * ctx->Driver.LineFunc - * ctx->Driver.PointsFunc + * ctx->Driver.QuadFunc + * ctx->Driver.TriangleFunc + * ctx->Driver.LineFunc + * ctx->Driver.PointsFunc * - * DO_TWOSIDE: Plug back-color values from the VB into backfacing triangles, + * DO_TWOSIDE: Plug back-color values from the VB into backfacing triangles, * and restore vertices afterwards. * DO_OFFSET: Calculate offset for triangles and adjust vertices. Restore * vertices after rendering. @@ -67,39 +69,39 @@ #if HAVE_RGBA #define VERT_SET_IND( v, c ) (void) c #define VERT_COPY_IND( v0, v1 ) -#define VERT_SAVE_IND( idx ) -#define VERT_RESTORE_IND( idx ) -#if HAVE_BACK_COLORS -#define VERT_SET_RGBA( v, c ) -#endif +#define VERT_SAVE_IND( idx ) +#define VERT_RESTORE_IND( idx ) +#if HAVE_BACK_COLORS +#define VERT_SET_RGBA( v, c ) +#endif #else #define VERT_SET_RGBA( v, c ) (void) c #define VERT_COPY_RGBA( v0, v1 ) -#define VERT_SAVE_RGBA( idx ) -#define VERT_RESTORE_RGBA( idx ) -#if HAVE_BACK_COLORS -#define VERT_SET_IND( v, c ) -#endif +#define VERT_SAVE_RGBA( idx ) +#define VERT_RESTORE_RGBA( idx ) +#if HAVE_BACK_COLORS +#define VERT_SET_IND( v, c ) +#endif #endif #if !HAVE_SPEC #define VERT_SET_SPEC( v, c ) (void) c #define VERT_COPY_SPEC( v0, v1 ) -#define VERT_SAVE_SPEC( idx ) -#define VERT_RESTORE_SPEC( idx ) +#define VERT_SAVE_SPEC( idx ) +#define VERT_RESTORE_SPEC( idx ) #if HAVE_BACK_COLORS #define VERT_COPY_SPEC1( v ) #endif #else #if HAVE_BACK_COLORS -#define VERT_SET_SPEC( v, c ) +#define VERT_SET_SPEC( v, c ) #endif #endif #if !HAVE_BACK_COLORS #define VERT_COPY_SPEC1( v ) #define VERT_COPY_IND1( v ) -#define VERT_COPY_RGBA1( v ) +#define VERT_COPY_RGBA1( v ) #endif #ifndef INSANE_VERTICES @@ -139,7 +141,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (DO_UNFILLED) { if (facing) { mode = ctx->Polygon.BackMode; - if (ctx->Polygon.CullFlag && + if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode != GL_FRONT) { return; } @@ -174,7 +176,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SAVE_SPEC( 2 ); VERT_COPY_SPEC1( v[2] ); } - } + } else { GLchan (*vbcolor)[4] = VB->ColorPtr[1]->data; ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLchan)); @@ -185,17 +187,17 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SET_RGBA( v[1], vbcolor[e1] ); } VERT_SET_RGBA( v[2], vbcolor[e2] ); - + if (HAVE_SPEC && VB->SecondaryColorPtr[1]) { GLchan (*vbspec)[4] = VB->SecondaryColorPtr[1]->data; - + if (!DO_FLAT) { VERT_SET_SPEC( v[0], vbspec[e0] ); VERT_SET_SPEC( v[1], vbspec[e1] ); } VERT_SET_SPEC( v[2], vbspec[e2] ); } - } + } } else { GLuint *vbindex = VB->IndexPtr[1]->data; @@ -243,7 +245,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_COPY_SPEC( v[0], v[2] ); VERT_COPY_SPEC( v[1], v[2] ); } - } + } else { VERT_SAVE_IND( 0 ); VERT_SAVE_IND( 1 ); @@ -274,7 +276,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) } if (DO_UNFILLED) RASTERIZE( GL_TRIANGLES ); - TRI( v[0], v[1], v[2] ); + TRI( v[0], v[1], v[2] ); } if (DO_OFFSET) @@ -296,22 +298,22 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_RESTORE_SPEC( 1 ); VERT_RESTORE_SPEC( 2 ); } - } + } else { GLchan (*vbcolor)[4] = VB->ColorPtr[0]->data; ASSERT(VB->ColorPtr[0]->stride == 4*sizeof(GLchan)); (void) vbcolor; - + if (!DO_FLAT) { VERT_SET_RGBA( v[0], vbcolor[e0] ); VERT_SET_RGBA( v[1], vbcolor[e1] ); } VERT_SET_RGBA( v[2], vbcolor[e2] ); - + if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { GLchan (*vbspec)[4] = VB->SecondaryColorPtr[0]->data; ASSERT(VB->SecondaryColorPtr[0]->stride == 4*sizeof(GLchan)); - + if (!DO_FLAT) { VERT_SET_SPEC( v[0], vbspec[e0] ); VERT_SET_SPEC( v[1], vbspec[e1] ); @@ -319,7 +321,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_SET_SPEC( v[2], vbspec[e2] ); } } - } + } else { GLuint *vbindex = VB->IndexPtr[0]->data; if (!DO_FLAT) { @@ -339,7 +341,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) VERT_RESTORE_SPEC( 0 ); VERT_RESTORE_SPEC( 1 ); } - } + } else { VERT_RESTORE_IND( 0 ); VERT_RESTORE_IND( 1 ); @@ -381,7 +383,7 @@ static void TAG(quad)( GLcontext *ctx, if (DO_UNFILLED) { if (facing) { mode = ctx->Polygon.BackMode; - if (ctx->Polygon.CullFlag && + if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode != GL_FRONT) { return; } @@ -399,7 +401,7 @@ static void TAG(quad)( GLcontext *ctx, if (HAVE_RGBA) { GLchan (*vbcolor)[4] = VB->ColorPtr[1]->data; (void)vbcolor; - + if (!DO_FLAT) { VERT_SET_RGBA( v[0], vbcolor[e0] ); VERT_SET_RGBA( v[1], vbcolor[e1] ); @@ -471,7 +473,7 @@ static void TAG(quad)( GLcontext *ctx, VERT_COPY_SPEC( v[1], v[3] ); VERT_COPY_SPEC( v[2], v[3] ); } - } + } else { VERT_SAVE_IND( 0 ); VERT_SAVE_IND( 1 ); @@ -506,7 +508,7 @@ static void TAG(quad)( GLcontext *ctx, VERT_Z_ADD(v[3], offset); } RASTERIZE( GL_TRIANGLES ); - QUAD( (v[0]), (v[1]), (v[2]), (v[3]) ); + QUAD( (v[0]), (v[1]), (v[2]), (v[3]) ); } if (DO_OFFSET) @@ -515,7 +517,7 @@ static void TAG(quad)( GLcontext *ctx, VERT_SET_Z(v[1], z[1]); VERT_SET_Z(v[2], z[2]); VERT_SET_Z(v[3], z[3]); - } + } if (DO_TWOSIDE && facing == 1) { @@ -523,18 +525,18 @@ static void TAG(quad)( GLcontext *ctx, GLchan (*vbcolor)[4] = VB->ColorPtr[0]->data; ASSERT(VB->ColorPtr[0]->stride == 4*sizeof(GLchan)); (void) vbcolor; - + if (!DO_FLAT) { VERT_SET_RGBA( v[0], vbcolor[e0] ); VERT_SET_RGBA( v[1], vbcolor[e1] ); VERT_SET_RGBA( v[2], vbcolor[e2] ); } VERT_SET_RGBA( v[3], vbcolor[e3] ); - + if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { GLchan (*vbspec)[4] = VB->SecondaryColorPtr[0]->data; ASSERT(VB->SecondaryColorPtr[0]->stride == 4*sizeof(GLchan)); - + if (!DO_FLAT) { VERT_SET_SPEC( v[0], vbspec[e0] ); VERT_SET_SPEC( v[1], vbspec[e1] ); @@ -542,7 +544,7 @@ static void TAG(quad)( GLcontext *ctx, } VERT_SET_SPEC( v[3], vbspec[e3] ); } - } + } else { GLuint *vbindex = VB->IndexPtr[0]->data; if (!DO_FLAT) { @@ -565,7 +567,7 @@ static void TAG(quad)( GLcontext *ctx, VERT_RESTORE_SPEC( 1 ); VERT_RESTORE_SPEC( 2 ); } - } + } else { VERT_RESTORE_IND( 0 ); VERT_RESTORE_IND( 1 ); @@ -573,7 +575,7 @@ static void TAG(quad)( GLcontext *ctx, } } } -#else +#else static void TAG(quad)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2, GLuint e3 ) { @@ -581,12 +583,12 @@ static void TAG(quad)( GLcontext *ctx, GLuint e0, struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLubyte ef1 = VB->EdgeFlag[e1]; GLubyte ef3 = VB->EdgeFlag[e3]; - VB->EdgeFlag[e1] = 0; + VB->EdgeFlag[e1] = 0; TAG(triangle)( ctx, e0, e1, e3 ); VB->EdgeFlag[e1] = ef1; - VB->EdgeFlag[e3] = 0; - TAG(triangle)( ctx, e1, e2, e3 ); - VB->EdgeFlag[e3] = ef3; + VB->EdgeFlag[e3] = 0; + TAG(triangle)( ctx, e1, e2, e3 ); + VB->EdgeFlag[e3] = ef3; } else { TAG(triangle)( ctx, e0, e1, e3 ); TAG(triangle)( ctx, e1, e2, e3 ); @@ -613,7 +615,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 ) VERT_SAVE_SPEC( 0 ); VERT_COPY_SPEC( v[0], v[1] ); } - } + } else { VERT_SAVE_IND( 0 ); VERT_COPY_IND( v[0], v[1] ); @@ -629,7 +631,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 ) if (HAVE_SPEC && VB->SecondaryColorPtr[0]) { VERT_RESTORE_SPEC( 0 ); } - } + } else { VERT_RESTORE_IND( 0 ); } @@ -687,17 +689,17 @@ static void TAG(init)( void ) #undef VERT_COPY_IND #undef VERT_SAVE_IND #undef VERT_RESTORE_IND -#if HAVE_BACK_COLORS +#if HAVE_BACK_COLORS #undef VERT_SET_RGBA -#endif +#endif #else #undef VERT_SET_RGBA #undef VERT_COPY_RGBA #undef VERT_SAVE_RGBA #undef VERT_RESTORE_RGBA -#if HAVE_BACK_COLORS +#if HAVE_BACK_COLORS #undef VERT_SET_IND -#endif +#endif #endif #if !HAVE_SPEC @@ -724,4 +726,3 @@ static void TAG(init)( void ) #undef VERT_SET_Z #undef VERT_Z_ADD #endif - diff --git a/src/mesa/drivers/common/t_dd_unfilled.h b/src/mesa/drivers/common/t_dd_unfilled.h index 59c9bfdc5ab..08fc69f0a95 100644 --- a/src/mesa/drivers/common/t_dd_unfilled.h +++ b/src/mesa/drivers/common/t_dd_unfilled.h @@ -1,18 +1,47 @@ +/* $Id: t_dd_unfilled.h,v 1.3 2001/03/12 00:48:44 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ + #if HAVE_RGBA -#define VERT_SET_IND( v, c ) +#define VERT_SET_IND( v, c ) #define VERT_COPY_IND( v0, v1 ) -#define VERT_SAVE_IND( idx ) -#define VERT_RESTORE_IND( idx ) +#define VERT_SAVE_IND( idx ) +#define VERT_RESTORE_IND( idx ) #endif #if !HAVE_SPEC -#define VERT_SET_SPEC( v, c ) +#define VERT_SET_SPEC( v, c ) #define VERT_COPY_SPEC( v0, v1 ) -#define VERT_SAVE_SPEC( idx ) -#define VERT_RESTORE_SPEC( idx ) +#define VERT_SAVE_SPEC( idx ) +#define VERT_RESTORE_SPEC( idx ) #endif -static void TAG(unfilled_tri)( GLcontext *ctx, +static void TAG(unfilled_tri)( GLcontext *ctx, GLenum mode, GLuint e0, GLuint e1, GLuint e2 ) { @@ -31,7 +60,7 @@ static void TAG(unfilled_tri)( GLcontext *ctx, VERT_SAVE_RGBA(1); VERT_COPY_RGBA(v[0], v[2]); VERT_COPY_RGBA(v[1], v[2]); - + if (HAVE_SPEC) { VERT_SAVE_SPEC(0); VERT_SAVE_SPEC(1); @@ -48,21 +77,21 @@ static void TAG(unfilled_tri)( GLcontext *ctx, if (mode == GL_POINT) { RASTERIZE(GL_POINTS); - if (ef[e0]) POINT( v[0] ); - if (ef[e1]) POINT( v[1] ); - if (ef[e2]) POINT( v[2] ); + if (ef[e0]) POINT( v[0] ); + if (ef[e1]) POINT( v[1] ); + if (ef[e2]) POINT( v[2] ); } else { RASTERIZE(GL_LINES); if (RENDER_PRIMITIVE == GL_POLYGON) { - if (ef[e2]) LINE( v[2], v[0] ); - if (ef[e0]) LINE( v[0], v[1] ); - if (ef[e1]) LINE( v[1], v[2] ); - } + if (ef[e2]) LINE( v[2], v[0] ); + if (ef[e0]) LINE( v[0], v[1] ); + if (ef[e1]) LINE( v[1], v[2] ); + } else { - if (ef[e0]) LINE( v[0], v[1] ); - if (ef[e1]) LINE( v[1], v[2] ); - if (ef[e2]) LINE( v[2], v[0] ); + if (ef[e0]) LINE( v[0], v[1] ); + if (ef[e1]) LINE( v[1], v[2] ); + if (ef[e2]) LINE( v[2], v[0] ); } } @@ -70,7 +99,7 @@ static void TAG(unfilled_tri)( GLcontext *ctx, if (HAVE_RGBA) { VERT_RESTORE_RGBA(0); VERT_RESTORE_RGBA(1); - + if (HAVE_SPEC) { VERT_RESTORE_SPEC(0); VERT_RESTORE_SPEC(1); @@ -83,9 +112,9 @@ static void TAG(unfilled_tri)( GLcontext *ctx, } -static void TAG(unfilled_quad)( GLcontext *ctx, +static void TAG(unfilled_quad)( GLcontext *ctx, GLenum mode, - GLuint e0, GLuint e1, + GLuint e0, GLuint e1, GLuint e2, GLuint e3 ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; @@ -109,7 +138,7 @@ static void TAG(unfilled_quad)( GLcontext *ctx, VERT_COPY_RGBA(v[0], v[3]); VERT_COPY_RGBA(v[1], v[3]); VERT_COPY_RGBA(v[2], v[3]); - + if (HAVE_SPEC) { VERT_SAVE_SPEC(0); VERT_SAVE_SPEC(1); @@ -130,17 +159,17 @@ static void TAG(unfilled_quad)( GLcontext *ctx, if (mode == GL_POINT) { RASTERIZE(GL_POINTS); - if (ef[e0]) POINT( v[0] ); - if (ef[e1]) POINT( v[1] ); - if (ef[e2]) POINT( v[2] ); - if (ef[e3]) POINT( v[3] ); + if (ef[e0]) POINT( v[0] ); + if (ef[e1]) POINT( v[1] ); + if (ef[e2]) POINT( v[2] ); + if (ef[e3]) POINT( v[3] ); } else { RASTERIZE(GL_LINES); - if (ef[e0]) LINE( v[0], v[1] ); - if (ef[e1]) LINE( v[1], v[2] ); - if (ef[e2]) LINE( v[2], v[3] ); - if (ef[e3]) LINE( v[3], v[0] ); + if (ef[e0]) LINE( v[0], v[1] ); + if (ef[e1]) LINE( v[1], v[2] ); + if (ef[e2]) LINE( v[2], v[3] ); + if (ef[e3]) LINE( v[3], v[0] ); } if ((ctx->_TriangleCaps & DD_FLATSHADE) && HAVE_HW_FLATSHADE) { @@ -148,7 +177,7 @@ static void TAG(unfilled_quad)( GLcontext *ctx, VERT_RESTORE_RGBA(0); VERT_RESTORE_RGBA(1); VERT_RESTORE_RGBA(2); - + if (HAVE_SPEC) { VERT_RESTORE_SPEC(0); VERT_RESTORE_SPEC(1); diff --git a/src/mesa/drivers/common/t_dd_vb.c b/src/mesa/drivers/common/t_dd_vb.c index 9d5277ee010..a5a9f53ab42 100644 --- a/src/mesa/drivers/common/t_dd_vb.c +++ b/src/mesa/drivers/common/t_dd_vb.c @@ -1,19 +1,21 @@ +/* $Id: t_dd_vb.c,v 1.6 2001/03/12 00:48:44 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -21,8 +23,8 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell <[email protected]> + * Authors: + * Keith Whitwell <[email protected]> */ #if (HAVE_HW_VIEWPORT) @@ -65,8 +67,8 @@ static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc ) } -void TAG(translate_vertex)(GLcontext *ctx, - const VERTEX *src, +void TAG(translate_vertex)(GLcontext *ctx, + const VERTEX *src, SWvertex *dst) { GLuint format = GET_VERTEX_FORMAT(); @@ -90,7 +92,7 @@ void TAG(translate_vertex)(GLcontext *ctx, dst->color[1] = src->tv.color.green; dst->color[2] = src->tv.color.blue; dst->color[3] = src->tv.color.alpha; - } + } else { GLfloat oow = (HAVE_HW_DIVIDE) ? 1.0 / src->v.w : src->v.w; @@ -121,10 +123,10 @@ void TAG(translate_vertex)(GLcontext *ctx, dst->specular[0] = src->v.specular.red; dst->specular[1] = src->v.specular.green; dst->specular[2] = src->v.specular.blue; - + dst->fog = src->v.color.alpha/255.0; - if (HAVE_PTEX_VERTICES && + if (HAVE_PTEX_VERTICES && ((HAVE_TEX2_VERTICES && format == PROJ_TEX3_VERTEX_FORMAT) || (format == PROJ_TEX1_VERTEX_FORMAT))) { @@ -175,7 +177,7 @@ void TAG(translate_vertex)(GLcontext *ctx, } #if 0 -static void +static void mga_translate_vertex( GLcontext *ctx, const mgaVertex *src, SWvertex *dst) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); @@ -184,7 +186,7 @@ mga_translate_vertex( GLcontext *ctx, const mgaVertex *src, SWvertex *dst) dst->win[1] = - src->v.y + mmesa->driDrawable->h + mmesa->drawY + SUBPIXEL_Y; dst->win[2] = src->v.z / mmesa->depth_scale; dst->win[3] = src->v.oow; - + dst->color[0] = src->v.color.red; dst->color[1] = src->v.color.green; dst->color[2] = src->v.color.blue; @@ -215,22 +217,22 @@ void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v ) if (format == TINY_VERTEX_FORMAT) { fprintf(stderr, "x %f y %f z %f\n", v->v.x, v->v.y, v->v.z); - fprintf(stderr, "r %d g %d b %d a %d\n", + fprintf(stderr, "r %d g %d b %d a %d\n", v->tv.color.red, v->tv.color.green, v->tv.color.blue, v->tv.color.alpha); - } + } else { - fprintf(stderr, "x %f y %f z %f oow %f\n", + fprintf(stderr, "x %f y %f z %f oow %f\n", v->v.x, v->v.y, v->v.z, v->v.w); - fprintf(stderr, "r %d g %d b %d a %d\n", + fprintf(stderr, "r %d g %d b %d a %d\n", v->v.color.red, v->v.color.green, v->v.color.blue, v->v.color.alpha); } - + fprintf(stderr, "\n"); } diff --git a/src/mesa/drivers/common/t_dd_vbtmp.h b/src/mesa/drivers/common/t_dd_vbtmp.h index 2e9a7ec9bcc..4b87fe6a321 100644 --- a/src/mesa/drivers/common/t_dd_vbtmp.h +++ b/src/mesa/drivers/common/t_dd_vbtmp.h @@ -1,19 +1,21 @@ +/* $Id: t_dd_vbtmp.h,v 1.8 2001/03/12 00:48:44 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -21,8 +23,8 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell <[email protected]> + * Authors: + * Keith Whitwell <[email protected]> */ @@ -58,7 +60,7 @@ * unsigned int ui[16]; * unsigned char ub4[4][16]; * } - * + * * DO_XYZW: Emit xyz and maybe w coordinates. * DO_RGBA: Emit color. @@ -74,7 +76,7 @@ * * HAVE_HW_VIEWPORT: Hardware performs viewport transform. * HAVE_HW_DIVIDE: Hardware performs perspective divide. - * + * * HAVE_TINY_VERTICES: Hardware understands v.tv format. * HAVE_PTEX_VERTICES: Hardware understands v.pv format. * HAVE_NOTEX_VERTICES: Hardware understands v.v format with texcount 0. @@ -186,7 +188,7 @@ static void TAG(emit)( GLcontext *ctx, if (VB->TexCoordPtr[t0]) { tc0_stride = VB->TexCoordPtr[t0]->stride; tc0 = VB->TexCoordPtr[t0]->data; - if (DO_PTEX) + if (DO_PTEX) tc0_size = VB->TexCoordPtr[t0]->size; } else { @@ -228,21 +230,21 @@ static void TAG(emit)( GLcontext *ctx, if (DO_TEX3) if (tc3) tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + start * tc3_stride); - if (DO_RGBA) + if (DO_RGBA) STRIDE_4UB(col, start * col_stride); - if (DO_SPEC) + if (DO_SPEC) STRIDE_4UB(spec, start * spec_stride); - if (DO_FOG) + if (DO_FOG) STRIDE_F(fog, start * fog_stride); } for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) { if (DO_XYZW) { if (HAVE_HW_VIEWPORT || mask[i] == 0) { - VIEWPORT_X(v->v.x, coord[0][0]); - VIEWPORT_Y(v->v.y, coord[0][1]); - VIEWPORT_Z(v->v.z, coord[0][2]); - v->v.w = coord[0][3]; + VIEWPORT_X(v->v.x, coord[0][0]); + VIEWPORT_Y(v->v.y, coord[0][1]); + VIEWPORT_Z(v->v.z, coord[0][2]); + v->v.w = coord[0][3]; } coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride); } @@ -274,18 +276,18 @@ static void TAG(emit)( GLcontext *ctx, v->v.v0 = tc0[0][1]; if (DO_PTEX) { if (HAVE_PTEX_VERTICES) { - if (tc0_size == 4) + if (tc0_size == 4) v->pv.q0 = tc0[0][3]; else v->pv.q0 = 1.0; - } + } else if (tc0_size == 4) { float rhw = 1.0 / tc0[0][3]; v->v.w *= tc0[0][3]; v->v.u0 *= rhw; v->v.v0 *= rhw; - } - } + } + } tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride); } } @@ -294,18 +296,18 @@ static void TAG(emit)( GLcontext *ctx, if (DO_PTEX) { v->pv.u1 = tc1[0][0]; v->pv.v1 = tc1[0][1]; - if (tc1_size == 4) + if (tc1_size == 4) v->pv.q1 = tc1[0][3]; else v->pv.q1 = 1.0; - } + } else { v->v.u1 = tc1[0][0]; v->v.v1 = tc1[0][1]; } tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride); } - } + } else if (DO_PTEX) { *(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */ } @@ -314,45 +316,45 @@ static void TAG(emit)( GLcontext *ctx, if (DO_PTEX) { v->pv.u2 = tc2[0][0]; v->pv.v2 = tc2[0][1]; - if (tc2_size == 4) + if (tc2_size == 4) v->pv.q2 = tc2[0][3]; else v->pv.q2 = 1.0; - } + } else { v->v.u2 = tc2[0][0]; v->v.v2 = tc2[0][1]; } tc2 = (GLfloat (*)[4])((GLubyte *)tc2 + tc2_stride); } - } + } if (DO_TEX3) { if (tc3) { if (DO_PTEX) { v->pv.u3 = tc3[0][0]; v->pv.v3 = tc3[0][1]; - if (tc3_size == 4) + if (tc3_size == 4) v->pv.q3 = tc3[0][3]; else v->pv.q3 = 1.0; - } + } else { v->v.u3 = tc3[0][0]; v->v.v3 = tc3[0][1]; } tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + tc3_stride); } - } + } } } else { for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) { if (DO_XYZW) { if (HAVE_HW_VIEWPORT || mask[i] == 0) { - VIEWPORT_X(v->v.x, coord[i][0]); - VIEWPORT_Y(v->v.y, coord[i][1]); - VIEWPORT_Z(v->v.z, coord[i][2]); - v->v.w = coord[i][3]; + VIEWPORT_X(v->v.x, coord[i][0]); + VIEWPORT_Y(v->v.y, coord[i][1]); + VIEWPORT_Z(v->v.z, coord[i][2]); + v->v.w = coord[i][3]; } } if (DO_RGBA) { @@ -380,20 +382,20 @@ static void TAG(emit)( GLcontext *ctx, v->pv.u0 = tc0[i][0]; v->pv.v0 = tc0[i][1]; if (HAVE_PTEX_VERTICES) { - if (tc0_size == 4) + if (tc0_size == 4) v->pv.q0 = tc0[i][3]; else v->pv.q0 = 1.0; v->pv.q1 = 0; /* radeon */ - } + } else if (tc0_size == 4) { float rhw = 1.0 / tc0[i][3]; v->v.w *= tc0[i][3]; v->v.u0 *= rhw; v->v.v0 *= rhw; - } - } + } + } else { v->v.u0 = tc0[i][0]; v->v.v0 = tc0[i][1]; @@ -405,11 +407,11 @@ static void TAG(emit)( GLcontext *ctx, if (DO_PTEX) { v->pv.u1 = tc1[i][0]; v->pv.v1 = tc1[i][1]; - if (tc1_size == 4) + if (tc1_size == 4) v->pv.q1 = tc1[i][3]; else v->pv.q1 = 1.0; - } + } else { v->v.u1 = tc1[i][0]; v->v.v1 = tc1[i][1]; @@ -419,7 +421,7 @@ static void TAG(emit)( GLcontext *ctx, } } } -#else +#else #if DO_XYZW #if HAVE_HW_DIVIDE @@ -432,7 +434,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLubyte (*col)[4] = VB->ColorPtr[0]->data; GLuint col_stride = VB->ColorPtr[0]->stride; - GLfloat (*coord)[4] = VB->ProjectedClipPtr->data; + GLfloat (*coord)[4] = VB->ProjectedClipPtr->data; GLuint coord_stride = VB->ProjectedClipPtr->stride; GLfloat *v = (GLfloat *)dest; const GLubyte *mask = VB->ClipMask; @@ -444,7 +446,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, ASSERT(stride == 4); /* Pack what's left into a 4-dword vertex. Color is in a different - * place, and there is no 'w' coordinate. + * place, and there is no 'w' coordinate. */ if (VB->importable_data) { if (start) { @@ -454,15 +456,15 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, for (i=start; i < end; i++, v+=4) { if (HAVE_HW_VIEWPORT || mask[i] == 0) { - VIEWPORT_X(v[0], coord[0][0]); - VIEWPORT_Y(v[1], coord[0][1]); - VIEWPORT_Z(v[2], coord[0][2]); + VIEWPORT_X(v[0], coord[0][0]); + VIEWPORT_Y(v[1], coord[0][1]); + VIEWPORT_Z(v[2], coord[0][2]); } coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride); if (DO_RGBA) { if (HAVE_RGBA_COLOR) { *(GLuint *)&v[3] = *(GLuint *)col; - } + } else { GLubyte *b = (GLubyte *)&v[3]; b[0] = col[0][2]; @@ -477,9 +479,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end, else { for (i=start; i < end; i++, v+=4) { if (HAVE_HW_VIEWPORT || mask[i] == 0) { - VIEWPORT_X(v[0], coord[i][0]); - VIEWPORT_Y(v[1], coord[i][1]); - VIEWPORT_Z(v[2], coord[i][2]); + VIEWPORT_X(v[0], coord[i][0]); + VIEWPORT_Y(v[1], coord[i][1]); + VIEWPORT_Z(v[2], coord[i][2]); } if (DO_RGBA) { if (HAVE_RGBA_COLOR) { @@ -551,13 +553,13 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) if (DO_PTEX) return GL_TRUE; - + if ((DO_TEX3 && VB->TexCoordPtr[3]->size == 4) || (DO_TEX2 && VB->TexCoordPtr[2]->size == 4) || (DO_TEX1 && VB->TexCoordPtr[1]->size == 4) || (DO_TEX0 && VB->TexCoordPtr[0]->size == 4)) return GL_FALSE; - + return GL_TRUE; } #else @@ -574,11 +576,11 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) if (DO_TEX1 && VB->TexCoordPtr[0] == 0) VB->TexCoordPtr[0] = VB->TexCoordPtr[1]; - if (DO_PTEX) + if (DO_PTEX) return GL_TRUE; - + /* No hardware support for projective texture. Can fake it for - * TEX0 only. + * TEX0 only. */ if ((DO_TEX3 && VB->TexCoordPtr[3]->size == 4) || (DO_TEX2 && VB->TexCoordPtr[2]->size == 4) || @@ -600,7 +602,7 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) static void TAG(interp)( GLcontext *ctx, - GLfloat t, + GLfloat t, GLuint edst, GLuint eout, GLuint ein, GLboolean force_boundary ) { @@ -617,25 +619,25 @@ static void TAG(interp)( GLcontext *ctx, (void)s; - + if (!HAVE_HW_DIVIDE) { w = 1.0 / dstclip[3]; - VIEWPORT_X( dst->v.x, dstclip[0] * w ); - VIEWPORT_Y( dst->v.y, dstclip[1] * w ); - VIEWPORT_Z( dst->v.z, dstclip[2] * w ); - } + VIEWPORT_X( dst->v.x, dstclip[0] * w ); + VIEWPORT_Y( dst->v.y, dstclip[1] * w ); + VIEWPORT_Z( dst->v.z, dstclip[2] * w ); + } else { - VIEWPORT_X( dst->v.x, dstclip[0] ); - VIEWPORT_Y( dst->v.y, dstclip[1] ); - VIEWPORT_Z( dst->v.z, dstclip[2] ); - w = dstclip[3]; + VIEWPORT_X( dst->v.x, dstclip[0] ); + VIEWPORT_Y( dst->v.y, dstclip[1] ); + VIEWPORT_Z( dst->v.z, dstclip[2] ); + w = dstclip[3]; } - if (HAVE_HW_DIVIDE || DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 || + if (HAVE_HW_DIVIDE || DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 || DO_TEX2 || DO_TEX3) { - dst->v.w = w; - + dst->v.w = w; + INTERP_UB( t, dst->ub4[4][0], out->ub4[4][0], in->ub4[4][0] ); INTERP_UB( t, dst->ub4[4][1], out->ub4[4][1], in->ub4[4][1] ); INTERP_UB( t, dst->ub4[4][2], out->ub4[4][2], in->ub4[4][2] ); @@ -663,17 +665,17 @@ static void TAG(interp)( GLcontext *ctx, GLfloat qdst, rqdst; ASSERT( !HAVE_HW_DIVIDE ); - + INTERP_F( t, dst->v.u0, out->v.u0 * qout, in->v.u0 * qin ); INTERP_F( t, dst->v.v0, out->v.v0 * qout, in->v.v0 * qin ); INTERP_F( t, qdst, qout, qin ); - + rqdst = 1.0 / qdst; dst->v.u0 *= rqdst; dst->v.v0 *= rqdst; dst->v.w *= rqdst; } - } + } else { INTERP_F( t, dst->v.u0, out->v.u0, in->v.u0 ); INTERP_F( t, dst->v.v0, out->v.v0, in->v.v0 ); @@ -728,12 +730,12 @@ static void TAG(interp)( GLcontext *ctx, static void TAG(init)( void ) { setup_tab[IND].emit = TAG(emit); - + #if (DO_XYZW && DO_RGBA) setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); setup_tab[IND].interp = TAG(interp); #endif - + if (DO_SPEC) setup_tab[IND].copy_pv = copy_pv_rgba4_spec5; else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 || @@ -747,55 +749,55 @@ static void TAG(init)( void ) ASSERT(HAVE_PTEX_VERTICES); setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT; setup_tab[IND].vertex_size = 18; - setup_tab[IND].vertex_stride_shift = 7; + setup_tab[IND].vertex_stride_shift = 7; } else { setup_tab[IND].vertex_format = TEX3_VERTEX_FORMAT; setup_tab[IND].vertex_size = 14; - setup_tab[IND].vertex_stride_shift = 6; + setup_tab[IND].vertex_stride_shift = 6; } - } + } else if (DO_TEX2) { if (DO_PTEX) { ASSERT(HAVE_PTEX_VERTICES); setup_tab[IND].vertex_format = PROJ_TEX3_VERTEX_FORMAT; setup_tab[IND].vertex_size = 18; - setup_tab[IND].vertex_stride_shift = 7; + setup_tab[IND].vertex_stride_shift = 7; } else { setup_tab[IND].vertex_format = TEX2_VERTEX_FORMAT; setup_tab[IND].vertex_size = 12; - setup_tab[IND].vertex_stride_shift = 6; + setup_tab[IND].vertex_stride_shift = 6; } - } + } else if (DO_TEX1) { if (DO_PTEX) { ASSERT(HAVE_PTEX_VERTICES); setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT; setup_tab[IND].vertex_size = 12; - setup_tab[IND].vertex_stride_shift = 6; + setup_tab[IND].vertex_stride_shift = 6; } else { setup_tab[IND].vertex_format = TEX1_VERTEX_FORMAT; setup_tab[IND].vertex_size = 10; - setup_tab[IND].vertex_stride_shift = 6; + setup_tab[IND].vertex_stride_shift = 6; } - } + } else if (DO_TEX0) { if (DO_PTEX && HAVE_PTEX_VERTICES) { setup_tab[IND].vertex_format = PROJ_TEX1_VERTEX_FORMAT; setup_tab[IND].vertex_size = 12; - setup_tab[IND].vertex_stride_shift = 6; + setup_tab[IND].vertex_stride_shift = 6; } else { setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT; setup_tab[IND].vertex_size = 8; - setup_tab[IND].vertex_stride_shift = 5; + setup_tab[IND].vertex_stride_shift = 5; } } else if (!HAVE_HW_DIVIDE && !DO_SPEC && !DO_FOG && HAVE_TINY_VERTICES) { setup_tab[IND].vertex_format = TINY_VERTEX_FORMAT; setup_tab[IND].vertex_size = 4; - setup_tab[IND].vertex_stride_shift = 4; + setup_tab[IND].vertex_stride_shift = 4; } else if (HAVE_NOTEX_VERTICES) { setup_tab[IND].vertex_format = NOTEX_VERTEX_FORMAT; setup_tab[IND].vertex_size = 6; @@ -803,7 +805,7 @@ static void TAG(init)( void ) } else { setup_tab[IND].vertex_format = TEX0_VERTEX_FORMAT; setup_tab[IND].vertex_size = 8; - setup_tab[IND].vertex_stride_shift = 5; + setup_tab[IND].vertex_stride_shift = 5; } assert(setup_tab[IND].vertex_size * 4 <= diff --git a/src/mesa/drivers/common/t_dd_vertex.h b/src/mesa/drivers/common/t_dd_vertex.h index 61c69b87191..10a06ff2212 100644 --- a/src/mesa/drivers/common/t_dd_vertex.h +++ b/src/mesa/drivers/common/t_dd_vertex.h @@ -1,8 +1,10 @@ +/* $Id: t_dd_vertex.h,v 1.5 2001/03/12 00:48:44 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -21,8 +23,8 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell <[email protected]> + * Authors: + * Keith Whitwell <[email protected]> */ #ifdef COLOR_IS_RGBA diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 82c48ea0658..64459e7a167 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -1,4 +1,4 @@ -/* $Id: glapi.c,v 1.50 2001/03/07 05:06:11 brianp Exp $ */ +/* $Id: glapi.c,v 1.51 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -1912,7 +1912,3 @@ _glapi_check_table(const struct _glapi_table *table) } #endif } - - - - diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 481949989ca..62038f54a9b 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -1,21 +1,21 @@ -/* $Id: glapitemp.h,v 1.24 2000/12/26 05:09:28 keithw Exp $ */ +/* $Id: glapitemp.h,v 1.25 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -3011,7 +3011,7 @@ KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat *v) { DISPATCH(TexCoord4fv, (v), (F, ";")); } - + KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint *v) { DISPATCH(TexCoord4iv, (v), (F, ";")); @@ -3426,7 +3426,7 @@ KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort *v #ifdef DO_INIT -static void NAME(InitDispatch)( void ) +static void NAME(InitDispatch)( void ) { INITARGS; INIT(GetCompressedTexImageARB); diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 4599f39dcc9..16b3336b9f4 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -1,21 +1,21 @@ -/* $Id: glthread.c,v 1.7 2001/03/07 05:06:11 brianp Exp $ */ +/* $Id: glthread.c,v 1.8 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -35,7 +35,7 @@ #include "all.h" #else #include "glheader.h" -#include "glthread.h" +#include "glthread.h" #endif @@ -117,9 +117,9 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) /* - * Solaris/Unix International Threads -- Use only if POSIX threads + * Solaris/Unix International Threads -- Use only if POSIX threads * aren't available on your Unix platform. Solaris 2.[34] are examples - * of platforms where this is the case. Be sure to use -mt and/or + * of platforms where this is the case. Be sure to use -mt and/or * -D_REENTRANT when compiling. */ #ifdef SOLARIS_THREADS @@ -156,7 +156,7 @@ _glthread_GetTSD(_glthread_TSD *tsd) #ifdef USE_LOCK_FOR_KEY mutex_lock(&tsd->keylock); thr_getspecific(tsd->key, &ret); - mutex_unlock(&tsd->keylock); + mutex_unlock(&tsd->keylock); #else if ((errno = thr_getspecific(tsd->key, &ret)) != 0) { perror(GET_TSD_ERROR); @@ -188,7 +188,7 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) * Win32 Threads. The only available option for Windows 95/NT. * Be sure that you compile using the Multithreaded runtime, otherwise * bad things will happen. - */ + */ #ifdef WIN32_THREADS unsigned long diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index 864ea4a0d1c..639c46e427e 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -1,10 +1,10 @@ -/* $Id: glthread.h,v 1.7 2000/11/22 07:32:17 joukj Exp $ */ +/* $Id: glthread.h,v 1.8 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -249,4 +249,3 @@ _glthread_SetTSD(_glthread_TSD *, void *); #endif /* THREADS_H */ - diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index 32c2298c74e..85b856a20a3 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -1,10 +1,10 @@ -/* $Id: accum.c,v 1.36 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: accum.c,v 1.37 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h index 4c39a3ebc88..dde8dfe17b4 100644 --- a/src/mesa/main/accum.h +++ b/src/mesa/main/accum.h @@ -1,10 +1,10 @@ -/* $Id: accum.h,v 1.5 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: accum.h,v 1.6 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 004977c36c9..8934fca98c4 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1,3 +1,29 @@ +/* $Id: api_arrayelt.c,v 1.2 2001/03/12 00:48:37 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + #include "glheader.h" #include "api_noop.h" #include "context.h" @@ -13,7 +39,7 @@ typedef struct { struct gl_client_array *array; void *func; } AAtexarray; - + typedef struct { struct gl_client_array *array; @@ -170,7 +196,7 @@ static void _aa_update_state( GLcontext *ctx ) AAarray *aa = actx->arrays; int i; - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) if (ctx->Array.TexCoord[i].Enabled) { ta->unit = i; ta->array = &ctx->Array.TexCoord[i]; @@ -237,14 +263,14 @@ static void _aa_loopback_array_elt( GLint elt ) AAarray *aa; for (ta = actx->texarrays ; ta->func ; ta++) { - void (*func)( GLint, const void * ) = - (void (*)( GLint, const void * )) ta->func; + void (*func)( GLint, const void * ) = + (void (*)( GLint, const void * )) ta->func; func( ta->unit, (char *)ta->array->Ptr + elt * ta->array->SizeB ); } for (aa = actx->arrays ; aa->func ; aa++) { - void (*func)( GLint, const void * ) = - (void (*)( GLint, const void * )) aa->func; + void (*func)( GLint, const void * ) = + (void (*)( GLint, const void * )) aa->func; func( (char *)aa->array->Ptr + elt * aa->array->SizeB ); } } @@ -254,8 +280,8 @@ void _aa_exec_array_elt( GLint elt ) { GET_CURRENT_CONTEXT(ctx); AAcontext *actx = AA_CONTEXT(ctx); - - if (actx->NewState) + + if (actx->NewState) _aa_update_state( ctx ); ctx->Exec->ArrayElement = _aa_loopback_array_elt; @@ -268,8 +294,8 @@ void _aa_save_array_elt( GLint elt ) { GET_CURRENT_CONTEXT(ctx); AAcontext *actx = AA_CONTEXT(ctx); - - if (actx->NewState) + + if (actx->NewState) _aa_update_state( ctx ); ctx->Save->ArrayElement = _aa_loopback_array_elt; @@ -279,6 +305,6 @@ void _aa_save_array_elt( GLint elt ) void aa_invalidate_state( GLcontext *ctx, GLuint new_state ) { - if (AA_CONTEXT(ctx)) + if (AA_CONTEXT(ctx)) AA_CONTEXT(ctx)->NewState |= new_state; } diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index adbf015bbe7..9c33cce6900 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -1,32 +1,30 @@ -/* $Id: api_loopback.c,v 1.6 2001/01/02 22:05:55 brianp Exp $ */ +/* $Id: api_loopback.c,v 1.7 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* + * * Authors: - * Keith Whitwell <[email protected]> + * Keith Whitwell <[email protected]> */ @@ -57,10 +55,10 @@ #define TEXCOORD2(s,t) DRIVER(TexCoord2f)(s,t) #define TEXCOORD3(s,t,u) DRIVER(TexCoord3f)(s,t,u) #define TEXCOORD4(s,t,u,v) DRIVER(TexCoord4f)(s,t,u,v) -#define INDEX(c) DRIVER(Indexi)(c) -#define MULTI_TEXCOORD1(z,s) DRIVER(MultiTexCoord1fARB)(z,s) +#define INDEX(c) DRIVER(Indexi)(c) +#define MULTI_TEXCOORD1(z,s) DRIVER(MultiTexCoord1fARB)(z,s) #define MULTI_TEXCOORD2(z,s,t) DRIVER(MultiTexCoord2fARB)(z,s,t) -#define MULTI_TEXCOORD3(z,s,t,u) DRIVER(MultiTexCoord3fARB)(z,s,t,u) +#define MULTI_TEXCOORD3(z,s,t,u) DRIVER(MultiTexCoord3fARB)(z,s,t,u) #define MULTI_TEXCOORD4(z,s,t,u,v) DRIVER(MultiTexCoord4fARB)(z,s,t,u,v) #define EVALCOORD1(x) DRIVER(EvalCoord1f)(x) #define EVALCOORD2(x,y) DRIVER(EvalCoord2f)(x,y) @@ -177,7 +175,7 @@ loopback_Color4i( GLint red, GLint green, GLint blue, GLint alpha ) } static void -loopback_Color4s( GLshort red, GLshort green, GLshort blue, +loopback_Color4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { GLubyte col[4]; @@ -200,7 +198,7 @@ loopback_Color4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) } static void -loopback_Color4us( GLushort red, GLushort green, GLushort blue, +loopback_Color4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { GLubyte col[4]; @@ -249,7 +247,7 @@ loopback_Color3iv( const GLint *v ) static void loopback_Color3sv( const GLshort *v ) -{ +{ GLubyte col[4]; col[0] = SHORT_TO_UBYTE(v[0]); col[1] = SHORT_TO_UBYTE(v[1]); @@ -354,9 +352,9 @@ loopback_Color4usv( const GLushort *v) static void loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) { - COLORF( BYTE_TO_FLOAT(red), + COLORF( BYTE_TO_FLOAT(red), BYTE_TO_FLOAT(green), - BYTE_TO_FLOAT(blue), + BYTE_TO_FLOAT(blue), 1.0 ); } @@ -438,7 +436,7 @@ loopback_Color3usv_f( const GLushort *v ) static void -loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue, +loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { COLORF( BYTE_TO_FLOAT(red), BYTE_TO_FLOAT(green), @@ -460,7 +458,7 @@ loopback_Color4i_f( GLint red, GLint green, GLint blue, GLint alpha ) } static void -loopback_Color4s_f( GLshort red, GLshort green, GLshort blue, +loopback_Color4s_f( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green), @@ -878,21 +876,21 @@ loopback_Vertex3sv( const GLshort *v ) static void loopback_Vertex4dv( const GLdouble *v ) { - VERTEX4( (GLfloat) v[0], (GLfloat) v[1], + VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } static void loopback_Vertex4iv( const GLint *v ) { - VERTEX4( (GLfloat) v[0], (GLfloat) v[1], + VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } static void loopback_Vertex4sv( const GLshort *v ) { - VERTEX4( (GLfloat) v[0], (GLfloat) v[1], + VERTEX4( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] ); } @@ -1365,7 +1363,7 @@ loopback_SecondaryColor3usvEXT_f( const GLushort *v ) void -_mesa_loopback_prefer_float( struct _glapi_table *dest, +_mesa_loopback_prefer_float( struct _glapi_table *dest, GLboolean prefer_float_colors ) { if (!prefer_float_colors) { @@ -1405,7 +1403,7 @@ _mesa_loopback_prefer_float( struct _glapi_table *dest, dest->SecondaryColor3svEXT = loopback_SecondaryColor3svEXT; dest->SecondaryColor3uivEXT = loopback_SecondaryColor3uivEXT; dest->SecondaryColor3usvEXT = loopback_SecondaryColor3usvEXT; - } + } else { dest->Color3b = loopback_Color3b_f; dest->Color3d = loopback_Color3d_f; @@ -1448,13 +1446,13 @@ _mesa_loopback_prefer_float( struct _glapi_table *dest, /* Passing prefer_f_colors as true will mean that all colors * *except* Color{34}ub{v} are passed as floats. Setting it false will - * mean all colors *except* Color{34}f{v} are passed as ubytes. - * + * mean all colors *except* Color{34}f{v} are passed as ubytes. + * * This code never registers handlers for any of the entry points - * listed in vtxfmt.h. + * listed in vtxfmt.h. */ void -_mesa_loopback_init_api_table( struct _glapi_table *dest, +_mesa_loopback_init_api_table( struct _glapi_table *dest, GLboolean prefer_float_colors ) { _mesa_loopback_prefer_float( dest, prefer_float_colors ); diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h index 1c8e81733f5..901c70cde6a 100644 --- a/src/mesa/main/api_loopback.h +++ b/src/mesa/main/api_loopback.h @@ -1,3 +1,29 @@ +/* $Id: api_loopback.h,v 1.2 2001/03/12 00:48:37 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + #ifndef API_LOOPBACK_H #define API_LOOPBACK_H @@ -5,10 +31,10 @@ struct _glapi_table; -extern void _mesa_loopback_prefer_float( struct _glapi_table *dest, +extern void _mesa_loopback_prefer_float( struct _glapi_table *dest, GLboolean prefer_float_colors ); -extern void _mesa_loopback_init_api_table( struct _glapi_table *dest, +extern void _mesa_loopback_init_api_table( struct _glapi_table *dest, GLboolean prefer_float_colors ); #endif diff --git a/src/mesa/main/api_noop.h b/src/mesa/main/api_noop.h index b656ec6d442..c80179d2930 100644 --- a/src/mesa/main/api_noop.h +++ b/src/mesa/main/api_noop.h @@ -1,3 +1,28 @@ +/* $Id: api_noop.h,v 1.3 2001/03/12 00:48:37 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ #ifndef _API_NOOP_H #define _API_NOOP_H @@ -52,17 +77,17 @@ extern void _mesa_noop_MultiTexCoord1fARB( GLenum target, GLfloat a ); extern void _mesa_noop_MultiTexCoord1fvARB( GLenum target, GLfloat *v ); -extern void _mesa_noop_MultiTexCoord2fARB( GLenum target, GLfloat a, +extern void _mesa_noop_MultiTexCoord2fARB( GLenum target, GLfloat a, GLfloat b ); extern void _mesa_noop_MultiTexCoord2fvARB( GLenum target, GLfloat *v ); -extern void _mesa_noop_MultiTexCoord3fARB( GLenum target, GLfloat a, +extern void _mesa_noop_MultiTexCoord3fARB( GLenum target, GLfloat a, GLfloat b, GLfloat c); extern void _mesa_noop_MultiTexCoord3fvARB( GLenum target, GLfloat *v ); -extern void _mesa_noop_MultiTexCoord4fARB( GLenum target, GLfloat a, +extern void _mesa_noop_MultiTexCoord4fARB( GLenum target, GLfloat a, GLfloat b, GLfloat c, GLfloat d ); extern void _mesa_noop_MultiTexCoord4fvARB( GLenum target, GLfloat *v ); @@ -94,17 +119,17 @@ extern void _mesa_noop_TexCoord4fv( GLfloat *v ); /* Not strictly a noop -- translate Rectf down to Begin/End and * vertices. Closer to the loopback operations, but doesn't meet the - * criteria for inclusion there (cannot be used in the Save table). + * criteria for inclusion there (cannot be used in the Save table). */ extern void _mesa_noop_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); extern void _mesa_noop_DrawArrays(GLenum mode, GLint start, GLsizei count); -extern void _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, +extern void _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); -extern void _mesa_noop_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, +extern void _mesa_noop_DrawRangeElements(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, const GLvoid *indices); diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 8d3cbafc64c..3a0ce52b960 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -1,11 +1,10 @@ - -/* $Id: api_validate.c,v 1.4 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: api_validate.c,v 1.5 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -34,10 +33,10 @@ GLboolean _mesa_validate_DrawElements(GLcontext *ctx, - GLenum mode, GLsizei count, GLenum type, + GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); if (count <= 0) { if (count < 0) @@ -45,14 +44,14 @@ _mesa_validate_DrawElements(GLcontext *ctx, return GL_FALSE; } - if (mode < 0 || + if (mode < 0 || mode > GL_POLYGON) { _mesa_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)" ); return GL_FALSE; } - if (type != GL_UNSIGNED_INT && - type != GL_UNSIGNED_BYTE && + if (type != GL_UNSIGNED_INT && + type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT) { _mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); @@ -70,12 +69,12 @@ _mesa_validate_DrawElements(GLcontext *ctx, GLboolean -_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, +_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, const GLvoid *indices) { - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); if (count <= 0) { if (count < 0) @@ -93,8 +92,8 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, return GL_FALSE; } - if (type != GL_UNSIGNED_INT && - type != GL_UNSIGNED_BYTE && + if (type != GL_UNSIGNED_INT && + type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT) { _mesa_error(ctx, GL_INVALID_ENUM, "glDrawElements(type)" ); @@ -113,10 +112,10 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, GLboolean -_mesa_validate_DrawArrays(GLcontext *ctx, +_mesa_validate_DrawArrays(GLcontext *ctx, GLenum mode, GLint start, GLsizei count) { - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); if (count<0) { _mesa_error(ctx, GL_INVALID_VALUE, "glDrawArrays(count)" ); @@ -131,9 +130,8 @@ _mesa_validate_DrawArrays(GLcontext *ctx, if (ctx->NewState) _mesa_update_state( ctx ); - if (!ctx->Array.Vertex.Enabled) + if (!ctx->Array.Vertex.Enabled) return GL_FALSE; return GL_TRUE; } - diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h index 7f381a04292..f24365055bb 100644 --- a/src/mesa/main/api_validate.h +++ b/src/mesa/main/api_validate.h @@ -1,10 +1,10 @@ -/* $Id: api_validate.h,v 1.1 2000/12/26 05:09:27 keithw Exp $ */ +/* $Id: api_validate.h,v 1.2 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -37,13 +37,13 @@ _mesa_validate_DrawArrays(GLcontext *ctx, extern GLboolean _mesa_validate_DrawElements(GLcontext *ctx, - GLenum mode, GLsizei count, GLenum type, + GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); extern GLboolean -_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, +_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, const GLvoid *indices); diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 00394a7970d..700106ea8f1 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,4 +1,4 @@ -/* $Id: attrib.c,v 1.45 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: attrib.c,v 1.46 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -983,6 +983,3 @@ _mesa_PopClientAttrib(void) attr = next; } } - - - diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h index d478aeb0654..5ce75fcd913 100644 --- a/src/mesa/main/attrib.h +++ b/src/mesa/main/attrib.h @@ -1,10 +1,10 @@ -/* $Id: attrib.h,v 1.4 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: attrib.h,v 1.5 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 342d0a48d98..ef26563add6 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -1,4 +1,4 @@ -/* $Id: blend.c,v 1.30 2001/03/07 00:21:32 brianp Exp $ */ +/* $Id: blend.c,v 1.31 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -40,7 +40,7 @@ void _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) { - + GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -112,7 +112,7 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) ctx->Color.BlendDstRGB = ctx->Color.BlendDstA = dfactor; ctx->Color.BlendSrcRGB = ctx->Color.BlendSrcA = sfactor; - if (ctx->Driver.BlendFunc) + if (ctx->Driver.BlendFunc) ctx->Driver.BlendFunc( ctx, sfactor, dfactor ); } @@ -309,7 +309,7 @@ _mesa_BlendEquation( GLenum mode ) /* This is needed to support 1.1's RGB logic ops AND * 1.0's blending logicops. */ - ctx->Color.ColorLogicOpEnabled = (mode==GL_LOGIC_OP && + ctx->Color.ColorLogicOpEnabled = (mode==GL_LOGIC_OP && ctx->Color.BlendEnabled); if (ctx->Driver.BlendEquation) @@ -339,4 +339,3 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) if (ctx->Driver.BlendColor) (*ctx->Driver.BlendColor)(ctx, tmp); } - diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index 186cee857de..c2ec7093e28 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -1,10 +1,10 @@ -/* $Id: blend.h,v 1.7 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: blend.h,v 1.8 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 6d7bb9b3758..c2737ad5f05 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -1,4 +1,4 @@ -/* $Id: buffers.c,v 1.27 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: buffers.c,v 1.28 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -53,7 +53,7 @@ _mesa_ClearIndex( GLfloat c ) if (ctx->Color.ClearIndex == (GLuint) c) return; - + FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ClearIndex = (GLuint) c; diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h index 8700e407009..a453c3e1a29 100644 --- a/src/mesa/main/buffers.h +++ b/src/mesa/main/buffers.h @@ -1,10 +1,10 @@ -/* $Id: buffers.h,v 1.2 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: buffers.h,v 1.3 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c index 14930e2be34..026d3e5695d 100644 --- a/src/mesa/main/clip.c +++ b/src/mesa/main/clip.c @@ -1,10 +1,10 @@ -/* $Id: clip.c,v 1.21 2001/03/07 05:06:11 brianp Exp $ */ +/* $Id: clip.c,v 1.22 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -84,7 +84,7 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *eq ) if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation)) return; - + FLUSH_VERTICES(ctx, _NEW_TRANSFORM); COPY_4FV(ctx->Transform.EyeUserPlane[p], equation); diff --git a/src/mesa/main/clip.h b/src/mesa/main/clip.h index 19c5fe6a5dd..6d034b64b83 100644 --- a/src/mesa/main/clip.h +++ b/src/mesa/main/clip.h @@ -1,10 +1,10 @@ -/* $Id: clip.h,v 1.5 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: clip.h,v 1.6 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index c3ba3c50c9d..eae856b300c 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -1,21 +1,21 @@ -/* $Id: colortab.c,v 1.36 2001/03/07 05:06:11 brianp Exp $ */ +/* $Id: colortab.c,v 1.37 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -184,7 +184,7 @@ set_component_sizes( struct gl_color_table *table ) -void +void _mesa_ColorTable( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *data ) @@ -424,7 +424,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, (*ctx->Driver.UpdateTexturePalette)( ctx, texObj ); } } - + ctx->NewState |= _NEW_PIXEL; } @@ -598,7 +598,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, (*ctx->Driver.UpdateTexturePalette)( ctx, texObj ); } } - + ctx->NewState |= _NEW_PIXEL; } diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h index cf866c66c24..813b4e28771 100644 --- a/src/mesa/main/colortab.h +++ b/src/mesa/main/colortab.h @@ -1,10 +1,10 @@ -/* $Id: colortab.h,v 1.8 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: colortab.h,v 1.9 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index fd2e1b599a6..dff7c401380 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -1,21 +1,21 @@ -/* $Id: config.h,v 1.26 2000/12/28 22:11:05 keithw Exp $ */ +/* $Id: config.h,v 1.27 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 792862c0270..e4e5c5f1c20 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -1,10 +1,10 @@ -/* $Id: context.h,v 1.24 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: context.h,v 1.25 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index dcc4d59f800..5031f95b622 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -1,4 +1,4 @@ -/* $Id: convolve.c,v 1.21 2001/03/07 05:06:11 brianp Exp $ */ +/* $Id: convolve.c,v 1.22 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -550,13 +550,13 @@ _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLi ctx->Unpack.SkipImages = 0; ctx->Unpack.SwapBytes = GL_FALSE; ctx->Unpack.LsbFirst = GL_FALSE; - ctx->NewState |= _NEW_PACKUNPACK; + ctx->NewState |= _NEW_PACKUNPACK; _mesa_ConvolutionFilter2D(target, internalFormat, width, height, GL_RGBA, CHAN_TYPE, rgba); ctx->Unpack = packSave; /* restore pixel packing params */ - ctx->NewState |= _NEW_PACKUNPACK; + ctx->NewState |= _NEW_PACKUNPACK; } @@ -1450,4 +1450,3 @@ _mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions, *height = *height - (MAX2(ctx->Separable2D.Height, 1) - 1); } } - diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 4f4cff75561..1e3671b5e56 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1,10 +1,10 @@ -/* $Id: dd.h,v 1.57 2001/03/11 18:49:11 gareth Exp $ */ +/* $Id: dd.h,v 1.58 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 62c3e1fc34b..2295916b320 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -1,3 +1,29 @@ +/* $Id: debug.c,v 1.9 2001/03/12 00:48:37 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + #include "mtypes.h" #include "debug.h" diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index 929a877cf98..2565f018c53 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -1,3 +1,29 @@ +/* $Id: debug.h,v 1.3 2001/03/12 00:48:37 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + #ifndef _DEBUG_H #define _DEBUG_H diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 82ca1bd3454..fa77439394d 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -1,10 +1,10 @@ -/* $Id: depth.c,v 1.26 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: depth.c,v 1.27 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -87,9 +87,9 @@ _mesa_DepthFunc( GLenum func ) return; } - if (ctx->Depth.Func == func) + if (ctx->Depth.Func == func) return; - + FLUSH_VERTICES(ctx, _NEW_DEPTH); ctx->Depth.Func = func; @@ -98,7 +98,7 @@ _mesa_DepthFunc( GLenum func ) else ctx->_TriangleCaps &= ~DD_Z_NEVER; - if (ctx->Driver.DepthFunc) + if (ctx->Driver.DepthFunc) ctx->Driver.DepthFunc( ctx, func ); } @@ -117,14 +117,12 @@ _mesa_DepthMask( GLboolean flag ) * GL_TRUE indicates depth buffer writing is enabled (default) * GL_FALSE indicates depth buffer writing is disabled */ - if (ctx->Depth.Mask == flag) + if (ctx->Depth.Mask == flag) return; - + FLUSH_VERTICES(ctx, _NEW_DEPTH); ctx->Depth.Mask = flag; - if (ctx->Driver.DepthMask) + if (ctx->Driver.DepthMask) ctx->Driver.DepthMask( ctx, flag ); } - - diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h index 2120507fdf8..e9c2885b7f3 100644 --- a/src/mesa/main/depth.h +++ b/src/mesa/main/depth.h @@ -1,10 +1,10 @@ -/* $Id: depth.h,v 1.10 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: depth.h,v 1.11 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index 3c19e562e50..7582732e235 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -1,10 +1,10 @@ -/* $Id: dispatch.c,v 1.19 2001/01/08 04:09:41 keithw Exp $ */ +/* $Id: dispatch.c,v 1.20 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -117,4 +117,3 @@ trace(void) #define DO_GEOMETRY #include "glapitemp.h" - diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 4f93d0d7684..d727a118c2d 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,4 +1,4 @@ -/* $Id: dlist.c,v 1.66 2001/03/07 05:06:11 brianp Exp $ */ +/* $Id: dlist.c,v 1.67 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -4767,7 +4767,7 @@ _mesa_NewList( GLuint list, GLenum mode ) /* - * End definition of current display list. Is the current + * End definition of current display list. Is the current * ASSERT_OUTSIDE_BEGIN_END strong enough to really guarentee that * we are outside begin/end calls? */ @@ -5088,7 +5088,7 @@ static void exec_GetTexLevelParameteriv( GLenum target, GLint level, ctx->Exec->GetTexLevelParameteriv( target, level, pname, params ); } -static void exec_GetTexParameterfv( GLenum target, GLenum pname, +static void exec_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -5161,7 +5161,7 @@ static GLboolean exec_AreTexturesResident(GLsizei n, const GLuint *texName, return ctx->Exec->AreTexturesResident( n, texName, residences); } -static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride, +static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -5218,7 +5218,7 @@ static void exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) ctx->Exec->IndexPointer( type, stride, ptr); } -static void exec_InterleavedArrays(GLenum format, GLsizei stride, +static void exec_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { GET_CURRENT_CONTEXT(ctx); @@ -5254,7 +5254,7 @@ static void exec_PushClientAttrib(GLbitfield mask) ctx->Exec->PushClientAttrib( mask); } -static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, +static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -5262,7 +5262,7 @@ static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride, ctx->Exec->TexCoordPointer( size, type, stride, ptr); } -static void exec_GetCompressedTexImageARB(GLenum target, GLint level, +static void exec_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { GET_CURRENT_CONTEXT(ctx); @@ -5270,7 +5270,7 @@ static void exec_GetCompressedTexImageARB(GLenum target, GLint level, ctx->Exec->GetCompressedTexImageARB( target, level, img); } -static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride, +static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); @@ -5278,7 +5278,7 @@ static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride, ctx->Exec->VertexPointer( size, type, stride, ptr); } -static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, +static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); @@ -5304,7 +5304,7 @@ static void exec_GetColorTable( GLenum target, GLenum format, ctx->Exec->GetColorTable( target, format, type, data ); } -static void exec_GetColorTableParameterfv( GLenum target, GLenum pname, +static void exec_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); @@ -5312,7 +5312,7 @@ static void exec_GetColorTableParameterfv( GLenum target, GLenum pname, ctx->Exec->GetColorTableParameterfv( target, pname, params ); } -static void exec_GetColorTableParameteriv( GLenum target, GLenum pname, +static void exec_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); @@ -5328,7 +5328,7 @@ static void exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, ctx->Exec->GetConvolutionFilter( target, format, type, image); } -static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname, +static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -5344,7 +5344,7 @@ static void exec_GetConvolutionParameteriv(GLenum target, GLenum pname, ctx->Exec->GetConvolutionParameteriv( target, pname, params); } -static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, +static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -5352,7 +5352,7 @@ static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format, ctx->Exec->GetHistogram( target, reset, format, type, values); } -static void exec_GetHistogramParameterfv(GLenum target, GLenum pname, +static void exec_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -5360,7 +5360,7 @@ static void exec_GetHistogramParameterfv(GLenum target, GLenum pname, ctx->Exec->GetHistogramParameterfv( target, pname, params); } -static void exec_GetHistogramParameteriv(GLenum target, GLenum pname, +static void exec_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -5368,7 +5368,7 @@ static void exec_GetHistogramParameteriv(GLenum target, GLenum pname, ctx->Exec->GetHistogramParameteriv( target, pname, params); } -static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, +static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -5392,7 +5392,7 @@ static void exec_GetMinmaxParameteriv(GLenum target, GLenum pname, ctx->Exec->GetMinmaxParameteriv( target, pname, params); } -static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, +static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { GET_CURRENT_CONTEXT(ctx); @@ -5502,7 +5502,7 @@ static void exec_SecondaryColorPointerEXT(GLint size, GLenum type, ctx->Exec->SecondaryColorPointerEXT( size, type, stride, ptr); } -static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride, +static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { GET_CURRENT_CONTEXT(ctx); diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index ad98244e83f..62623d9377d 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -1,10 +1,10 @@ -/* $Id: dlist.h,v 1.13 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: dlist.h,v 1.14 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -91,7 +91,7 @@ _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, void (*destroy)( GLcontext *, void * ), void (*print)( GLcontext *, void * ) ); -extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, +extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 77da0f7ed89..4d7d938a69b 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -1,10 +1,10 @@ -/* $Id: drawpix.c,v 1.49 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: drawpix.c,v 1.50 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -102,4 +102,3 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, } } } - diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h index 37c8d3ab99f..c199877e4ac 100644 --- a/src/mesa/main/drawpix.h +++ b/src/mesa/main/drawpix.h @@ -1,10 +1,10 @@ -/* $Id: drawpix.h,v 1.5 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: drawpix.h,v 1.6 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 3e0de24314e..e9642cca5ef 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.44 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: enable.c,v 1.45 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -67,7 +67,7 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state ) var = &ctx->Array.Index.Enabled; flag = _NEW_ARRAY_INDEX; break; - case GL_TEXTURE_COORD_ARRAY: + case GL_TEXTURE_COORD_ARRAY: var = &ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled; flag = _NEW_ARRAY_TEXCOORD(ctx->Array.ActiveTexture); break; @@ -95,7 +95,7 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state ) ctx->Array.NewState |= flag; *var = state; - if (state) + if (state) ctx->Array._Enabled |= flag; else ctx->Array._Enabled &= ~flag; @@ -139,7 +139,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) switch (cap) { case GL_ALPHA_TEST: - if (ctx->Color.AlphaEnabled == state) + if (ctx->Color.AlphaEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.AlphaEnabled = state; @@ -151,13 +151,13 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) ctx->Eval.AutoNormal = state; break; case GL_BLEND: - if (ctx->Color.BlendEnabled == state) + if (ctx->Color.BlendEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.BlendEnabled = state; /* The following needed to accomodate 1.0 RGB logic op blending */ - ctx->Color.ColorLogicOpEnabled = + ctx->Color.ColorLogicOpEnabled = (ctx->Color.BlendEquation == GL_LOGIC_OP && state); break; case GL_CLIP_PLANE0: @@ -167,7 +167,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_CLIP_PLANE4: case GL_CLIP_PLANE5: { GLuint p = cap-GL_CLIP_PLANE0; - + if (ctx->Transform.ClipEnabled[p] == state) return; @@ -177,11 +177,11 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) if (state) { ctx->_Enabled |= ENABLE_USERCLIP; ctx->Transform._AnyClip++; - + if (ctx->ProjectionMatrix.flags & MAT_DIRTY) { _math_matrix_analyse( &ctx->ProjectionMatrix ); } - + /* This derived state also calculated in clip.c and * from _mesa_update_state() on changes to EyeUserPlane * and ctx->ProjectionMatrix respectively. @@ -191,12 +191,12 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) ctx->ProjectionMatrix.inv ); } else { if (--ctx->Transform._AnyClip == 0) - ctx->_Enabled &= ~ENABLE_USERCLIP; - } + ctx->_Enabled &= ~ENABLE_USERCLIP; + } } break; case GL_COLOR_MATERIAL: - if (ctx->Light.ColorMaterialEnabled == state) + if (ctx->Light.ColorMaterialEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.ColorMaterialEnabled = state; @@ -206,7 +206,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) } break; case GL_CULL_FACE: - if (ctx->Polygon.CullFlag == state) + if (ctx->Polygon.CullFlag == state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.CullFlag = state; @@ -216,7 +216,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) _mesa_warning(ctx,"glEnable(GL_DEPTH_TEST) but no depth buffer"); return; } - if (ctx->Depth.Test==state) + if (ctx->Depth.Test==state) return; FLUSH_VERTICES(ctx, _NEW_DEPTH); ctx->Depth.Test = state; @@ -225,13 +225,13 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) if (ctx->NoDither) { state = GL_FALSE; /* MESA_NO_DITHER env var */ } - if (ctx->Color.DitherFlag==state) + if (ctx->Color.DitherFlag==state) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.DitherFlag = state; break; case GL_FOG: - if (ctx->Fog.Enabled==state) + if (ctx->Fog.Enabled==state) return; FLUSH_VERTICES(ctx, _NEW_FOG); ctx->Fog.Enabled = state; @@ -255,7 +255,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_LIGHT5: case GL_LIGHT6: case GL_LIGHT7: - if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state) + if (ctx->Light.Light[cap-GL_LIGHT0].Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.Light[cap-GL_LIGHT0].Enabled = state; @@ -268,7 +268,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) } break; case GL_LIGHTING: - if (ctx->Light.Enabled == state) + if (ctx->Light.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); ctx->Light.Enabled = state; @@ -277,33 +277,33 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) if ((ctx->Light.Enabled && ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) || ctx->Fog.ColorSumEnabled) - ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR; else - ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR; break; case GL_LINE_SMOOTH: - if (ctx->Line.SmoothFlag == state) + if (ctx->Line.SmoothFlag == state) return; FLUSH_VERTICES(ctx, _NEW_LINE); ctx->Line.SmoothFlag = state; ctx->_TriangleCaps ^= DD_LINE_SMOOTH; break; case GL_LINE_STIPPLE: - if (ctx->Line.StippleFlag == state) + if (ctx->Line.StippleFlag == state) return; FLUSH_VERTICES(ctx, _NEW_LINE); ctx->Line.StippleFlag = state; ctx->_TriangleCaps ^= DD_LINE_STIPPLE; break; case GL_INDEX_LOGIC_OP: - if (ctx->Color.IndexLogicOpEnabled == state) + if (ctx->Color.IndexLogicOpEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.IndexLogicOpEnabled = state; break; case GL_COLOR_LOGIC_OP: - if (ctx->Color.ColorLogicOpEnabled == state) + if (ctx->Color.ColorLogicOpEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ColorLogicOpEnabled = state; @@ -423,61 +423,61 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) ctx->Pixel.MinMaxEnabled = state; break; case GL_NORMALIZE: - if (ctx->Transform.Normalize == state) + if (ctx->Transform.Normalize == state) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM); ctx->Transform.Normalize = state; ctx->_Enabled ^= ENABLE_NORMALIZE; break; case GL_POINT_SMOOTH: - if (ctx->Point.SmoothFlag==state) + if (ctx->Point.SmoothFlag==state) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.SmoothFlag = state; ctx->_TriangleCaps ^= DD_POINT_SMOOTH; break; case GL_POLYGON_SMOOTH: - if (ctx->Polygon.SmoothFlag==state) + if (ctx->Polygon.SmoothFlag==state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.SmoothFlag = state; ctx->_TriangleCaps ^= DD_TRI_SMOOTH; break; case GL_POLYGON_STIPPLE: - if (ctx->Polygon.StippleFlag==state) + if (ctx->Polygon.StippleFlag==state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.StippleFlag = state; ctx->_TriangleCaps ^= DD_TRI_STIPPLE; break; case GL_POLYGON_OFFSET_POINT: - if (ctx->Polygon.OffsetPoint==state) + if (ctx->Polygon.OffsetPoint==state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.OffsetPoint = state; break; case GL_POLYGON_OFFSET_LINE: - if (ctx->Polygon.OffsetLine==state) + if (ctx->Polygon.OffsetLine==state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.OffsetLine = state; break; case GL_POLYGON_OFFSET_FILL: /*case GL_POLYGON_OFFSET_EXT:*/ - if (ctx->Polygon.OffsetFill==state) + if (ctx->Polygon.OffsetFill==state) return; FLUSH_VERTICES(ctx, _NEW_POLYGON); ctx->Polygon.OffsetFill = state; break; case GL_RESCALE_NORMAL_EXT: - if (ctx->Transform.RescaleNormals == state) + if (ctx->Transform.RescaleNormals == state) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM); ctx->Transform.RescaleNormals = state; ctx->_Enabled ^= ENABLE_RESCALE; break; case GL_SCISSOR_TEST: - if (ctx->Scissor.Enabled==state) + if (ctx->Scissor.Enabled==state) return; FLUSH_VERTICES(ctx, _NEW_SCISSOR); ctx->Scissor.Enabled = state; @@ -493,7 +493,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) _mesa_warning(ctx, "glEnable(GL_STENCIL_TEST) but no stencil buffer"); return; } - if (ctx->Stencil.Enabled==state) + if (ctx->Stencil.Enabled==state) return; FLUSH_VERTICES(ctx, _NEW_STENCIL); ctx->Stencil.Enabled = state; @@ -503,7 +503,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; GLuint newenabled = texUnit->Enabled & ~TEXTURE0_1D; - if (state) + if (state) newenabled |= TEXTURE0_1D; if (!ctx->Visual.rgbMode || texUnit->Enabled == newenabled) return; @@ -515,7 +515,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; GLuint newenabled = texUnit->Enabled & ~TEXTURE0_2D; - if (state) + if (state) newenabled |= TEXTURE0_2D; if (!ctx->Visual.rgbMode || texUnit->Enabled == newenabled) return; @@ -527,7 +527,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; GLuint newenabled = texUnit->Enabled & ~TEXTURE0_3D; - if (state) + if (state) newenabled |= TEXTURE0_3D; if (!ctx->Visual.rgbMode || texUnit->Enabled == newenabled) return; @@ -558,7 +558,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->TexGenEnabled = newenabled; break; - } + } break; case GL_TEXTURE_GEN_S: { GLuint unit = ctx->Texture.CurrentUnit; @@ -571,7 +571,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) FLUSH_VERTICES(ctx, _NEW_TEXTURE); texUnit->TexGenEnabled = newenabled; break; - } + } break; case GL_TEXTURE_GEN_T: { GLuint unit = ctx->Texture.CurrentUnit; @@ -594,7 +594,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) case GL_NORMAL_ARRAY: case GL_COLOR_ARRAY: case GL_INDEX_ARRAY: - case GL_TEXTURE_COORD_ARRAY: + case GL_TEXTURE_COORD_ARRAY: case GL_EDGE_FLAG_ARRAY: case GL_FOG_COORDINATE_ARRAY_EXT: case GL_SECONDARY_COLOR_ARRAY_EXT: @@ -710,7 +710,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) const GLuint curr = ctx->Texture.CurrentUnit; struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; GLuint newenabled = texUnit->Enabled & ~TEXTURE0_CUBE; - if (state) + if (state) newenabled |= TEXTURE0_CUBE; if (!ctx->Extensions.ARB_texture_cube_map) { _mesa_error(ctx, GL_INVALID_ENUM, state ? "glEnable" : "glDisable"); @@ -732,13 +732,13 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) return; FLUSH_VERTICES(ctx, _NEW_FOG); ctx->Fog.ColorSumEnabled = state; - + if ((ctx->Light.Enabled && ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) || ctx->Fog.ColorSumEnabled) - ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR; else - ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR; break; @@ -1011,10 +1011,3 @@ _mesa_IsEnabled( GLenum cap ) return GL_FALSE; } } - - - - - - - diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index f47e807c591..24f48f0aefa 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -1,10 +1,10 @@ -/* $Id: enable.h,v 1.3 2000/11/22 07:32:16 joukj Exp $ */ +/* $Id: enable.h,v 1.4 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index faaa92c6580..bccd0a861db 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -1,10 +1,10 @@ -/* $Id: enums.c,v 1.13 2001/03/07 05:06:11 brianp Exp $ */ +/* $Id: enums.c,v 1.14 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -22,7 +22,7 @@ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * * Author: * Keith Whitwell <[email protected]> */ @@ -911,5 +911,3 @@ const char *_mesa_lookup_enum_by_nr( int nr ) return f ? (*f)->c : "(unknown)"; } - - diff --git a/src/mesa/main/enums.h b/src/mesa/main/enums.h index a6b2141f7af..6a859172530 100644 --- a/src/mesa/main/enums.h +++ b/src/mesa/main/enums.h @@ -1,21 +1,21 @@ -/* $Id: enums.h,v 1.2 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: enums.h,v 1.3 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index d012ace8c54..a992a3922e1 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -1,10 +1,10 @@ -/* $Id: eval.c,v 1.18 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: eval.c,v 1.19 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -252,7 +252,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint k; GLfloat *pnts; struct gl_1d_map *map = 0; - ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); assert(type == GL_FLOAT || type == GL_DOUBLE); @@ -432,8 +432,8 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, else pnts = _mesa_copy_map_points2d(target, ustride, uorder, vstride, vorder, (GLdouble*) points); - - + + FLUSH_VERTICES(ctx, _NEW_EVAL); map->Uorder = uorder; map->u1 = u1; @@ -1354,7 +1354,3 @@ _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, { _mesa_MapGrid2f( un, u1, u2, vn, v1, v2 ); } - - - - diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h index 8db01370a67..ce1e9b279b7 100644 --- a/src/mesa/main/eval.h +++ b/src/mesa/main/eval.h @@ -1,10 +1,10 @@ -/* $Id: eval.h,v 1.5 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: eval.h,v 1.6 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index 6be585b0851..c5015bf478f 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -1,4 +1,4 @@ -/* $Id: extensions.h,v 1.12 2001/02/26 23:58:12 brianp Exp $ */ +/* $Id: extensions.h,v 1.13 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -51,5 +51,3 @@ extern void _mesa_extensions_ctr( GLcontext *ctx ); extern const char *_mesa_extensions_get_string( GLcontext *ctx ); #endif - - diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index 806f3e2cd29..85363b11d6f 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -1,4 +1,4 @@ -/* $Id: feedback.c,v 1.22 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: feedback.c,v 1.23 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -52,7 +52,7 @@ void _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); if (ctx->RenderMode==GL_FEEDBACK) { _mesa_error( ctx, GL_INVALID_OPERATION, "glFeedbackBuffer" ); @@ -64,7 +64,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) } if (!buffer) { _mesa_error( ctx, GL_INVALID_VALUE, "glFeedbackBuffer(buffer==NULL)" ); - ctx->Feedback.BufferSize = 0; + ctx->Feedback.BufferSize = 0; return; } @@ -76,16 +76,16 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) ctx->Feedback._Mask = FB_3D; break; case GL_3D_COLOR: - ctx->Feedback._Mask = (FB_3D | + ctx->Feedback._Mask = (FB_3D | (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX)); break; case GL_3D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | + ctx->Feedback._Mask = (FB_3D | + (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | FB_TEXTURE); break; case GL_4D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | FB_4D | + ctx->Feedback._Mask = (FB_3D | FB_4D | (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | FB_TEXTURE); break; @@ -405,9 +405,8 @@ _mesa_RenderMode( GLenum mode ) } ctx->RenderMode = mode; - if (ctx->Driver.RenderMode) + if (ctx->Driver.RenderMode) ctx->Driver.RenderMode( ctx, mode ); return result; } - diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index be2dd9a75f5..1d77032d972 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -1,10 +1,10 @@ -/* $Id: feedback.h,v 1.6 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: feedback.h,v 1.7 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -75,4 +75,3 @@ _mesa_RenderMode( GLenum mode ); #endif - diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c index 0c1214e9a3b..a6ebb3e1101 100644 --- a/src/mesa/main/fog.c +++ b/src/mesa/main/fog.c @@ -1,10 +1,10 @@ -/* $Id: fog.c,v 1.33 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: fog.c,v 1.34 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -132,7 +132,7 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params ) ctx->Fog.Index = *params; break; case GL_FOG_COLOR: - if (TEST_EQ_4V(ctx->Fog.Color, params)) + if (TEST_EQ_4V(ctx->Fog.Color, params)) return; FLUSH_VERTICES(ctx, _NEW_FOG); ctx->Fog.Color[0] = params[0]; @@ -161,5 +161,3 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params ) (*ctx->Driver.Fogfv)( ctx, pname, params ); } } - - diff --git a/src/mesa/main/fog.h b/src/mesa/main/fog.h index 2fdac07f5e7..af448bfb837 100644 --- a/src/mesa/main/fog.h +++ b/src/mesa/main/fog.h @@ -1,10 +1,10 @@ -/* $Id: fog.h,v 1.11 2000/11/22 07:32:17 joukj Exp $ */ +/* $Id: fog.h,v 1.12 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 200d66cd948..83c4d16f3af 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.55 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: get.c,v 1.56 2001/03/12 00:48:37 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -1214,7 +1214,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI: *params = ctx->Pixel.PostColorMatrixColorTableEnabled; break; - + /* GL_EXT_secondary_color */ case GL_COLOR_SUM_EXT: *params = ctx->Fog.ColorSumEnabled; @@ -4568,7 +4568,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) case GL_ARRAY_ELEMENT_LOCK_COUNT_EXT: *params = ctx->Array.LockCount; break; - + /* GL_ARB_transpose_matrix */ case GL_TRANSPOSE_COLOR_MATRIX_ARB: { @@ -4937,4 +4937,3 @@ _mesa_GetError( void ) ctx->ErrorValue = (GLenum) GL_NO_ERROR; return e; } - diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h index 530a0b5f05f..92a927b0455 100644 --- a/src/mesa/main/get.h +++ b/src/mesa/main/get.h @@ -1,10 +1,10 @@ -/* $Id: get.h,v 1.4 2000/11/22 07:32:17 joukj Exp $ */ +/* $Id: get.h,v 1.5 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -56,4 +56,3 @@ _mesa_GetError( void ); #endif - diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 401bbabb6dc..65aeadfb2d2 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -1,10 +1,10 @@ -/* $Id: glheader.h,v 1.17 2001/02/09 23:39:02 brianp Exp $ */ +/* $Id: glheader.h,v 1.18 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -61,7 +61,7 @@ #include <stdlib.h> #include <stdio.h> #include <string.h> -#if defined(__linux__) && defined(__i386__) +#if defined(__linux__) && defined(__i386__) #include <fpu_control.h> #endif #endif diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index 17bcd1c5f3e..0d73fc9fd21 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -1,21 +1,21 @@ -/* $Id: hash.c,v 1.9 2000/03/21 22:20:42 brianp Exp $ */ +/* $Id: hash.c,v 1.10 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/main/hash.h b/src/mesa/main/hash.h index 90659c81b41..e31c247e3d4 100644 --- a/src/mesa/main/hash.h +++ b/src/mesa/main/hash.h @@ -1,21 +1,21 @@ -/* $Id: hash.h,v 1.4 2000/03/21 22:20:42 brianp Exp $ */ +/* $Id: hash.h,v 1.5 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c index 4f132c4dd4a..ce0b27394fa 100644 --- a/src/mesa/main/hint.c +++ b/src/mesa/main/hint.c @@ -1,21 +1,21 @@ -/* $Id: hint.c,v 1.8 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: hint.c,v 1.9 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -117,6 +117,6 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) if (ctx->Driver.Hint) { (*ctx->Driver.Hint)( ctx, target, mode ); } - + return GL_TRUE; } diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index e616e4cf672..f115519dc63 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -1,4 +1,4 @@ -/* $Id: histogram.c,v 1.9 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: histogram.c,v 1.10 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -950,7 +950,7 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s ctx->Histogram.AlphaSize = 8 * sizeof(GLuint); ctx->Histogram.LuminanceSize = 8 * sizeof(GLuint); } - + ctx->NewState |= _NEW_PIXEL; } @@ -975,7 +975,7 @@ _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) _mesa_error(ctx, GL_INVALID_ENUM, "glMinMax(internalFormat)"); return; } - + if (ctx->MinMax.Sink == sink) return; FLUSH_VERTICES(ctx, _NEW_PIXEL); diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h index 66928e772e4..6432d91cf50 100644 --- a/src/mesa/main/histogram.h +++ b/src/mesa/main/histogram.h @@ -1,10 +1,10 @@ -/* $Id: histogram.h,v 1.2 2000/11/22 07:32:17 joukj Exp $ */ +/* $Id: histogram.h,v 1.3 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index d611c6e8d74..5dcd7fc64fc 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -1,4 +1,4 @@ -/* $Id: imports.c,v 1.7 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: imports.c,v 1.8 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -79,7 +79,7 @@ _mesa_warning(__GLcontext *gc, char *str) /* Whacko XFree86 macro: */ #ifdef getenv -#undef getenv +#undef getenv #endif if (gc->imports.getenv(gc, "MESA_DEBUG")) { debug = GL_TRUE; diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index 6153ce117da..cf4ca182b68 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -1,10 +1,10 @@ -/* $Id: imports.h,v 1.1 2000/09/26 20:53:53 brianp Exp $ */ +/* $Id: imports.h,v 1.2 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 1ce12e35ff7..ed449b9f58f 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,10 +1,10 @@ -/* $Id: light.c,v 1.40 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: light.c,v 1.41 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -64,7 +64,7 @@ _mesa_ShadeModel( GLenum mode ) return; } - if (ctx->Light.ShadeModel == mode) + if (ctx->Light.ShadeModel == mode) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); @@ -146,7 +146,7 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) _mesa_error( ctx, GL_INVALID_VALUE, "glLight" ); return; } - if (l->SpotExponent == params[0]) + if (l->SpotExponent == params[0]) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); l->SpotExponent = params[0]; @@ -409,9 +409,9 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) ctx->Light.Model.TwoSide = newbool; break; case GL_LIGHT_MODEL_COLOR_CONTROL: - if (params[0] == (GLfloat) GL_SINGLE_COLOR) + if (params[0] == (GLfloat) GL_SINGLE_COLOR) newenum = GL_SINGLE_COLOR; - else if (params[0] == (GLfloat) GL_SEPARATE_SPECULAR_COLOR) + else if (params[0] == (GLfloat) GL_SEPARATE_SPECULAR_COLOR) newenum = GL_SEPARATE_SPECULAR_COLOR; else { _mesa_error( ctx, GL_INVALID_ENUM, "glLightModel(param)" ); @@ -425,9 +425,9 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params ) if ((ctx->Light.Enabled && ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR) || ctx->Fog.ColorSumEnabled) - ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR; else - ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR; + ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR; break; default: @@ -600,7 +600,7 @@ void _mesa_copy_material_pairs( struct gl_material dst[2], * * src[0] is front material, src[1] is back material * - * Additionally keeps the precomputed lighting state uptodate. + * Additionally keeps the precomputed lighting state uptodate. */ void _mesa_update_material( GLcontext *ctx, const struct gl_material src[2], @@ -647,13 +647,13 @@ void _mesa_update_material( GLcontext *ctx, if (bitmask & (FRONT_EMISSION_BIT | FRONT_AMBIENT_BIT)) { struct gl_material *mat = &ctx->Light.Material[0]; COPY_3V( ctx->Light._BaseColor[0], mat->Emission ); - ACC_SCALE_3V( ctx->Light._BaseColor[0], mat->Ambient, + ACC_SCALE_3V( ctx->Light._BaseColor[0], mat->Ambient, ctx->Light.Model.Ambient ); } if (bitmask & (BACK_EMISSION_BIT | BACK_AMBIENT_BIT)) { struct gl_material *mat = &ctx->Light.Material[1]; COPY_3V( ctx->Light._BaseColor[1], mat->Emission ); - ACC_SCALE_3V( ctx->Light._BaseColor[1], mat->Ambient, + ACC_SCALE_3V( ctx->Light._BaseColor[1], mat->Ambient, ctx->Light.Model.Ambient ); } @@ -1071,7 +1071,7 @@ static void validate_spot_exp_table( struct gl_light *l ) l->_SpotExpTable[i][0] = tmp; } for (i = 0; i < EXP_TABLE_SIZE - 1; i++) { - l->_SpotExpTable[i][1] = (l->_SpotExpTable[i+1][0] - + l->_SpotExpTable[i][1] = (l->_SpotExpTable[i+1][0] - l->_SpotExpTable[i][0]); } l->_SpotExpTable[EXP_TABLE_SIZE-1][1] = 0.0; @@ -1087,7 +1087,7 @@ static void validate_spot_exp_table( struct gl_light *l ) void _mesa_invalidate_shine_table( GLcontext *ctx, GLuint i ) { - if (ctx->_ShineTable[i]) + if (ctx->_ShineTable[i]) ctx->_ShineTable[i]->refcount--; ctx->_ShineTable[i] = 0; } @@ -1132,7 +1132,7 @@ static void validate_shine_table( GLcontext *ctx, GLuint i, GLfloat shininess ) s->shininess = shininess; } - if (ctx->_ShineTable[i]) + if (ctx->_ShineTable[i]) ctx->_ShineTable[i]->refcount--; ctx->_ShineTable[i] = s; @@ -1140,7 +1140,7 @@ static void validate_shine_table( GLcontext *ctx, GLuint i, GLfloat shininess ) s->refcount++; } -void +void _mesa_validate_all_lighting_tables( GLcontext *ctx ) { GLint i; @@ -1154,7 +1154,7 @@ _mesa_validate_all_lighting_tables( GLcontext *ctx ) if (!ctx->_ShineTable[1] || ctx->_ShineTable[1]->shininess != shininess) validate_shine_table( ctx, 1, shininess ); - for (i = 0 ; i < MAX_LIGHTS ; i++) + for (i = 0 ; i < MAX_LIGHTS ; i++) if (ctx->Light.Light[i]._SpotExpTable[0][0] == -1) validate_spot_exp_table( &ctx->Light.Light[i] ); } @@ -1210,7 +1210,7 @@ _mesa_update_lighting( GLcontext *ctx ) /* Precompute some shading values. Although we reference * Light.Material here, we can get away without flushing * FLUSH_UPDATE_CURRENT, as when any outstanding material changes - * are flushed, they will update the derived state at that time. + * are flushed, they will update the derived state at that time. */ if (ctx->Visual.rgbMode) { GLuint sides = ctx->Light.Model.TwoSide ? 2 : 1; @@ -1227,7 +1227,7 @@ _mesa_update_lighting( GLcontext *ctx ) ctx->Light.Material[side].Diffuse[3] ); } - foreach (light, &ctx->Light.EnabledList) { + foreach (light, &ctx->Light.EnabledList) { for (side=0; side< sides; side++) { const struct gl_material *mat = &ctx->Light.Material[side]; SCALE_3V( light->_MatDiffuse[side], light->Diffuse, mat->Diffuse ); @@ -1323,5 +1323,3 @@ _mesa_compute_light_positions( GLcontext *ctx ) } } } - - diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h index 82f6d7884c9..82b6d74a552 100644 --- a/src/mesa/main/light.h +++ b/src/mesa/main/light.h @@ -1,10 +1,10 @@ -/* $Id: light.h,v 1.11 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: light.h,v 1.12 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -120,4 +120,3 @@ extern void _mesa_update_color_material( GLcontext *ctx, #endif - diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c index 13e50832ad9..303ab71379c 100644 --- a/src/mesa/main/lines.c +++ b/src/mesa/main/lines.c @@ -1,10 +1,10 @@ -/* $Id: lines.c,v 1.28 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: lines.c,v 1.29 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -51,17 +51,17 @@ _mesa_LineWidth( GLfloat width ) return; } - if (ctx->Line.Width == width) + if (ctx->Line.Width == width) return; FLUSH_VERTICES(ctx, _NEW_LINE); ctx->Line.Width = width; - ctx->Line._Width = CLAMP(width, + ctx->Line._Width = CLAMP(width, ctx->Const.MinLineWidth, ctx->Const.MaxLineWidth); - if (width != 1.0) + if (width != 1.0) ctx->_TriangleCaps |= DD_LINE_WIDTH; else ctx->_TriangleCaps &= ~DD_LINE_WIDTH; @@ -91,5 +91,3 @@ _mesa_LineStipple( GLint factor, GLushort pattern ) if (ctx->Driver.LineStipple) ctx->Driver.LineStipple( ctx, factor, pattern ); } - - diff --git a/src/mesa/main/lines.h b/src/mesa/main/lines.h index 163663d78be..08848ea7b14 100644 --- a/src/mesa/main/lines.h +++ b/src/mesa/main/lines.h @@ -1,10 +1,10 @@ -/* $Id: lines.h,v 1.4 2000/11/22 07:32:17 joukj Exp $ */ +/* $Id: lines.h,v 1.5 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index 9a3f227758f..1cfb55552d3 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -1,21 +1,21 @@ -/* $Id: macros.h,v 1.18 2001/01/24 00:04:58 brianp Exp $ */ +/* $Id: macros.h,v 1.19 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -68,7 +68,7 @@ #define TEST_BITS(WORD, BITS) ((WORD) & (BITS)) -/* Stepping a GLfloat pointer by a byte stride +/* Stepping a GLfloat pointer by a byte stride */ #define STRIDE_F(p, i) (p = (GLfloat *)((GLubyte *)p + i)) #define STRIDE_UI(p, i) (p = (GLuint *)((GLubyte *)p + i)) @@ -92,7 +92,7 @@ (a)[2] == (b)[2]) #if defined(__i386__) -#define TEST_EQ_4UBV(DST, SRC) *((GLuint*)(DST)) == *((GLuint*)(SRC)) +#define TEST_EQ_4UBV(DST, SRC) *((GLuint*)(DST)) == *((GLuint*)(SRC)) #else #define TEST_EQ_4UBV(DST, SRC) TEST_EQ_4V(DST, SRC) #endif @@ -169,7 +169,7 @@ do { \ case 2: (DST)[1] = (SRC)[1]; \ case 1: (DST)[0] = (SRC)[0]; \ } \ -} while(0) +} while(0) #define COPY_CLEAN_4V(DST, SZ, SRC) \ do { \ diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h index 53fd29aa31c..59c0a6fad4f 100644 --- a/src/mesa/main/matrix.h +++ b/src/mesa/main/matrix.h @@ -1,10 +1,10 @@ -/* $Id: matrix.h,v 1.11 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: matrix.h,v 1.12 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index 3b4cada93b8..6a31d5a59fe 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1,4 +1,4 @@ -/* $Id: pixel.c,v 1.26 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: pixel.c,v 1.27 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -75,13 +75,13 @@ _mesa_PixelStorei( GLenum pname, GLint param ) switch (pname) { case GL_PACK_SWAP_BYTES: - if (param == (GLint)ctx->Pack.SwapBytes) + if (param == (GLint)ctx->Pack.SwapBytes) return; FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; break; case GL_PACK_LSB_FIRST: - if (param == (GLint)ctx->Pack.LsbFirst) + if (param == (GLint)ctx->Pack.LsbFirst) return; FLUSH_VERTICES(ctx, _NEW_PACKUNPACK); ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; @@ -147,7 +147,7 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Pack.Alignment = param; break; case GL_UNPACK_SWAP_BYTES: - if (param == (GLint)ctx->Unpack.SwapBytes) + if (param == (GLint)ctx->Unpack.SwapBytes) return; if ((GLint)ctx->Unpack.SwapBytes == param) return; @@ -155,7 +155,7 @@ _mesa_PixelStorei( GLenum pname, GLint param ) ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; break; case GL_UNPACK_LSB_FIRST: - if (param == (GLint)ctx->Unpack.LsbFirst) + if (param == (GLint)ctx->Unpack.LsbFirst) return; if ((GLint)ctx->Unpack.LsbFirst == param) return; diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index 6698d8c13f0..94f84e0fe0d 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -1,10 +1,10 @@ -/* $Id: pixel.h,v 1.9 2000/12/13 00:46:21 brianp Exp $ */ +/* $Id: pixel.h,v 1.10 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 895bf752713..493a96c0e98 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -1,10 +1,10 @@ -/* $Id: points.c,v 1.29 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: points.c,v 1.30 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.4 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -50,12 +50,12 @@ _mesa_PointSize( GLfloat size ) return; } - if (ctx->Point.Size == size) + if (ctx->Point.Size == size) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.Size = size; - ctx->Point._Size = CLAMP(size, + ctx->Point._Size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize); @@ -146,4 +146,3 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params) if (ctx->Driver.PointParameterfv) (*ctx->Driver.PointParameterfv)(ctx, pname, params); } - diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h index 58973c80381..283432c6c1d 100644 --- a/src/mesa/main/points.h +++ b/src/mesa/main/points.h @@ -1,10 +1,10 @@ -/* $Id: points.h,v 1.4 2000/11/22 07:32:17 joukj Exp $ */ +/* $Id: points.h,v 1.5 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index 396c897b70e..3126ff6087c 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -1,4 +1,4 @@ -/* $Id: polygon.c,v 1.19 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: polygon.c,v 1.20 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -137,7 +137,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) } ctx->_TriangleCaps &= ~DD_TRI_UNFILLED; - if (ctx->Polygon.FrontMode!=GL_FILL || ctx->Polygon.BackMode!=GL_FILL) + if (ctx->Polygon.FrontMode!=GL_FILL || ctx->Polygon.BackMode!=GL_FILL) ctx->_TriangleCaps |= DD_TRI_UNFILLED; if (ctx->Driver.PolygonMode) { diff --git a/src/mesa/main/polygon.h b/src/mesa/main/polygon.h index af8b34b53e1..58013369654 100644 --- a/src/mesa/main/polygon.h +++ b/src/mesa/main/polygon.h @@ -1,10 +1,10 @@ -/* $Id: polygon.h,v 1.3 2000/11/22 07:32:17 joukj Exp $ */ +/* $Id: polygon.h,v 1.4 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -55,4 +55,3 @@ _mesa_GetPolygonStipple( GLubyte *mask ); #endif - diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 730d9256852..09a4ebe8c63 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -1,4 +1,4 @@ -/* $Id: rastpos.c,v 1.21 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: rastpos.c,v 1.22 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -128,10 +128,10 @@ shade_rastpos(GLcontext *ctx, } else { GLfloat d; - + SUB_3V(VP, light->_Position, vertex); d = LEN_3FV( VP ); - + if ( d > 1e-6) { GLfloat invd = 1.0F / d; SELF_SCALE_SCALAR_3V(VP, invd); @@ -139,10 +139,10 @@ shade_rastpos(GLcontext *ctx, attenuation = 1.0F / (light->ConstantAttenuation + d * (light->LinearAttenuation + d * light->QuadraticAttenuation)); - + if (light->_Flags & LIGHT_SPOT) { GLfloat PV_dot_dir = - DOT3(VP, light->_NormDirection); - + if (PV_dot_dir<light->_CosCutoff) { continue; } @@ -188,7 +188,7 @@ shade_rastpos(GLcontext *ctx, h = light->_h_inf_norm; normalized = 1; } - + n_dot_h = DOT3(normal, h); if (n_dot_h > 0.0F) { @@ -201,7 +201,7 @@ shade_rastpos(GLcontext *ctx, n_dot_h /= LEN_SQUARED_3FV( h ); shininess *= .5; } - + GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec_coef ); if (spec_coef > 1.0e-10) { diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h index 49223ce236c..40ccc9760cd 100644 --- a/src/mesa/main/rastpos.h +++ b/src/mesa/main/rastpos.h @@ -1,21 +1,21 @@ -/* $Id: rastpos.h,v 1.2 1999/11/11 01:22:27 brianp Exp $ */ +/* $Id: rastpos.h,v 1.3 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -106,4 +106,3 @@ _mesa_RasterPos4sv(const GLshort *v); #endif - diff --git a/src/mesa/main/simple_list.h b/src/mesa/main/simple_list.h index 994d955b7fb..3755e70f12d 100644 --- a/src/mesa/main/simple_list.h +++ b/src/mesa/main/simple_list.h @@ -1,21 +1,21 @@ -/* $Id: simple_list.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ +/* $Id: simple_list.h,v 1.2 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -28,7 +28,7 @@ * (C) 1997, Keith Whitwell * * Intended to work with a list sentinal which is created as an empty - * list. Insert & delete are O(1). + * list. Insert & delete are O(1). */ @@ -96,4 +96,3 @@ do { \ #endif - diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 4bd1ade6dcd..9c4685ed853 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -1,4 +1,4 @@ -/* $Id: state.c,v 1.60 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: state.c,v 1.61 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -566,14 +566,14 @@ update_tnl_spaces( GLcontext *ctx, GLuint oldneedeyecoords ) GLuint new_state = ctx->NewState; /* Recalculate that same state only if it has been invalidated - * by other statechanges. + * by other statechanges. */ if (new_state & _NEW_MODELVIEW) update_modelview_scale(ctx); if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION)) calculate_model_project_matrix(ctx); - + if (new_state & (_NEW_LIGHT|_NEW_MODELVIEW)) _mesa_compute_light_positions( ctx ); } @@ -613,7 +613,7 @@ static void update_projection( GLcontext *ctx ) { _math_matrix_analyse( &ctx->ProjectionMatrix ); - + /* Recompute clip plane positions in clipspace. This is also done * in _mesa_ClipPlane(). */ @@ -865,7 +865,7 @@ update_texture_state( GLcontext *ctx ) * state references this value, and must be treated with care to * ensure that updates are done correctly. All state dependent on * _NeedEyeCoords is calculated from within _mesa_update_tnl_spaces(), - * and from nowhere else. + * and from nowhere else. */ void _mesa_update_state( GLcontext *ctx ) { @@ -926,7 +926,7 @@ void _mesa_update_state( GLcontext *ctx ) * normal transform. * * If the lighting space hasn't changed, may still need to recompute - * light positions & normal transforms for other reasons. + * light positions & normal transforms for other reasons. */ if (new_state & (_NEW_MODELVIEW | _NEW_PROJECTION | @@ -948,12 +948,12 @@ void _mesa_update_state( GLcontext *ctx ) ctx->Array.NewState = 0; /* At this point we can do some assertions to be sure the required - * device driver function pointers are all initialized. + * device driver function pointers are all initialized. * * KW: Moved the some of these asserts to t_vb_render.c, as they * are strictly only required for that stage. The Driver struct * should probably be split; the read/write span/pixels functions - * should be referenced only from swrast, for instance. + * should be referenced only from swrast, for instance. */ ASSERT(ctx->Driver.GetString); ASSERT(ctx->Driver.UpdateState); diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index 8a45096c663..67a62c3d4e1 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -1,10 +1,10 @@ -/* $Id: state.h,v 1.6 2001/03/03 20:33:27 brianp Exp $ */ +/* $Id: state.h,v 1.7 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c index 1520fe8c966..86050b24a66 100644 --- a/src/mesa/main/stencil.c +++ b/src/mesa/main/stencil.c @@ -1,10 +1,10 @@ -/* $Id: stencil.c,v 1.25 2001/03/03 20:33:28 brianp Exp $ */ +/* $Id: stencil.c,v 1.26 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -46,7 +46,7 @@ _mesa_ClearStencil( GLint s ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - + if (ctx->Stencil.Clear == (GLstencil) s) return; @@ -197,4 +197,3 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) (*ctx->Driver.StencilOp)(ctx, fail, zfail, zpass); } } - diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h index dda7b043d1b..6d659d3eb85 100644 --- a/src/mesa/main/stencil.h +++ b/src/mesa/main/stencil.h @@ -1,10 +1,10 @@ -/* $Id: stencil.h,v 1.8 2000/11/22 07:32:17 joukj Exp $ */ +/* $Id: stencil.h,v 1.9 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 53fcffb5128..5a231d182dc 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1,10 +1,10 @@ -/* $Id: teximage.c,v 1.83 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: teximage.c,v 1.84 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index e547a352b1c..a19f806118c 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -1,10 +1,10 @@ -/* $Id: teximage.h,v 1.16 2001/02/06 21:42:48 brianp Exp $ */ +/* $Id: teximage.h,v 1.17 2001/03/12 00:48:38 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -188,4 +188,3 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img); #endif - diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index ca405bd78e7..0bcc0deae8b 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1,10 +1,10 @@ -/* $Id: texobj.c,v 1.43 2001/03/08 15:23:46 brianp Exp $ */ +/* $Id: texobj.c,v 1.44 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -54,7 +54,7 @@ * Return: pointer to new texture object */ struct gl_texture_object * -_mesa_alloc_texture_object( struct gl_shared_state *shared, +_mesa_alloc_texture_object( struct gl_shared_state *shared, GLuint name, GLuint dimensions ) { struct gl_texture_object *obj; @@ -609,7 +609,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) newTexObj->RefCount++; - + /* do the actual binding, but first flush outstanding vertices: */ FLUSH_VERTICES(ctx, _NEW_TEXTURE); @@ -743,4 +743,3 @@ _mesa_IsTexture( GLuint texture ) ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); return texture > 0 && _mesa_HashLookup(ctx->Shared->TexObjects, texture); } - diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index b58c02fb8fa..d359aa9ba20 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -1,10 +1,10 @@ -/* $Id: texobj.h,v 1.5 2000/11/22 07:32:17 joukj Exp $ */ +/* $Id: texobj.h,v 1.6 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h index a3e825513c8..551da19dcc9 100644 --- a/src/mesa/main/texstate.h +++ b/src/mesa/main/texstate.h @@ -1,4 +1,4 @@ -/* $Id: texstate.h,v 1.6 2001/02/06 21:42:48 brianp Exp $ */ +/* $Id: texstate.h,v 1.7 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -123,4 +123,3 @@ _mesa_ClientActiveTextureARB( GLenum target ); #endif - diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 4164e7a0dfb..3354f864070 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1,4 +1,4 @@ -/* $Id: texstore.c,v 1.10 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: texstore.c,v 1.11 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -1450,4 +1450,3 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, return GL_TRUE; } - diff --git a/src/mesa/main/texutil.c b/src/mesa/main/texutil.c index 08e991f4aa9..345d431d6ec 100644 --- a/src/mesa/main/texutil.c +++ b/src/mesa/main/texutil.c @@ -1,10 +1,10 @@ -/* $Id: texutil.c,v 1.13 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: texutil.c,v 1.14 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.4 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/texutil.h b/src/mesa/main/texutil.h index 3cdd5545500..03f7d28bf4d 100644 --- a/src/mesa/main/texutil.h +++ b/src/mesa/main/texutil.h @@ -1,10 +1,10 @@ -/* $Id: texutil.h,v 1.7 2001/01/24 00:04:58 brianp Exp $ */ +/* $Id: texutil.h,v 1.8 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -90,4 +90,3 @@ _mesa_set_teximage_component_sizes(MesaIntTexFormat mesaFormat, #endif - diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 6d63bc11950..54e471a5e88 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1,10 +1,10 @@ -/* $Id: varray.c,v 1.38 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: varray.c,v 1.39 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -711,7 +711,7 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) count <= (GLint) ctx->Const.MaxArrayLockSize) { ctx->Array.LockFirst = first; ctx->Array.LockCount = count; - } + } else { ctx->Array.LockFirst = 0; ctx->Array.LockCount = 0; diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index c365d914a57..a99c0ab863e 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -1,10 +1,10 @@ -/* $Id: varray.h,v 1.11 2000/11/24 10:25:06 keithw Exp $ */ +/* $Id: varray.h,v 1.12 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index b248cb85327..a9e7e67433c 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -1,4 +1,4 @@ -/* $Id: vtxfmt.c,v 1.4 2001/03/11 23:55:19 gareth Exp $ */ +/* $Id: vtxfmt.c,v 1.5 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> * Gareth Hughes <[email protected]> */ @@ -154,6 +154,7 @@ void _mesa_init_exec_vtxfmt( GLcontext *ctx ) install_vtxfmt( ctx->Exec, &neutral_vtxfmt ); } + void _mesa_install_exec_vtxfmt( GLcontext *ctx, GLvertexformat *vfmt ) { ctx->TnlModule.Current = vfmt; @@ -169,6 +170,7 @@ void _mesa_install_save_vtxfmt( GLcontext *ctx, GLvertexformat *vfmt ) _mesa_loopback_prefer_float( ctx->Save, vfmt->prefer_float_colors ); } + void _mesa_restore_exec_vtxfmt( GLcontext *ctx ) { struct gl_tnl_module *tnl = &(ctx->TnlModule); diff --git a/src/mesa/main/vtxfmt.h b/src/mesa/main/vtxfmt.h index 945457ebd73..25a458936e7 100644 --- a/src/mesa/main/vtxfmt.h +++ b/src/mesa/main/vtxfmt.h @@ -1,4 +1,4 @@ -/* $Id: vtxfmt.h,v 1.3 2001/03/11 23:49:20 gareth Exp $ */ +/* $Id: vtxfmt.h,v 1.4 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> * Gareth Hughes <[email protected]> */ diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index faea1d48c60..028e6dd9da7 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -1,4 +1,4 @@ -/* $Id: vtxfmt_tmp.h,v 1.3 2001/03/11 18:49:11 gareth Exp $ */ +/* $Id: vtxfmt_tmp.h,v 1.4 2001/03/12 00:48:39 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Gareth Hughes <[email protected]> */ diff --git a/src/mesa/math/m_clip_tmp.h b/src/mesa/math/m_clip_tmp.h index 9c97f97de0e..5f27d82959a 100644 --- a/src/mesa/math/m_clip_tmp.h +++ b/src/mesa/math/m_clip_tmp.h @@ -1,21 +1,21 @@ -/* $Id: m_clip_tmp.h,v 1.5 2001/03/03 20:57:00 brianp Exp $ */ +/* $Id: m_clip_tmp.h,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -35,10 +35,10 @@ * the case where the cliptest passes. This isn't essential, * and an asm implementation needn't replicate that behaviour. */ -static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, - GLvector4f *proj_vec, +static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, + GLvector4f *proj_vec, GLubyte clipMask[], - GLubyte *orMask, + GLubyte *orMask, GLubyte *andMask ) { const GLuint stride = clip_vec->stride; @@ -83,12 +83,12 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, vProj[i][2] = 0; vProj[i][3] = 1; } else { - GLfloat oow = 1.0F / cw; + GLfloat oow = 1.0F / cw; vProj[i][0] = cx * oow; vProj[i][1] = cy * oow; - vProj[i][2] = cz * oow; + vProj[i][2] = cz * oow; vProj[i][3] = oow; - } + } } *orMask = tmpOrMask; @@ -102,10 +102,10 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, -static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, - GLvector4f *proj_vec, +static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, + GLvector4f *proj_vec, GLubyte clipMask[], - GLubyte *orMask, + GLubyte *orMask, GLubyte *andMask ) { const GLuint stride = clip_vec->stride; @@ -144,7 +144,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, c++; tmpAndMask &= mask; tmpOrMask |= mask; - } + } } *orMask = tmpOrMask; @@ -153,10 +153,10 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, } -static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, - GLvector4f *proj_vec, +static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, + GLvector4f *proj_vec, GLubyte clipMask[], - GLubyte *orMask, + GLubyte *orMask, GLubyte *andMask ) { const GLuint stride = clip_vec->stride; @@ -186,10 +186,10 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, } -static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, - GLvector4f *proj_vec, +static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, + GLvector4f *proj_vec, GLubyte clipMask[], - GLubyte *orMask, + GLubyte *orMask, GLubyte *andMask ) { const GLuint stride = clip_vec->stride; diff --git a/src/mesa/math/m_copy_tmp.h b/src/mesa/math/m_copy_tmp.h index 755536f3e20..609f5abdd83 100644 --- a/src/mesa/math/m_copy_tmp.h +++ b/src/mesa/math/m_copy_tmp.h @@ -1,10 +1,10 @@ -/* $Id: m_copy_tmp.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: m_copy_tmp.h,v 1.4 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/math/m_debug.h b/src/mesa/math/m_debug.h index b098aa0abcf..8bb2a1976d3 100644 --- a/src/mesa/math/m_debug.h +++ b/src/mesa/math/m_debug.h @@ -1,4 +1,4 @@ -/* $Id: m_debug.h,v 1.2 2001/02/05 19:17:31 brianp Exp $ */ +/* $Id: m_debug.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Gareth Hughes <[email protected]> */ diff --git a/src/mesa/math/m_debug_norm.c b/src/mesa/math/m_debug_norm.c index 9b7bafa7ca0..a6f0cb76a75 100644 --- a/src/mesa/math/m_debug_norm.c +++ b/src/mesa/math/m_debug_norm.c @@ -1,10 +1,10 @@ -/* $Id: m_debug_norm.c,v 1.4 2001/03/08 15:23:46 brianp Exp $ */ +/* $Id: m_debug_norm.c,v 1.5 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Gareth Hughes <[email protected]> */ diff --git a/src/mesa/math/m_debug_util.h b/src/mesa/math/m_debug_util.h index e49f3615c72..79e369ebd5d 100644 --- a/src/mesa/math/m_debug_util.h +++ b/src/mesa/math/m_debug_util.h @@ -1,10 +1,10 @@ -/* $Id: m_debug_util.h,v 1.1 2001/02/03 08:41:04 gareth Exp $ */ +/* $Id: m_debug_util.h,v 1.2 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Gareth Hughes <[email protected]> */ diff --git a/src/mesa/math/m_debug_xform.c b/src/mesa/math/m_debug_xform.c index dc81705acac..9600bec804c 100644 --- a/src/mesa/math/m_debug_xform.c +++ b/src/mesa/math/m_debug_xform.c @@ -1,10 +1,10 @@ -/* $Id: m_debug_xform.c,v 1.4 2001/03/08 15:23:46 brianp Exp $ */ +/* $Id: m_debug_xform.c,v 1.5 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/math/m_dotprod_tmp.h b/src/mesa/math/m_dotprod_tmp.h index 88a9b37fa55..232c5389ca6 100644 --- a/src/mesa/math/m_dotprod_tmp.h +++ b/src/mesa/math/m_dotprod_tmp.h @@ -1,21 +1,21 @@ -/* $Id: m_dotprod_tmp.h,v 1.3 2001/03/03 20:57:00 brianp Exp $ */ +/* $Id: m_dotprod_tmp.h,v 1.4 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -31,10 +31,10 @@ /* Note - respects the stride of the output vector. */ -static void TAG(dotprod_vec2)( GLfloat *out, +static void TAG(dotprod_vec2)( GLfloat *out, GLuint outstride, - const GLvector4f *coord_vec, - const GLfloat plane[4], + const GLvector4f *coord_vec, + const GLfloat plane[4], const GLubyte mask[]) { GLuint stride = coord_vec->stride; @@ -42,9 +42,9 @@ static void TAG(dotprod_vec2)( GLfloat *out, GLuint count = coord_vec->count; GLuint i; - + const GLfloat plane0 = plane[0], plane1 = plane[1], plane3 = plane[3]; - + (void) mask; for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) { @@ -53,13 +53,13 @@ static void TAG(dotprod_vec2)( GLfloat *out, coord[1] * plane1 + plane3); } - } + } } -static void TAG(dotprod_vec3)( GLfloat *out, +static void TAG(dotprod_vec3)( GLfloat *out, GLuint outstride, - const GLvector4f *coord_vec, - const GLfloat plane[4], + const GLvector4f *coord_vec, + const GLfloat plane[4], const GLubyte mask[]) { GLuint stride = coord_vec->stride; @@ -80,13 +80,13 @@ static void TAG(dotprod_vec3)( GLfloat *out, coord[2] * plane2 + plane3); } - } + } } -static void TAG(dotprod_vec4)( GLfloat *out, +static void TAG(dotprod_vec4)( GLfloat *out, GLuint outstride, - const GLvector4f *coord_vec, - const GLfloat plane[4], + const GLvector4f *coord_vec, + const GLfloat plane[4], const GLubyte mask[]) { GLuint stride = coord_vec->stride; @@ -106,7 +106,7 @@ static void TAG(dotprod_vec4)( GLfloat *out, coord[2] * plane2 + coord[3] * plane3); } - } + } } diff --git a/src/mesa/math/m_eval.c b/src/mesa/math/m_eval.c index 9316625d976..ded7247b3f8 100644 --- a/src/mesa/math/m_eval.c +++ b/src/mesa/math/m_eval.c @@ -1,10 +1,10 @@ -/* $Id: m_eval.c,v 1.4 2001/03/08 17:17:28 brianp Exp $ */ +/* $Id: m_eval.c,v 1.5 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/math/m_eval.h b/src/mesa/math/m_eval.h index b478b39351e..2553c96a678 100644 --- a/src/mesa/math/m_eval.h +++ b/src/mesa/math/m_eval.h @@ -1,3 +1,28 @@ +/* $Id: m_eval.h,v 1.2 2001/03/12 00:48:41 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ #ifndef _M_EVAL_H #define _M_EVAL_H diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c index 8f8320f2565..de002adb5d2 100644 --- a/src/mesa/math/m_matrix.c +++ b/src/mesa/math/m_matrix.c @@ -1,21 +1,21 @@ -/* $Id: m_matrix.c,v 1.7 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: m_matrix.c,v 1.8 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -66,13 +66,13 @@ static GLfloat Identity[16] = { /* - * This matmul was contributed by Thomas Malik + * This matmul was contributed by Thomas Malik * * Perform a 4x4 matrix multiplication (product = a x b). * Input: a, b - matrices to multiply * Output: product - product of a and b * WARNING: (product != b) assumed - * NOTE: (product == a) allowed + * NOTE: (product == a) allowed * * KW: 4*16 = 64 muls */ @@ -94,7 +94,7 @@ static void matmul4( GLfloat *product, const GLfloat *a, const GLfloat *b ) /* Multiply two matrices known to occupy only the top three rows, such - * as typical model matrices, and ortho matrices. + * as typical model matrices, and ortho matrices. */ static void matmul34( GLfloat *product, const GLfloat *a, const GLfloat *b ) { @@ -127,8 +127,8 @@ static void matrix_multf( GLmatrix *mat, const GLfloat *m, GLuint flags ) if (TEST_MAT_FLAGS(mat, MAT_FLAGS_3D)) matmul34( mat->m, mat->m, m ); - else - matmul4( mat->m, mat->m, m ); + else + matmul4( mat->m, mat->m, m ); } @@ -140,7 +140,7 @@ static void print_matrix_floats( const GLfloat m[16] ) } } -void +void _math_matrix_print( const GLmatrix *m ) { fprintf(stderr, "Matrix type: %s, flags: %x\n", types[m->type], m->flags); @@ -176,31 +176,31 @@ static GLboolean invert_matrix_general( GLmatrix *mat ) GLfloat wtmp[4][8]; GLfloat m0, m1, m2, m3, s; GLfloat *r0, *r1, *r2, *r3; - + r0 = wtmp[0], r1 = wtmp[1], r2 = wtmp[2], r3 = wtmp[3]; - + r0[0] = MAT(m,0,0), r0[1] = MAT(m,0,1), r0[2] = MAT(m,0,2), r0[3] = MAT(m,0,3), r0[4] = 1.0, r0[5] = r0[6] = r0[7] = 0.0, - + r1[0] = MAT(m,1,0), r1[1] = MAT(m,1,1), r1[2] = MAT(m,1,2), r1[3] = MAT(m,1,3), r1[5] = 1.0, r1[4] = r1[6] = r1[7] = 0.0, - + r2[0] = MAT(m,2,0), r2[1] = MAT(m,2,1), r2[2] = MAT(m,2,2), r2[3] = MAT(m,2,3), r2[6] = 1.0, r2[4] = r2[5] = r2[7] = 0.0, - + r3[0] = MAT(m,3,0), r3[1] = MAT(m,3,1), r3[2] = MAT(m,3,2), r3[3] = MAT(m,3,3), r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0; - + /* choose pivot - or die */ if (fabs(r3[0])>fabs(r2[0])) SWAP_ROWS(r3, r2); if (fabs(r2[0])>fabs(r1[0])) SWAP_ROWS(r2, r1); if (fabs(r1[0])>fabs(r0[0])) SWAP_ROWS(r1, r0); if (0.0 == r0[0]) return GL_FALSE; - + /* eliminate first variable */ m1 = r1[0]/r0[0]; m2 = r2[0]/r0[0]; m3 = r3[0]/r0[0]; s = r0[1]; r1[1] -= m1 * s; r2[1] -= m2 * s; r3[1] -= m3 * s; @@ -214,12 +214,12 @@ static GLboolean invert_matrix_general( GLmatrix *mat ) if (s != 0.0) { r1[6] -= m1 * s; r2[6] -= m2 * s; r3[6] -= m3 * s; } s = r0[7]; if (s != 0.0) { r1[7] -= m1 * s; r2[7] -= m2 * s; r3[7] -= m3 * s; } - + /* choose pivot - or die */ if (fabs(r3[1])>fabs(r2[1])) SWAP_ROWS(r3, r2); if (fabs(r2[1])>fabs(r1[1])) SWAP_ROWS(r2, r1); if (0.0 == r1[1]) return GL_FALSE; - + /* eliminate second variable */ m2 = r2[1]/r1[1]; m3 = r3[1]/r1[1]; r2[2] -= m2 * r1[2]; r3[2] -= m3 * r1[2]; @@ -228,23 +228,23 @@ static GLboolean invert_matrix_general( GLmatrix *mat ) s = r1[5]; if (0.0 != s) { r2[5] -= m2 * s; r3[5] -= m3 * s; } s = r1[6]; if (0.0 != s) { r2[6] -= m2 * s; r3[6] -= m3 * s; } s = r1[7]; if (0.0 != s) { r2[7] -= m2 * s; r3[7] -= m3 * s; } - + /* choose pivot - or die */ if (fabs(r3[2])>fabs(r2[2])) SWAP_ROWS(r3, r2); if (0.0 == r2[2]) return GL_FALSE; - + /* eliminate third variable */ m3 = r3[2]/r2[2]; r3[3] -= m3 * r2[3], r3[4] -= m3 * r2[4], r3[5] -= m3 * r2[5], r3[6] -= m3 * r2[6], r3[7] -= m3 * r2[7]; - + /* last check */ if (0.0 == r3[3]) return GL_FALSE; - + s = 1.0/r3[3]; /* now back substitute row 3 */ r3[4] *= s; r3[5] *= s; r3[6] *= s; r3[7] *= s; - + m2 = r2[3]; /* now back substitute row 2 */ s = 1.0/r2[2]; r2[4] = s * (r2[4] - r3[4] * m2), r2[5] = s * (r2[5] - r3[5] * m2), @@ -255,7 +255,7 @@ static GLboolean invert_matrix_general( GLmatrix *mat ) m0 = r0[3]; r0[4] -= r3[4] * m0, r0[5] -= r3[5] * m0, r0[6] -= r3[6] * m0, r0[7] -= r3[7] * m0; - + m1 = r1[2]; /* now back substitute row 1 */ s = 1.0/r1[1]; r1[4] = s * (r1[4] - r2[4] * m1), r1[5] = s * (r1[5] - r2[5] * m1), @@ -263,12 +263,12 @@ static GLboolean invert_matrix_general( GLmatrix *mat ) m0 = r0[2]; r0[4] -= r2[4] * m0, r0[5] -= r2[5] * m0, r0[6] -= r2[6] * m0, r0[7] -= r2[7] * m0; - + m0 = r0[1]; /* now back substitute row 0 */ s = 1.0/r0[0]; r0[4] = s * (r0[4] - r1[4] * m0), r0[5] = s * (r0[5] - r1[5] * m0), r0[6] = s * (r0[6] - r1[6] * m0), r0[7] = s * (r0[7] - r1[7] * m0); - + MAT(out,0,0) = r0[4]; MAT(out,0,1) = r0[5], MAT(out,0,2) = r0[6]; MAT(out,0,3) = r0[7], MAT(out,1,0) = r1[4]; MAT(out,1,1) = r1[5], @@ -276,15 +276,15 @@ static GLboolean invert_matrix_general( GLmatrix *mat ) MAT(out,2,0) = r2[4]; MAT(out,2,1) = r2[5], MAT(out,2,2) = r2[6]; MAT(out,2,3) = r2[7], MAT(out,3,0) = r3[4]; MAT(out,3,1) = r3[5], - MAT(out,3,2) = r3[6]; MAT(out,3,3) = r3[7]; - + MAT(out,3,2) = r3[6]; MAT(out,3,3) = r3[7]; + return GL_TRUE; } #undef SWAP_ROWS /* Adapted from graphics gems II. - */ + */ static GLboolean invert_matrix_3d_general( GLmatrix *mat ) { const GLfloat *in = mat->m; @@ -293,7 +293,7 @@ static GLboolean invert_matrix_3d_general( GLmatrix *mat ) GLfloat det; /* Calculate the determinant of upper left 3x3 submatrix and - * determine if the matrix is singular. + * determine if the matrix is singular. */ pos = neg = 0.0; t = MAT(in,0,0) * MAT(in,1,1) * MAT(in,2,2); @@ -316,9 +316,9 @@ static GLboolean invert_matrix_3d_general( GLmatrix *mat ) det = pos + neg; - if (det*det < 1e-25) + if (det*det < 1e-25) return GL_FALSE; - + det = 1.0 / det; MAT(out,0,0) = ( (MAT(in,1,1)*MAT(in,2,2) - MAT(in,2,1)*MAT(in,1,2) )*det); MAT(out,0,1) = (- (MAT(in,0,1)*MAT(in,2,2) - MAT(in,2,1)*MAT(in,0,2) )*det); @@ -340,7 +340,7 @@ static GLboolean invert_matrix_3d_general( GLmatrix *mat ) MAT(out,2,3) = - (MAT(in,0,3) * MAT(out,2,0) + MAT(in,1,3) * MAT(out,2,1) + MAT(in,2,3) * MAT(out,2,2) ); - + return GL_TRUE; } @@ -353,13 +353,13 @@ static GLboolean invert_matrix_3d( GLmatrix *mat ) if (!TEST_MAT_FLAGS(mat, MAT_FLAGS_ANGLE_PRESERVING)) { return invert_matrix_3d_general( mat ); } - + if (mat->flags & MAT_FLAG_UNIFORM_SCALE) { GLfloat scale = (MAT(in,0,0) * MAT(in,0,0) + MAT(in,0,1) * MAT(in,0,1) + MAT(in,0,2) * MAT(in,0,2)); - if (scale == 0.0) + if (scale == 0.0) return GL_FALSE; scale = 1.0 / scale; @@ -395,7 +395,7 @@ static GLboolean invert_matrix_3d( GLmatrix *mat ) MAT(out,2,3) = - MAT(in,2,3); return GL_TRUE; } - + if (mat->flags & MAT_FLAG_TRANSLATION) { /* Do the translation part */ MAT(out,0,3) = - (MAT(in,0,3) * MAT(out,0,0) + @@ -411,11 +411,11 @@ static GLboolean invert_matrix_3d( GLmatrix *mat ) else { MAT(out,0,3) = MAT(out,1,3) = MAT(out,2,3) = 0.0; } - + return GL_TRUE; } - + static GLboolean invert_matrix_identity( GLmatrix *mat ) { @@ -429,9 +429,9 @@ static GLboolean invert_matrix_3d_no_rot( GLmatrix *mat ) const GLfloat *in = mat->m; GLfloat *out = mat->inv; - if (MAT(in,0,0) == 0 || MAT(in,1,1) == 0 || MAT(in,2,2) == 0 ) + if (MAT(in,0,0) == 0 || MAT(in,1,1) == 0 || MAT(in,2,2) == 0 ) return GL_FALSE; - + MEMCPY( out, Identity, 16 * sizeof(GLfloat) ); MAT(out,0,0) = 1.0 / MAT(in,0,0); MAT(out,1,1) = 1.0 / MAT(in,1,1); @@ -452,9 +452,9 @@ static GLboolean invert_matrix_2d_no_rot( GLmatrix *mat ) const GLfloat *in = mat->m; GLfloat *out = mat->inv; - if (MAT(in,0,0) == 0 || MAT(in,1,1) == 0) + if (MAT(in,0,0) == 0 || MAT(in,1,1) == 0) return GL_FALSE; - + MEMCPY( out, Identity, 16 * sizeof(GLfloat) ); MAT(out,0,0) = 1.0 / MAT(in,0,0); MAT(out,1,1) = 1.0 / MAT(in,1,1); @@ -517,7 +517,7 @@ static GLboolean matrix_invert( GLmatrix *mat ) mat->flags |= MAT_FLAG_SINGULAR; MEMCPY( mat->inv, Identity, sizeof(Identity) ); return GL_FALSE; - } + } } @@ -529,15 +529,15 @@ static GLboolean matrix_invert( GLmatrix *mat ) * Generate a 4x4 transformation matrix from glRotate parameters, and * postmultiply the input matrix by it. */ -void -_math_matrix_rotate( GLmatrix *mat, +void +_math_matrix_rotate( GLmatrix *mat, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { /* This function contributed by Erich Boleyn ([email protected]) */ GLfloat mag, s, c; GLfloat xx, yy, zz, xy, yz, zx, xs, ys, zs, one_c; GLfloat m[16]; - + s = sin( angle * DEG2RAD ); c = cos( angle * DEG2RAD ); @@ -646,9 +646,9 @@ _math_matrix_rotate( GLmatrix *mat, void -_math_matrix_frustum( GLmatrix *mat, +_math_matrix_frustum( GLmatrix *mat, GLfloat left, GLfloat right, - GLfloat bottom, GLfloat top, + GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) { GLfloat x, y, a, b, c, d; @@ -672,9 +672,9 @@ _math_matrix_frustum( GLmatrix *mat, } void -_math_matrix_ortho( GLmatrix *mat, +_math_matrix_ortho( GLmatrix *mat, GLfloat left, GLfloat right, - GLfloat bottom, GLfloat top, + GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ) { GLfloat x, y, z; @@ -738,7 +738,7 @@ _math_matrix_ortho( GLmatrix *mat, ZERO(3) | ZERO(7) | ZERO(15) ) #define SQ(x) ((x)*(x)) - + /* Determine type and flags from scratch. This is expensive enough to * only want to do it once. */ @@ -751,7 +751,7 @@ static void analyse_from_scratch( GLmatrix *mat ) for (i = 0 ; i < 16 ; i++) { if (m[i] == 0.0) mask |= (1<<i); } - + if (m[0] == 1.0F) mask |= (1<<16); if (m[5] == 1.0F) mask |= (1<<21); if (m[10] == 1.0F) mask |= (1<<26); @@ -759,10 +759,10 @@ static void analyse_from_scratch( GLmatrix *mat ) mat->flags &= ~MAT_FLAGS_GEOMETRY; - /* Check for translation - no-one really cares + /* Check for translation - no-one really cares */ - if ((mask & MASK_NO_TRX) != MASK_NO_TRX) - mat->flags |= MAT_FLAG_TRANSLATION; + if ((mask & MASK_NO_TRX) != MASK_NO_TRX) + mat->flags |= MAT_FLAG_TRANSLATION; /* Do the real work */ @@ -771,7 +771,7 @@ static void analyse_from_scratch( GLmatrix *mat ) } else if ((mask & MASK_2D_NO_ROT) == (GLuint) MASK_2D_NO_ROT) { mat->type = MATRIX_2D_NO_ROT; - + if ((mask & MASK_NO_2D_SCALE) != MASK_NO_2D_SCALE) mat->flags = MAT_FLAG_GENERAL_SCALE; } @@ -784,7 +784,7 @@ static void analyse_from_scratch( GLmatrix *mat ) /* Check for scale */ if (SQ(mm-1) > SQ(1e-6) || - SQ(m4m4-1) > SQ(1e-6)) + SQ(m4m4-1) > SQ(1e-6)) mat->flags |= MAT_FLAG_GENERAL_SCALE; /* Check for rotation */ @@ -798,7 +798,7 @@ static void analyse_from_scratch( GLmatrix *mat ) mat->type = MATRIX_3D_NO_ROT; /* Check for scale */ - if (SQ(m[0]-m[5]) < SQ(1e-6) && + if (SQ(m[0]-m[5]) < SQ(1e-6) && SQ(m[0]-m[10]) < SQ(1e-6)) { if (SQ(m[0]-1.0) > SQ(1e-6)) { mat->flags |= MAT_FLAG_UNIFORM_SCALE; @@ -831,7 +831,7 @@ static void analyse_from_scratch( GLmatrix *mat ) if (SQ(d1) < SQ(1e-6)) { CROSS3( cp, m, m+4 ); SUB_3V( cp, cp, (m+8) ); - if (LEN_SQUARED_3FV(cp) < SQ(1e-6)) + if (LEN_SQUARED_3FV(cp) < SQ(1e-6)) mat->flags |= MAT_FLAG_ROTATION; else mat->flags |= MAT_FLAG_GENERAL_3D; @@ -852,7 +852,7 @@ static void analyse_from_scratch( GLmatrix *mat ) /* Analyse a matrix given that its flags are accurate - this is the - * more common operation, hopefully. + * more common operation, hopefully. */ static void analyse_from_flags( GLmatrix *mat ) { @@ -872,7 +872,7 @@ static void analyse_from_flags( GLmatrix *mat ) } } else if (TEST_MAT_FLAGS(mat, MAT_FLAGS_3D)) { - if ( m[ 8]==0.0F + if ( m[ 8]==0.0F && m[ 9]==0.0F && m[2]==0.0F && m[6]==0.0F && m[10]==1.0F && m[14]==0.0F) { mat->type = MATRIX_2D; @@ -893,11 +893,11 @@ static void analyse_from_flags( GLmatrix *mat ) } -void -_math_matrix_analyse( GLmatrix *mat ) +void +_math_matrix_analyse( GLmatrix *mat ) { if (mat->flags & MAT_DIRTY_TYPE) { - if (mat->flags & MAT_DIRTY_FLAGS) + if (mat->flags & MAT_DIRTY_FLAGS) analyse_from_scratch( mat ); else analyse_from_flags( mat ); @@ -913,7 +913,7 @@ _math_matrix_analyse( GLmatrix *mat ) } -void +void _math_matrix_copy( GLmatrix *to, const GLmatrix *from ) { MEMCPY( to->m, from->m, sizeof(Identity) ); @@ -931,7 +931,7 @@ _math_matrix_copy( GLmatrix *to, const GLmatrix *from ) } -void +void _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ) { GLfloat *m = mat->m; @@ -945,12 +945,12 @@ _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ) else mat->flags |= MAT_FLAG_GENERAL_SCALE; - mat->flags |= (MAT_DIRTY_TYPE | + mat->flags |= (MAT_DIRTY_TYPE | MAT_DIRTY_INVERSE); } -void +void _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ) { GLfloat *m = mat->m; @@ -959,20 +959,20 @@ _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ) m[14] = m[2] * x + m[6] * y + m[10] * z + m[14]; m[15] = m[3] * x + m[7] * y + m[11] * z + m[15]; - mat->flags |= (MAT_FLAG_TRANSLATION | - MAT_DIRTY_TYPE | + mat->flags |= (MAT_FLAG_TRANSLATION | + MAT_DIRTY_TYPE | MAT_DIRTY_INVERSE); } -void +void _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ) { MEMCPY( mat->m, m, 16*sizeof(GLfloat) ); mat->flags = (MAT_FLAG_GENERAL | MAT_DIRTY); } -void +void _math_matrix_ctr( GLmatrix *m ) { if ( m->m == 0 ) { @@ -984,7 +984,7 @@ _math_matrix_ctr( GLmatrix *m ) m->flags = 0; } -void +void _math_matrix_dtr( GLmatrix *m ) { if ( m->m != 0 ) { @@ -998,7 +998,7 @@ _math_matrix_dtr( GLmatrix *m ) } -void +void _math_matrix_alloc_inv( GLmatrix *m ) { if ( m->inv == 0 ) { @@ -1008,32 +1008,32 @@ _math_matrix_alloc_inv( GLmatrix *m ) } -void +void _math_matrix_mul_matrix( GLmatrix *dest, const GLmatrix *a, const GLmatrix *b ) { dest->flags = (a->flags | b->flags | - MAT_DIRTY_TYPE | + MAT_DIRTY_TYPE | MAT_DIRTY_INVERSE); if (TEST_MAT_FLAGS(dest, MAT_FLAGS_3D)) matmul34( dest->m, a->m, b->m ); - else + else matmul4( dest->m, a->m, b->m ); } -void +void _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *m ) { dest->flags |= (MAT_FLAG_GENERAL | - MAT_DIRTY_TYPE | + MAT_DIRTY_TYPE | MAT_DIRTY_INVERSE); - matmul4( dest->m, dest->m, m ); + matmul4( dest->m, dest->m, m ); } -void +void _math_matrix_set_identity( GLmatrix *mat ) { MEMCPY( mat->m, Identity, 16*sizeof(GLfloat) ); @@ -1049,7 +1049,7 @@ _math_matrix_set_identity( GLmatrix *mat ) -void +void _math_transposef( GLfloat to[16], const GLfloat from[16] ) { to[0] = from[0]; @@ -1071,7 +1071,7 @@ _math_transposef( GLfloat to[16], const GLfloat from[16] ) } -void +void _math_transposed( GLdouble to[16], const GLdouble from[16] ) { to[0] = from[0]; @@ -1092,7 +1092,7 @@ _math_transposed( GLdouble to[16], const GLdouble from[16] ) to[15] = from[15]; } -void +void _math_transposefd( GLfloat to[16], const GLdouble from[16] ) { to[0] = from[0]; diff --git a/src/mesa/math/m_matrix.h b/src/mesa/math/m_matrix.h index 66600330b83..d042b746282 100644 --- a/src/mesa/math/m_matrix.h +++ b/src/mesa/math/m_matrix.h @@ -1,21 +1,21 @@ -/* $Id: m_matrix.h,v 1.3 2001/02/05 18:48:52 brianp Exp $ */ +/* $Id: m_matrix.h,v 1.4 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -119,35 +119,35 @@ _math_matrix_mul_matrix( GLmatrix *dest, const GLmatrix *a, const GLmatrix *b ); extern void _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b ); -extern void +extern void _math_matrix_loadf( GLmatrix *mat, const GLfloat *m ); -extern void +extern void _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ); extern void -_math_matrix_rotate( GLmatrix *m, GLfloat angle, +_math_matrix_rotate( GLmatrix *m, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); -extern void +extern void _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z ); extern void -_math_matrix_ortho( GLmatrix *mat, +_math_matrix_ortho( GLmatrix *mat, GLfloat left, GLfloat right, - GLfloat bottom, GLfloat top, + GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ); extern void -_math_matrix_frustum( GLmatrix *mat, +_math_matrix_frustum( GLmatrix *mat, GLfloat left, GLfloat right, - GLfloat bottom, GLfloat top, + GLfloat bottom, GLfloat top, GLfloat nearval, GLfloat farval ); extern void _math_matrix_set_identity( GLmatrix *dest ); -extern void +extern void _math_matrix_copy( GLmatrix *to, const GLmatrix *from ); extern void diff --git a/src/mesa/math/m_norm_tmp.h b/src/mesa/math/m_norm_tmp.h index ccaa2247e87..aea3a4b65bf 100644 --- a/src/mesa/math/m_norm_tmp.h +++ b/src/mesa/math/m_norm_tmp.h @@ -1,21 +1,21 @@ -/* $Id: m_norm_tmp.h,v 1.4 2001/03/03 20:57:00 brianp Exp $ */ +/* $Id: m_norm_tmp.h,v 1.5 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -39,7 +39,7 @@ TAG(transform_normalize_normals)( const GLmatrix *mat, const GLubyte mask[], GLvector3f *dest ) { - GLuint i; + GLuint i; const GLfloat *from = in->start; GLuint stride = in->stride; GLuint count = in->count; @@ -113,7 +113,7 @@ TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat, const GLubyte mask[], GLvector3f *dest ) { - GLuint i; + GLuint i; const GLfloat *from = in->start; GLuint stride = in->stride; GLuint count = in->count; @@ -153,7 +153,7 @@ TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat, /* scale has been snapped to 1.0 if it is close. */ if (scale != 1.0) { - m0 *= scale; + m0 *= scale; m5 *= scale; m10 *= scale; } @@ -188,7 +188,7 @@ TAG(transform_rescale_normals_no_rot)( const GLmatrix *mat, const GLubyte mask[], GLvector3f *dest ) { - GLuint i; + GLuint i; const GLfloat *from = in->start; GLuint stride = in->stride; GLuint count = in->count; @@ -218,7 +218,7 @@ TAG(transform_rescale_normals)( const GLmatrix *mat, const GLubyte mask[], GLvector3f *dest ) { - GLuint i; + GLuint i; const GLfloat *from = in->start; GLuint stride = in->stride; GLuint count = in->count; @@ -252,7 +252,7 @@ TAG(transform_normals_no_rot)(const GLmatrix *mat, const GLubyte mask[], GLvector3f *dest ) { - GLuint i; + GLuint i; const GLfloat *from = in->start; GLuint stride = in->stride; GLuint count = in->count; @@ -284,7 +284,7 @@ TAG(transform_normals)( const GLmatrix *mat, const GLubyte mask[], GLvector3f *dest ) { - GLuint i; + GLuint i; const GLfloat *from = in->start; GLuint stride = in->stride; GLuint count = in->count; @@ -316,7 +316,7 @@ TAG(normalize_normals)( const GLmatrix *mat, const GLubyte mask[], GLvector3f *dest ) { - GLuint i; + GLuint i; const GLfloat *from = in->start; GLuint stride = in->stride; GLuint count = in->count; @@ -332,7 +332,7 @@ TAG(normalize_normals)( const GLmatrix *mat, out[i][0] = x * invlen; out[i][1] = y * invlen; out[i][2] = z * invlen; - } + } } } else { @@ -351,7 +351,7 @@ TAG(normalize_normals)( const GLmatrix *mat, out[i][1] = y; out[i][2] = z; } - } + } } } dest->count = in->count; @@ -366,7 +366,7 @@ TAG(rescale_normals)( const GLmatrix *mat, const GLubyte mask[], GLvector3f *dest ) { - GLuint i; + GLuint i; const GLfloat *from = in->start; GLuint stride = in->stride; GLuint count = in->count; @@ -387,27 +387,27 @@ TAG(rescale_normals)( const GLmatrix *mat, static void _XFORMAPI TAG(init_c_norm_transform)( void ) { - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][IDX] = + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][IDX] = TAG(transform_normals_no_rot); - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][IDX] = + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][IDX] = TAG(transform_rescale_normals_no_rot); - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][IDX] = + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][IDX] = TAG(transform_normalize_normals_no_rot); - _mesa_normal_tab[NORM_TRANSFORM][IDX] = + _mesa_normal_tab[NORM_TRANSFORM][IDX] = TAG(transform_normals); - _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE][IDX] = + _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE][IDX] = TAG(transform_rescale_normals); - _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][IDX] = + _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][IDX] = TAG(transform_normalize_normals); - _mesa_normal_tab[NORM_RESCALE][IDX] = + _mesa_normal_tab[NORM_RESCALE][IDX] = TAG(rescale_normals); - _mesa_normal_tab[NORM_NORMALIZE][IDX] = + _mesa_normal_tab[NORM_NORMALIZE][IDX] = TAG(normalize_normals); } diff --git a/src/mesa/math/m_trans_tmp.h b/src/mesa/math/m_trans_tmp.h index 1b20266fbce..e425d0584d6 100644 --- a/src/mesa/math/m_trans_tmp.h +++ b/src/mesa/math/m_trans_tmp.h @@ -1,21 +1,21 @@ -/* $Id: m_trans_tmp.h,v 1.3 2001/01/24 00:04:59 brianp Exp $ */ +/* $Id: m_trans_tmp.h,v 1.4 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -48,7 +48,7 @@ static void DEST_4F( GLfloat (*t)[4], (void) first; (void) start; for (i = DST_START ; i < n ; i++, NEXT_F) { - CHECK { + CHECK { NEXT_F2; if (SZ >= 1) t[i][0] = TRX_4F(f, 0); if (SZ >= 2) t[i][1] = TRX_4F(f, 1); @@ -118,7 +118,7 @@ static void DEST_4UB( GLubyte (*t)[4], NEXT_F2; if (SZ >= 1) TRX_UB(t[i][0], f, 0); if (SZ >= 2) TRX_UB(t[i][1], f, 1); - if (SZ >= 3) TRX_UB(t[i][2], f, 2); + if (SZ >= 3) TRX_UB(t[i][2], f, 2); if (SZ == 4) TRX_UB(t[i][3], f, 3); else t[i][3] = 255; } } @@ -142,7 +142,7 @@ static void DEST_4US( GLushort (*t)[4], NEXT_F2; if (SZ >= 1) TRX_US(t[i][0], f, 0); if (SZ >= 2) TRX_US(t[i][1], f, 1); - if (SZ >= 3) TRX_US(t[i][2], f, 2); + if (SZ >= 3) TRX_US(t[i][2], f, 2); if (SZ == 4) TRX_US(t[i][3], f, 3); else t[i][3] = 65535; } } @@ -220,7 +220,7 @@ static void INIT(void) #ifdef DEST_4F TAB(_4f)[SZ][SRC_IDX] = DEST_4F; #endif - + } @@ -234,5 +234,3 @@ static void INIT(void) #undef DEST_1F #undef SZ #undef TAG - - diff --git a/src/mesa/math/m_translate.c b/src/mesa/math/m_translate.c index 967f6a54cf5..47f6c61f5f5 100644 --- a/src/mesa/math/m_translate.c +++ b/src/mesa/math/m_translate.c @@ -1,21 +1,21 @@ -/* $Id: m_translate.c,v 1.5 2001/02/20 18:28:52 keithw Exp $ */ +/* $Id: m_translate.c,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -42,13 +42,13 @@ typedef void (*trans_1f_func)(GLfloat *to, CONST void *ptr, GLuint stride, - GLuint start, + GLuint start, GLuint n ); typedef void (*trans_1ui_func)(GLuint *to, CONST void *ptr, GLuint stride, - GLuint start, + GLuint start, GLuint n ); typedef void (*trans_1ub_func)(GLubyte *to, @@ -72,13 +72,13 @@ typedef void (*trans_4us_func)(GLushort (*to)[4], typedef void (*trans_4f_func)(GLfloat (*to)[4], CONST void *ptr, GLuint stride, - GLuint start, + GLuint start, GLuint n ); typedef void (*trans_3f_func)(GLfloat (*to)[3], CONST void *ptr, GLuint stride, - GLuint start, + GLuint start, GLuint n ); @@ -436,9 +436,9 @@ static trans_4f_func _math_trans_4f_tab[5][MAX_TYPES]; #define SRC GLfloat #define SRC_IDX TYPE_IDX(GL_FLOAT) #define SZ 4 -#define INIT init_trans_4_GLfloat_raw -#define DEST_4UB trans_4_GLfloat_4ub_raw -#define DEST_4US trans_4_GLfloat_4us_raw +#define INIT init_trans_4_GLfloat_raw +#define DEST_4UB trans_4_GLfloat_4ub_raw +#define DEST_4US trans_4_GLfloat_4us_raw #define DEST_4F trans_4_GLfloat_4f_raw #include "m_trans_tmp.h" @@ -481,7 +481,7 @@ static void trans_4_GLubyte_4ub_raw(GLubyte (*t)[4], const GLubyte *f = (GLubyte *) Ptr + SRC_START * stride; GLuint i; - if (((((long) f | (long) stride)) & 3L) == 0L) { + if (((((long) f | (long) stride)) & 3L) == 0L) { /* Aligned. */ for (i = DST_START ; i < n ; i++, f += stride) { @@ -579,7 +579,7 @@ void _math_trans_1ui(GLuint *to, GLuint start, GLuint n ) { - _math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); + _math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); } void _math_trans_1ub(GLubyte *to, @@ -589,7 +589,7 @@ void _math_trans_1ub(GLubyte *to, GLuint start, GLuint n ) { - _math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); + _math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); } @@ -601,7 +601,7 @@ void _math_trans_4ub(GLubyte (*to)[4], GLuint start, GLuint n ) { - _math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); + _math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); } void _math_trans_4chan( GLchan (*to)[4], @@ -629,7 +629,7 @@ void _math_trans_4us(GLushort (*to)[4], GLuint start, GLuint n ) { - _math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); + _math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); } void _math_trans_4f(GLfloat (*to)[4], @@ -640,7 +640,7 @@ void _math_trans_4f(GLfloat (*to)[4], GLuint start, GLuint n ) { - _math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); + _math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n ); } void _math_trans_3f(GLfloat (*to)[3], @@ -650,6 +650,5 @@ void _math_trans_3f(GLfloat (*to)[3], GLuint start, GLuint n ) { - _math_trans_3f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); + _math_trans_3f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n ); } - diff --git a/src/mesa/math/m_translate.h b/src/mesa/math/m_translate.h index 55ac887e241..f15bb77e2d3 100644 --- a/src/mesa/math/m_translate.h +++ b/src/mesa/math/m_translate.h @@ -1,21 +1,21 @@ -/* $Id: m_translate.h,v 1.5 2001/02/20 18:28:52 keithw Exp $ */ +/* $Id: m_translate.h,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c index 2cb227594d0..0195faf7e4e 100644 --- a/src/mesa/math/m_vector.c +++ b/src/mesa/math/m_vector.c @@ -1,21 +1,21 @@ -/* $Id: m_vector.c,v 1.5 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: m_vector.c,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -45,14 +45,14 @@ void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt ) { static const GLubyte elem_bits[4] = { VEC_DIRTY_0, - VEC_DIRTY_1, - VEC_DIRTY_2, + VEC_DIRTY_1, + VEC_DIRTY_2, VEC_DIRTY_3 }; static const GLfloat clean[4] = { 0, 0, 0, 1 }; const GLfloat v = clean[elt]; GLfloat (*data)[4] = (GLfloat (*)[4])vec->start; - GLuint i; + GLuint i; for (i = 0 ; i < count ; i++) data[i][elt] = v; @@ -234,7 +234,7 @@ void _mesa_vector1ub_alloc( GLvector1ub *v, GLuint flags, GLuint count, { v->stride = 1 * sizeof(GLubyte); v->storage = ALIGN_MALLOC( count * sizeof(GLubyte), alignment ); - v->start = (GLubyte *) v->storage; + v->start = (GLubyte *) v->storage; v->data = (GLubyte *) v->storage; v->count = 0; v->flags = flags | VEC_MALLOC ; @@ -245,7 +245,7 @@ void _mesa_vector1ui_alloc( GLvector1ui *v, GLuint flags, GLuint count, { v->stride = 1 * sizeof(GLuint); v->storage = ALIGN_MALLOC( count * sizeof(GLuint), alignment ); - v->start = (GLuint *) v->storage; + v->start = (GLuint *) v->storage; v->data = (GLuint *) v->storage; v->count = 0; v->flags = flags | VEC_MALLOC ; @@ -368,20 +368,20 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling ) GLuint j, i = 0, count; printf("data-start\n"); - for ( ; d != v->start ; STRIDE_F(d, v->stride), i++) + for ( ; d != v->start ; STRIDE_F(d, v->stride), i++) printf( t, i, d[0], d[1], d[2], d[3]); - + printf("start-count(%u)\n", v->count); count = i + v->count; if (culling) { - for ( ; i < count ; STRIDE_F(d, v->stride), i++) - if (cullmask[i]) - printf( t, i, d[0], d[1], d[2], d[3]); + for ( ; i < count ; STRIDE_F(d, v->stride), i++) + if (cullmask[i]) + printf( t, i, d[0], d[1], d[2], d[3]); } else { - for ( ; i < count ; STRIDE_F(d, v->stride), i++) - printf( t, i, d[0], d[1], d[2], d[3]); + for ( ; i < count ; STRIDE_F(d, v->stride), i++) + printf( t, i, d[0], d[1], d[2], d[3]); } for (j = v->size ; j < 4; j++) { @@ -389,13 +389,13 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling ) printf("checking col %u is clean as advertised ", j); - for (i = 0, d = (GLfloat *) v->data ; - i < count && d[j] == c[j] ; + for (i = 0, d = (GLfloat *) v->data ; + i < count && d[j] == c[j] ; i++, STRIDE_F(d, v->stride)) {}; - if (i == count) + if (i == count) printf(" --> ok\n"); - else + else printf(" --> Failed at %u ******\n", i); } } @@ -411,19 +411,19 @@ void _mesa_vector3f_print( GLvector3f *v, GLubyte *cullmask, GLboolean culling ) GLuint i = 0, count; printf("data-start\n"); - for ( ; d != v->start ; STRIDE_F(d,v->stride), i++) + for ( ; d != v->start ; STRIDE_F(d,v->stride), i++) printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]); - + printf("start-count(%u)\n", v->count); count = i + v->count; if (culling) { - for ( ; i < count ; STRIDE_F(d,v->stride), i++) + for ( ; i < count ; STRIDE_F(d,v->stride), i++) if (cullmask[i]) - printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]); + printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]); } else { - for ( ; i < count ; STRIDE_F(d,v->stride), i++) - printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]); + for ( ; i < count ; STRIDE_F(d,v->stride), i++) + printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]); } } diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h index 0615d3056ff..222a49880bc 100644 --- a/src/mesa/math/m_vector.h +++ b/src/mesa/math/m_vector.h @@ -1,21 +1,21 @@ -/* $Id: m_vector.h,v 1.5 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: m_vector.h,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -36,7 +36,7 @@ #include "mtypes.h" /* hack for GLchan */ -#define VEC_DIRTY_0 0x1 +#define VEC_DIRTY_0 0x1 #define VEC_DIRTY_1 0x2 #define VEC_DIRTY_2 0x4 #define VEC_DIRTY_3 0x8 @@ -55,7 +55,7 @@ /* Wrap all the information about vectors up in a struct. Has * additional fields compared to the other vectors to help us track of * different vertex sizes, and whether we need to clean columns out - * because they contain non-(0,0,0,1) values. + * because they contain non-(0,0,0,1) values. * * The start field is used to reserve data for copied vertices at the * end of _mesa_transform_vb, and avoids the need for a multiplication in @@ -82,10 +82,10 @@ extern void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint nr, GLuint elt ); /* Could use a single vector type for normals and vertices, but - * this way avoids some casts. + * this way avoids some casts. */ typedef struct { - GLfloat (*data)[3]; + GLfloat (*data)[3]; GLfloat *start; GLuint count; GLuint stride; @@ -101,7 +101,7 @@ extern void _mesa_vector3f_print( GLvector3f *v, GLubyte *, GLboolean ); typedef struct { - GLfloat *data; + GLfloat *data; GLfloat *start; GLuint count; GLuint stride; @@ -121,12 +121,12 @@ typedef struct { GLubyte (*data)[4]; GLubyte *start; GLuint count; - GLuint stride; - GLuint flags; + GLuint stride; + GLuint flags; void *storage; } GLvector4ub; -extern void _mesa_vector4ub_init( GLvector4ub *v, GLuint flags, +extern void _mesa_vector4ub_init( GLvector4ub *v, GLuint flags, GLubyte (*storage)[4] ); extern void _mesa_vector4ub_alloc( GLvector4ub *v, GLuint flags, GLuint count, GLuint alignment ); @@ -139,12 +139,12 @@ typedef struct { GLchan (*data)[4]; GLchan *start; GLuint count; - GLuint stride; - GLuint flags; + GLuint stride; + GLuint flags; void *storage; } GLvector4chan; -extern void _mesa_vector4chan_init( GLvector4chan *v, GLuint flags, +extern void _mesa_vector4chan_init( GLvector4chan *v, GLuint flags, GLchan (*storage)[4] ); extern void _mesa_vector4chan_alloc( GLvector4chan *v, GLuint flags, GLuint count, GLuint alignment ); @@ -159,12 +159,12 @@ typedef struct { GLushort (*data)[4]; GLushort *start; GLuint count; - GLuint stride; - GLuint flags; + GLuint stride; + GLuint flags; void *storage; } GLvector4us; -extern void _mesa_vector4us_init( GLvector4us *v, GLuint flags, +extern void _mesa_vector4us_init( GLvector4us *v, GLuint flags, GLushort (*storage)[4] ); extern void _mesa_vector4us_alloc( GLvector4us *v, GLuint flags, GLuint count, GLuint alignment ); @@ -179,8 +179,8 @@ typedef struct { GLubyte *data; GLubyte *start; GLuint count; - GLuint stride; - GLuint flags; + GLuint stride; + GLuint flags; void *storage; } GLvector1ub; @@ -198,13 +198,13 @@ typedef struct { GLuint *data; GLuint *start; GLuint count; - GLuint stride; - GLuint flags; + GLuint stride; + GLuint flags; void *storage; } GLvector1ui; extern void _mesa_vector1ui_init( GLvector1ui *v, GLuint flags, GLuint *storage ); -extern void _mesa_vector1ui_alloc( GLvector1ui *v, GLuint flags, GLuint count, +extern void _mesa_vector1ui_alloc( GLvector1ui *v, GLuint flags, GLuint count, GLuint alignment ); extern void _mesa_vector1ui_free( GLvector1ui * ); diff --git a/src/mesa/math/m_xform.c b/src/mesa/math/m_xform.c index f896bb1e03b..7103f11f94b 100644 --- a/src/mesa/math/m_xform.c +++ b/src/mesa/math/m_xform.c @@ -1,10 +1,10 @@ -/* $Id: m_xform.c,v 1.10 2001/03/03 20:57:00 brianp Exp $ */ +/* $Id: m_xform.c,v 1.11 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h index d8b019cc548..3e24ceac4a8 100644 --- a/src/mesa/math/m_xform.h +++ b/src/mesa/math/m_xform.h @@ -1,21 +1,21 @@ -/* $Id: m_xform.h,v 1.7 2001/03/03 20:57:00 brianp Exp $ */ +/* $Id: m_xform.h,v 1.8 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -78,7 +78,7 @@ extern void _mesa_transform_vector( GLfloat u[4], CONST GLfloat m[16] ); -extern void +extern void _math_init_transformation( void ); @@ -94,7 +94,7 @@ _math_init_transformation( void ); * * There are two cases where we wouldn't want to do the divide in cliptest: * - When we aren't clipping. We still might want to cull backfaces - * so the divide should be done elsewhere. This currently never + * so the divide should be done elsewhere. This currently never * happens. * * - When culling isn't likely to help us, such as when the GL culling @@ -105,17 +105,17 @@ _math_init_transformation( void ); * application wouldn't turn on culling in such cases. * * We supply a buffer to hold the [x/w,y/w,z/w,1/w] values which - * are the result of the projection. This is only used in the + * are the result of the projection. This is only used in the * 4-vector case - in other cases, we just use the clip coordinates * as the projected coordinates - they are identical. - * + * * This is doubly convenient because it means the Win[] array is now * of the same stride as all the others, so I can now turn map_vertices * into a straight-forward matrix transformation, with asm acceleration - * automatically available. + * automatically available. */ -/* Vertex buffer clipping flags +/* Vertex buffer clipping flags */ #define CLIP_RIGHT_SHIFT 0 #define CLIP_LEFT_SHIFT 1 @@ -135,19 +135,19 @@ _math_init_transformation( void ); typedef GLvector4f * (_XFORMAPIP clip_func)( GLvector4f *vClip, - GLvector4f *vProj, + GLvector4f *vProj, GLubyte clipMask[], - GLubyte *orMask, + GLubyte *orMask, GLubyte *andMask ); -typedef void (*dotprod_func)( GLfloat *out, +typedef void (*dotprod_func)( GLfloat *out, GLuint out_stride, - CONST GLvector4f *coord_vec, - CONST GLfloat plane[4], + CONST GLvector4f *coord_vec, + CONST GLfloat plane[4], CONST GLubyte mask[]); -typedef void (*vec_copy_func)( GLvector4f *to, - CONST GLvector4f *from, +typedef void (*vec_copy_func)( GLvector4f *to, + CONST GLvector4f *from, CONST GLubyte mask[]); @@ -163,7 +163,7 @@ typedef void (_NORMAPIP normal_func)( CONST GLmatrix *mat, GLvector3f *dest ); -/* Flags for selecting a normal transformation function. +/* Flags for selecting a normal transformation function. */ #define NORM_RESCALE 0x1 /* apply the scale factor */ #define NORM_NORMALIZE 0x2 /* normalize */ @@ -176,11 +176,11 @@ typedef void (_NORMAPIP normal_func)( CONST GLmatrix *mat, /* KW: New versions of the transform function allow a mask array * specifying that individual vector transform should be skipped * when the mask byte is zero. This is always present as a - * parameter, to allow a unified interface. + * parameter, to allow a unified interface. */ typedef void (_XFORMAPIP transform_func)( GLvector4f *to_vec, CONST GLfloat m[16], - CONST GLvector4f *from_vec, + CONST GLvector4f *from_vec, CONST GLubyte *clipmask, CONST GLubyte flag ); diff --git a/src/mesa/math/m_xform_tmp.h b/src/mesa/math/m_xform_tmp.h index eca41f5f762..dd5a233b5ce 100644 --- a/src/mesa/math/m_xform_tmp.h +++ b/src/mesa/math/m_xform_tmp.h @@ -1,10 +1,10 @@ -/* $Id: m_xform_tmp.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: m_xform_tmp.h,v 1.4 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/math/mathmod.h b/src/mesa/math/mathmod.h index f27427d81b4..44bf2b97d5b 100644 --- a/src/mesa/math/mathmod.h +++ b/src/mesa/math/mathmod.h @@ -1,3 +1,29 @@ +/* $Id: mathmod.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + #ifndef _MESA_MATH_H_ #define _MESA_MATH_H_ diff --git a/src/mesa/swrast/s_aaline.c b/src/mesa/swrast/s_aaline.c index cfaea45053b..f0a8a8d06a7 100644 --- a/src/mesa/swrast/s_aaline.c +++ b/src/mesa/swrast/s_aaline.c @@ -1,4 +1,4 @@ -/* $Id: s_aaline.c,v 1.5 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_aaline.c,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -506,4 +506,3 @@ _swrast_choose_aa_line_function(GLcontext *ctx) swrast->Line = aa_ci_line; } } - diff --git a/src/mesa/swrast/s_aaline.h b/src/mesa/swrast/s_aaline.h index 1fdd1c0e0de..c470bfecbfa 100644 --- a/src/mesa/swrast/s_aaline.h +++ b/src/mesa/swrast/s_aaline.h @@ -1,10 +1,10 @@ -/* $Id: s_aaline.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_aaline.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h index 91d588eee0a..9ab1abb292e 100644 --- a/src/mesa/swrast/s_aalinetemp.h +++ b/src/mesa/swrast/s_aalinetemp.h @@ -1,21 +1,21 @@ -/* $Id: s_aalinetemp.h,v 1.6 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_aalinetemp.h,v 1.7 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/swrast/s_aatriangle.c b/src/mesa/swrast/s_aatriangle.c index 423318d0934..1de030c776c 100644 --- a/src/mesa/swrast/s_aatriangle.c +++ b/src/mesa/swrast/s_aatriangle.c @@ -1,21 +1,21 @@ -/* $Id: s_aatriangle.c,v 1.8 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_aatriangle.c,v 1.9 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/swrast/s_aatriangle.h b/src/mesa/swrast/s_aatriangle.h index 68d393002e8..0e25414e65d 100644 --- a/src/mesa/swrast/s_aatriangle.h +++ b/src/mesa/swrast/s_aatriangle.h @@ -1,10 +1,10 @@ -/* $Id: s_aatriangle.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_aatriangle.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h index 26e1352c99b..5eb2455af65 100644 --- a/src/mesa/swrast/s_aatritemp.h +++ b/src/mesa/swrast/s_aatritemp.h @@ -1,21 +1,21 @@ -/* $Id: s_aatritemp.h,v 1.7 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_aatritemp.h,v 1.8 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -137,10 +137,10 @@ /* plane setup */ #ifdef DO_Z compute_plane(p0, p1, p2, p0[2], p1[2], p2[2], zPlane); - compute_plane(p0, p1, p2, - v0->fog, - v1->fog, - v2->fog, + compute_plane(p0, p1, p2, + v0->fog, + v1->fog, + v2->fog, fogPlane); #endif #ifdef DO_RGBA @@ -470,16 +470,16 @@ (const GLchan (*)[4]) (spec + left), GL_POLYGON); # else - _mesa_write_texture_span(ctx, n, left, iy, z + left, fog + left, + _mesa_write_texture_span(ctx, n, left, iy, z + left, fog + left, s + left, t + left, u + left, lambda + left, rgba + left, NULL, GL_POLYGON); # endif #elif defined(DO_RGBA) - _mesa_write_rgba_span(ctx, n, left, iy, z + left, fog + left, + _mesa_write_rgba_span(ctx, n, left, iy, z + left, fog + left, rgba + left, GL_POLYGON); #elif defined(DO_INDEX) - _mesa_write_index_span(ctx, n, left, iy, z + left, fog + left, + _mesa_write_index_span(ctx, n, left, iy, z + left, fog + left, index + left, GL_POLYGON); #endif } diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index 0c1fdbe929f..240992066e7 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -1,21 +1,21 @@ -/* $Id: s_accum.c,v 1.7 2001/03/08 15:23:46 brianp Exp $ */ +/* $Id: s_accum.c,v 1.8 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -236,7 +236,7 @@ _mesa_clear_accum_buffer( GLcontext *ctx ) void _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value, - GLint xpos, GLint ypos, + GLint xpos, GLint ypos, GLint width, GLint height ) { @@ -247,13 +247,13 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value, const GLuint colorMask = *((GLuint *) &ctx->Color.ColorMask); const GLint iChanMax = (1 << (sizeof(GLchan) * 8)) - 1; const GLfloat fChanMax = (1 << (sizeof(GLchan) * 8)) - 1; - + if (SWRAST_CONTEXT(ctx)->NewState) _swrast_validate_derived( ctx ); if (!ctx->DrawBuffer->Accum) { - _mesa_warning(ctx, + _mesa_warning(ctx, "Calling glAccum() without an accumulation " "buffer (low memory?)"); return; @@ -320,7 +320,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value, swrast->_IntegerAccumScaler = value; if (swrast->_IntegerAccumMode && value != swrast->_IntegerAccumScaler) rescale_accum(ctx); - + RENDER_START(ctx); if (swrast->_IntegerAccumMode) { @@ -330,7 +330,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value, assert(swrast->_IntegerAccumScaler > 0.0); assert(swrast->_IntegerAccumScaler <= 1.0); for (j = 0; j < height; j++) { - + GLint i, i4; _mesa_read_rgba_span(ctx, ctx->DrawBuffer, width, xpos, ypos, rgba); for (i = i4 = 0; i < width; i++, i4+=4) { @@ -471,7 +471,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value, if (colorMask != 0xffffffff) { _mesa_mask_rgba_span( ctx, width, xpos, ypos, rgba ); } - (*ctx->Driver.WriteRGBASpan)( ctx, width, xpos, ypos, + (*ctx->Driver.WriteRGBASpan)( ctx, width, xpos, ypos, (const GLchan (*)[4])rgba, NULL ); if (ctx->DrawBuffer->UseSoftwareAlphaBuffers && ctx->Color.ColorMask[ACOMP]) { @@ -503,7 +503,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value, if (colorMask != 0xffffffff) { _mesa_mask_rgba_span( ctx, width, xpos, ypos, rgba ); } - (*ctx->Driver.WriteRGBASpan)( ctx, width, xpos, ypos, + (*ctx->Driver.WriteRGBASpan)( ctx, width, xpos, ypos, (const GLchan (*)[4])rgba, NULL ); if (ctx->DrawBuffer->UseSoftwareAlphaBuffers && ctx->Color.ColorMask[ACOMP]) { diff --git a/src/mesa/swrast/s_accum.h b/src/mesa/swrast/s_accum.h index b7680e56cff..014ca98b94b 100644 --- a/src/mesa/swrast/s_accum.h +++ b/src/mesa/swrast/s_accum.h @@ -1,10 +1,10 @@ -/* $Id: s_accum.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_accum.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_alpha.c b/src/mesa/swrast/s_alpha.c index e6bd0c32489..c0d76fd9e1d 100644 --- a/src/mesa/swrast/s_alpha.c +++ b/src/mesa/swrast/s_alpha.c @@ -1,21 +1,21 @@ -/* $Id: s_alpha.c,v 1.3 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_alpha.c,v 1.4 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -60,7 +60,7 @@ _mesa_alpha_test( const GLcontext *ctx, } return 1; case GL_LEQUAL: - for (i=0;i<n;i++) + for (i=0;i<n;i++) mask[i] &= (rgba[i][ACOMP] <= ref); return 1; case GL_GEQUAL: diff --git a/src/mesa/swrast/s_alpha.h b/src/mesa/swrast/s_alpha.h index 95d1788c878..5338df58ae0 100644 --- a/src/mesa/swrast/s_alpha.h +++ b/src/mesa/swrast/s_alpha.h @@ -1,10 +1,10 @@ -/* $Id: s_alpha.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_alpha.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_alphabuf.c b/src/mesa/swrast/s_alphabuf.c index 5fbb6a36095..9d88c609209 100644 --- a/src/mesa/swrast/s_alphabuf.c +++ b/src/mesa/swrast/s_alphabuf.c @@ -1,21 +1,21 @@ -/* $Id: s_alphabuf.c,v 1.5 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_alphabuf.c,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -53,7 +53,7 @@ * Input: ctx - the context * */ -static void +static void alloc_alpha_buffers( GLcontext *ctx, GLframebuffer *buf ) { GLint bytes = buf->Width * buf->Height * sizeof(GLchan); @@ -309,6 +309,3 @@ _mesa_read_alpha_pixels( GLcontext *ctx, } } } - - - diff --git a/src/mesa/swrast/s_alphabuf.h b/src/mesa/swrast/s_alphabuf.h index c7208cf4d8e..889a6c94e6b 100644 --- a/src/mesa/swrast/s_alphabuf.h +++ b/src/mesa/swrast/s_alphabuf.h @@ -1,10 +1,10 @@ -/* $Id: s_alphabuf.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_alphabuf.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -79,4 +79,3 @@ _mesa_read_alpha_pixels( GLcontext* ctx, #endif - diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 3a77004520c..243219b75c4 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -1,21 +1,21 @@ -/* $Id: s_bitmap.c,v 1.5 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_bitmap.c,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -39,7 +39,7 @@ /* * Render a bitmap. */ -void +void _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, @@ -70,7 +70,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, } fragZ = (GLdepth) ( ctx->Current.RasterPos[2] * ctx->DepthMaxF); - + _mesa_win_fog_coords_from_z( ctx, 1, &fragZ, &fogCoord ); for (row=0; row<height; row++) { @@ -125,6 +125,3 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, _mesa_flush_pb(ctx); } - - - diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index d22616e36b5..3e15ae5deb3 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -1,21 +1,21 @@ -/* $Id: s_blend.c,v 1.5 2001/03/08 15:23:46 brianp Exp $ */ +/* $Id: s_blend.c,v 1.6 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -577,7 +577,7 @@ void _swrast_choose_blend_func( GLcontext *ctx ) SWRAST_CONTEXT(ctx)->BlendFunc = blend_general; } else if (eq==GL_FUNC_ADD_EXT && srcRGB==GL_SRC_ALPHA - && dstRGB==GL_ONE_MINUS_SRC_ALPHA) + && dstRGB==GL_ONE_MINUS_SRC_ALPHA) { #if defined(USE_MMX_ASM) if ( cpu_has_mmx ) { @@ -632,7 +632,7 @@ _mesa_blend_span( GLcontext *ctx, GLuint n, GLint x, GLint y, /* Read span of current frame buffer pixels */ _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest ); - SWRAST_CONTEXT(ctx)->BlendFunc( ctx, n, mask, rgba, + SWRAST_CONTEXT(ctx)->BlendFunc( ctx, n, mask, rgba, (const GLchan (*)[4]) dest ); } @@ -667,5 +667,3 @@ _mesa_blend_pixels( GLcontext *ctx, swrast->BlendFunc( ctx, n, mask, rgba, (const GLchan (*)[4])dest ); } - - diff --git a/src/mesa/swrast/s_blend.h b/src/mesa/swrast/s_blend.h index 58407a1c5d1..14488060685 100644 --- a/src/mesa/swrast/s_blend.h +++ b/src/mesa/swrast/s_blend.h @@ -1,10 +1,10 @@ -/* $Id: s_blend.h,v 1.3 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_blend.h,v 1.4 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c index 9dc01e89919..003e4695592 100644 --- a/src/mesa/swrast/s_buffers.c +++ b/src/mesa/swrast/s_buffers.c @@ -1,21 +1,21 @@ -/* $Id: s_buffers.c,v 1.6 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_buffers.c,v 1.7 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -180,7 +180,7 @@ clear_color_buffers(GLcontext *ctx) (void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_RIGHT); (void) (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_RIGHT); } - + if (colorMask != 0xffffffff) { clear_color_buffer_with_masking(ctx); } @@ -197,9 +197,9 @@ clear_color_buffers(GLcontext *ctx) -void +void _swrast_Clear( GLcontext *ctx, GLbitfield mask, - GLboolean all, + GLboolean all, GLint x, GLint y, GLint width, GLint height ) { @@ -254,5 +254,3 @@ _swrast_alloc_buffers( GLcontext *ctx ) _mesa_alloc_alpha_buffers( ctx ); } } - - diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index a681ac6d119..ffcdc718c2c 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -1,10 +1,10 @@ -/* $Id: s_context.c,v 1.16 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_context.c,v 1.17 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -201,7 +201,7 @@ _swrast_validate_triangle( GLcontext *ctx, _swrast_validate_derived( ctx ); swrast->choose_triangle( ctx ); - if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) && + if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) && !ctx->Texture._ReallyEnabled) { swrast->SpecTriangle = swrast->Triangle; swrast->Triangle = _swrast_add_spec_terms_triangle; @@ -218,7 +218,7 @@ _swrast_validate_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) _swrast_validate_derived( ctx ); swrast->choose_line( ctx ); - if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) && + if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) && !ctx->Texture._ReallyEnabled) { swrast->SpecLine = swrast->Line; swrast->Line = _swrast_add_spec_terms_line; @@ -236,7 +236,7 @@ _swrast_validate_point( GLcontext *ctx, const SWvertex *v0 ) _swrast_validate_derived( ctx ); swrast->choose_point( ctx ); - if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) && + if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) && !ctx->Texture._ReallyEnabled) { swrast->SpecPoint = swrast->Point; swrast->Point = _swrast_add_spec_terms_point; @@ -476,15 +476,15 @@ _swrast_print_vertex( GLcontext *ctx, const SWvertex *v ) { GLuint i; - fprintf(stderr, "win %f %f %f %f\n", + fprintf(stderr, "win %f %f %f %f\n", v->win[0], v->win[1], v->win[2], v->win[3]); for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) fprintf(stderr, "texcoord[%d] %f %f %f %f\n", i, - v->texcoord[i][0], v->texcoord[i][1], + v->texcoord[i][0], v->texcoord[i][1], v->texcoord[i][2], v->texcoord[i][3]); - fprintf(stderr, "color %d %d %d %d\n", + fprintf(stderr, "color %d %d %d %d\n", v->color[0], v->color[1], v->color[2], v->color[3]); fprintf(stderr, "spec %d %d %d %d\n", v->specular[0], v->specular[1], v->specular[2], v->specular[3]); diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index 63596083bcc..7449cb28963 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -1,4 +1,4 @@ -/* $Id: s_context.h,v 1.6 2001/03/07 04:50:49 brianp Exp $ */ +/* $Id: s_context.h,v 1.7 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -149,7 +149,7 @@ typedef struct swrast_tri_func Triangle; /* Placeholders for when seperate specular (or secondary color) is - * enabled but texturing is not. + * enabled but texturing is not. */ swrast_point_func SpecPoint; swrast_line_func SpecLine; diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c index 7af64ff0453..1a8c0a069c2 100644 --- a/src/mesa/swrast/s_copypix.c +++ b/src/mesa/swrast/s_copypix.c @@ -1,21 +1,21 @@ -/* $Id: s_copypix.c,v 1.14 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_copypix.c,v 1.15 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -277,11 +277,11 @@ copy_conv_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, dy = desty + row; if (quick_draw && dy >= 0 && dy < ctx->DrawBuffer->Height) { - (*ctx->Driver.WriteRGBASpan)( ctx, width, destx, dy, + (*ctx->Driver.WriteRGBASpan)( ctx, width, destx, dy, (const GLchan (*)[4])rgba, NULL ); } else if (zoom) { - _mesa_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, 0, + _mesa_write_zoomed_rgba_span( ctx, width, destx, dy, zspan, 0, (const GLchan (*)[4])rgba, desty); } else { @@ -521,7 +521,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy, } if (quick_draw && dy >= 0 && dy < ctx->DrawBuffer->Height) { - (*ctx->Driver.WriteRGBASpan)( ctx, width, destx, dy, + (*ctx->Driver.WriteRGBASpan)( ctx, width, destx, dy, (const GLchan (*)[4])rgba, NULL ); } else if (zoom) { @@ -747,7 +747,7 @@ static void copy_depth_pixels( GLcontext *ctx, GLint srcx, GLint srcy, (const GLchan (*)[4])rgba, desty ); } else { - _mesa_write_rgba_span( ctx, width, destx, dy, zspan, 0, + _mesa_write_rgba_span( ctx, width, destx, dy, zspan, 0, rgba, GL_BITMAP); } } diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index b051cdc4891..19101a24c48 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -1,21 +1,21 @@ -/* $Id: s_depth.c,v 1.7 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_depth.c,v 1.8 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index e44b98eee5e..4d53de350f1 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -1,10 +1,10 @@ -/* $Id: s_depth.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_depth.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index 1e03fa903e1..925d5dba6e0 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -1,21 +1,21 @@ -/* $Id: s_drawpix.c,v 1.13 2001/03/08 15:23:46 brianp Exp $ */ +/* $Id: s_drawpix.c,v 1.14 2001/03/12 00:48:41 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -411,7 +411,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, ASSERT(drawWidth < MAX_WIDTH); _mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba); (*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (const GLchan (*)[4]) rgba, + (const GLchan (*)[4]) rgba, NULL); src += rowLength; destY++; @@ -426,7 +426,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y, _mesa_map_ci8_to_rgba(ctx, drawWidth, src, rgba); destY--; (*ctx->Driver.WriteRGBASpan)(ctx, drawWidth, destX, destY, - (CONST GLchan (*)[4]) rgba, + (CONST GLchan (*)[4]) rgba, NULL); src += rowLength; } @@ -526,7 +526,7 @@ draw_index_pixels( GLcontext *ctx, GLint x, GLint y, * Do glDrawPixels of stencil image. The image datatype may either * be GLubyte or GLbitmap. */ -static void +static void draw_stencil_pixels( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type, const GLvoid *pixels ) @@ -855,10 +855,10 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, * Execute glDrawPixels */ void -_swrast_DrawPixels( GLcontext *ctx, +_swrast_DrawPixels( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, + GLenum format, GLenum type, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ) { @@ -897,4 +897,3 @@ _swrast_DrawPixels( GLcontext *ctx, _mesa_error( ctx, GL_INVALID_ENUM, "glDrawPixels(format)" ); } } - diff --git a/src/mesa/swrast/s_drawpix.h b/src/mesa/swrast/s_drawpix.h index 7debca81dac..a792ef8dd44 100644 --- a/src/mesa/swrast/s_drawpix.h +++ b/src/mesa/swrast/s_drawpix.h @@ -1,10 +1,10 @@ -/* $Id: s_drawpix.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_drawpix.h,v 1.3 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_feedback.c b/src/mesa/swrast/s_feedback.c index 2bb9f301e80..c86dc4f6d5f 100644 --- a/src/mesa/swrast/s_feedback.c +++ b/src/mesa/swrast/s_feedback.c @@ -1,21 +1,21 @@ -/* $Id: s_feedback.c,v 1.6 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_feedback.c,v 1.7 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -94,7 +94,7 @@ void _mesa_feedback_triangle( GLcontext *ctx, if (_mesa_cull_triangle( ctx, v0, v1, v2 )) { FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_POLYGON_TOKEN ); FEEDBACK_TOKEN( ctx, (GLfloat) 3 ); /* three vertices */ - + if (ctx->Light.ShadeModel == GL_SMOOTH) { feedback_vertex( ctx, v0, v0 ); feedback_vertex( ctx, v1, v1 ); @@ -113,7 +113,7 @@ void _mesa_feedback_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 GLenum token = GL_LINE_TOKEN; SWcontext *swrast = SWRAST_CONTEXT(ctx); - if (swrast->StippleCounter==0) + if (swrast->StippleCounter==0) token = GL_LINE_RESET_TOKEN; FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) token ); @@ -165,6 +165,3 @@ void _mesa_select_point( GLcontext *ctx, const SWvertex *v ) const GLfloat zs = 1.0F / ctx->DepthMaxF; _mesa_update_hitflag( ctx, v->win[2] * zs ); } - - - diff --git a/src/mesa/swrast/s_feedback.h b/src/mesa/swrast/s_feedback.h index bd84f0dc8ab..9acae42db63 100644 --- a/src/mesa/swrast/s_feedback.h +++ b/src/mesa/swrast/s_feedback.h @@ -1,10 +1,10 @@ -/* $Id: s_feedback.h,v 1.4 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_feedback.h,v 1.5 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -50,4 +50,3 @@ extern void _mesa_select_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ); #endif - diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c index debca659e43..cc55913f37d 100644 --- a/src/mesa/swrast/s_fog.c +++ b/src/mesa/swrast/s_fog.c @@ -1,21 +1,21 @@ -/* $Id: s_fog.c,v 1.10 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_fog.c,v 1.11 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -45,8 +45,8 @@ */ void _mesa_fog_rgba_pixels( const GLcontext *ctx, - GLuint n, - const GLfixed fog[], + GLuint n, + const GLfixed fog[], GLchan rgba[][4] ) { GLuint i; @@ -101,18 +101,18 @@ _mesa_fog_ci_pixels( const GLcontext *ctx, /* - * Calculate fog coords from window z values + * Calculate fog coords from window z values * Input: n - number of pixels * z - array of integer depth values * red, green, blue, alpha - pixel colors * Output: red, green, blue, alpha - fogged pixel colors * - * Use lookup table & interpolation? + * Use lookup table & interpolation? */ void _mesa_win_fog_coords_from_z( const GLcontext *ctx, - GLuint n, - const GLdepth z[], + GLuint n, + const GLdepth z[], GLfixed fogcoord[] ) { const GLboolean ortho = (ctx->ProjectionMatrix.m[15] != 0.0F); @@ -274,4 +274,3 @@ _mesa_depth_fog_ci_pixels( const GLcontext *ctx, _mesa_win_fog_coords_from_z( ctx, n, z, fog ); _mesa_fog_ci_pixels( ctx, n, fog, index ); } - diff --git a/src/mesa/swrast/s_fog.h b/src/mesa/swrast/s_fog.h index 864ad7af968..9c487e13d11 100644 --- a/src/mesa/swrast/s_fog.h +++ b/src/mesa/swrast/s_fog.h @@ -1,10 +1,10 @@ -/* $Id: s_fog.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_fog.h,v 1.3 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index 9e856d41534..48d04115cc2 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -1,21 +1,21 @@ -/* $Id: s_lines.c,v 1.13 2001/03/08 17:33:33 brianp Exp $ */ +/* $Id: s_lines.c,v 1.14 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -933,7 +933,7 @@ static void flat_multitextured_line( GLcontext *ctx, } -void _swrast_add_spec_terms_line( GLcontext *ctx, +void _swrast_add_spec_terms_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) { diff --git a/src/mesa/swrast/s_lines.h b/src/mesa/swrast/s_lines.h index 110f536c488..99a60d9b063 100644 --- a/src/mesa/swrast/s_lines.h +++ b/src/mesa/swrast/s_lines.h @@ -1,10 +1,10 @@ -/* $Id: s_lines.h,v 1.4 2001/02/16 18:14:41 keithw Exp $ */ +/* $Id: s_lines.h,v 1.5 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -33,8 +33,8 @@ void _swrast_choose_line( GLcontext *ctx ); -void -_swrast_add_spec_terms_line( GLcontext *ctx, +void +_swrast_add_spec_terms_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ); diff --git a/src/mesa/swrast/s_linetemp.h b/src/mesa/swrast/s_linetemp.h index dd7d33f8cde..5792b46a4a9 100644 --- a/src/mesa/swrast/s_linetemp.h +++ b/src/mesa/swrast/s_linetemp.h @@ -1,21 +1,21 @@ -/* $Id: s_linetemp.h,v 1.6 2001/03/08 17:33:33 brianp Exp $ */ +/* $Id: s_linetemp.h,v 1.7 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -58,7 +58,7 @@ * * To enable line stippling define STIPPLE = 1 * To enable wide lines define WIDE = 1 - * + * * To actually "plot" each pixel either the PLOT macro or * (XMAJOR_PLOT and YMAJOR_PLOT macros) must be defined... * PLOT(X,Y) - code to plot a pixel. Example: @@ -96,7 +96,7 @@ #endif #ifdef INTERP_FOG GLfixed fog0 = FloatToFixed(vert0->fog); - GLfixed dfog = FloatToFixed(vert1->fog) - fog0; + GLfixed dfog = FloatToFixed(vert1->fog) - fog0; #endif #ifdef INTERP_RGB GLfixed r0 = IntToFixed(vert0->color[0]); diff --git a/src/mesa/swrast/s_logic.c b/src/mesa/swrast/s_logic.c index c16a4b63a9f..399a8e8a762 100644 --- a/src/mesa/swrast/s_logic.c +++ b/src/mesa/swrast/s_logic.c @@ -1,21 +1,21 @@ -/* $Id: s_logic.c,v 1.4 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_logic.c,v 1.5 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/swrast/s_logic.h b/src/mesa/swrast/s_logic.h index b6a339a0adb..76cd7f8fa9f 100644 --- a/src/mesa/swrast/s_logic.h +++ b/src/mesa/swrast/s_logic.h @@ -1,10 +1,10 @@ -/* $Id: s_logic.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_logic.h,v 1.3 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_masking.c b/src/mesa/swrast/s_masking.c index a2d763067d6..7cacd1de389 100644 --- a/src/mesa/swrast/s_masking.c +++ b/src/mesa/swrast/s_masking.c @@ -1,21 +1,21 @@ -/* $Id: s_masking.c,v 1.3 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_masking.c,v 1.4 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -178,4 +178,3 @@ _mesa_mask_index_pixels( GLcontext *ctx, index[i] = (index[i] & msrc) | (fbindexes[i] & mdest); } } - diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h index dcd35c27e59..4f324aa60a4 100644 --- a/src/mesa/swrast/s_masking.h +++ b/src/mesa/swrast/s_masking.h @@ -1,10 +1,10 @@ -/* $Id: s_masking.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_masking.h,v 1.3 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -73,4 +73,3 @@ _mesa_mask_index_pixels( GLcontext *ctx, #endif - diff --git a/src/mesa/swrast/s_pixeltex.c b/src/mesa/swrast/s_pixeltex.c index a9cf425ffbd..6f83779e2a8 100644 --- a/src/mesa/swrast/s_pixeltex.c +++ b/src/mesa/swrast/s_pixeltex.c @@ -1,21 +1,21 @@ -/* $Id: s_pixeltex.c,v 1.2 2000/11/05 18:24:40 keithw Exp $ */ +/* $Id: s_pixeltex.c,v 1.3 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/swrast/s_pixeltex.h b/src/mesa/swrast/s_pixeltex.h index a677c173012..6a53f5b6b41 100644 --- a/src/mesa/swrast/s_pixeltex.h +++ b/src/mesa/swrast/s_pixeltex.h @@ -1,10 +1,10 @@ -/* $Id: s_pixeltex.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_pixeltex.h,v 1.3 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -13,7 +13,7 @@ * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * - * The above copyright noti_mesa_PixelTexGenParameterfvce and this permission notice shall be included + * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c index 70ff376df88..0c3b4d0f084 100644 --- a/src/mesa/swrast/s_points.c +++ b/src/mesa/swrast/s_points.c @@ -1,21 +1,21 @@ -/* $Id: s_points.c,v 1.14 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_points.c,v 1.15 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -159,7 +159,7 @@ -void _swrast_add_spec_terms_point( GLcontext *ctx, +void _swrast_add_spec_terms_point( GLcontext *ctx, const SWvertex *v0 ) { SWvertex *ncv0 = (SWvertex *)v0; @@ -195,7 +195,7 @@ do { \ * Examine the current context to determine which point drawing function * should be used. */ -void +void _swrast_choose_point( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -276,4 +276,3 @@ _swrast_choose_point( GLcontext *ctx ) USE(_mesa_select_point); } } - diff --git a/src/mesa/swrast/s_points.h b/src/mesa/swrast/s_points.h index 1dd78cb8645..f52b32b76e5 100644 --- a/src/mesa/swrast/s_points.h +++ b/src/mesa/swrast/s_points.h @@ -1,10 +1,10 @@ -/* $Id: s_points.h,v 1.4 2001/02/16 18:14:41 keithw Exp $ */ +/* $Id: s_points.h,v 1.5 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -33,8 +33,8 @@ void _swrast_choose_point( GLcontext *ctx ); -void -_swrast_add_spec_terms_point( GLcontext *ctx, +void +_swrast_add_spec_terms_point( GLcontext *ctx, const SWvertex *v0 ); #endif diff --git a/src/mesa/swrast/s_pointtemp.h b/src/mesa/swrast/s_pointtemp.h index 60d7f45f140..f33be6d6655 100644 --- a/src/mesa/swrast/s_pointtemp.h +++ b/src/mesa/swrast/s_pointtemp.h @@ -1,21 +1,21 @@ -/* $Id: s_pointtemp.h,v 1.4 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_pointtemp.h,v 1.5 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -96,7 +96,7 @@ NAME ( GLcontext *ctx, const SWvertex *vert ) texcoord[u][0] = vert->texcoord[u][0] / vert->texcoord[u][3]; texcoord[u][1] = vert->texcoord[u][1] / vert->texcoord[u][3]; texcoord[u][2] = vert->texcoord[u][2] / vert->texcoord[u][3]; - } + } else { texcoord[u][0] = vert->texcoord[u][0]; texcoord[u][1] = vert->texcoord[u][1]; diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 9ed58f4a63f..a24c44bebed 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -1,21 +1,21 @@ -/* $Id: s_readpix.c,v 1.9 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_readpix.c,v 1.10 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -473,7 +473,7 @@ read_rgba_pixels( GLcontext *ctx, void _swrast_ReadPixels( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, + GLenum format, GLenum type, const struct gl_pixelstore_attrib *pack, GLvoid *pixels ) { diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 4197167e2d0..e7659d51a7f 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1,21 +1,21 @@ -/* $Id: s_span.c,v 1.10 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_span.c,v 1.11 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -99,7 +99,7 @@ static GLuint clip_span( GLcontext *ctx, } else { /* partially off left side */ - BZERO(mask, -x * sizeof(GLubyte)); + BZERO(mask, -x * sizeof(GLubyte)); } } @@ -269,7 +269,7 @@ void _mesa_write_index_span( GLcontext *ctx, void _mesa_write_monoindex_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, + GLuint n, GLint x, GLint y, const GLdepth z[], const GLfixed fog[], GLuint index, GLenum primitive ) @@ -426,10 +426,10 @@ static void multi_write_rgba_span( GLcontext *ctx, GLuint n, _mesa_mask_rgba_span( ctx, n, x, y, rgbaTmp ); } - (*ctx->Driver.WriteRGBASpan)( ctx, n, x, y, + (*ctx->Driver.WriteRGBASpan)( ctx, n, x, y, (const GLchan (*)[4]) rgbaTmp, mask ); if (swrast->_RasterMask & ALPHABUF_BIT) { - _mesa_write_alpha_span( ctx, n, x, y, + _mesa_write_alpha_span( ctx, n, x, y, (const GLchan (*)[4])rgbaTmp, mask ); } } @@ -523,7 +523,7 @@ void _mesa_write_rgba_span( GLcontext *ctx, /* Per-pixel fog */ if (ctx->Fog.Enabled) { - if (fog && !swrast->_PreferPixelFog) + if (fog && !swrast->_PreferPixelFog) _mesa_fog_rgba_pixels( ctx, n, fog, rgba ); else _mesa_depth_fog_rgba_pixels( ctx, n, z, rgba ); @@ -553,13 +553,13 @@ void _mesa_write_rgba_span( GLcontext *ctx, } /* write pixels */ - (*ctx->Driver.WriteRGBASpan)( ctx, n, x, y, - (const GLchan (*)[4]) rgba, + (*ctx->Driver.WriteRGBASpan)( ctx, n, x, y, + (const GLchan (*)[4]) rgba, write_all ? Null : mask ); if (swrast->_RasterMask & ALPHABUF_BIT) { - _mesa_write_alpha_span( ctx, n, x, y, - (const GLchan (*)[4]) rgba, + _mesa_write_alpha_span( ctx, n, x, y, + (const GLchan (*)[4]) rgba, write_all ? Null : mask ); } } @@ -693,12 +693,12 @@ void _mesa_write_monocolor_span( GLcontext *ctx, } /* write pixels */ - (*ctx->Driver.WriteRGBASpan)( ctx, n, x, y, - (const GLchan (*)[4]) rgba, + (*ctx->Driver.WriteRGBASpan)( ctx, n, x, y, + (const GLchan (*)[4]) rgba, write_all ? Null : mask ); if (swrast->_RasterMask & ALPHABUF_BIT) { - _mesa_write_alpha_span( ctx, n, x, y, - (const GLchan (*)[4]) rgba, + _mesa_write_alpha_span( ctx, n, x, y, + (const GLchan (*)[4]) rgba, write_all ? Null : mask ); } } @@ -714,7 +714,7 @@ void _mesa_write_monocolor_span( GLcontext *ctx, COPY_CHAN4(rgba[i], color); } } - multi_write_rgba_span( ctx, n, x, y, + multi_write_rgba_span( ctx, n, x, y, (const GLchan (*)[4]) rgba, mask ); } else { @@ -811,7 +811,7 @@ void _mesa_write_texture_span( GLcontext *ctx, stipple_polygon_span( ctx, n, x, y, mask ); write_all = GL_FALSE; } - + /* Texture with alpha test*/ if (ctx->Color.AlphaEnabled) { /* Texturing without alpha is done after depth-testing which @@ -819,7 +819,7 @@ void _mesa_write_texture_span( GLcontext *ctx, ASSERT(ctx->Texture._ReallyEnabled); _swrast_texture_fragments( ctx, 0, n, s, t, u, lambda, (CONST GLchan (*)[4]) rgba, rgba ); - + /* Do the alpha test */ if (_mesa_alpha_test( ctx, n, (const GLchan (*)[4]) rgba, mask ) == 0) { return; @@ -856,7 +856,7 @@ void _mesa_write_texture_span( GLcontext *ctx, } /* Add base and specular colors */ - if (spec && + if (spec && (ctx->Fog.ColorSumEnabled || (ctx->Light.Enabled && ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR))) add_colors( n, rgba, spec ); /* rgba = rgba + spec */ @@ -890,7 +890,7 @@ void _mesa_write_texture_span( GLcontext *ctx, (*ctx->Driver.WriteRGBASpan)( ctx, n, x, y, (const GLchan (*)[4])rgba, write_all ? Null : mask ); if (swrast->_RasterMask & ALPHABUF_BIT) { - _mesa_write_alpha_span( ctx, n, x, y, (const GLchan (*)[4]) rgba, + _mesa_write_alpha_span( ctx, n, x, y, (const GLchan (*)[4]) rgba, write_all ? Null : mask ); } } @@ -969,7 +969,7 @@ _mesa_write_multitexture_span( GLcontext *ctx, for (i = 0; i < texUnits; i++) _swrast_texture_fragments( ctx, i, n, s[i], t[i], u[i], lambda[i], (CONST GLchan (*)[4]) rgbaIn, rgba ); - + /* Do the alpha test */ if (_mesa_alpha_test( ctx, n, (const GLchan (*)[4])rgba, mask ) == 0) { return; @@ -1007,9 +1007,9 @@ _mesa_write_multitexture_span( GLcontext *ctx, } /* Add base and specular colors */ - if (spec && + if (spec && (ctx->Fog.ColorSumEnabled || - (ctx->Light.Enabled && + (ctx->Light.Enabled && ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR))) add_colors( n, rgba, spec ); /* rgba = rgba + spec */ diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h index d4c77715c34..aa7e3b3664b 100644 --- a/src/mesa/swrast/s_span.h +++ b/src/mesa/swrast/s_span.h @@ -1,10 +1,10 @@ -/* $Id: s_span.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_span.h,v 1.4 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index ac6f0dda4bc..af782aa7856 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -1,21 +1,21 @@ -/* $Id: s_stencil.c,v 1.9 2001/03/07 05:06:12 brianp Exp $ */ +/* $Id: s_stencil.c,v 1.10 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -42,11 +42,11 @@ /* Stencil Logic: IF stencil test fails THEN - Apply fail-op to stencil value + Apply fail-op to stencil value Don't write the pixel (RGBA,Z) ELSE IF doing depth test && depth test fails THEN - Apply zfail-op to stencil value + Apply zfail-op to stencil value Write RGBA and Z to appropriate buffers ELSE Apply zpass-op to stencil value @@ -416,7 +416,7 @@ do_stencil_test( GLcontext *ctx, GLuint n, GLstencil stencil[], * mask - array [n] of flags (1=stencil and depth test passed) * Return: GL_TRUE - all fragments failed the testing * GL_FALSE - one or more fragments passed the testing - * + * */ static GLboolean stencil_and_ztest_span( GLcontext *ctx, GLuint n, GLint x, GLint y, @@ -499,7 +499,7 @@ stencil_and_ztest_span( GLcontext *ctx, GLuint n, GLint x, GLint y, * Output: mask - array [n] of flags (1=stencil and depth test passed) * Return: GL_TRUE - all fragments failed the testing * GL_FALSE - one or more fragments passed the testing - * + * */ GLboolean _mesa_stencil_and_ztest_span( GLcontext *ctx, GLuint n, GLint x, GLint y, @@ -896,7 +896,7 @@ stencil_test_pixels( GLcontext *ctx, GLuint n, * The comments in this function are a bit sparse but the code is * almost identical to stencil_and_ztest_span(), which is well * commented. - * + * * Input: n - number of pixels in the array * x, y - array of [n] pixel positions * z - array [n] of z values @@ -1301,4 +1301,3 @@ _mesa_clear_stencil_buffer( GLcontext *ctx ) clear_software_stencil_buffer(ctx); } } - diff --git a/src/mesa/swrast/s_stencil.h b/src/mesa/swrast/s_stencil.h index a1ef81b61a1..30394a90594 100644 --- a/src/mesa/swrast/s_stencil.h +++ b/src/mesa/swrast/s_stencil.h @@ -1,10 +1,10 @@ -/* $Id: s_stencil.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */ +/* $Id: s_stencil.h,v 1.3 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/s_texture.h b/src/mesa/swrast/s_texture.h index 821e8199d5b..ac15c106029 100644 --- a/src/mesa/swrast/s_texture.h +++ b/src/mesa/swrast/s_texture.h @@ -1,4 +1,4 @@ -/* $Id: s_texture.h,v 1.5 2001/02/20 16:42:26 brianp Exp $ */ +/* $Id: s_texture.h,v 1.6 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -47,4 +47,3 @@ _swrast_texture_fragments( GLcontext *ctx, GLuint texSet, GLuint n, #endif - diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index fbacc7ddd4a..a581acfcfb9 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1,21 +1,21 @@ -/* $Id: s_triangle.c,v 1.17 2001/03/08 17:33:33 brianp Exp $ */ +/* $Id: s_triangle.c,v 1.18 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -47,10 +47,10 @@ #include "s_feedback.h" #include "s_span.h" #include "s_triangle.h" - + GLboolean _mesa_cull_triangle( GLcontext *ctx, - const SWvertex *v0, - const SWvertex *v1, + const SWvertex *v0, + const SWvertex *v1, const SWvertex *v2 ) { GLfloat ex = v1->win[0] - v0->win[0]; @@ -61,7 +61,7 @@ GLboolean _mesa_cull_triangle( GLcontext *ctx, if (c * SWRAST_CONTEXT(ctx)->_backface_sign > 0) return 0; - + return 1; } @@ -71,8 +71,8 @@ GLboolean _mesa_cull_triangle( GLcontext *ctx, * Render a flat-shaded color index triangle. */ static void flat_ci_triangle( GLcontext *ctx, - const SWvertex *v0, - const SWvertex *v1, + const SWvertex *v0, + const SWvertex *v1, const SWvertex *v2 ) { #define INTERP_Z 1 @@ -96,7 +96,7 @@ static void flat_ci_triangle( GLcontext *ctx, } \ } -#include "s_tritemp.h" +#include "s_tritemp.h" } @@ -105,8 +105,8 @@ static void flat_ci_triangle( GLcontext *ctx, * Render a smooth-shaded color index triangle. */ static void smooth_ci_triangle( GLcontext *ctx, - const SWvertex *v0, - const SWvertex *v1, + const SWvertex *v0, + const SWvertex *v1, const SWvertex *v2 ) { #define INTERP_Z 1 @@ -289,7 +289,7 @@ static void simple_textured_triangle( GLcontext *ctx, * Render an RGB, GL_DECAL, textured triangle. * Interpolate S,T, GL_LESS depth test, w/out mipmapping or * perspective correction. - * + * * No fog. */ static void simple_z_textured_triangle( GLcontext *ctx, @@ -423,11 +423,11 @@ static void affine_textured_triangle( GLcontext *ctx, tsize = obj->Image[b]->Height * tbytesline; - /* Instead of defining a function for each mode, a test is done + /* Instead of defining a function for each mode, a test is done * between the outer and inner loops. This is to reduce code size - * and complexity. Observe that an optimizing compiler kills + * and complexity. Observe that an optimizing compiler kills * unused variables (for instance tf,sf,ti,si in case of GL_NEAREST). - */ + */ #define NEAREST_RGB \ tr = tex00[RCOMP]; \ @@ -690,7 +690,7 @@ static void near_persp_textured_triangle(GLcontext *ctx, /* The BIAS value is used to shift negative values into positive values. * Without this, negative texture values don't GL_REPEAT correctly at just * below zero, because (int)-0.5 = 0 = (int)0.5. We're not going to worry - * about texture coords less than -BIAS. This could be fixed by using + * about texture coords less than -BIAS. This could be fixed by using * FLOORF etc. instead, but this is slower... */ #define BIAS 4096.0F @@ -825,7 +825,7 @@ static void near_persp_textured_triangle(GLcontext *ctx, DRAW_LINE (DO_TEX); \ x_m ++; \ } \ -} +} #define SPAN3(DO_TEX, COMP, TEX_COORD) { \ GLfloat x_min = FLOORF (x_tex); \ @@ -862,7 +862,7 @@ static void near_persp_textured_triangle(GLcontext *ctx, DRAW_LINE (DO_TEX); \ } \ } - + #define SPAN4(DO_TEX, COMP, TEX_COORD) \ { \ GLfloat x_min = FLOORF(x_tex); \ @@ -1798,7 +1798,7 @@ static void general_textured_spec_triangle1( GLcontext *ctx, static void lambda_textured_triangle1( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, - const SWvertex *v2, + const SWvertex *v2, GLfloat s[MAX_WIDTH], GLfloat t[MAX_WIDTH], GLfloat u[MAX_WIDTH] ) @@ -2015,7 +2015,7 @@ static void lambda_textured_spec_triangle1( GLcontext *ctx, * Interpolate Z, RGB, Alpha, and two sets of texture coordinates. * Yup, it's slow. */ -static void +static void lambda_multitextured_triangle1( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, @@ -2144,7 +2144,7 @@ static void general_textured_spec_triangle(GLcontext *ctx, const SWvertex *v2 ) { GLdepth zspan[MAX_WIDTH]; - GLfixed fogspan[MAX_WIDTH]; + GLfixed fogspan[MAX_WIDTH]; GLchan rgba[MAX_WIDTH][4], spec[MAX_WIDTH][4]; general_textured_spec_triangle1(ctx,v0,v1,v2,zspan,fogspan,rgba,spec); } @@ -2180,9 +2180,9 @@ static void lambda_multitextured_triangle( GLcontext *ctx, GLfloat t[MAX_TEXTURE_UNITS][MAX_WIDTH]; DEFMARRAY(GLfloat,u,MAX_TEXTURE_UNITS,MAX_WIDTH); CHECKARRAY(u,return); - + lambda_multitextured_triangle1(ctx,v0,v1,v2,s,t,u); - + UNDEFARRAY(u); } @@ -2238,7 +2238,7 @@ void _swrast_add_spec_terms_triangle( GLcontext *ctx, SWRAST_CONTEXT(ctx)->SpecTriangle( ctx, ncv0, ncv1, ncv2 ); COPY_CHAN4( ncv0->color, c[0] ); COPY_CHAN4( ncv1->color, c[1] ); - COPY_CHAN4( ncv2->color, c[2] ); + COPY_CHAN4( ncv2->color, c[2] ); } @@ -2258,7 +2258,7 @@ void _swrast_add_spec_terms_triangle( GLcontext *ctx, * Please update the summary flag _SWRAST_NEW_TRIANGLE if you add or * remove tests to this code. */ -void +void _swrast_choose_triangle( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -2278,8 +2278,8 @@ _swrast_choose_triangle( GLcontext *ctx ) ctx->Depth.Func == GL_LESS && !ctx->Stencil.Enabled) { if ((rgbmode && - ctx->Color.ColorMask[0] == 0 && - ctx->Color.ColorMask[1] == 0 && + ctx->Color.ColorMask[0] == 0 && + ctx->Color.ColorMask[1] == 0 && ctx->Color.ColorMask[2] == 0 && ctx->Color.ColorMask[3] == 0) || @@ -2309,7 +2309,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && ctx->Texture.Unit[0].EnvMode!=GL_COMBINE_EXT) { if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { - + if (filter==GL_NEAREST && format==GL_RGB && (ctx->Texture.Unit[0].EnvMode==GL_REPLACE diff --git a/src/mesa/swrast/s_triangle.h b/src/mesa/swrast/s_triangle.h index 8689441bea6..576038db720 100644 --- a/src/mesa/swrast/s_triangle.h +++ b/src/mesa/swrast/s_triangle.h @@ -1,10 +1,10 @@ -/* $Id: s_triangle.h,v 1.6 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_triangle.h,v 1.7 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 + * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -45,12 +45,11 @@ GLboolean _mesa_cull_triangle( GLcontext *ctx, void _swrast_choose_triangle( GLcontext *ctx ); -void -_swrast_add_spec_terms_triangle( GLcontext *ctx, +void +_swrast_add_spec_terms_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ); #endif - diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h index a854b995b89..062795debb2 100644 --- a/src/mesa/swrast/s_tritemp.h +++ b/src/mesa/swrast/s_tritemp.h @@ -1,21 +1,21 @@ -/* $Id: s_tritemp.h,v 1.13 2001/03/08 17:33:33 brianp Exp $ */ +/* $Id: s_tritemp.h,v 1.14 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -62,7 +62,7 @@ * * Optionally, one may provide one-time setup code per triangle: * SETUP_CODE - code which is to be executed once per triangle - * + * * The following macro MUST be defined: * INNER_LOOP(LEFT,RIGHT,Y) - code to write a span of pixels. * Something like: @@ -231,7 +231,7 @@ * By stepping rasterization parameters along the major edge, * we can avoid recomputing them at the discontinuity where * the top and bottom edges meet. However, this forces us to - * be able to scan both left-to-right and right-to-left. + * be able to scan both left-to-right and right-to-left. * Also, we must determine whether the major edge is at the * left or right side of the triangle. We do this by * computing the magnitude of the cross-product of the major @@ -461,7 +461,7 @@ eBot_dt = vMid->texcoord[0][1] * wMid - vMin->texcoord[0][1] * wMin; dtdx = oneOverArea * (eMaj_dt * eBot.dy - eMaj.dy * eBot_dt); dtdy = oneOverArea * (eMaj.dx * eBot_dt - eMaj_dt * eBot.dx); - + eMaj_du = vMax->texcoord[0][2] * wMax - vMin->texcoord[0][2] * wMin; eBot_du = vMid->texcoord[0][2] * wMid - vMin->texcoord[0][2] * wMin; dudx = oneOverArea * (eMaj_du * eBot.dy - eMaj.dy * eBot_du); @@ -498,14 +498,14 @@ - vMin->texcoord[u][1] * wMin; dtdx[u] = oneOverArea * (eMaj_dt * eBot.dy - eMaj.dy * eBot_dt); dtdy[u] = oneOverArea * (eMaj.dx * eBot_dt - eMaj_dt * eBot.dx); - + eMaj_du = vMax->texcoord[u][2] * wMax - vMin->texcoord[u][2] * wMin; eBot_du = vMid->texcoord[u][2] * wMid - vMin->texcoord[u][2] * wMin; dudx[u] = oneOverArea * (eMaj_du * eBot.dy - eMaj.dy * eBot_du); dudy[u] = oneOverArea * (eMaj.dx * eBot_du - eMaj_du * eBot.dx); - + eMaj_dv = vMax->texcoord[u][3] * wMax - vMin->texcoord[u][3] * wMin; eBot_dv = vMid->texcoord[u][3] * wMid @@ -540,7 +540,7 @@ * inside the triangle. * * Next we creep down the major edge until we reach that y, - * and compute the corresponding x coordinate on the edge. + * and compute the corresponding x coordinate on the edge. * Then we find the half-integral x that lies on or just * inside the edge. This is the first pixel that might lie in * the interior of the triangle. (We won't know for sure @@ -1004,8 +1004,8 @@ GLfloat rho2 = r1 + r2; /* was: rho2 = MAX2(r1,r2); */ lambda_nominator = rho2; } - - /* set DEST to log_(base 2) of sqrt(rho) */ + + /* set DEST to log_(base 2) of sqrt(rho) */ /* 1.442695 = 1/log(2) */ #define COMPUTE_LAMBDA(DEST, X) \ DEST = log( lambda_nominator * (X)*(X) ) * 1.442695F * 0.5F @@ -1013,7 +1013,7 @@ #ifdef INTERP_MULTILAMBDA /* - * Read the comment for INTERP_LAMBDA, but apply to each texture unit + * Read the comment for INTERP_LAMBDA, but apply to each texture unit */ { GLuint unit; @@ -1030,7 +1030,7 @@ } } } - /* set DEST to log_(base 2) of sqrt(rho) */ + /* set DEST to log_(base 2) of sqrt(rho) */ #define COMPUTE_MULTILAMBDA(DEST, X, unit) \ DEST = log( lambda_nominator[unit] * (X)*(X) ) * 1.442695F * 0.5F #endif @@ -1064,7 +1064,7 @@ fz += fdzOuter; #endif #ifdef INTERP_FOG - ffog += fdfogOuter; + ffog += fdfogOuter; #endif #ifdef INTERP_RGB fr += fdrOuter; fg += fdgOuter; fb += fdbOuter; diff --git a/src/mesa/swrast/s_zoom.c b/src/mesa/swrast/s_zoom.c index b2ecbf2d902..daace6920fd 100644 --- a/src/mesa/swrast/s_zoom.c +++ b/src/mesa/swrast/s_zoom.c @@ -1,21 +1,21 @@ -/* $Id: s_zoom.c,v 1.3 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_zoom.c,v 1.4 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -142,7 +142,7 @@ _mesa_write_zoomed_rgba_span( GLcontext *ctx, /* write the span */ for (r=r0; r<r1; r++) { - _mesa_write_rgba_span( ctx, m, x+skipcol, r, zdepth, + _mesa_write_rgba_span( ctx, m, x+skipcol, r, zdepth, (fog ? zfog : 0), zrgba, GL_BITMAP ); } @@ -253,7 +253,7 @@ _mesa_write_zoomed_rgb_span( GLcontext *ctx, /* write the span */ for (r=r0; r<r1; r++) { - _mesa_write_rgba_span( ctx, m, x+skipcol, r, zdepth, + _mesa_write_rgba_span( ctx, m, x+skipcol, r, zdepth, (fog ? zfog : 0), zrgba, GL_BITMAP ); } } @@ -360,7 +360,7 @@ _mesa_write_zoomed_index_span( GLcontext *ctx, /* write the span */ for (r=r0; r<r1; r++) { - _mesa_write_index_span( ctx, m, x+skipcol, r, zdepth, + _mesa_write_index_span( ctx, m, x+skipcol, r, zdepth, (fog ? zfog : 0), zindexes, GL_BITMAP ); } } diff --git a/src/mesa/swrast/s_zoom.h b/src/mesa/swrast/s_zoom.h index 4724edeb0ce..170133c3dff 100644 --- a/src/mesa/swrast/s_zoom.h +++ b/src/mesa/swrast/s_zoom.h @@ -1,10 +1,10 @@ -/* $Id: s_zoom.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */ +/* $Id: s_zoom.h,v 1.4 2001/03/12 00:48:42 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index 94b564d78e8..eaea8cd7e81 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -1,8 +1,10 @@ +/* $Id: swrast.h,v 1.11 2001/03/12 00:48:42 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index 6eaeb9c5273..def9e4f43c8 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -1,21 +1,21 @@ -/* $Id: ss_context.c,v 1.12 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: ss_context.c,v 1.13 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -36,7 +36,7 @@ #include "swrast_setup.h" #include "tnl/t_context.h" - + #define _SWSETUP_NEW_VERTS (_NEW_RENDERMODE| \ _NEW_LIGHT| \ _NEW_TEXTURE| \ @@ -48,40 +48,40 @@ /* Dispatch from these fixed entrypoints to the state-dependent - * functions. + * functions. * * The design of swsetup suggests that we could really program * ctx->Driver.TriangleFunc directly from _swsetup_RenderStart, and * avoid this second level of indirection. However, this is more - * convient for fallback cases in hardware rasterization drivers. + * convient for fallback cases in hardware rasterization drivers. */ -void -_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, +void +_swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) { SWSETUP_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 ); } -void -_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, +void +_swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2 ) { SWSETUP_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 ); } -void +void _swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 ) { SWSETUP_CONTEXT(ctx)->Line( ctx, v0, v1 ); } -void +void _swsetup_Points( GLcontext *ctx, GLuint first, GLuint last ) { SWSETUP_CONTEXT(ctx)->Points( ctx, first, last ); } -void +void _swsetup_BuildProjectedVertices( GLcontext *ctx, GLuint start, GLuint end, GLuint new_inputs ) { @@ -94,8 +94,8 @@ _swsetup_CreateContext( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); SScontext *swsetup = (SScontext *)CALLOC(sizeof(SScontext)); - - if (!swsetup) + + if (!swsetup) return GL_FALSE; swsetup->verts = (SWvertex *) ALIGN_MALLOC( sizeof(SWvertex) * tnl->vb.Size, 32); @@ -118,7 +118,7 @@ void _swsetup_DestroyContext( GLcontext *ctx ) { if (SWSETUP_CONTEXT(ctx)) { - if (SWSETUP_CONTEXT(ctx)->verts) + if (SWSETUP_CONTEXT(ctx)->verts) ALIGN_FREE(SWSETUP_CONTEXT(ctx)->verts); FREE(SWSETUP_CONTEXT(ctx)); @@ -134,8 +134,8 @@ _swsetup_RenderPrimitive( GLcontext *ctx, GLenum mode ) void _swsetup_RenderStart( GLcontext *ctx ) -{ - SScontext *swsetup = SWSETUP_CONTEXT(ctx); +{ + SScontext *swsetup = SWSETUP_CONTEXT(ctx); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLuint new_state = swsetup->NewState; @@ -149,10 +149,10 @@ _swsetup_RenderStart( GLcontext *ctx ) swsetup->NewState = 0; - if (VB->ClipMask && VB->importable_data) + if (VB->ClipMask && VB->importable_data) VB->import_data( ctx, VB->importable_data, - VEC_NOT_WRITEABLE|VEC_BAD_STRIDE); + VEC_NOT_WRITEABLE|VEC_BAD_STRIDE); } void @@ -164,7 +164,7 @@ _swsetup_RenderFinish( GLcontext *ctx ) void _swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ) { - SScontext *swsetup = SWSETUP_CONTEXT(ctx); + SScontext *swsetup = SWSETUP_CONTEXT(ctx); swsetup->NewState |= new_state; if (new_state & _SWSETUP_NEW_INTERP) { @@ -173,17 +173,16 @@ _swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ) } } -void -_swsetup_RenderInterp( GLcontext *ctx, GLfloat t, +void +_swsetup_RenderInterp( GLcontext *ctx, GLfloat t, GLuint dst, GLuint out, GLuint in, - GLboolean force_boundary ) + GLboolean force_boundary ) { SWSETUP_CONTEXT(ctx)->RenderInterp( ctx, t, dst, out, in, force_boundary ); } -void -_swsetup_RenderCopyPV( GLcontext *ctx, GLuint dst, GLuint src ) +void +_swsetup_RenderCopyPV( GLcontext *ctx, GLuint dst, GLuint src ) { SWSETUP_CONTEXT(ctx)->RenderCopyPV( ctx, dst, src ); } - diff --git a/src/mesa/swrast_setup/ss_context.h b/src/mesa/swrast_setup/ss_context.h index d19b1c62e01..895fb1b03ed 100644 --- a/src/mesa/swrast_setup/ss_context.h +++ b/src/mesa/swrast_setup/ss_context.h @@ -1,8 +1,10 @@ +/* $Id: ss_context.h,v 1.7 2001/03/12 00:48:43 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -40,7 +42,7 @@ typedef struct { */ void (*InvalidateState)( GLcontext *ctx, GLuint new_state ); - void (*BuildProjVerts)( GLcontext *ctx, + void (*BuildProjVerts)( GLcontext *ctx, GLuint start, GLuint end, GLuint new_inputs ); void (*Quad)( GLcontext *ctx, GLuint v0, GLuint v1, @@ -55,7 +57,7 @@ typedef struct { void (*RenderCopyPV)( GLcontext *ctx, GLuint dst, GLuint src ); - void (*RenderInterp)( GLcontext *ctx, GLfloat t, + void (*RenderInterp)( GLcontext *ctx, GLfloat t, GLuint dst, GLuint out, GLuint in, GLboolean force_boundary ); diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c index ad44b1453fd..958eae3a29a 100644 --- a/src/mesa/swrast_setup/ss_triangle.c +++ b/src/mesa/swrast_setup/ss_triangle.c @@ -1,8 +1,10 @@ +/* $Id: ss_triangle.c,v 1.12 2001/03/12 00:48:43 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -35,20 +37,20 @@ #include "ss_triangle.h" #include "ss_context.h" -#define SS_RGBA_BIT 0x1 -#define SS_OFFSET_BIT 0x2 -#define SS_TWOSIDE_BIT 0x4 -#define SS_UNFILLED_BIT 0x8 +#define SS_RGBA_BIT 0x1 +#define SS_OFFSET_BIT 0x2 +#define SS_TWOSIDE_BIT 0x4 +#define SS_UNFILLED_BIT 0x8 #define SS_MAX_TRIFUNC 0x10 static triangle_func tri_tab[SS_MAX_TRIFUNC]; static quad_func quad_tab[SS_MAX_TRIFUNC]; -static void _swsetup_render_line_tri( GLcontext *ctx, +static void _swsetup_render_line_tri( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) { - SScontext *swsetup = SWSETUP_CONTEXT(ctx); + SScontext *swsetup = SWSETUP_CONTEXT(ctx); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLubyte *ef = VB->EdgeFlag; SWvertex *verts = swsetup->verts; @@ -76,13 +78,13 @@ static void _swsetup_render_line_tri( GLcontext *ctx, } if (swsetup->render_prim == GL_POLYGON) { - if (ef[e2]) _swrast_Line( ctx, v2, v0 ); - if (ef[e0]) _swrast_Line( ctx, v0, v1 ); - if (ef[e1]) _swrast_Line( ctx, v1, v2 ); + if (ef[e2]) _swrast_Line( ctx, v2, v0 ); + if (ef[e0]) _swrast_Line( ctx, v0, v1 ); + if (ef[e1]) _swrast_Line( ctx, v1, v2 ); } else { - if (ef[e0]) _swrast_Line( ctx, v0, v1 ); - if (ef[e1]) _swrast_Line( ctx, v1, v2 ); - if (ef[e2]) _swrast_Line( ctx, v2, v0 ); + if (ef[e0]) _swrast_Line( ctx, v0, v1 ); + if (ef[e1]) _swrast_Line( ctx, v1, v2 ); + if (ef[e2]) _swrast_Line( ctx, v2, v0 ); } if (ctx->_TriangleCaps & DD_FLATSHADE) { @@ -95,10 +97,10 @@ static void _swsetup_render_line_tri( GLcontext *ctx, } } -static void _swsetup_render_point_tri( GLcontext *ctx, +static void _swsetup_render_point_tri( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) { - SScontext *swsetup = SWSETUP_CONTEXT(ctx); + SScontext *swsetup = SWSETUP_CONTEXT(ctx); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLubyte *ef = VB->EdgeFlag; SWvertex *verts = swsetup->verts; @@ -125,9 +127,9 @@ static void _swsetup_render_point_tri( GLcontext *ctx, v1->index = v2->index; } - if (ef[e0]) _swrast_Point( ctx, v0 ); - if (ef[e1]) _swrast_Point( ctx, v1 ); - if (ef[e2]) _swrast_Point( ctx, v2 ); + if (ef[e0]) _swrast_Point( ctx, v0 ); + if (ef[e1]) _swrast_Point( ctx, v1 ); + if (ef[e2]) _swrast_Point( ctx, v2 ); if (ctx->_TriangleCaps & DD_FLATSHADE) { COPY_CHAN4(v0->color, c[0]); @@ -237,14 +239,14 @@ static void swsetup_points( GLcontext *ctx, GLuint first, GLuint last ) struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts; GLuint i; - + if (VB->Elts) { - for (i = first; i < last; i++) + for (i = first; i < last; i++) if (VB->ClipMask[VB->Elts[i]] == 0) _swrast_Point( ctx, &verts[VB->Elts[i]] ); } else { - for (i = first; i < last; i++) + for (i = first; i < last; i++) if (VB->ClipMask[i] == 0) _swrast_Point( ctx, &verts[i] ); } @@ -280,4 +282,3 @@ void _swsetup_choose_trifuncs( GLcontext *ctx ) swsetup->Line = swsetup_line; swsetup->Points = swsetup_points; } - diff --git a/src/mesa/swrast_setup/ss_triangle.h b/src/mesa/swrast_setup/ss_triangle.h index 5b21a65ed08..a486826d4ed 100644 --- a/src/mesa/swrast_setup/ss_triangle.h +++ b/src/mesa/swrast_setup/ss_triangle.h @@ -1,8 +1,10 @@ +/* $Id: ss_triangle.h,v 1.3 2001/03/12 00:48:43 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index 92f85dab915..31ad68d1bf3 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -1,19 +1,21 @@ +/* $Id: ss_tritmp.h,v 1.9 2001/03/12 00:48:43 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -52,10 +54,10 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (IND & (SS_TWOSIDE_BIT | SS_UNFILLED_BIT)) { facing = (cc < 0.0) ^ ctx->Polygon._FrontBit; - + if (IND & SS_UNFILLED_BIT) mode = facing ? ctx->Polygon.BackMode : ctx->Polygon.FrontMode; - + if (facing == 1) { if (IND & SS_TWOSIDE_BIT) { if (IND & SS_RGBA_BIT) { @@ -74,7 +76,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) SS_IND(v[2]->index, vbindex[e2]); } } - } + } } if (IND & SS_OFFSET_BIT) @@ -120,7 +122,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) v[1]->win[2] += offset; v[2]->win[2] += offset; } - _swrast_Triangle( ctx, v[0], v[1], v[2] ); + _swrast_Triangle( ctx, v[0], v[1], v[2] ); } if (IND & SS_OFFSET_BIT) { @@ -129,7 +131,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) v[2]->win[2] = z[2]; } - if (IND & SS_TWOSIDE_BIT) { + if (IND & SS_TWOSIDE_BIT) { if (facing == 1) { if (IND & SS_RGBA_BIT) { GLchan (*vbcolor)[4] = VB->ColorPtr[0]->data; @@ -147,7 +149,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) SS_IND(v[2]->index, vbindex[e2]); } } - } + } } @@ -161,12 +163,12 @@ static void TAG(quad)( GLcontext *ctx, GLuint v0, struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLubyte ef1 = VB->EdgeFlag[v1]; GLubyte ef3 = VB->EdgeFlag[v3]; - VB->EdgeFlag[v1] = 0; + VB->EdgeFlag[v1] = 0; TAG(triangle)( ctx, v0, v1, v3 ); VB->EdgeFlag[v1] = ef1; - VB->EdgeFlag[v3] = 0; - TAG(triangle)( ctx, v1, v2, v3 ); - VB->EdgeFlag[v3] = ef3; + VB->EdgeFlag[v3] = 0; + TAG(triangle)( ctx, v1, v2, v3 ); + VB->EdgeFlag[v3] = ef3; } else { TAG(triangle)( ctx, v0, v1, v3 ); TAG(triangle)( ctx, v1, v2, v3 ); @@ -185,6 +187,3 @@ static void TAG(init)( void ) #undef IND #undef TAG - - - diff --git a/src/mesa/swrast_setup/ss_vb.c b/src/mesa/swrast_setup/ss_vb.c index d69f0ed8fcd..eb3e0ec3fc6 100644 --- a/src/mesa/swrast_setup/ss_vb.c +++ b/src/mesa/swrast_setup/ss_vb.c @@ -1,19 +1,21 @@ +/* $Id: ss_vb.c,v 1.11 2001/03/12 00:48:43 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -199,7 +201,7 @@ rs_invalid( GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) (void) (ctx && start && end && newinputs); } -void +void _swsetup_vb_init( GLcontext *ctx ) { GLuint i; @@ -258,7 +260,7 @@ static void printSetupFlags(char *msg, GLuint flags ) } -void +void _swsetup_choose_rastersetup_func(GLcontext *ctx) { SScontext *swsetup = SWSETUP_CONTEXT(ctx); @@ -268,9 +270,9 @@ _swsetup_choose_rastersetup_func(GLcontext *ctx) if (ctx->Visual.rgbMode) { funcindex = COLOR; - if (ctx->Texture._ReallyEnabled & ~0xf) + if (ctx->Texture._ReallyEnabled & ~0xf) funcindex |= MULTITEX; - else if (ctx->Texture._ReallyEnabled & 0xf) + else if (ctx->Texture._ReallyEnabled & 0xf) funcindex |= TEX0; if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR || @@ -288,11 +290,11 @@ _swsetup_choose_rastersetup_func(GLcontext *ctx) funcindex |= FOG; } else if (ctx->RenderMode == GL_FEEDBACK) { - if (ctx->Visual.rgbMode) + if (ctx->Visual.rgbMode) funcindex = (COLOR | TEX0); /* is feedback color subject to fogging? */ else funcindex = (INDEX | TEX0); - } + } else funcindex = 0; @@ -300,4 +302,3 @@ _swsetup_choose_rastersetup_func(GLcontext *ctx) swsetup->BuildProjVerts = setup_func[funcindex]; ASSERT(setup_func[funcindex] != rs_invalid); } - diff --git a/src/mesa/swrast_setup/ss_vb.h b/src/mesa/swrast_setup/ss_vb.h index 6e8685a0b22..a7d05bf71a2 100644 --- a/src/mesa/swrast_setup/ss_vb.h +++ b/src/mesa/swrast_setup/ss_vb.h @@ -1,8 +1,10 @@ +/* $Id: ss_vb.h,v 1.3 2001/03/12 00:48:43 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/swrast_setup/ss_vbtmp.h b/src/mesa/swrast_setup/ss_vbtmp.h index 8b6aaaecded..fcfc1c93d70 100644 --- a/src/mesa/swrast_setup/ss_vbtmp.h +++ b/src/mesa/swrast_setup/ss_vbtmp.h @@ -1,19 +1,21 @@ +/* $Id: ss_vbtmp.h,v 1.12 2001/03/12 00:48:43 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -61,12 +63,12 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) (VB->ClipOrMask ? VEC_NOT_WRITEABLE|VEC_BAD_STRIDE : VEC_BAD_STRIDE)); - + if (IND & TEX0) { tc[0] = VB->TexCoordPtr[0]->data; tsz[0] = VB->TexCoordPtr[0]->size; } - + if (IND & MULTITEX) { for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) { if (VB->TexCoordPtr[i]) { @@ -84,12 +86,12 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) VB->SecondaryColorPtr[0] = VB->ColorPtr[0]; VB->SecondaryColorPtr[1] = VB->ColorPtr[1]; } - + proj = VB->ProjectedClipPtr->data; if (IND & FOG) - fog = VB->FogCoordPtr->data; - if (IND & COLOR) + fog = VB->FogCoordPtr->data; + if (IND & COLOR) color = VB->ColorPtr[0]->data; if (IND & SPEC) spec = VB->SecondaryColorPtr[0]->data; @@ -106,28 +108,28 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) v->win[1] = sy * proj[i][1] + ty; v->win[2] = sz * proj[i][2] + tz; v->win[3] = proj[i][3]; - - if (IND & TEX0) + + if (IND & TEX0) COPY_CLEAN_4V( v->texcoord[0], tsz[0], tc[0][i] ); if (IND & MULTITEX) { GLuint u; for (u = 0 ; u < maxtex ; u++) - if (tc[u]) + if (tc[u]) COPY_CLEAN_4V( v->texcoord[u], tsz[u], tc[u][i] ); } if (IND & COLOR) COPY_CHAN4(v->color, color[i]); - - if (IND & SPEC) + + if (IND & SPEC) COPY_CHAN4(v->specular, spec[i]); if (IND & FOG) - v->fog = fog[i]; + v->fog = fog[i]; if (IND & INDEX) - v->index = index[i]; + v->index = index[i]; if (IND & POINT) v->pointSize = pointSize[i]; diff --git a/src/mesa/swrast_setup/swrast_setup.h b/src/mesa/swrast_setup/swrast_setup.h index f3f8941a40f..bec8d90c1f3 100644 --- a/src/mesa/swrast_setup/swrast_setup.h +++ b/src/mesa/swrast_setup/swrast_setup.h @@ -1,19 +1,21 @@ +/* $Id: swrast_setup.h,v 1.8 2001/03/12 00:48:43 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -33,31 +35,31 @@ #ifndef SWRAST_SETUP_H #define SWRAST_SETUP_H -extern GLboolean +extern GLboolean _swsetup_CreateContext( GLcontext *ctx ); -extern void +extern void _swsetup_DestroyContext( GLcontext *ctx ); -extern void +extern void _swsetup_InvalidateState( GLcontext *ctx, GLuint new_state ); -extern void -_swsetup_BuildProjectedVertices( GLcontext *ctx, - GLuint start, +extern void +_swsetup_BuildProjectedVertices( GLcontext *ctx, + GLuint start, GLuint end, GLuint new_inputs ); -extern void +extern void _swsetup_Quad( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ); -extern void +extern void _swsetup_Triangle( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2 ); -extern void +extern void _swsetup_Line( GLcontext *ctx, GLuint v0, GLuint v1 ); -extern void +extern void _swsetup_Points( GLcontext *ctx, GLuint first, GLuint last ); extern void @@ -69,20 +71,20 @@ _swsetup_RenderStart( GLcontext *ctx ); extern void _swsetup_RenderFinish( GLcontext *ctx ); -extern void +extern void _swsetup_RenderProjectInterpVerts( GLcontext *ctx ); -extern void -_swsetup_RenderInterp( GLcontext *ctx, GLfloat t, +extern void +_swsetup_RenderInterp( GLcontext *ctx, GLfloat t, GLuint dst, GLuint out, GLuint in, GLboolean force_boundary ); -extern void +extern void _swsetup_RenderCopyPV( GLcontext *ctx, GLuint dst, GLuint src ); -extern void +extern void _swsetup_RenderClippedPolygon( GLcontext *ctx, const GLuint *elts, GLuint n ); -extern void +extern void _swsetup_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ); diff --git a/src/mesa/tnl/t_array_api.c b/src/mesa/tnl/t_array_api.c index cfc5e5debe9..f77fac1b2f6 100644 --- a/src/mesa/tnl/t_array_api.c +++ b/src/mesa/tnl/t_array_api.c @@ -1,4 +1,4 @@ -/* $Id: t_array_api.c,v 1.9 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_array_api.c,v 1.10 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -78,7 +78,7 @@ static void fallback_drawarrays( GLcontext *ctx, GLenum mode, GLint start, #else /* Simple alternative to above code. */ - if (_tnl_hard_begin( ctx, mode )) + if (_tnl_hard_begin( ctx, mode )) { GLuint i; for (i=start;i<count;i++) { @@ -90,7 +90,7 @@ static void fallback_drawarrays( GLcontext *ctx, GLenum mode, GLint start, } -static void _tnl_draw_elements( GLcontext *ctx, GLenum mode, GLsizei count, +static void _tnl_draw_elements( GLcontext *ctx, GLenum mode, GLsizei count, const GLuint *indices) { #if 1 @@ -135,10 +135,10 @@ static void _tnl_draw_elements( GLcontext *ctx, GLenum mode, GLsizei count, } -static void _tnl_draw_range_elements( GLcontext *ctx, GLenum mode, - GLuint start, GLuint end, +static void _tnl_draw_range_elements( GLcontext *ctx, GLenum mode, + GLuint start, GLuint end, GLsizei count, const GLuint *indices ) - + { TNLcontext *tnl = TNL_CONTEXT(ctx); FLUSH_CURRENT( ctx, 0 ); @@ -150,7 +150,7 @@ static void _tnl_draw_range_elements( GLcontext *ctx, GLenum mode, tnl->vb.PrimitiveLength[0] = count; tnl->vb.Elts = (GLuint *)indices; - if (ctx->Array.LockCount) + if (ctx->Array.LockCount) _tnl_run_pipeline( ctx ); else { /* Note that arrays may have changed before/after execution. @@ -202,18 +202,18 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count) /* The arrays are small enough to fit in a single VB; just bind * them and go. Any untransformed data will be copied on * clipping. - * + * * Invalidate any locked data dependent on these arrays. */ _tnl_vb_bind_arrays( ctx, start, count ); VB->FirstPrimitive = 0; VB->Primitive[0] = mode | PRIM_BEGIN | PRIM_END | PRIM_LAST; - VB->PrimitiveLength[0] = count - start; + VB->PrimitiveLength[0] = count - start; tnl->pipeline.run_input_changes |= ctx->Array._Enabled; _tnl_run_pipeline( ctx ); tnl->pipeline.run_input_changes |= ctx->Array._Enabled; } - } + } else if (!ctx->CompileFlag && mode == GL_TRIANGLE_STRIP) { int bufsz = (ctx->Const.MaxArrayLockSize - 2) & ~1; int j, nr; @@ -226,8 +226,8 @@ _tnl_DrawArrays(GLenum mode, GLint start, GLsizei count) nr = MIN2( bufsz, count - j ); _tnl_vb_bind_arrays( ctx, j, j + nr ); VB->FirstPrimitive = 0; - VB->Primitive[0] = mode | PRIM_BEGIN | PRIM_END | PRIM_LAST; - VB->PrimitiveLength[0] = nr; + VB->Primitive[0] = mode | PRIM_BEGIN | PRIM_END | PRIM_LAST; + VB->PrimitiveLength[0] = nr; tnl->pipeline.run_input_changes |= ctx->Array._Enabled; _tnl_run_pipeline( ctx ); tnl->pipeline.run_input_changes |= ctx->Array._Enabled; @@ -249,30 +249,30 @@ _tnl_DrawRangeElements(GLenum mode, /* Check arguments, etc. */ - if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, + if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices )) return; if (tnl->pipeline.build_state_changes) _tnl_validate_pipeline( ctx ); - ui_indices = (GLuint *)_ac_import_elements( ctx, GL_UNSIGNED_INT, + ui_indices = (GLuint *)_ac_import_elements( ctx, GL_UNSIGNED_INT, count, type, indices ); - + if (ctx->Array.LockCount) { /* Are the arrays already locked? If so we currently have to look * at the whole locked range. */ if (start >= ctx->Array.LockFirst && end <= ctx->Array.LockCount) - _tnl_draw_range_elements( ctx, mode, - ctx->Array.LockFirst, + _tnl_draw_range_elements( ctx, mode, + ctx->Array.LockFirst, ctx->Array.LockCount, count, ui_indices ); else { /* The spec says referencing elements outside the locked * range is undefined. I'm going to make it a noop this time - * round, maybe come up with something beter before 3.6. + * round, maybe come up with something beter before 3.6. * * May be able to get away with just setting LockCount==0, * though this raises the problems of dependent state. May @@ -280,7 +280,7 @@ _tnl_DrawRangeElements(GLenum mode, * * Or scan the list and replace bad indices? */ - _mesa_problem( ctx, + _mesa_problem( ctx, "DrawRangeElements references " "elements outside locked range."); } @@ -300,7 +300,7 @@ _tnl_DrawRangeElements(GLenum mode, void -_tnl_DrawElements(GLenum mode, GLsizei count, GLenum type, +_tnl_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { GET_CURRENT_CONTEXT(ctx); @@ -315,22 +315,22 @@ _tnl_DrawElements(GLenum mode, GLsizei count, GLenum type, if (tnl->pipeline.build_state_changes) _tnl_validate_pipeline( ctx ); - ui_indices = (GLuint *)_ac_import_elements( ctx, GL_UNSIGNED_INT, + ui_indices = (GLuint *)_ac_import_elements( ctx, GL_UNSIGNED_INT, count, type, indices ); if (ctx->Array.LockCount) { - _tnl_draw_range_elements( ctx, mode, + _tnl_draw_range_elements( ctx, mode, ctx->Array.LockFirst, ctx->Array.LockCount, count, ui_indices ); - } + } else { /* Scan the index list and see if we can use the locked path anyway. */ GLuint max_elt = 0; GLint i; - for (i = 0 ; i < count ; i++) + for (i = 0 ; i < count ; i++) if (ui_indices[i] > max_elt) max_elt = ui_indices[i]; @@ -364,7 +364,7 @@ void _tnl_array_init( GLcontext *ctx ) _mesa_vector1ui_init( &tmp->Index, 0, 0 ); _mesa_vector1ub_init( &tmp->EdgeFlag, 0, 0 ); - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) _mesa_vector4f_init( &tmp->TexCoord[i], 0, 0); tnl->tmp_primitive = (GLuint *)MALLOC(sizeof(GLuint)*tnl->vb.Size); diff --git a/src/mesa/tnl/t_array_api.h b/src/mesa/tnl/t_array_api.h index ebb99e78d6b..32a70443f56 100644 --- a/src/mesa/tnl/t_array_api.h +++ b/src/mesa/tnl/t_array_api.h @@ -1,10 +1,10 @@ -/* $Id: t_array_api.h,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ +/* $Id: t_array_api.h,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/tnl/t_array_import.c b/src/mesa/tnl/t_array_import.c index 90cc0e53840..ecde7b29439 100644 --- a/src/mesa/tnl/t_array_import.c +++ b/src/mesa/tnl/t_array_import.c @@ -1,10 +1,10 @@ -/* $Id: t_array_import.c,v 1.10 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_array_import.c,v 1.11 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -50,13 +50,13 @@ static void _tnl_import_vertex( GLcontext *ctx, GLboolean is_writeable = 0; struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; - tmp = _ac_import_vertex(ctx, + tmp = _ac_import_vertex(ctx, GL_FLOAT, stride ? 4*sizeof(GLfloat) : 0, 0, - writeable, + writeable, &is_writeable); - + inputs->Obj.data = (GLfloat (*)[4]) tmp->Ptr; inputs->Obj.start = (GLfloat *) tmp->Ptr; inputs->Obj.stride = tmp->StrideB; @@ -76,10 +76,10 @@ static void _tnl_import_normal( GLcontext *ctx, GLboolean is_writeable = 0; struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; - tmp = _ac_import_normal(ctx, GL_FLOAT, - stride ? 3*sizeof(GLfloat) : 0, writeable, + tmp = _ac_import_normal(ctx, GL_FLOAT, + stride ? 3*sizeof(GLfloat) : 0, writeable, &is_writeable); - + inputs->Normal.data = (GLfloat (*)[3]) tmp->Ptr; inputs->Normal.start = (GLfloat *) tmp->Ptr; inputs->Normal.stride = tmp->StrideB; @@ -99,13 +99,13 @@ static void _tnl_import_color( GLcontext *ctx, GLboolean is_writeable = 0; struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; - tmp = _ac_import_color(ctx, - GL_UNSIGNED_BYTE, - stride ? 4*sizeof(GLubyte) : 0, + tmp = _ac_import_color(ctx, + GL_UNSIGNED_BYTE, + stride ? 4*sizeof(GLubyte) : 0, 4, - writeable, + writeable, &is_writeable); - + inputs->Color.data = (GLchan (*)[4]) tmp->Ptr; inputs->Color.start = (GLchan *) tmp->Ptr; inputs->Color.stride = tmp->StrideB; @@ -125,12 +125,12 @@ static void _tnl_import_secondarycolor( GLcontext *ctx, GLboolean is_writeable = 0; struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; - tmp = _ac_import_secondarycolor(ctx, GL_UNSIGNED_BYTE, - stride ? 4*sizeof(GLubyte) : 0, + tmp = _ac_import_secondarycolor(ctx, GL_UNSIGNED_BYTE, + stride ? 4*sizeof(GLubyte) : 0, 4, - writeable, + writeable, &is_writeable); - + inputs->SecondaryColor.data = (GLchan (*)[4]) tmp->Ptr; inputs->SecondaryColor.start = (GLchan *) tmp->Ptr; inputs->SecondaryColor.stride = tmp->StrideB; @@ -149,10 +149,10 @@ static void _tnl_import_fogcoord( GLcontext *ctx, struct gl_client_array *tmp; GLboolean is_writeable = 0; - tmp = _ac_import_fogcoord(ctx, GL_FLOAT, - stride ? sizeof(GLfloat) : 0, writeable, + tmp = _ac_import_fogcoord(ctx, GL_FLOAT, + stride ? sizeof(GLfloat) : 0, writeable, &is_writeable); - + inputs->FogCoord.data = (GLfloat *) tmp->Ptr; inputs->FogCoord.start = (GLfloat *) tmp->Ptr; inputs->FogCoord.stride = tmp->StrideB; @@ -171,10 +171,10 @@ static void _tnl_import_index( GLcontext *ctx, struct gl_client_array *tmp; GLboolean is_writeable = 0; - tmp = _ac_import_index(ctx, GL_UNSIGNED_INT, - stride ? sizeof(GLuint) : 0, writeable, + tmp = _ac_import_index(ctx, GL_UNSIGNED_INT, + stride ? sizeof(GLuint) : 0, writeable, &is_writeable); - + inputs->Index.data = (GLuint *) tmp->Ptr; inputs->Index.start = (GLuint *) tmp->Ptr; inputs->Index.stride = tmp->StrideB; @@ -185,7 +185,7 @@ static void _tnl_import_index( GLcontext *ctx, inputs->Index.flags |= VEC_NOT_WRITEABLE; } - + static void _tnl_import_texcoord( GLcontext *ctx, GLuint i, GLboolean writeable, @@ -195,12 +195,12 @@ static void _tnl_import_texcoord( GLcontext *ctx, struct gl_client_array *tmp; GLboolean is_writeable = 0; - tmp = _ac_import_texcoord(ctx, i, GL_FLOAT, - stride ? 4*sizeof(GLfloat) : 0, + tmp = _ac_import_texcoord(ctx, i, GL_FLOAT, + stride ? 4*sizeof(GLfloat) : 0, 0, - writeable, + writeable, &is_writeable); - + inputs->TexCoord[i].data = (GLfloat (*)[4]) tmp->Ptr; inputs->TexCoord[i].start = (GLfloat *) tmp->Ptr; inputs->TexCoord[i].stride = tmp->StrideB; @@ -211,8 +211,8 @@ static void _tnl_import_texcoord( GLcontext *ctx, if (!is_writeable) inputs->TexCoord[i].flags |= VEC_NOT_WRITEABLE; } - - + + static void _tnl_import_edgeflag( GLcontext *ctx, GLboolean writeable, GLboolean stride ) @@ -221,11 +221,11 @@ static void _tnl_import_edgeflag( GLcontext *ctx, struct gl_client_array *tmp; GLboolean is_writeable = 0; - tmp = _ac_import_edgeflag(ctx, GL_UNSIGNED_BYTE, - stride ? sizeof(GLubyte) : 0, - 0, + tmp = _ac_import_edgeflag(ctx, GL_UNSIGNED_BYTE, + stride ? sizeof(GLubyte) : 0, + 0, &is_writeable); - + inputs->EdgeFlag.data = (GLubyte *) tmp->Ptr; inputs->EdgeFlag.start = (GLubyte *) tmp->Ptr; inputs->EdgeFlag.stride = tmp->StrideB; @@ -253,7 +253,7 @@ static void _tnl_upgrade_client_data( GLcontext *ctx, struct vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; (void) inputs; - if ((required & VERT_CLIP) && VB->ClipPtr == VB->ObjPtr) + if ((required & VERT_CLIP) && VB->ClipPtr == VB->ObjPtr) required |= VERT_OBJ; /* _tnl_print_vert_flags("_tnl_upgrade_client_data", required); */ @@ -295,13 +295,13 @@ static void _tnl_upgrade_client_data( GLcontext *ctx, } if (required & VERT_TEX_ANY) - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) if ((required & VERT_TEX(i)) && (VB->TexCoordPtr[i]->flags & flags)) { ASSERT(VB->TexCoordPtr[i] == &inputs->TexCoord[i]); _tnl_import_texcoord( ctx, i, writeable, stride ); VB->importable_data &= ~VERT_TEX(i); } - + } @@ -323,11 +323,11 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) ASSERT(start == (GLint) ctx->Array.LockFirst); ASSERT(count == (GLint) ctx->Array.LockCount); } - + imports = tnl->pipeline.inputs; _ac_import_range( ctx, start, count ); - + VB->Count = count - start; VB->FirstClipped = VB->Count; @@ -335,14 +335,14 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) VB->MaterialMask = 0; VB->Material = 0; VB->Flag = 0; - + /* _tnl_print_vert_flags("_tnl_vb_bind_arrays: inputs", inputs); */ /* _tnl_print_vert_flags("_tnl_vb_bind_arrays: imports", imports); */ /* _tnl_print_vert_flags("_tnl_vb_bind_arrays: _Enabled", ctx->Array._Enabled); */ if (inputs & VERT_OBJ) { if (imports & VERT_OBJ) { - _tnl_import_vertex( ctx, 0, 0 ); + _tnl_import_vertex( ctx, 0, 0 ); tmp->Obj.count = VB->Count; } VB->ObjPtr = &tmp->Obj; @@ -350,7 +350,7 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) if (inputs & VERT_NORM) { if (imports & VERT_NORM) { - _tnl_import_normal( ctx, 0, 0 ); + _tnl_import_normal( ctx, 0, 0 ); tmp->Normal.count = VB->Count; } VB->NormalPtr = &tmp->Normal; @@ -358,7 +358,7 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) if (inputs & VERT_RGBA) { if (imports & VERT_RGBA) { - _tnl_import_color( ctx, 0, 0 ); + _tnl_import_color( ctx, 0, 0 ); tmp->Color.count = VB->Count; } VB->ColorPtr[0] = &tmp->Color; @@ -367,42 +367,42 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) if (inputs & VERT_INDEX) { if (imports & VERT_INDEX) { - _tnl_import_index( ctx, 0, 0 ); + _tnl_import_index( ctx, 0, 0 ); tmp->Index.count = VB->Count; } VB->IndexPtr[0] = &tmp->Index; VB->IndexPtr[1] = 0; - } + } if (inputs & VERT_FOG_COORD) { if (imports & VERT_FOG_COORD) { - _tnl_import_fogcoord( ctx, 0, 0 ); + _tnl_import_fogcoord( ctx, 0, 0 ); tmp->FogCoord.count = VB->Count; } VB->FogCoordPtr = &tmp->FogCoord; } - + if (inputs & VERT_EDGE) { - _tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) ); + _tnl_import_edgeflag( ctx, GL_TRUE, sizeof(GLboolean) ); VB->EdgeFlag = (GLboolean *) tmp->EdgeFlag.data; } - + if (inputs & VERT_SPEC_RGB) { if (imports & VERT_SPEC_RGB) { - _tnl_import_secondarycolor( ctx, 0, 0 ); + _tnl_import_secondarycolor( ctx, 0, 0 ); tmp->SecondaryColor.count = VB->Count; } VB->SecondaryColorPtr[0] = &tmp->SecondaryColor; VB->SecondaryColorPtr[1] = 0; } - + if (inputs & VERT_TEX_ANY) { GLuint i; for (i = 0; i < ctx->Const.MaxTextureUnits ; i++) if (inputs & VERT_TEX(i)) { if (imports & VERT_TEX(i)) { - _tnl_import_texcoord( ctx, i, 0, 0 ); + _tnl_import_texcoord( ctx, i, 0, 0 ); tmp->TexCoord[i].count = VB->Count; } VB->TexCoordPtr[i] = &tmp->TexCoord[i]; @@ -414,7 +414,7 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) VB->import_data = _tnl_upgrade_client_data; VB->importable_data = imports & VERT_FIXUP; /* _tnl_print_vert_flags("_tnl_vb_bind_arrays: importable", VB->importable_data); */ - + } @@ -424,7 +424,7 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLsizei count ) * consecutive calls to ArrayElement with consecutive indices. */ void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM, - GLuint start, GLuint count ) + GLuint start, GLuint count ) { TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint required = ctx->Array._Enabled; @@ -449,7 +449,7 @@ void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM, else if (ctx->Array.Vertex.Size == 3) required |= VERT_OBJ_23; - + if (required & VERT_NORM) { _math_trans_3f( IM->Normal + IM->Start, ctx->Array.Normal.Ptr, @@ -457,7 +457,7 @@ void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM, ctx->Array.Normal.Type, start, n ); } - + if (required & VERT_EDGE) { _math_trans_1ub( IM->EdgeFlag + IM->Start, ctx->Array.EdgeFlag.Ptr, @@ -465,10 +465,10 @@ void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM, ctx->Array.EdgeFlag.Type, start, n ); } - + if (required & VERT_RGBA) { _math_trans_4chan( IM->Color + IM->Start, - ctx->Array.Color.Ptr, + ctx->Array.Color.Ptr, ctx->Array.Color.StrideB, ctx->Array.Color.Type, ctx->Array.Color.Size, @@ -478,28 +478,28 @@ void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM, if (required & VERT_SPEC_RGB) { _math_trans_4chan( IM->SecondaryColor + IM->Start, ctx->Array.SecondaryColor.Ptr, - ctx->Array.SecondaryColor.StrideB, - ctx->Array.SecondaryColor.Type, - ctx->Array.SecondaryColor.Size, + ctx->Array.SecondaryColor.StrideB, + ctx->Array.SecondaryColor.Type, + ctx->Array.SecondaryColor.Size, start, n ); } if (required & VERT_FOG_COORD) { _math_trans_1f( IM->FogCoord + IM->Start, - ctx->Array.FogCoord.Ptr, + ctx->Array.FogCoord.Ptr, ctx->Array.FogCoord.StrideB, ctx->Array.FogCoord.Type, start, n ); } - + if (required & VERT_INDEX) { _math_trans_1ui( IM->Index + IM->Start, - ctx->Array.Index.Ptr, - ctx->Array.Index.StrideB, - ctx->Array.Index.Type, + ctx->Array.Index.Ptr, + ctx->Array.Index.StrideB, + ctx->Array.Index.Type, start, n ); } - + if (required & VERT_TEX_ANY) { for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) { if (required & VERT_TEX(i)) { @@ -513,15 +513,13 @@ void _tnl_fill_immediate_drawarrays( GLcontext *ctx, struct immediate *IM, if (ctx->Array.TexCoord[i].Size == 4) IM->TexSize |= TEX_SIZE_4(i); else if (ctx->Array.TexCoord[i].Size == 3) - IM->TexSize |= TEX_SIZE_3(i); + IM->TexSize |= TEX_SIZE_3(i); } } } - + IM->Count = IM->Start + n; IM->Flag[IM->Start] |= required; - for (i = IM->Start+1 ; i < IM->Count ; i++) + for (i = IM->Start+1 ; i < IM->Count ; i++) IM->Flag[i] = required; } - - diff --git a/src/mesa/tnl/t_array_import.h b/src/mesa/tnl/t_array_import.h index c1b903e24a5..1236850b91d 100644 --- a/src/mesa/tnl/t_array_import.h +++ b/src/mesa/tnl/t_array_import.h @@ -1,10 +1,10 @@ -/* $Id: t_array_import.h,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ +/* $Id: t_array_import.h,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index c533e8a7f46..916f14bc57b 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -1,10 +1,10 @@ -/* $Id: t_context.c,v 1.14 2001/03/11 23:49:20 gareth Exp $ */ +/* $Id: t_context.c,v 1.15 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -24,7 +24,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell <[email protected]> + * Keith Whitwell <[email protected]> */ diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index de6e052c0e6..22d0423d162 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -1,10 +1,10 @@ -/* $Id: t_context.h,v 1.16 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_context.h,v 1.17 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -48,7 +48,7 @@ #define IMM_SIZE (IMM_MAXDATA + MAX_CLIPPED_VERTICES) -/* Values for IM->BeginState +/* Values for IM->BeginState */ #define VERT_BEGIN_0 0x1 /* glBegin (if initially inside beg/end) */ #define VERT_BEGIN_1 0x2 /* glBegin (if initially outside beg/end) */ @@ -66,16 +66,16 @@ /* Flags that describe the inputs and outputs of pipeline stages, and - * the contents of a vertex-cassette. + * the contents of a vertex-cassette. * * 5 spare flags, rearrangement of eval flags can secure at least 3 - * more. + * more. */ -#define VERT_OBJ _NEW_ARRAY_VERTEX -#define VERT_RGBA _NEW_ARRAY_COLOR -#define VERT_NORM _NEW_ARRAY_NORMAL -#define VERT_INDEX _NEW_ARRAY_INDEX -#define VERT_EDGE _NEW_ARRAY_EDGEFLAG +#define VERT_OBJ _NEW_ARRAY_VERTEX +#define VERT_RGBA _NEW_ARRAY_COLOR +#define VERT_NORM _NEW_ARRAY_NORMAL +#define VERT_INDEX _NEW_ARRAY_INDEX +#define VERT_EDGE _NEW_ARRAY_EDGEFLAG #define VERT_SPEC_RGB _NEW_ARRAY_SECONDARYCOLOR #define VERT_FOG_COORD _NEW_ARRAY_FOGCOORD #define VERT_TEX0 _NEW_ARRAY_TEXCOORD_0 @@ -161,7 +161,7 @@ */ struct immediate { - struct __GLcontextRec *backref; + struct __GLcontextRec *backref; GLuint id, ref_count; /* This must be saved when immediates are shared in display lists. @@ -171,7 +171,7 @@ struct immediate GLuint AndFlag, OrFlag; GLuint TexSize; /* keep track of texcoord sizes */ GLuint BeginState, SavedBeginState; - GLuint LastPrimitive; + GLuint LastPrimitive; GLuint ArrayEltFlags; /* precalc'ed for glArrayElt */ GLuint ArrayEltIncr; @@ -180,7 +180,7 @@ struct immediate GLuint MaxTextureUnits; /* precalc'ed for glMultiTexCoordARB */ - /* Temporary values created when vertices are copied into the + /* Temporary values created when vertices are copied into the * first 3 slots of the struct: */ GLuint CopyOrFlag; @@ -200,8 +200,8 @@ struct immediate GLuint Primitive[IMM_SIZE]; /* BEGIN/END */ GLuint PrimitiveLength[IMM_SIZE]; /* BEGIN/END */ GLuint Flag[IMM_SIZE]; /* VERT_* flags */ - GLchan Color[IMM_SIZE][4]; - GLfloat Obj[IMM_SIZE][4]; + GLchan Color[IMM_SIZE][4]; + GLfloat Obj[IMM_SIZE][4]; GLfloat Normal[IMM_SIZE][3]; GLfloat TexCoord0[IMM_SIZE][4]; /* just VERT_TEX0 */ GLuint Elt[IMM_SIZE]; @@ -265,27 +265,27 @@ typedef struct vertex_buffer GLuint *Primitive; /* GL_(mode)|PRIM_* flags */ GLuint *PrimitiveLength; /* integers */ - + GLuint importable_data; void (*import_data)( GLcontext *ctx, GLuint flags, GLuint vecflags ); /* Callback to the provider of the untransformed input for the * render stage (or other stages) to call if they need to write into * write-protected arrays, or fixup the stride on input arrays. - * + * * This is currently only necessary for client arrays that make it * as far down the pipeline as the render stage. */ GLuint LastClipped; /* Private data from _tnl_render_stage that has no business being - * in this struct. + * in this struct. */ } TNLvertexbuffer; -/* Describes an individual operation on the pipeline. +/* Describes an individual operation on the pipeline. */ struct gl_pipeline_stage { const char *name; @@ -299,9 +299,9 @@ struct gl_pipeline_stage { */ GLuint run_state; /* All state referenced in run() -- * When is the cached output of the - * stage invalidated? + * stage invalidated? */ - + GLboolean active; /* True if runnable in current state */ GLuint inputs; /* VERT_* inputs to the stage */ GLuint outputs; /* VERT_* outputs of the stage */ @@ -310,7 +310,7 @@ struct gl_pipeline_stage { */ GLuint changed_inputs; /* Generated value -- inputs to the * stage that have changed since last - * call to 'run'. + * call to 'run'. */ /* Private data for the pipeline stage: @@ -322,14 +322,14 @@ struct gl_pipeline_stage { void (*destroy)( struct gl_pipeline_stage * ); /* Called from _tnl_validate_pipeline(). Must update all fields in - * the pipeline_stage struct for the current state. + * the pipeline_stage struct for the current state. */ void (*check)( GLcontext *ctx, struct gl_pipeline_stage * ); /* Called from _tnl_run_pipeline(). The stage.changed_inputs value * encodes all inputs to thee struct which have changed. If * non-zero, recompute all affected outputs of the stage, otherwise - * execute any 'sideeffects' of the stage. + * execute any 'sideeffects' of the stage. * * Return value: GL_TRUE - keep going * GL_FALSE - finished pipeline @@ -354,17 +354,17 @@ struct tnl_eval_store { GLuint EvalMap2Flags; GLuint EvalNewState; - GLfloat Coord[IMM_SIZE][4]; - GLfloat Obj[IMM_SIZE][4]; - GLfloat TexCoord[IMM_SIZE][4]; + GLfloat Coord[IMM_SIZE][4]; + GLfloat Obj[IMM_SIZE][4]; + GLfloat TexCoord[IMM_SIZE][4]; GLfloat Normal[IMM_SIZE][3]; - GLchan Color[IMM_SIZE][4]; + GLchan Color[IMM_SIZE][4]; GLuint Index[IMM_SIZE]; GLuint Flag[IMM_SIZE]; GLuint Elts[IMM_SIZE]; }; -typedef struct { +typedef struct { /* Track whether the module is active. */ @@ -388,14 +388,14 @@ typedef struct { /* Set when executing an internally generated immediate. */ - GLboolean ReplayHardBeginEnd; + GLboolean ReplayHardBeginEnd; GLenum CurrentPrimitive; /* Note which vertices need copying over succesive immediates. * Will add save versions to precompute vertex copying where * possible. */ - struct immediate *ExecCopySource; + struct immediate *ExecCopySource; GLuint ExecCopyCount; GLuint ExecCopyElts[IMM_MAX_COPIED_VERTS]; GLuint ExecCopyTexSize; diff --git a/src/mesa/tnl/t_eval_api.c b/src/mesa/tnl/t_eval_api.c index 81a65451fe0..10700e83299 100644 --- a/src/mesa/tnl/t_eval_api.c +++ b/src/mesa/tnl/t_eval_api.c @@ -1,10 +1,10 @@ -/* $Id: t_eval_api.c,v 1.3 2001/03/03 20:33:31 brianp Exp $ */ +/* $Id: t_eval_api.c,v 1.4 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -50,7 +50,7 @@ * Thus we need to have a check in the display list code or * elsewhere for eval(1,2) vertices in the case where * map(1,2)_vertex is disabled, and to purge those vertices from - * the vb. + * the vb. */ void _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) @@ -83,8 +83,8 @@ _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) /* Need to turn off compilation -- this is already saved, and the * coordinates generated and the test above depend on state that - * may change before the list is executed. - * + * may change before the list is executed. + * * TODO: Anaylse display lists to determine if this state is * constant. */ @@ -137,7 +137,7 @@ _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) /* Need to turn off compilation -- this is already saved, and the * coordinates generated and the test above depend on state that - * may change before the list is executed. + * may change before the list is executed. */ { GLboolean compiling = ctx->CompileFlag; diff --git a/src/mesa/tnl/t_eval_api.h b/src/mesa/tnl/t_eval_api.h index fab6108c8da..49a463b8f71 100644 --- a/src/mesa/tnl/t_eval_api.h +++ b/src/mesa/tnl/t_eval_api.h @@ -1,10 +1,10 @@ -/* $Id: t_eval_api.h,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ +/* $Id: t_eval_api.h,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -36,7 +36,7 @@ */ extern void _tnl_exec_EvalMesh1( GLenum mode, GLint i1, GLint i2 ); -extern void _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, +extern void _tnl_exec_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); void _tnl_eval_init( GLcontext *ctx ); diff --git a/src/mesa/tnl/t_imm_alloc.c b/src/mesa/tnl/t_imm_alloc.c index 3aa0df72e3c..b624026767c 100644 --- a/src/mesa/tnl/t_imm_alloc.c +++ b/src/mesa/tnl/t_imm_alloc.c @@ -1,10 +1,10 @@ -/* $Id: t_imm_alloc.c,v 1.4 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_imm_alloc.c,v 1.5 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -50,7 +50,7 @@ struct immediate *_tnl_alloc_immediate( GLcontext *ctx ) IM->FlushElt = 0; IM->LastPrimitive = IMM_MAX_COPIED_VERTS; IM->Count = IMM_MAX_COPIED_VERTS; - IM->Start = IMM_MAX_COPIED_VERTS; + IM->Start = IMM_MAX_COPIED_VERTS; IM->Material = 0; IM->MaterialMask = 0; IM->MaxTextureUnits = ctx->Const.MaxTextureUnits; @@ -91,7 +91,7 @@ void _tnl_free_immediate( struct immediate *IM ) IM->MaterialMask = 0; } - for (j = 1; j < IM->MaxTextureUnits; j++) + for (j = 1; j < IM->MaxTextureUnits; j++) ALIGN_FREE( IM->TexCoord[j] ); @@ -99,6 +99,3 @@ void _tnl_free_immediate( struct immediate *IM ) freed++; /* printf("outstanding %d\n", id - freed); */ } - - - diff --git a/src/mesa/tnl/t_imm_alloc.h b/src/mesa/tnl/t_imm_alloc.h index 5640f80ceaa..37512cc2191 100644 --- a/src/mesa/tnl/t_imm_alloc.h +++ b/src/mesa/tnl/t_imm_alloc.h @@ -1,10 +1,10 @@ -/* $Id: t_imm_alloc.h,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ +/* $Id: t_imm_alloc.h,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c index 64cf7b82f66..d6cc0ecb09c 100644 --- a/src/mesa/tnl/t_imm_api.c +++ b/src/mesa/tnl/t_imm_api.c @@ -1,9 +1,10 @@ +/* $Id: t_imm_api.c,v 1.8 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.3 + * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -22,8 +23,8 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell <[email protected]> + * Authors: + * Keith Whitwell <[email protected]> */ @@ -45,15 +46,15 @@ #include "t_imm_dlist.h" -/* A cassette is full or flushed on a statechange. +/* A cassette is full or flushed on a statechange. */ void _tnl_flush_immediate( struct immediate *IM ) { GLcontext *ctx = IM->backref; - if (ctx->CompileFlag) + if (ctx->CompileFlag) _tnl_compile_cassette( ctx, IM ); - else + else _tnl_execute_cassette( ctx, IM ); } @@ -76,13 +77,13 @@ _tnl_begin( GLcontext *ctx, GLenum p ) if (MESA_VERBOSE&VERBOSE_API) fprintf(stderr, "glBegin(IM %d) %s\n", IM->id, _mesa_lookup_enum_by_nr(p)); - + if (ctx->NewState) _mesa_update_state(ctx); - + /* if only a very few slots left, might as well flush now */ - if (IM->Count > IMM_MAXDATA-8) { + if (IM->Count > IMM_MAXDATA-8) { _tnl_flush_immediate( IM ); IM = TNL_CURRENT_IM(ctx); } @@ -108,7 +109,7 @@ _tnl_begin( GLcontext *ctx, GLenum p ) ASSERT(IM->Primitive[IM->LastPrimitive] & PRIM_LAST); state |= (VERT_BEGIN_0|VERT_BEGIN_1); - IM->Flag[count] |= VERT_BEGIN; + IM->Flag[count] |= VERT_BEGIN; IM->Primitive[IM->LastPrimitive] &= ~PRIM_LAST; IM->Primitive[count] = p | PRIM_BEGIN | PRIM_LAST; IM->PrimitiveLength[IM->LastPrimitive] = count - IM->LastPrimitive; @@ -136,12 +137,12 @@ _tnl_Begin( GLenum mode ) if (mode > GL_POLYGON) { _mesa_compile_error( ctx, GL_INVALID_ENUM, "glBegin" ); - return; + return; } _tnl_begin(ctx, mode); - /* If compiling update SavePrimitive now. + /* If compiling update SavePrimitive now. * * In compile_and_exec mode, exec_primitive will be updated when * the cassette is finished. @@ -149,10 +150,10 @@ _tnl_Begin( GLenum mode ) * If not compiling, update exec_primitive now. */ if (ctx->CompileFlag) { - if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) + if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM; else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) - ctx->Driver.CurrentSavePrimitive = mode; + ctx->Driver.CurrentSavePrimitive = mode; } else if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) ctx->Driver.CurrentExecPrimitive = mode; @@ -164,10 +165,10 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p ) { struct immediate *IM = TNL_CURRENT_IM(ctx); GLuint count, last; - + if (ctx->NewState) _mesa_update_state(ctx); - + /* If not compiling, treat as a normal begin(). */ if (!ctx->CompileFlag) { @@ -178,53 +179,53 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p ) ctx->Driver.CurrentExecPrimitive = p; return GL_TRUE; } - - if (IM->Count > IMM_MAXDATA-8) { + + if (IM->Count > IMM_MAXDATA-8) { _tnl_flush_immediate( IM ); IM = TNL_CURRENT_IM(ctx); } - + switch (IM->BeginState & (VERT_BEGIN_0|VERT_BEGIN_1)) { case VERT_BEGIN_0|VERT_BEGIN_1: /* This is an immediate known to be inside a begin/end object. */ IM->BeginState |= (VERT_ERROR_1|VERT_ERROR_0); return GL_FALSE; - + case VERT_BEGIN_0: case VERT_BEGIN_1: /* This is a display-list immediate in an unknown begin/end - * state. Assert it is empty and conviert it to a 'hard' one. + * state. Assert it is empty and conviert it to a 'hard' one. */ ASSERT (IM->SavedBeginState == 0); - + /* ASSERT (ctx->Driver.CurrentSavePrimitive >= GL_POLYGON+1); */ /* Push current beginstate, to be restored later. Don't worry * about raising errors. */ IM->SavedBeginState = IM->BeginState; - + /* FALLTHROUGH */ - case 0: - /* Unless we have fallen through, this is an immediate known to + case 0: + /* Unless we have fallen through, this is an immediate known to * be outside begin/end objects. */ - + IM->BeginState |= VERT_BEGIN_0|VERT_BEGIN_1; - + count = IM->Count; last = IM->LastPrimitive; ASSERT(IM->Primitive[IM->LastPrimitive] & PRIM_LAST); - IM->Flag[count] |= VERT_BEGIN; + IM->Flag[count] |= VERT_BEGIN; IM->Primitive[last] &= ~PRIM_LAST; IM->Primitive[count] = p | PRIM_BEGIN | PRIM_LAST; IM->PrimitiveLength[last] = count - last; IM->LastPrimitive = count; - + ASSERT (!IM->FlushElt); /* This is necessary as this immediate will not be flushed in @@ -234,10 +235,10 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p ) ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; return GL_TRUE; - + default: ASSERT (0); - return GL_TRUE; + return GL_TRUE; } } @@ -245,16 +246,16 @@ _tnl_hard_begin( GLcontext *ctx, GLenum p ) /* Need to do this to get the correct begin/end error behaviour from * functions like ColorPointerEXT which are still active in - * SAVE_AND_EXEC modes. + * SAVE_AND_EXEC modes. */ void _tnl_save_Begin( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); - + if (mode > GL_POLYGON) { _mesa_compile_error( ctx, GL_INVALID_ENUM, "glBegin" ); - return; + return; } if (ctx->ExecuteFlag) { @@ -329,11 +330,11 @@ _tnl_end( GLcontext *ctx ) _tnl_translate_array_elts( ctx, IM, last, count ); IM->FlushElt = 0; } - + /* ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; */ } - IM->BeginState = state; + IM->BeginState = state; if (!ctx->CompileFlag) ctx->Driver.CurrentExecPrimitive = PRIM_OUTSIDE_BEGIN_END; @@ -356,7 +357,7 @@ _tnl_End(void) * COMPILE_AND_EXEC modes, need to keep exec primitive uptodate * otherwise. */ - if (ctx->CompileFlag) + if (ctx->CompileFlag) ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; } @@ -741,7 +742,7 @@ _tnl_TexCoord1f( GLfloat s ) static void _tnl_TexCoord2f( GLfloat s, GLfloat t ) { - TEXCOORD2F(s,t); + TEXCOORD2F(s,t); } @@ -884,7 +885,7 @@ static void _tnl_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) { GET_IMMEDIATE; - VERTEX3F( IM, x, y, z ); + VERTEX3F( IM, x, y, z ); } static void _tnl_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) @@ -1048,9 +1049,9 @@ _tnl_MultiTexCoord4fvARB(GLenum target, const GLfloat *v) /* KW: Because the eval values don't become 'current', fixup will flow * through these vertices, and then evaluation will write on top - * of the fixup results. + * of the fixup results. * - * Note: using Obj to hold eval coord data. + * Note: using Obj to hold eval coord data. */ #define EVALCOORD1(IM, x) \ { \ @@ -1078,7 +1079,7 @@ _tnl_MultiTexCoord4fvARB(GLenum target, const GLfloat *v) if (count == IMM_MAXDATA-1) \ _tnl_flush_immediate( IM ); \ } - + #define EVALPOINT2(IM, x, y) \ { \ GLuint count = IM->Count++; \ @@ -1157,11 +1158,11 @@ _tnl_ArrayElement( GLint i ) } -/* Internal functions. These are safe to use providing either: - * +/* Internal functions. These are safe to use providing either: + * * - It is determined that a display list is not being compiled, or * if so that these commands won't be compiled into the list (see - * t_eval.c for an example). + * t_eval.c for an example). * * - _tnl_hard_begin() is used instead of _tnl_[bB]egin, and tested * for a GL_TRUE return value. See _tnl_Rectf, below. @@ -1233,10 +1234,10 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) if (!IM->Material) { IM->Material = (GLmaterial (*)[2]) MALLOC( sizeof(GLmaterial) * IMM_SIZE * 2 ); - IM->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE ); + IM->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE ); } else if (IM->MaterialOrMask & ~bitmask) { - _mesa_copy_material_pairs( IM->Material[count], + _mesa_copy_material_pairs( IM->Material[count], IM->Material[IM->LastMaterial], IM->MaterialOrMask & ~bitmask ); } @@ -1245,7 +1246,7 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) IM->LastMaterial = count; IM->MaterialMask[count] = 0; } - + IM->MaterialOrMask |= bitmask; IM->MaterialMask[count] |= bitmask; mat = IM->Material[count]; @@ -1353,13 +1354,13 @@ void _tnl_imm_vtxfmt_init( GLcontext *ctx ) vfmt->Vertex4f = _tnl_Vertex4f; vfmt->Vertex4fv = _tnl_Vertex4fv; - /* Outside begin/end functions (from t_varray.c, t_eval.c, ...): + /* Outside begin/end functions (from t_varray.c, t_eval.c, ...): */ vfmt->Rectf = _tnl_Rectf; /* Just use the core function: */ - vfmt->CallList = _mesa_CallList; + vfmt->CallList = _mesa_CallList; vfmt->prefer_float_colors = GL_FALSE; } diff --git a/src/mesa/tnl/t_imm_api.h b/src/mesa/tnl/t_imm_api.h index 3c0686403d4..ad1827f1f8a 100644 --- a/src/mesa/tnl/t_imm_api.h +++ b/src/mesa/tnl/t_imm_api.h @@ -1,21 +1,21 @@ -/* $Id: t_imm_api.h,v 1.2 2001/01/08 21:56:00 keithw Exp $ */ +/* $Id: t_imm_api.h,v 1.3 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL diff --git a/src/mesa/tnl/t_imm_debug.c b/src/mesa/tnl/t_imm_debug.c index 192259afcda..ded4ee4d0c1 100644 --- a/src/mesa/tnl/t_imm_debug.c +++ b/src/mesa/tnl/t_imm_debug.c @@ -1,21 +1,21 @@ -/* $Id: t_imm_debug.c,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ +/* $Id: t_imm_debug.c,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -28,7 +28,7 @@ #include "t_context.h" #include "t_imm_debug.h" -void _tnl_print_vert_flags( const char *name, GLuint flags ) +void _tnl_print_vert_flags( const char *name, GLuint flags ) { fprintf(stderr, "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", @@ -61,7 +61,7 @@ void _tnl_print_vert_flags( const char *name, GLuint flags ) ); } -void _tnl_print_cassette( struct immediate *IM ) +void _tnl_print_cassette( struct immediate *IM ) { GLuint i; GLuint *flags = IM->Flag; @@ -70,7 +70,7 @@ void _tnl_print_cassette( struct immediate *IM ) GLuint state = IM->BeginState; GLuint req = ~0; - fprintf(stderr, "Cassette id %d, %u rows.\n", IM->id, + fprintf(stderr, "Cassette id %d, %u rows.\n", IM->id, IM->Count - IM->CopyStart); _tnl_print_vert_flags("Contains at least one", orflag); @@ -78,7 +78,7 @@ void _tnl_print_cassette( struct immediate *IM ) if (IM->Count != IM->CopyStart) { _tnl_print_vert_flags("Contains a full complement of", andflag); - + fprintf(stderr, "Final begin/end state %s/%s, errors %s/%s\n", (state & VERT_BEGIN_0) ? "in" : "out", (state & VERT_BEGIN_1) ? "in" : "out", @@ -115,7 +115,7 @@ void _tnl_print_cassette( struct immediate *IM ) GLuint j; for (j = 0 ; j < MAX_TEXTURE_UNITS ; j++) { if (req & flags[i] & VERT_TEX(j)) { - fprintf(stderr, + fprintf(stderr, "TC%d %f %f %f %f", j, IM->TexCoord[j][i][0], IM->TexCoord[j][i][1], @@ -145,7 +145,7 @@ void _tnl_print_cassette( struct immediate *IM ) if (req & flags[i] & VERT_MATERIAL) fprintf(stderr, " Material "); - + /* The order of these two is not easily knowable, but this is * the usually correct way to look at them. @@ -154,7 +154,7 @@ void _tnl_print_cassette( struct immediate *IM ) fprintf(stderr, " END "); if (req & flags[i] & VERT_BEGIN) - fprintf(stderr, " BEGIN(%s) (%s%s%s%s)", + fprintf(stderr, " BEGIN(%s) (%s%s%s%s)", _mesa_prim_name[IM->Primitive[i] & PRIM_MODE_MASK], (IM->Primitive[i] & PRIM_LAST) ? "LAST," : "", (IM->Primitive[i] & PRIM_BEGIN) ? "BEGIN," : "", @@ -164,6 +164,3 @@ void _tnl_print_cassette( struct immediate *IM ) fprintf(stderr, "\n"); } } - - - diff --git a/src/mesa/tnl/t_imm_debug.h b/src/mesa/tnl/t_imm_debug.h index aaae5c11da3..f735a9ca9f9 100644 --- a/src/mesa/tnl/t_imm_debug.h +++ b/src/mesa/tnl/t_imm_debug.h @@ -1,3 +1,31 @@ +/* $Id: t_imm_debug.h,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + */ #ifndef _T_DEBUG_H #define _T_DEBUG_H diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c index 33d3149ed0a..0ce1909c9f0 100644 --- a/src/mesa/tnl/t_imm_dlist.c +++ b/src/mesa/tnl/t_imm_dlist.c @@ -1,21 +1,21 @@ -/* $Id: t_imm_dlist.c,v 1.10 2001/03/03 20:33:31 brianp Exp $ */ +/* $Id: t_imm_dlist.c,v 1.11 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -23,8 +23,8 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell <[email protected]> + * Authors: + * Keith Whitwell <[email protected]> */ @@ -67,7 +67,7 @@ static void execute_compiled_cassette( GLcontext *ctx, void *data ); /* Insert the active immediate struct onto the display list currently * being built. */ -void +void _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM ) { struct immediate *im = TNL_CURRENT_IM(ctx); @@ -84,7 +84,7 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM ) GLuint andflag = ~0; GLuint i; GLuint start = IM->FlushElt ? IM->LastPrimitive : IM->CopyStart; - _tnl_translate_array_elts( ctx, IM, start, IM->Count ); + _tnl_translate_array_elts( ctx, IM, start, IM->Count ); /* Need to recompute andflag. */ @@ -104,14 +104,14 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM ) IM->PrimitiveLength[IM->LastPrimitive] = IM->Count - IM->LastPrimitive; ASSERT(IM->Primitive[IM->LastPrimitive] & PRIM_LAST); - - node = (TNLvertexcassette *) - _mesa_alloc_instruction(ctx, + + node = (TNLvertexcassette *) + _mesa_alloc_instruction(ctx, tnl->opcode_vertex_cassette, sizeof(TNLvertexcassette)); - if (!node) + if (!node) return; - + node->IM = im; im->ref_count++; node->Start = im->Start; node->Count = im->Count; @@ -128,8 +128,8 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM ) if (ctx->ExecuteFlag) { execute_compiled_cassette( ctx, (void *)node ); } - - + + /* Discard any errors raised in the last cassette. */ new_beginstate = node->BeginState & (VERT_BEGIN_0|VERT_BEGIN_1); @@ -140,7 +140,7 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM ) if (im->Count > IMM_MAXDATA - 16) { /* Call it full... */ - struct immediate *new_im = _tnl_alloc_immediate(ctx); + struct immediate *new_im = _tnl_alloc_immediate(ctx); if (!new_im) return; new_im->ref_count++; im->ref_count--; /* remove CURRENT_IM reference */ @@ -153,11 +153,11 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM ) */ _tnl_reset_input( ctx, im->Count+1+IMM_MAX_COPIED_VERTS, new_beginstate, node->SavedBeginState); - } + } } -static void +static void execute_compiled_cassette( GLcontext *ctx, void *data ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -169,14 +169,14 @@ execute_compiled_cassette( GLcontext *ctx, void *data ) if (tnl->pipeline.build_state_changes) _tnl_validate_pipeline( ctx ); - + IM->Start = node->Start; IM->CopyStart = node->Start; IM->Count = node->Count; IM->BeginState = node->BeginState; - IM->SavedBeginState = node->SavedBeginState; + IM->SavedBeginState = node->SavedBeginState; IM->OrFlag = node->OrFlag; - IM->TexSize = node->TexSize; + IM->TexSize = node->TexSize; IM->AndFlag = node->AndFlag; IM->LastData = node->LastData; IM->LastPrimitive = node->LastPrimitive; @@ -215,7 +215,7 @@ execute_compiled_cassette( GLcontext *ctx, void *data ) _tnl_fixup_compiled_cassette( ctx, IM ); _tnl_get_exec_copy_verts( ctx, IM ); - _tnl_run_cassette( ctx, IM ); + _tnl_run_cassette( ctx, IM ); _tnl_restore_compiled_cassette( ctx, IM ); if (ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1) @@ -232,13 +232,13 @@ destroy_compiled_cassette( GLcontext *ctx, void *data ) } -static void +static void print_compiled_cassette( GLcontext *ctx, void *data ) { TNLvertexcassette *node = (TNLvertexcassette *)data; struct immediate *IM = node->IM; - fprintf(stderr, "TNL-VERTEX-CASSETTE, id %u, rows %u..%u\n", + fprintf(stderr, "TNL-VERTEX-CASSETTE, id %u, rows %u..%u\n", node->IM->id, node->Start, node->Count); IM->Start = node->Start; @@ -271,19 +271,19 @@ void _tnl_EndCallList( GLcontext *ctx ) { /* May have to copy vertices from a dangling begin/end inside the - * list to the current immediate. + * list to the current immediate. */ if (ctx->CallDepth == 0) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct immediate *IM = TNL_CURRENT_IM(ctx); - if (tnl->ExecCopySource != IM) + if (tnl->ExecCopySource != IM) _tnl_copy_immediate_vertices( ctx, IM ); } } -void +void _tnl_EndList( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -312,16 +312,16 @@ _tnl_EndList( GLcontext *ctx ) SET_IMMEDIATE( ctx, IM ); IM->ref_count++; - _tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS, 0, 0 ); + _tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS, 0, 0 ); - /* outside begin/end, even in COMPILE_AND_EXEC, - * so no vertices to copy, right? + /* outside begin/end, even in COMPILE_AND_EXEC, + * so no vertices to copy, right? */ ASSERT(TNL_CONTEXT(ctx)->ExecCopyCount == 0); } -void +void _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode ) { struct immediate *IM = TNL_CURRENT_IM(ctx); @@ -341,16 +341,15 @@ _tnl_NewList( GLcontext *ctx, GLuint list, GLenum mode ) } -void +void _tnl_dlist_init( GLcontext *ctx ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->opcode_vertex_cassette = + tnl->opcode_vertex_cassette = _mesa_alloc_opcode( ctx, sizeof(TNLvertexcassette), execute_compiled_cassette, destroy_compiled_cassette, print_compiled_cassette ); } - diff --git a/src/mesa/tnl/t_imm_dlist.h b/src/mesa/tnl/t_imm_dlist.h index 69c7bdfdbc2..e4080832ed4 100644 --- a/src/mesa/tnl/t_imm_dlist.h +++ b/src/mesa/tnl/t_imm_dlist.h @@ -1,10 +1,10 @@ -/* $Id: t_imm_dlist.h,v 1.2 2001/01/08 21:56:00 keithw Exp $ */ +/* $Id: t_imm_dlist.h,v 1.3 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,8 +23,8 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell <[email protected]> + * Authors: + * Keith Whitwell <[email protected]> */ #ifndef _T_DLIST_H diff --git a/src/mesa/tnl/t_imm_elt.c b/src/mesa/tnl/t_imm_elt.c index 6fe8f9aa141..1ef6a8c2f20 100644 --- a/src/mesa/tnl/t_imm_elt.c +++ b/src/mesa/tnl/t_imm_elt.c @@ -1,10 +1,10 @@ -/* $Id: t_imm_elt.c,v 1.5 2001/03/08 15:23:47 brianp Exp $ */ +/* $Id: t_imm_elt.c,v 1.6 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -597,7 +597,7 @@ static void _tnl_trans_elt_1f(GLfloat *to, GLuint start, GLuint n ) { - _tnl_trans_elt_1f_tab[TYPE_IDX(from->Type)]( to, + _tnl_trans_elt_1f_tab[TYPE_IDX(from->Type)]( to, from->Ptr, from->StrideB, flags, @@ -605,7 +605,7 @@ static void _tnl_trans_elt_1f(GLfloat *to, match, start, n ); - + } static void _tnl_trans_elt_1ui(GLuint *to, @@ -616,7 +616,7 @@ static void _tnl_trans_elt_1ui(GLuint *to, GLuint start, GLuint n ) { - _tnl_trans_elt_1ui_tab[TYPE_IDX(from->Type)]( to, + _tnl_trans_elt_1ui_tab[TYPE_IDX(from->Type)]( to, from->Ptr, from->StrideB, flags, @@ -624,7 +624,7 @@ static void _tnl_trans_elt_1ui(GLuint *to, match, start, n ); - + } @@ -636,7 +636,7 @@ static void _tnl_trans_elt_1ub(GLubyte *to, GLuint start, GLuint n ) { - _tnl_trans_elt_1ub_tab[TYPE_IDX(from->Type)]( to, + _tnl_trans_elt_1ub_tab[TYPE_IDX(from->Type)]( to, from->Ptr, from->StrideB, flags, @@ -644,7 +644,7 @@ static void _tnl_trans_elt_1ub(GLubyte *to, match, start, n ); - + } @@ -656,7 +656,7 @@ static void _tnl_trans_elt_4ub(GLubyte (*to)[4], GLuint start, GLuint n ) { - _tnl_trans_elt_4ub_tab[from->Size][TYPE_IDX(from->Type)]( to, + _tnl_trans_elt_4ub_tab[from->Size][TYPE_IDX(from->Type)]( to, from->Ptr, from->StrideB, flags, @@ -664,7 +664,7 @@ static void _tnl_trans_elt_4ub(GLubyte (*to)[4], match, start, n ); - + } static void _tnl_trans_elt_4us(GLushort (*to)[4], @@ -675,7 +675,7 @@ static void _tnl_trans_elt_4us(GLushort (*to)[4], GLuint start, GLuint n ) { - _tnl_trans_elt_4us_tab[from->Size][TYPE_IDX(from->Type)]( to, + _tnl_trans_elt_4us_tab[from->Size][TYPE_IDX(from->Type)]( to, from->Ptr, from->StrideB, flags, @@ -683,7 +683,7 @@ static void _tnl_trans_elt_4us(GLushort (*to)[4], match, start, n ); - + } static void _tnl_trans_elt_4f(GLfloat (*to)[4], @@ -694,7 +694,7 @@ static void _tnl_trans_elt_4f(GLfloat (*to)[4], GLuint start, GLuint n ) { - _tnl_trans_elt_4f_tab[from->Size][TYPE_IDX(from->Type)]( to, + _tnl_trans_elt_4f_tab[from->Size][TYPE_IDX(from->Type)]( to, from->Ptr, from->StrideB, flags, @@ -702,7 +702,7 @@ static void _tnl_trans_elt_4f(GLfloat (*to)[4], match, start, n ); - + } static void _tnl_trans_elt_4chan(GLchan (*to)[4], @@ -734,7 +734,7 @@ static void _tnl_trans_elt_3f(GLfloat (*to)[3], GLuint start, GLuint n ) { - _tnl_trans_elt_3f_tab[TYPE_IDX(from->Type)]( to, + _tnl_trans_elt_3f_tab[TYPE_IDX(from->Type)]( to, from->Ptr, from->StrideB, flags, @@ -749,12 +749,12 @@ static void _tnl_trans_elt_3f(GLfloat (*to)[3], /* Batch function to translate away all the array elements in the * input buffer prior to transform. Done only the first time a vertex - * buffer is executed or compiled. + * buffer is executed or compiled. * - * KW: Have to do this after each glEnd if arrays aren't locked. + * KW: Have to do this after each glEnd if arrays aren't locked. */ void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM, - GLuint start, GLuint count ) + GLuint start, GLuint count ) { GLuint *flags = IM->Flag; GLuint *elts = IM->Elt; @@ -826,14 +826,12 @@ void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM, if (ctx->Array.TexCoord[i].Size == 4) IM->TexSize |= TEX_SIZE_4(i); else if (ctx->Array.TexCoord[i].Size == 3) - IM->TexSize |= TEX_SIZE_3(i); + IM->TexSize |= TEX_SIZE_3(i); } } - for (i = start ; i < count ; i++) + for (i = start ; i < count ; i++) if (flags[i] & VERT_ELT) flags[i] |= translate; IM->CopyOrFlag |= translate; } - - diff --git a/src/mesa/tnl/t_imm_elt.h b/src/mesa/tnl/t_imm_elt.h index 180b75fbee8..d2d709d9c0f 100644 --- a/src/mesa/tnl/t_imm_elt.h +++ b/src/mesa/tnl/t_imm_elt.h @@ -1,10 +1,10 @@ -/* $Id: t_imm_elt.h,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ +/* $Id: t_imm_elt.h,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -37,7 +37,7 @@ extern void _tnl_imm_elt_init( void ); -extern void _tnl_translate_array_elts( GLcontext *ctx, +extern void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM, GLuint start, GLuint end ); diff --git a/src/mesa/tnl/t_imm_eval.c b/src/mesa/tnl/t_imm_eval.c index 1207a9ab158..aa1d2f4810c 100644 --- a/src/mesa/tnl/t_imm_eval.c +++ b/src/mesa/tnl/t_imm_eval.c @@ -1,10 +1,10 @@ -/* $Id: t_imm_eval.c,v 1.5 2001/02/20 18:28:52 keithw Exp $ */ +/* $Id: t_imm_eval.c,v 1.6 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -98,7 +98,7 @@ static void eval1_4f( GLvector4f *dest, if (flags[i] & (VERT_EVAL_C1|VERT_EVAL_P1)) { GLfloat u = (coord[i][0] - u1) * du; ASSIGN_4V(to[i], 0,0,0,1); - _math_horner_bezier_curve(map->Points, to[i], u, + _math_horner_bezier_curve(map->Points, to[i], u, dimension, map->Order); } @@ -129,7 +129,7 @@ static void eval1_1ui( GLvector1ui *dest, static void eval1_norm( GLvector3f *dest, GLfloat coord[][4], - const GLuint *flags, + const GLuint *flags, struct gl_1d_map *map ) { const GLfloat u1 = map->u1; @@ -304,22 +304,22 @@ static void eval2_color( GLvector4chan *dest, static void copy_4f( GLfloat to[][4], GLfloat from[][4], GLuint count ) { - MEMCPY( to, from, count * sizeof(to[0])); + MEMCPY( to, from, count * sizeof(to[0])); } static void copy_3f( GLfloat to[][3], GLfloat from[][3], GLuint count ) { - MEMCPY( to, from, (count) * sizeof(to[0])); + MEMCPY( to, from, (count) * sizeof(to[0])); } static void copy_4chan( GLchan to[][4], GLchan from[][4], GLuint count ) { - MEMCPY( to, from, (count) * sizeof(to[0])); + MEMCPY( to, from, (count) * sizeof(to[0])); } static void copy_1ui( GLuint to[], GLuint from[], GLuint count ) { - MEMCPY( to, from, (count) * sizeof(to[0])); + MEMCPY( to, from, (count) * sizeof(to[0])); } @@ -368,13 +368,13 @@ static void update_eval( GLcontext *ctx ) eval1 |= VERT_OBJ_23; if (ctx->Eval.Map2Vertex4) { - if (ctx->Eval.AutoNormal) + if (ctx->Eval.AutoNormal) eval2 |= VERT_OBJ_234 | VERT_NORM; else eval2 |= VERT_OBJ_234; } else if (ctx->Eval.Map2Vertex3) { - if (ctx->Eval.AutoNormal) + if (ctx->Eval.AutoNormal) eval2 |= VERT_OBJ_23 | VERT_NORM; else eval2 |= VERT_OBJ_23; @@ -388,14 +388,14 @@ static void update_eval( GLcontext *ctx ) /* This looks a lot like a pipeline stage, but for various reasons is * better handled outside the pipeline, and considered the final stage - * of fixing up an immediate struct for execution. + * of fixing up an immediate struct for execution. * * Really want to cache the results of this function in display lists, - * at least for EvalMesh commands. + * at least for EvalMesh commands. */ -void _tnl_eval_vb( GLcontext *ctx, +void _tnl_eval_vb( GLcontext *ctx, GLfloat (*coord)[4], - GLuint orflag, + GLuint orflag, GLuint andflag ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -417,18 +417,18 @@ void _tnl_eval_vb( GLcontext *ctx, if (any_eval1 && !ctx->Eval.Map1Vertex4 && !ctx->Eval.Map1Vertex3) purge_flags = (VERT_EVAL_P1|VERT_EVAL_C1); - if (any_eval2 && !ctx->Eval.Map2Vertex4 && !ctx->Eval.Map2Vertex3) + if (any_eval2 && !ctx->Eval.Map2Vertex4 && !ctx->Eval.Map2Vertex3) purge_flags |= (VERT_EVAL_P1|VERT_EVAL_C1); - if (any_eval1) + if (any_eval1) req |= tnl->pipeline.inputs & tnl->eval.EvalMap1Flags; - if (any_eval2) + if (any_eval2) req |= tnl->pipeline.inputs & tnl->eval.EvalMap2Flags; - + /* Translate points into coords. Use store->Coord to hold the - * new data. + * new data. */ if (any_eval1 && (orflag & VERT_EVAL_P1)) { @@ -455,13 +455,13 @@ void _tnl_eval_vb( GLcontext *ctx, */ if (req & VERT_INDEX) { - if (!all_eval) + if (!all_eval) copy_1ui( store->Index, tmp->Index.data, count ); tmp->Index.data = store->Index; tmp->Index.start = store->Index; - if (ctx->Eval.Map1Index && any_eval1) + if (ctx->Eval.Map1Index && any_eval1) eval1_1ui( &tmp->Index, coord, flags, &ctx->EvalMap.Map1Index ); if (ctx->Eval.Map2Index && any_eval2) @@ -487,11 +487,11 @@ void _tnl_eval_vb( GLcontext *ctx, if (req & VERT_TEX(0)) { - if (!all_eval) + if (!all_eval) copy_4f( store->TexCoord, tmp->TexCoord[0].data, count ); - else + else tmp->TexCoord[0].size = 0; - + tmp->TexCoord[0].data = store->TexCoord; tmp->TexCoord[0].start = (GLfloat *)store->TexCoord; @@ -507,7 +507,7 @@ void _tnl_eval_vb( GLcontext *ctx, else if (ctx->Eval.Map1TextureCoord2) { eval1_4f( &tmp->TexCoord[0], coord, flags, 2, &ctx->EvalMap.Map1Texture2 ); - } + } else if (ctx->Eval.Map1TextureCoord1) { eval1_4f( &tmp->TexCoord[0], coord, flags, 1, &ctx->EvalMap.Map1Texture1 ); @@ -520,7 +520,7 @@ void _tnl_eval_vb( GLcontext *ctx, &ctx->EvalMap.Map2Texture4 ); } else if (ctx->Eval.Map2TextureCoord3) { - eval2_4f( &tmp->TexCoord[0], coord, flags, 3, + eval2_4f( &tmp->TexCoord[0], coord, flags, 3, &ctx->EvalMap.Map2Texture3 ); } else if (ctx->Eval.Map2TextureCoord2) { @@ -569,7 +569,7 @@ void _tnl_eval_vb( GLcontext *ctx, if (any_eval1) { if (ctx->Eval.Map1Vertex4) { - eval1_4f( &tmp->Obj, coord, flags, 4, + eval1_4f( &tmp->Obj, coord, flags, 4, &ctx->EvalMap.Map1Vertex4 ); } else if (ctx->Eval.Map1Vertex3) { @@ -581,16 +581,16 @@ void _tnl_eval_vb( GLcontext *ctx, if (any_eval2) { if (ctx->Eval.Map2Vertex4) { - if (ctx->Eval.AutoNormal && (req & VERT_NORM)) - eval2_obj_norm( &tmp->Obj, &tmp->Normal, coord, flags, 4, + if (ctx->Eval.AutoNormal && (req & VERT_NORM)) + eval2_obj_norm( &tmp->Obj, &tmp->Normal, coord, flags, 4, &ctx->EvalMap.Map2Vertex4 ); else - eval2_4f( &tmp->Obj, coord, flags, 4, + eval2_4f( &tmp->Obj, coord, flags, 4, &ctx->EvalMap.Map2Vertex4 ); } else if (ctx->Eval.Map2Vertex3) { - if (ctx->Eval.AutoNormal && (req & VERT_NORM)) + if (ctx->Eval.AutoNormal && (req & VERT_NORM)) eval2_obj_norm( &tmp->Obj, &tmp->Normal, coord, flags, 3, &ctx->EvalMap.Map2Vertex3 ); else @@ -605,7 +605,7 @@ void _tnl_eval_vb( GLcontext *ctx, GLuint i; copy_1ui( store->Flag, flags, count ); tnl->vb.Flag = store->Flag; - + /* This is overkill, but correct as fixup will have copied the * values to all vertices in the VB - we may be falsely stating * that some repeated values are new, but doing so is fairly @@ -615,10 +615,3 @@ void _tnl_eval_vb( GLcontext *ctx, store->Flag[i] |= req; } } - - - - - - - diff --git a/src/mesa/tnl/t_imm_eval.h b/src/mesa/tnl/t_imm_eval.h index 06a91e0cd5b..951a93d896d 100644 --- a/src/mesa/tnl/t_imm_eval.h +++ b/src/mesa/tnl/t_imm_eval.h @@ -1,10 +1,10 @@ -/* $Id: t_imm_eval.h,v 1.1 2000/12/26 05:09:32 keithw Exp $ */ +/* $Id: t_imm_eval.h,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), diff --git a/src/mesa/tnl/t_imm_exec.c b/src/mesa/tnl/t_imm_exec.c index ff8cc00989d..888d8c34c33 100644 --- a/src/mesa/tnl/t_imm_exec.c +++ b/src/mesa/tnl/t_imm_exec.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_exec.c,v 1.15 2001/03/08 15:23:47 brianp Exp $ */ +/* $Id: t_imm_exec.c,v 1.16 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -24,7 +24,7 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: - * Keith Whitwell <[email protected]> + * Keith Whitwell <[email protected]> */ @@ -59,9 +59,9 @@ /* Called to initialize new buffers, and to recycle old ones. */ -void _tnl_reset_input( GLcontext *ctx, +void _tnl_reset_input( GLcontext *ctx, GLuint start, - GLuint beginstate, + GLuint beginstate, GLuint savedbeginstate ) { struct immediate *IM = TNL_CURRENT_IM(ctx); @@ -74,7 +74,7 @@ void _tnl_reset_input( GLcontext *ctx, IM->CopyStart = IM->Start = IM->Count = start; IM->Primitive[IM->Start] = (ctx->Driver.CurrentExecPrimitive | PRIM_LAST); IM->LastPrimitive = IM->Start; - IM->BeginState = beginstate; + IM->BeginState = beginstate; IM->SavedBeginState = savedbeginstate; IM->TexSize = 0; IM->LastMaterial = 0; @@ -95,9 +95,9 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM, if (MESA_VERBOSE&VERBOSE_IMMEDIATE) _tnl_print_vert_flags("copy to current", flag); - if (flag & VERT_NORM) - COPY_3FV( ctx->Current.Normal, IM->Normal[count]); - + if (flag & VERT_NORM) + COPY_3FV( ctx->Current.Normal, IM->Normal[count]); + if (flag & VERT_INDEX) ctx->Current.Index = IM->Index[count]; @@ -128,10 +128,10 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM, } if (flag & VERT_MATERIAL) { - _mesa_update_material( ctx, - IM->Material[IM->LastMaterial], + _mesa_update_material( ctx, + IM->Material[IM->LastMaterial], IM->MaterialOrMask ); - + _mesa_validate_all_lighting_tables( ctx ); } } @@ -159,7 +159,7 @@ void _tnl_compute_orflag( struct immediate *IM ) * calls like 'glNormal', 'glMaterial' that occur after the final * glVertex, glEval, etc. Additionally, a buffer can consist of * eg. a single glMaterial call, in which case IM->Start == - * IM->Count, but the buffer is definitely not empty. + * IM->Count, but the buffer is definitely not empty. */ if (IM->Flag[i] & VERT_DATA) { IM->LastData++; @@ -178,7 +178,7 @@ void _tnl_compute_orflag( struct immediate *IM ) /* Note: The 'start' member of the GLvector structs is now redundant * because we always re-transform copied vertices, and the vectors * below are set up so that the first copied vertex (if any) appears - * at position zero. + * at position zero. */ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) { @@ -188,7 +188,7 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) GLuint inputs = tnl->pipeline.inputs; /* for copy-to-current */ GLuint start = IM->CopyStart; GLuint count = IM->Count - start; - + /* TODO: optimize the case where nothing has changed. (Just bind * tmp to vb). */ @@ -233,10 +233,10 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) tmp->Obj.data = IM->Obj + start; tmp->Obj.start = (GLfloat *)(IM->Obj + start); tmp->Obj.count = count; - VB->ObjPtr = &tmp->Obj; - if ((IM->CopyOrFlag & VERT_OBJ_234) == VERT_OBJ_234) + VB->ObjPtr = &tmp->Obj; + if ((IM->CopyOrFlag & VERT_OBJ_234) == VERT_OBJ_234) tmp->Obj.size = 4; - else if ((IM->CopyOrFlag & VERT_OBJ_234) == VERT_OBJ_23) + else if ((IM->CopyOrFlag & VERT_OBJ_234) == VERT_OBJ_23) tmp->Obj.size = 3; else tmp->Obj.size = 2; @@ -292,7 +292,7 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) tmp->TexCoord[i].size = 2; if (IM->TexSize & TEX_SIZE_3(i)) { tmp->TexCoord[i].size = 3; - if (IM->TexSize & TEX_SIZE_4(i)) + if (IM->TexSize & TEX_SIZE_4(i)) tmp->TexCoord[i].size = 4; } VB->TexCoordPtr[i] = &tmp->TexCoord[i]; @@ -303,7 +303,7 @@ static void _tnl_vb_bind_immediate( GLcontext *ctx, struct immediate *IM ) if ((inputs & VERT_MATERIAL) && IM->Material) { VB->MaterialMask = IM->MaterialMask + start; VB->Material = IM->Material + start; - } + } } @@ -317,27 +317,27 @@ void _tnl_run_cassette( GLcontext *ctx, struct immediate *IM ) _tnl_vb_bind_immediate( ctx, IM ); - if (IM->CopyOrFlag & VERT_EVAL_ANY) - _tnl_eval_vb( ctx, - IM->Obj + IM->CopyStart, - IM->CopyOrFlag, + if (IM->CopyOrFlag & VERT_EVAL_ANY) + _tnl_eval_vb( ctx, + IM->Obj + IM->CopyStart, + IM->CopyOrFlag, IM->CopyAndFlag ); - + /* Invalidate all stored data before and after run: */ tnl->pipeline.run_input_changes |= tnl->pipeline.inputs; - _tnl_run_pipeline( ctx ); + _tnl_run_pipeline( ctx ); tnl->pipeline.run_input_changes |= tnl->pipeline.inputs; - _tnl_copy_to_current( ctx, IM, IM->OrFlag ); + _tnl_copy_to_current( ctx, IM, IM->OrFlag ); } /* Called for pure, locked VERT_ELT cassettes instead of - * _tnl_run_cassette. + * _tnl_run_cassette. */ static void exec_elt_cassette( GLcontext *ctx, struct immediate *IM ) { @@ -359,14 +359,14 @@ static void exec_elt_cassette( GLcontext *ctx, struct immediate *IM ) * TODO: delay this until FlushVertices */ if (ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1) { - _tnl_translate_array_elts( ctx, IM, IM->LastData, IM->LastData ); + _tnl_translate_array_elts( ctx, IM, IM->LastData, IM->LastData ); _tnl_copy_to_current( ctx, IM, ctx->Array._Enabled ); } } -/* Called for regular vertex cassettes. +/* Called for regular vertex cassettes. */ static void exec_vert_cassette( GLcontext *ctx, struct immediate *IM ) { @@ -374,7 +374,7 @@ static void exec_vert_cassette( GLcontext *ctx, struct immediate *IM ) GLuint andflag = ~0; GLuint i; GLuint start = IM->FlushElt ? IM->LastPrimitive : IM->CopyStart; - _tnl_translate_array_elts( ctx, IM, start, IM->Count ); + _tnl_translate_array_elts( ctx, IM, start, IM->Count ); /* Need to recompute andflag. */ @@ -389,7 +389,7 @@ static void exec_vert_cassette( GLcontext *ctx, struct immediate *IM ) _tnl_fixup_input( ctx, IM ); /* _tnl_print_cassette( IM ); */ - _tnl_run_cassette( ctx, IM ); + _tnl_run_cassette( ctx, IM ); } @@ -414,14 +414,14 @@ void _tnl_execute_cassette( GLcontext *ctx, struct immediate *IM ) _tnl_validate_pipeline( ctx ); _tnl_get_exec_copy_verts( ctx, IM ); - + if (IM->CopyStart == IM->Count) { - if (IM->OrFlag & VERT_ELT) - _tnl_translate_array_elts( ctx, IM, IM->CopyStart, IM->CopyStart ); + if (IM->OrFlag & VERT_ELT) + _tnl_translate_array_elts( ctx, IM, IM->CopyStart, IM->CopyStart ); _tnl_copy_to_current( ctx, IM, IM->OrFlag ); } - else if ((IM->OrFlag & VERT_DATA) == VERT_ELT && + else if ((IM->OrFlag & VERT_DATA) == VERT_ELT && ctx->Array.LockCount && ctx->Array.Vertex.Enabled) { exec_elt_cassette( ctx, IM ); @@ -430,13 +430,13 @@ void _tnl_execute_cassette( GLcontext *ctx, struct immediate *IM ) exec_vert_cassette( ctx, IM ); } - _tnl_reset_input( ctx, + _tnl_reset_input( ctx, IMM_MAX_COPIED_VERTS, - IM->BeginState & (VERT_BEGIN_0|VERT_BEGIN_1), - IM->SavedBeginState ); + IM->BeginState & (VERT_BEGIN_0|VERT_BEGIN_1), + IM->SavedBeginState ); /* Copy vertices and primitive information to immediate before it - * can be overwritten. + * can be overwritten. */ _tnl_copy_immediate_vertices( ctx, IM ); @@ -479,7 +479,7 @@ void _tnl_imm_init( GLcontext *ctx ) _mesa_vector1ui_init( &tmp->Index, 0, 0 ); _mesa_vector1ub_init( &tmp->EdgeFlag, 0, 0 ); - for (i = 0; i < ctx->Const.MaxTextureUnits; i++) + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) _mesa_vector4f_init( &tmp->TexCoord[i], 0, 0); /* Install the first immediate. Intially outside begin/end. @@ -493,7 +493,7 @@ void _tnl_imm_init( GLcontext *ctx ) void _tnl_imm_destroy( GLcontext *ctx ) { - if (TNL_CURRENT_IM(ctx)) + if (TNL_CURRENT_IM(ctx)) _tnl_free_immediate( TNL_CURRENT_IM(ctx) ); } diff --git a/src/mesa/tnl/t_imm_exec.h b/src/mesa/tnl/t_imm_exec.h index ab5fa292d71..8cdede46f01 100644 --- a/src/mesa/tnl/t_imm_exec.h +++ b/src/mesa/tnl/t_imm_exec.h @@ -1,10 +1,10 @@ -/* $Id: t_imm_exec.h,v 1.3 2001/02/15 01:33:52 keithw Exp $ */ +/* $Id: t_imm_exec.h,v 1.4 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -52,9 +52,9 @@ extern void _tnl_imm_init( GLcontext *ctx ); extern void _tnl_imm_destroy( GLcontext *ctx ); -extern void _tnl_reset_input( GLcontext *ctx, +extern void _tnl_reset_input( GLcontext *ctx, GLuint start, - GLuint beginstate, + GLuint beginstate, GLuint savedbeginstate ); extern void _tnl_compute_orflag( struct immediate *IM ); diff --git a/src/mesa/tnl/t_imm_fixup.c b/src/mesa/tnl/t_imm_fixup.c index 7827941d23d..fd7f4b1231d 100644 --- a/src/mesa/tnl/t_imm_fixup.c +++ b/src/mesa/tnl/t_imm_fixup.c @@ -1,10 +1,10 @@ -/* $Id: t_imm_fixup.c,v 1.8 2001/03/03 20:33:31 brianp Exp $ */ +/* $Id: t_imm_fixup.c,v 1.9 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -26,7 +26,7 @@ /* * Authors: - * Keith Whitwell <[email protected]> + * Keith Whitwell <[email protected]> */ @@ -226,7 +226,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) fixup = ~andflag & VERT_FIXUP; - if (!ctx->CompileFlag) + if (!ctx->CompileFlag) fixup &= tnl->pipeline.inputs; if (!ctx->ExecuteFlag) @@ -238,7 +238,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) if (fixup) { GLuint copy = fixup & ~IM->Flag[start]; - + /* Equivalent to a lazy copy-from-current when setting up the * immediate. */ @@ -261,7 +261,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) if (copy & VERT_INDEX) IM->Index[start] = ctx->Current.Index; - + if (copy & VERT_EDGE) IM->EdgeFlag[start] = ctx->Current.EdgeFlag; @@ -281,7 +281,7 @@ void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ) GLuint i; for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) { if (fixup & VERT_TEX(i)) { - if (orflag & VERT_TEX(i)) + if (orflag & VERT_TEX(i)) fixup_4f( IM->TexCoord[i], IM->Flag, start, VERT_TEX(i) ); else fixup_first_4f( IM->TexCoord[i], IM->Flag, VERT_END_VB, start, @@ -356,7 +356,7 @@ static void copy_material( struct immediate *next, IMM_SIZE * 2 ); next->MaterialMask = (GLuint *) MALLOC( sizeof(GLuint) * IMM_SIZE ); } - + next->MaterialMask[dst] = prev->MaterialMask[src]; MEMCPY(next->Material[dst], prev->Material[src], 2*sizeof(GLmaterial)); } @@ -370,7 +370,7 @@ static void copy_material( struct immediate *next, * primitives. * * Have to be careful with the transitions between display list - * replay, compile and normal execute modes. + * replay, compile and normal execute modes. */ static void copy_vertices( GLcontext *ctx, struct immediate *next, @@ -382,7 +382,7 @@ static void copy_vertices( GLcontext *ctx, GLuint offset = IMM_MAX_COPIED_VERTS - count; GLuint i; - next->CopyStart = next->Start - count; + next->CopyStart = next->Start - count; /* Copy the vertices */ @@ -392,7 +392,7 @@ static void copy_vertices( GLcontext *ctx, GLuint dst = next->CopyStart+i; COPY_4FV( next->Obj[dst], prev->Obj[src] ); - COPY_3FV( next->Normal[dst], prev->Normal[src] ); + COPY_3FV( next->Normal[dst], prev->Normal[src] ); COPY_CHAN4( next->Color[dst], prev->Color[src] ); if (prev->OrFlag & VERT_TEX_ANY) { @@ -415,13 +415,13 @@ static void copy_vertices( GLcontext *ctx, next->CopyOrFlag |= prev->Flag[src]; /* redundant for current_im */ next->CopyAndFlag &= prev->Flag[src]; /* redundant for current_im */ } - + ASSERT(prev == tnl->ExecCopySource); if (--tnl->ExecCopySource->ref_count == 0) _tnl_free_immediate( tnl->ExecCopySource ); - + next->ref_count++; tnl->ExecCopySource = next; @@ -442,16 +442,16 @@ void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *IM ) /* Need to push this in now as it won't be computed anywhere else/ */ IM->TexSize = tnl->ExecCopyTexSize; - + /* A wrapped primitive. We may be copying into a revived * display list immediate, or onto the front of a new execute-mode * immediate. */ - copy_vertices( ctx, IM, - tnl->ExecCopySource, + copy_vertices( ctx, IM, + tnl->ExecCopySource, tnl->ExecCopyCount, tnl->ExecCopyElts ); - + if (ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1) { /* Immediates are built by default to be correct in this state, * and copying to the first slots of an immediate doesn't remove @@ -462,14 +462,14 @@ void _tnl_copy_immediate_vertices( GLcontext *ctx, struct immediate *IM ) ASSERT(IM->CopyStart == IM->Start); } - /* Copy the primitive information: + /* Copy the primitive information: */ IM->Primitive[IM->CopyStart] = (ctx->Driver.CurrentExecPrimitive | PRIM_LAST); IM->LastPrimitive = IM->CopyStart; if (tnl->ExecParity) IM->Primitive[IM->CopyStart] |= PRIM_PARITY; } - + /* Revive a compiled immediate struct - propogate new 'Current' * values. Often this is redundant because the current values were @@ -489,8 +489,8 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) IM->CopyAndFlag = IM->AndFlag; /* redundant for current_im */ IM->CopyTexSize = IM->TexSize | tnl->ExecCopyTexSize; - copy_vertices( ctx, IM, - tnl->ExecCopySource, + copy_vertices( ctx, IM, + tnl->ExecCopySource, tnl->ExecCopyCount, tnl->ExecCopyElts ); @@ -540,7 +540,7 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) /* Can potentially overwrite primitive details - need to save the - * first slot: + * first slot: */ tnl->DlistPrimitive = IM->Primitive[IM->Start]; tnl->DlistPrimitiveLength = IM->PrimitiveLength[IM->Start]; @@ -554,15 +554,15 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) if (ctx->Driver.CurrentExecPrimitive == GL_POLYGON+1) { GLuint i; - if (IM->BeginState & VERT_ERROR_1) + if (IM->BeginState & VERT_ERROR_1) _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin/glEnd"); for (i = IM->Start ; i <= IM->Count ; i += IM->PrimitiveLength[i]) - if (IM->Flag[i] & (VERT_BEGIN|VERT_END_VB)) + if (IM->Flag[i] & (VERT_BEGIN|VERT_END_VB)) break; /* Would like to just ignore vertices upto this point. Can't - * set copystart because it might skip materials? + * set copystart because it might skip materials? */ ASSERT(IM->Start == IM->CopyStart); if (i > IM->CopyStart) { @@ -578,25 +578,25 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) } else { GLuint i; - if (IM->BeginState & VERT_ERROR_0) + if (IM->BeginState & VERT_ERROR_0) _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin/glEnd"); - + if (IM->CopyStart == IM->Start && IM->Flag[IM->Start] & (VERT_END|VERT_END_VB)) { } - else + else { IM->Primitive[IM->CopyStart] = ctx->Driver.CurrentExecPrimitive; - if (tnl->ExecParity) - IM->Primitive[IM->CopyStart] |= PRIM_PARITY; - - + if (tnl->ExecParity) + IM->Primitive[IM->CopyStart] |= PRIM_PARITY; + + for (i = IM->Start ; i <= IM->Count ; i += IM->PrimitiveLength[i]) if (IM->Flag[i] & (VERT_END|VERT_END_VB)) { IM->PrimitiveLength[IM->CopyStart] = i - IM->CopyStart; if (IM->Flag[i] & VERT_END_VB) { - IM->Primitive[IM->CopyStart] |= PRIM_LAST; + IM->Primitive[IM->CopyStart] |= PRIM_LAST; IM->LastPrimitive = IM->CopyStart; } if (IM->Flag[i] & VERT_END) { @@ -610,7 +610,7 @@ void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ) if (IM->Primitive[IM->LastPrimitive] & PRIM_END) ctx->Driver.CurrentExecPrimitive = GL_POLYGON+1; else - ctx->Driver.CurrentExecPrimitive = + ctx->Driver.CurrentExecPrimitive = IM->Primitive[IM->LastPrimitive] & PRIM_MODE_MASK; } @@ -626,9 +626,9 @@ void _tnl_restore_compiled_cassette( GLcontext *ctx, struct immediate *IM ) } - - + + static void copy_none( TNLcontext *tnl, GLuint start, GLuint count, GLuint ovf) { @@ -694,7 +694,7 @@ static copy_func copy_tab[GL_POLYGON+2] = -/* Figure out what vertices need to be copied next time. +/* Figure out what vertices need to be copied next time. */ void _tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM ) @@ -708,7 +708,7 @@ _tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM ) GLuint pincr = increment[prim]; GLuint pintro = intro[prim]; GLuint ovf = 0; - + if (tnl->ExecCopySource != IM) { if (--tnl->ExecCopySource->ref_count == 0) @@ -728,7 +728,7 @@ _tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM ) if (pincr != 1 && (IM->Count - last - pintro)) ovf = (IM->Count - last - pintro) % pincr; - + if (last < IM->Count) copy_tab[prim]( tnl, last, IM->Count, ovf ); } @@ -743,7 +743,7 @@ _tnl_get_exec_copy_verts( GLcontext *ctx, struct immediate *IM ) * etc. * * Generate the index list that will be used to render this immediate - * struct. + * struct. * * Finally, generate a new primitives list for rendering the indices. */ @@ -759,16 +759,16 @@ void _tnl_fixup_purged_eval( GLcontext *ctx, GLuint good_index = (VERT_EVAL_ANY & ~purge)|VERT_OBJ; GLuint prim_length = 0, lastprim = 0, nextprim = 0; - if (fixup & VERT_TEX0) + if (fixup & VERT_TEX0) fixup_4f( store->TexCoord, flags, 0, VERT_TEX0|fixup_fence ); - if (fixup & VERT_INDEX) + if (fixup & VERT_INDEX) fixup_1ui( store->Index, flags, 0, VERT_INDEX|fixup_fence ); - if (fixup & VERT_RGBA) + if (fixup & VERT_RGBA) fixup_4chan( store->Color, flags, 0, VERT_RGBA|fixup_fence ); - if (fixup & VERT_NORM) + if (fixup & VERT_NORM) fixup_3f( store->Normal, flags, 0, VERT_NORM|fixup_fence ); for (i = 0, j = 0 ; i < tnl->vb.Count ; i++) { @@ -784,7 +784,7 @@ void _tnl_fixup_purged_eval( GLcontext *ctx, lastprimlen = VB->PrimitiveLength[i]; } } - + VB->Elts = store->Elts; /* What about copying??? No immediate exists with the right diff --git a/src/mesa/tnl/t_imm_fixup.h b/src/mesa/tnl/t_imm_fixup.h index a6740a2a55b..6cf1e3bfd13 100644 --- a/src/mesa/tnl/t_imm_fixup.h +++ b/src/mesa/tnl/t_imm_fixup.h @@ -1,10 +1,10 @@ -/* $Id: t_imm_fixup.h,v 1.1 2000/12/26 05:09:33 keithw Exp $ */ +/* $Id: t_imm_fixup.h,v 1.2 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -35,10 +35,10 @@ extern void _tnl_fixup_input( GLcontext *ctx, struct immediate *IM ); -extern void _tnl_fixup_compiled_cassette( GLcontext *ctx, +extern void _tnl_fixup_compiled_cassette( GLcontext *ctx, struct immediate *IM ); -extern void _tnl_restore_compiled_cassette( GLcontext *ctx, +extern void _tnl_restore_compiled_cassette( GLcontext *ctx, struct immediate *IM ); diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c index f1c5a255a5d..0d43a1fbcab 100644 --- a/src/mesa/tnl/t_pipeline.c +++ b/src/mesa/tnl/t_pipeline.c @@ -1,10 +1,10 @@ -/* $Id: t_pipeline.c,v 1.13 2001/02/16 00:35:35 keithw Exp $ */ +/* $Id: t_pipeline.c,v 1.14 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,8 +23,8 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: - * Keith Whitwell <[email protected]> + * Authors: + * Keith Whitwell <[email protected]> */ #include "glheader.h" @@ -41,7 +41,7 @@ #include "t_pipeline.h" -void _tnl_install_pipeline( GLcontext *ctx, +void _tnl_install_pipeline( GLcontext *ctx, const struct gl_pipeline_stage **stages ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -71,7 +71,7 @@ void _tnl_destroy_pipeline( GLcontext *ctx ) TNLcontext *tnl = TNL_CONTEXT(ctx); GLuint i; - for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) + for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) tnl->pipeline.stages[i].destroy( &tnl->pipeline.stages[i] ); tnl->pipeline.nr_stages = 0; @@ -95,22 +95,22 @@ void _tnl_validate_pipeline( GLcontext *ctx ) for (i = pipe->nr_stages+1 ; --i ; s++) { s->changed_inputs |= s->inputs & changed_inputs; - - if (s->check_state & newstate) { + + if (s->check_state & newstate) { if (s->active) { GLuint old_outputs = s->outputs; s->check(ctx, s); if (!s->active) changed_inputs |= old_outputs; } - else + else s->check(ctx, s); } if (s->active) { pipe->inputs |= s->inputs & ~generated; generated |= s->outputs; - } + } } } @@ -136,10 +136,10 @@ void _tnl_run_pipeline( GLcontext *ctx ) ctx->Driver.PipelineStart( ctx ); /* If something changes in the pipeline, tag all subsequent stages - * using this value for recalculation. + * using this value for recalculation. * * Even inactive stages have their state and inputs examined to try - * to keep cached data alive over state-changes. + * to keep cached data alive over state-changes. */ for (i = pipe->nr_stages+1 ; --i ; s++) { s->changed_inputs |= s->inputs & changed_inputs; @@ -151,7 +151,7 @@ void _tnl_run_pipeline( GLcontext *ctx ) if (s->active) { if (running) { - if (s->changed_inputs) + if (s->changed_inputs) changed_inputs |= s->outputs; /* fprintf(stderr, "run %s\n", s->name); */ @@ -174,9 +174,9 @@ void _tnl_run_pipeline( GLcontext *ctx ) * simple hardware rasterizers. For customization, I don't recommend * tampering with the internals of these stages in the way that * drivers did in Mesa 3.4. These stages are basically black boxes, - * and should be left intact. + * and should be left intact. * - * To customize the pipeline, consider: + * To customize the pipeline, consider: * * - removing redundant stages (making sure that the software rasterizer * can cope with this on fallback paths). An example is fog @@ -199,17 +199,16 @@ void _tnl_run_pipeline( GLcontext *ctx ) * pipeline by returning GL_FALSE from run(), or do nothing). * * Some work can be done to lift some of the restrictions in the final - * case, if it becomes necessary to do so. + * case, if it becomes necessary to do so. */ const struct gl_pipeline_stage *_tnl_default_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_point_attenuation_stage, + &_tnl_vertex_transform_stage, + &_tnl_normal_transform_stage, + &_tnl_lighting_stage, + &_tnl_fog_coordinate_stage, + &_tnl_texgen_stage, + &_tnl_texture_transform_stage, + &_tnl_point_attenuation_stage, &_tnl_render_stage, 0 }; - diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h index 8c996da89ef..60b349d0e01 100644 --- a/src/mesa/tnl/t_pipeline.h +++ b/src/mesa/tnl/t_pipeline.h @@ -1,10 +1,10 @@ -/* $Id: t_pipeline.h,v 1.6 2001/02/16 00:35:35 keithw Exp $ */ +/* $Id: t_pipeline.h,v 1.7 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,8 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -42,19 +41,19 @@ extern void _tnl_validate_pipeline( GLcontext *ctx ); extern void _tnl_destroy_pipeline( GLcontext *ctx ); -extern void _tnl_install_pipeline( GLcontext *ctx, +extern void _tnl_install_pipeline( GLcontext *ctx, const struct gl_pipeline_stage **stages ); /* These are implemented in the t_vb_*.c files: */ -extern const struct gl_pipeline_stage _tnl_vertex_transform_stage; -extern const struct gl_pipeline_stage _tnl_normal_transform_stage; -extern const struct gl_pipeline_stage _tnl_lighting_stage; -extern const struct gl_pipeline_stage _tnl_fog_coordinate_stage; -extern const struct gl_pipeline_stage _tnl_texgen_stage; -extern const struct gl_pipeline_stage _tnl_texture_transform_stage; -extern const struct gl_pipeline_stage _tnl_point_attenuation_stage; +extern const struct gl_pipeline_stage _tnl_vertex_transform_stage; +extern const struct gl_pipeline_stage _tnl_normal_transform_stage; +extern const struct gl_pipeline_stage _tnl_lighting_stage; +extern const struct gl_pipeline_stage _tnl_fog_coordinate_stage; +extern const struct gl_pipeline_stage _tnl_texgen_stage; +extern const struct gl_pipeline_stage _tnl_texture_transform_stage; +extern const struct gl_pipeline_stage _tnl_point_attenuation_stage; extern const struct gl_pipeline_stage _tnl_render_stage; /* Shorthand to plug in the default pipeline: diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h index 59dc0b2fec1..371563a6b02 100644 --- a/src/mesa/tnl/t_vb_cliptmp.h +++ b/src/mesa/tnl/t_vb_cliptmp.h @@ -1,21 +1,21 @@ -/* $Id: t_vb_cliptmp.h,v 1.8 2001/01/29 20:47:39 keithw Exp $ */ +/* $Id: t_vb_cliptmp.h,v 1.9 2001/03/12 00:48:43 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -159,7 +159,7 @@ static __inline void TAG(clip_line)( GLcontext *ctx, /* Clip a triangle against the viewport and user clip planes. */ -static __inline void TAG(clip_tri)( GLcontext *ctx, +static __inline void TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) { @@ -211,7 +211,7 @@ static __inline void TAG(clip_tri)( GLcontext *ctx, /* Clip a quad against the viewport and user clip planes. */ -static __inline void TAG(clip_quad)( GLcontext *ctx, +static __inline void TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3, GLubyte mask ) { diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c index c39806d6af0..0cffbbb0d15 100644 --- a/src/mesa/tnl/t_vb_fog.c +++ b/src/mesa/tnl/t_vb_fog.c @@ -1,10 +1,10 @@ -/* $Id: t_vb_fog.c,v 1.7 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_vb_fog.c,v 1.8 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -85,14 +85,14 @@ static void init_static_data( void ) } -static void make_win_fog_coords( GLcontext *ctx, GLvector1f *out, +static void make_win_fog_coords( GLcontext *ctx, GLvector1f *out, const GLvector1f *in ) { GLfloat end = ctx->Fog.End; GLfloat *v = in->start; GLuint stride = in->stride; GLuint n = in->count; - GLfloat *data = out->data; + GLfloat *data = out->data; GLfloat d; GLuint i; @@ -111,7 +111,7 @@ static void make_win_fog_coords( GLcontext *ctx, GLvector1f *out, break; case GL_EXP: d = ctx->Fog.Density; - for ( i = 0 ; i < n ; i++, STRIDE_F(v,stride)) + for ( i = 0 ; i < n ; i++, STRIDE_F(v,stride)) NEG_EXP( data[i], d*ABSF(*v) ); break; case GL_EXP2: @@ -128,7 +128,7 @@ static void make_win_fog_coords( GLcontext *ctx, GLvector1f *out, } -static GLboolean run_fog_stage( GLcontext *ctx, +static GLboolean run_fog_stage( GLcontext *ctx, struct gl_pipeline_stage *stage ) { struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; @@ -144,7 +144,7 @@ static GLboolean run_fog_stage( GLcontext *ctx, if (!ctx->_NeedEyeCoords) { GLfloat *m = ctx->ModelView.m; GLfloat plane[4]; - + /* Use this to store calculated eye z values: */ input = &store->fogcoord; @@ -194,7 +194,7 @@ static void check_fog_stage( GLcontext *ctx, struct gl_pipeline_stage *stage ) /* Called the first time stage->run() is invoked. */ -static GLboolean alloc_fog_data( GLcontext *ctx, +static GLboolean alloc_fog_data( GLcontext *ctx, struct gl_pipeline_stage *stage ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -228,11 +228,11 @@ static void free_fog_data( struct gl_pipeline_stage *stage ) } -const struct gl_pipeline_stage _tnl_fog_coordinate_stage = -{ +const struct gl_pipeline_stage _tnl_fog_coordinate_stage = +{ "build fog coordinates", _NEW_FOG, - _NEW_FOG, + _NEW_FOG, 0, 0, VERT_FOG_COORD, /* active, inputs, outputs */ 0, 0, /* changed_inputs, private_data */ free_fog_data, /* dtr */ diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c index d7d1d26ca44..4fbe52fe47e 100644 --- a/src/mesa/tnl/t_vb_light.c +++ b/src/mesa/tnl/t_vb_light.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_light.c,v 1.11 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_vb_light.c,v 1.12 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -141,10 +141,10 @@ static GLboolean run_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) _mesa_vector4f_clean_elem(input, VB->Count, 2); } } - + if (VB->Flag) ind = LIGHT_FLAGS; - else + else ind = 0; /* The individual tabs know about replaying side-effects vs. full @@ -158,19 +158,19 @@ static GLboolean run_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) /* Called in place of do_lighting when the light table may have changed. */ -static GLboolean run_validate_lighting( GLcontext *ctx, +static GLboolean run_validate_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) { GLuint ind = 0; - light_func *tab; - + light_func *tab; + if (ctx->Visual.rgbMode) { if (ctx->Light._NeedVertices) { if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) tab = _tnl_light_spec_tab; else - tab = _tnl_light_tab; - } + tab = _tnl_light_tab; + } else { if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev) tab = _tnl_light_fast_single_tab; @@ -183,7 +183,7 @@ static GLboolean run_validate_lighting( GLcontext *ctx, if (ctx->Light.ColorMaterialEnabled) ind |= LIGHT_COLORMATERIAL; - + if (ctx->Light.Model.TwoSide) ind |= LIGHT_TWOSIDE; @@ -202,7 +202,7 @@ static GLboolean run_validate_lighting( GLcontext *ctx, /* Called the first time stage->run is called. In effect, don't * allocate data until the first time the stage is run. */ -static GLboolean run_init_lighting( GLcontext *ctx, +static GLboolean run_init_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -244,9 +244,9 @@ static void check_lighting( GLcontext *ctx, struct gl_pipeline_stage *stage ) if (stage->privatePtr) stage->run = run_validate_lighting; stage->inputs = VERT_NORM|VERT_MATERIAL; - if (ctx->Light._NeedVertices) + if (ctx->Light._NeedVertices) stage->inputs |= VERT_EYE; /* effectively, even when lighting in obj */ - if (ctx->Light.ColorMaterialEnabled) + if (ctx->Light.ColorMaterialEnabled) stage->inputs |= VERT_RGBA; stage->outputs = VERT_RGBA; @@ -261,19 +261,19 @@ static void dtr( struct gl_pipeline_stage *stage ) struct light_stage_data *store = LIGHT_STAGE_DATA(stage); if (store) { - _mesa_vector4chan_free( &store->LitColor[0] ); - _mesa_vector4chan_free( &store->LitColor[1] ); - _mesa_vector4chan_free( &store->LitSecondary[0] ); - _mesa_vector4chan_free( &store->LitSecondary[1] ); - _mesa_vector1ui_free( &store->LitIndex[0] ); - _mesa_vector1ui_free( &store->LitIndex[1] ); + _mesa_vector4chan_free( &store->LitColor[0] ); + _mesa_vector4chan_free( &store->LitColor[1] ); + _mesa_vector4chan_free( &store->LitSecondary[0] ); + _mesa_vector4chan_free( &store->LitSecondary[1] ); + _mesa_vector1ui_free( &store->LitIndex[0] ); + _mesa_vector1ui_free( &store->LitIndex[1] ); FREE( store ); stage->privatePtr = 0; } } -const struct gl_pipeline_stage _tnl_lighting_stage = -{ +const struct gl_pipeline_stage _tnl_lighting_stage = +{ "lighting", _NEW_LIGHT, /* recheck */ _NEW_LIGHT|_NEW_MODELVIEW, /* recalc -- modelview dependency @@ -285,4 +285,3 @@ const struct gl_pipeline_stage _tnl_lighting_stage = check_lighting, /* check */ run_init_lighting /* run -- initially set to ctr */ }; - diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h index 370061512f1..7b9a1ba404f 100644 --- a/src/mesa/tnl/t_vb_lighttmp.h +++ b/src/mesa/tnl/t_vb_lighttmp.h @@ -1,21 +1,21 @@ -/* $Id: t_vb_lighttmp.h,v 1.9 2001/03/03 20:33:31 brianp Exp $ */ +/* $Id: t_vb_lighttmp.h,v 1.10 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -56,7 +56,7 @@ # define VSTRIDE vstride # define NSTRIDE nstride # define CHECK_MATERIAL(x) 0 /* no materials on array paths */ -# define CHECK_END_VB(XX) (XX >= nr) +# define CHECK_END_VB(XX) (XX >= nr) # if (IDX & LIGHT_COLORMATERIAL) # define CMSTRIDE STRIDE_4CHAN(CMcolor, CMstride) # define CHECK_COLOR_MATERIAL(x) (x < nr) /* always have colormaterial */ @@ -81,7 +81,7 @@ -static void TAG(light_rgba_spec)( GLcontext *ctx, +static void TAG(light_rgba_spec)( GLcontext *ctx, struct vertex_buffer *VB, struct gl_pipeline_stage *stage, GLvector4f *input ) @@ -94,7 +94,7 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, GLuint vstride = input->stride; const GLfloat *vertex = (GLfloat *)input->data; - GLuint nstride = VB->NormalPtr->stride; + GLuint nstride = VB->NormalPtr->stride; const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; GLchan (*CMcolor)[4]; @@ -111,7 +111,7 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, GLuint *new_material_mask = VB->MaterialMask; (void) flags; - (void) nstride; + (void) nstride; (void) vstride; /* fprintf(stderr, "%s\n", __FUNCTION__ ); */ @@ -134,14 +134,14 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, if (stage->changed_inputs == 0) return; - for ( j=0 ; - j<nr ; - j++,STRIDE_F(vertex,VSTRIDE),STRIDE_F(normal,NSTRIDE),CMSTRIDE) + for ( j=0 ; + j<nr ; + j++,STRIDE_F(vertex,VSTRIDE),STRIDE_F(normal,NSTRIDE),CMSTRIDE) { GLfloat sum[2][3], spec[2][3]; struct gl_light *light; - - if ( CHECK_COLOR_MATERIAL(j) ) + + if ( CHECK_COLOR_MATERIAL(j) ) _mesa_update_color_material( ctx, CMcolor[j] ); if ( CHECK_MATERIAL(j) ) @@ -157,12 +157,12 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, COPY_3V(sum[1], base[1]); ZERO_3V(spec[1]); } - + /* Add contribution from each enabled light source */ foreach (light, &ctx->Light.EnabledList) { GLfloat n_dot_h; GLfloat correction; - GLint side; + GLint side; GLfloat contrib[3]; GLfloat attenuation; GLfloat VP[3]; /* unit vector from vertex to light */ @@ -186,15 +186,15 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, GLfloat invd = 1.0F / d; SELF_SCALE_SCALAR_3V(VP, invd); } - - attenuation = 1.0F / (light->ConstantAttenuation + d * - (light->LinearAttenuation + d * + + attenuation = 1.0F / (light->ConstantAttenuation + d * + (light->LinearAttenuation + d * light->QuadraticAttenuation)); /* spotlight attenuation */ if (light->_Flags & LIGHT_SPOT) { GLfloat PV_dot_dir = - DOT3(VP, light->_NormDirection); - + if (PV_dot_dir<light->_CosCutoff) { continue; /* this light makes no contribution */ } @@ -209,7 +209,7 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, } - if (attenuation < 1e-3) + if (attenuation < 1e-3) continue; /* this light makes no contribution */ /* Compute dot product or normal and vector from V to light pos */ @@ -228,10 +228,10 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, else { if (IDX & LIGHT_TWOSIDE) { ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]); - } + } side = 0; correction = 1; - } + } /* diffuse term */ COPY_3V(contrib, light->_MatAmbient[side]); @@ -255,7 +255,7 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, else { h = light->_h_inf_norm; } - + n_dot_h = correction * DOT3(normal, h); if (n_dot_h > 0.0F) { @@ -274,17 +274,17 @@ static void TAG(light_rgba_spec)( GLcontext *ctx, UNCLAMPED_FLOAT_TO_RGB_CHAN( Fcolor[j], sum[0] ); UNCLAMPED_FLOAT_TO_RGB_CHAN( Fspec[j], spec[0] ); Fcolor[j][3] = sumA[0]; - + if (IDX & LIGHT_TWOSIDE) { UNCLAMPED_FLOAT_TO_RGB_CHAN( Bcolor[j], sum[1] ); UNCLAMPED_FLOAT_TO_RGB_CHAN( Bspec[j], spec[1] ); Bcolor[j][3] = sumA[1]; } - } + } } -static void TAG(light_rgba)( GLcontext *ctx, +static void TAG(light_rgba)( GLcontext *ctx, struct vertex_buffer *VB, struct gl_pipeline_stage *stage, GLvector4f *input ) @@ -297,7 +297,7 @@ static void TAG(light_rgba)( GLcontext *ctx, GLuint vstride = input->stride; const GLfloat *vertex = (GLfloat *) input->data; - GLuint nstride = VB->NormalPtr->stride; + GLuint nstride = VB->NormalPtr->stride; const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; GLchan (*CMcolor)[4]; @@ -313,7 +313,7 @@ static void TAG(light_rgba)( GLcontext *ctx, /* fprintf(stderr, "%s\n", __FUNCTION__ ); */ (void) flags; - (void) nstride; + (void) nstride; (void) vstride; if (IDX & LIGHT_COLORMATERIAL) { @@ -328,16 +328,16 @@ static void TAG(light_rgba)( GLcontext *ctx, if (stage->changed_inputs == 0) return; - for ( j=0 ; - j<nr ; - j++,STRIDE_F(vertex,VSTRIDE), STRIDE_F(normal,NSTRIDE),CMSTRIDE) + for ( j=0 ; + j<nr ; + j++,STRIDE_F(vertex,VSTRIDE), STRIDE_F(normal,NSTRIDE),CMSTRIDE) { GLfloat sum[2][3]; struct gl_light *light; - if ( CHECK_COLOR_MATERIAL(j) ) + if ( CHECK_COLOR_MATERIAL(j) ) _mesa_update_color_material( ctx, (GLchan *)CMcolor[j] ); - + if ( CHECK_MATERIAL(j) ) _mesa_update_material( ctx, new_material[j], new_material_mask[j] ); @@ -345,16 +345,16 @@ static void TAG(light_rgba)( GLcontext *ctx, _mesa_validate_all_lighting_tables( ctx ); COPY_3V(sum[0], base[0]); - - if ( IDX & LIGHT_TWOSIDE ) + + if ( IDX & LIGHT_TWOSIDE ) COPY_3V(sum[1], base[1]); - + /* Add contribution from each enabled light source */ foreach (light, &ctx->Light.EnabledList) { GLfloat n_dot_h; GLfloat correction; - GLint side; + GLint side; GLfloat contrib[3]; GLfloat attenuation = 1.0; GLfloat VP[3]; /* unit vector from vertex to light */ @@ -380,8 +380,8 @@ static void TAG(light_rgba)( GLcontext *ctx, SELF_SCALE_SCALAR_3V(VP, invd); } - attenuation = 1.0F / (light->ConstantAttenuation + d * - (light->LinearAttenuation + d * + attenuation = 1.0F / (light->ConstantAttenuation + d * + (light->LinearAttenuation + d * light->QuadraticAttenuation)); /* spotlight attenuation */ @@ -401,8 +401,8 @@ static void TAG(light_rgba)( GLcontext *ctx, } } - - if (attenuation < 1e-3) + + if (attenuation < 1e-3) continue; /* this light makes no contribution */ @@ -414,7 +414,7 @@ static void TAG(light_rgba)( GLcontext *ctx, ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]); if (!(IDX & LIGHT_TWOSIDE)) - continue; + continue; side = 1; correction = -1; @@ -423,11 +423,11 @@ static void TAG(light_rgba)( GLcontext *ctx, else { if (IDX & LIGHT_TWOSIDE) { ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]); - } + } side = 0; correction = 1; - } - + } + COPY_3V(contrib, light->_MatAmbient[side]); /* diffuse term */ @@ -451,14 +451,14 @@ static void TAG(light_rgba)( GLcontext *ctx, else { h = light->_h_inf_norm; } - + n_dot_h = correction * DOT3(normal, h); - if (n_dot_h > 0.0F) + if (n_dot_h > 0.0F) { GLfloat spec_coef; struct gl_shine_tab *tab = ctx->_ShineTable[side]; - + GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec_coef ); ACC_SCALE_SCALAR_3V( contrib, spec_coef, @@ -467,7 +467,7 @@ static void TAG(light_rgba)( GLcontext *ctx, } ACC_SCALE_SCALAR_3V( sum[side], attenuation, contrib ); - } + } UNCLAMPED_FLOAT_TO_RGB_CHAN( Fcolor[j], sum[0] ); Fcolor[j][3] = sumA[0]; @@ -476,7 +476,7 @@ static void TAG(light_rgba)( GLcontext *ctx, UNCLAMPED_FLOAT_TO_RGB_CHAN( Bcolor[j], sum[1] ); Bcolor[j][3] = sumA[1]; } - } + } } @@ -484,14 +484,14 @@ static void TAG(light_rgba)( GLcontext *ctx, /* As below, but with just a single light. */ -static void TAG(light_fast_rgba_single)( GLcontext *ctx, +static void TAG(light_fast_rgba_single)( GLcontext *ctx, struct vertex_buffer *VB, struct gl_pipeline_stage *stage, GLvector4f *input ) { struct light_stage_data *store = LIGHT_STAGE_DATA(stage); - GLuint nstride = VB->NormalPtr->stride; + GLuint nstride = VB->NormalPtr->stride; const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; GLchan (*CMcolor)[4]; GLuint CMstride; @@ -510,7 +510,7 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, (void) input; /* doesn't refer to Eye or Obj */ (void) flags; (void) nr; - (void) nstride; + (void) nstride; if (IDX & LIGHT_COLORMATERIAL) { CMcolor = VB->ColorPtr[0]->data; @@ -526,10 +526,10 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, do { - if ( CHECK_COLOR_MATERIAL(j) ) + if ( CHECK_COLOR_MATERIAL(j) ) _mesa_update_color_material( ctx, (GLchan *)CMcolor[j] ); - - if ( CHECK_MATERIAL(j) ) + + if ( CHECK_MATERIAL(j) ) _mesa_update_material( ctx, new_material[j], new_material_mask[j] ); if ( CHECK_VALIDATE(j) ) @@ -544,7 +544,7 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, COPY_3V(base[0], light->_MatAmbient[0]); ACC_3V(base[0], ctx->Light._BaseColor[0] ); UNCLAMPED_FLOAT_TO_RGB_CHAN( baseubyte[0], base[0] ); - + if (IDX & LIGHT_TWOSIDE) { COPY_3V(base[1], light->_MatAmbient[1]); ACC_3V(base[1], ctx->Light._BaseColor[1]); @@ -552,9 +552,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, } } - do { + do { GLfloat n_dot_VP = DOT3(normal, light->_VP_inf_norm); - + COPY_CHAN4(Fcolor[j], baseubyte[0]); if (IDX & LIGHT_TWOSIDE) COPY_CHAN4(Bcolor[j], baseubyte[1]); @@ -568,7 +568,7 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, GLfloat spec; GET_SHINE_TAB_ENTRY( ctx->_ShineTable[1], n_dot_h, spec ); ACC_SCALE_SCALAR_3V(sum, spec, light->_MatSpecular[1]); - } + } UNCLAMPED_FLOAT_TO_RGB_CHAN(Bcolor[j], sum ); } } else { @@ -577,7 +577,7 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, COPY_3V(sum, base[0]); ACC_SCALE_SCALAR_3V(sum, n_dot_VP, light->_MatDiffuse[0]); if (n_dot_h > 0.0F) { - GLfloat spec; + GLfloat spec; GET_SHINE_TAB_ENTRY( ctx->_ShineTable[0], n_dot_h, spec ); ACC_SCALE_SCALAR_3V(sum, spec, light->_MatSpecular[0]); @@ -589,28 +589,28 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx, STRIDE_F(normal, NSTRIDE); } while (DO_ANOTHER_NORMAL(j)); - + for ( ; REUSE_LIGHT_RESULTS(j) ; j++ ) { COPY_CHAN4(Fcolor[j], Fcolor[j-1]); - if (IDX & LIGHT_TWOSIDE) + if (IDX & LIGHT_TWOSIDE) COPY_CHAN4(Bcolor[j], Bcolor[j-1]); STRIDE_F(normal, NSTRIDE); } } while (!CHECK_END_VB(j)); -} +} /* Light infinite lights */ -static void TAG(light_fast_rgba)( GLcontext *ctx, +static void TAG(light_fast_rgba)( GLcontext *ctx, struct vertex_buffer *VB, struct gl_pipeline_stage *stage, GLvector4f *input ) { struct light_stage_data *store = LIGHT_STAGE_DATA(stage); const GLchan *sumA = ctx->Light._BaseAlpha; - GLuint nstride = VB->NormalPtr->stride; + GLuint nstride = VB->NormalPtr->stride; const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; GLchan (*CMcolor)[4]; GLuint CMstride; @@ -627,7 +627,7 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, (void) flags; (void) input; (void) nr; - (void) nstride; + (void) nstride; if (IDX & LIGHT_COLORMATERIAL) { CMcolor = VB->ColorPtr[0]->data; @@ -645,10 +645,10 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, do { GLfloat sum[2][3]; - if ( CHECK_COLOR_MATERIAL(j) ) + if ( CHECK_COLOR_MATERIAL(j) ) _mesa_update_color_material( ctx, CMcolor[j] ); - if ( CHECK_MATERIAL(j) ) + if ( CHECK_MATERIAL(j) ) _mesa_update_material( ctx, new_material[j], new_material_mask[j] ); if ( CHECK_VALIDATE(j) ) @@ -656,14 +656,14 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, COPY_3V(sum[0], ctx->Light._BaseColor[0]); - if (IDX & LIGHT_TWOSIDE) + if (IDX & LIGHT_TWOSIDE) COPY_3V(sum[1], ctx->Light._BaseColor[1]); foreach (light, &ctx->Light.EnabledList) { GLfloat n_dot_h, n_dot_VP, spec; ACC_3V(sum[0], light->_MatAmbient[0]); - if (IDX & LIGHT_TWOSIDE) + if (IDX & LIGHT_TWOSIDE) ACC_3V(sum[1], light->_MatAmbient[1]); n_dot_VP = DOT3(normal, light->_VP_inf_norm); @@ -674,9 +674,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, if (n_dot_h > 0.0F) { struct gl_shine_tab *tab = ctx->_ShineTable[0]; GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec ); - ACC_SCALE_SCALAR_3V( sum[0], spec, + ACC_SCALE_SCALAR_3V( sum[0], spec, light->_MatSpecular[0]); - } + } } else if (IDX & LIGHT_TWOSIDE) { ACC_SCALE_SCALAR_3V(sum[1], -n_dot_VP, light->_MatDiffuse[1]); @@ -684,15 +684,15 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, if (n_dot_h > 0.0F) { struct gl_shine_tab *tab = ctx->_ShineTable[1]; GET_SHINE_TAB_ENTRY( tab, n_dot_h, spec ); - ACC_SCALE_SCALAR_3V( sum[1], spec, + ACC_SCALE_SCALAR_3V( sum[1], spec, light->_MatSpecular[1]); - } + } } } UNCLAMPED_FLOAT_TO_RGB_CHAN( Fcolor[j], sum[0] ); Fcolor[j][3] = sumA[0]; - + if (IDX & LIGHT_TWOSIDE) { UNCLAMPED_FLOAT_TO_RGB_CHAN( Bcolor[j], sum[1] ); Bcolor[j][3] = sumA[1]; @@ -713,7 +713,7 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, } } while (!CHECK_END_VB(j)); -} +} @@ -728,7 +728,7 @@ static void TAG(light_fast_rgba)( GLcontext *ctx, * normal - array of [n] surface normal vector * Output: indexResult - resulting array of [n] color indexes */ -static void TAG(light_ci)( GLcontext *ctx, +static void TAG(light_ci)( GLcontext *ctx, struct vertex_buffer *VB, struct gl_pipeline_stage *stage, GLvector4f *input ) @@ -737,7 +737,7 @@ static void TAG(light_ci)( GLcontext *ctx, GLuint j; GLuint vstride = input->stride; const GLfloat *vertex = (GLfloat *) input->data; - GLuint nstride = VB->NormalPtr->stride; + GLuint nstride = VB->NormalPtr->stride; const GLfloat *normal = (GLfloat *)VB->NormalPtr->data; GLchan (*CMcolor)[4]; GLuint CMstride; @@ -749,7 +749,7 @@ static void TAG(light_ci)( GLcontext *ctx, /* fprintf(stderr, "%s\n", __FUNCTION__ ); */ (void) flags; - (void) nstride; + (void) nstride; (void) vstride; VB->IndexPtr[0] = &store->LitIndex[0]; @@ -769,17 +769,17 @@ static void TAG(light_ci)( GLcontext *ctx, } /* loop over vertices */ - for ( j=0 ; - j<nr ; - j++,STRIDE_F(vertex,VSTRIDE),STRIDE_F(normal, NSTRIDE), CMSTRIDE) + for ( j=0 ; + j<nr ; + j++,STRIDE_F(vertex,VSTRIDE),STRIDE_F(normal, NSTRIDE), CMSTRIDE) { GLfloat diffuse[2], specular[2]; GLuint side = 0; struct gl_light *light; - - if ( CHECK_COLOR_MATERIAL(j) ) + + if ( CHECK_COLOR_MATERIAL(j) ) _mesa_update_color_material( ctx, (GLchan *)CMcolor[j] ); - + if ( CHECK_MATERIAL(j) ) _mesa_update_material( ctx, new_material[j], new_material_mask[j] ); @@ -807,7 +807,7 @@ static void TAG(light_ci)( GLcontext *ctx, } else { GLfloat d; /* distance from vertex to light */ - + SUB_3V(VP, light->_Position, vertex); d = LEN_3FV( VP ); @@ -816,8 +816,8 @@ static void TAG(light_ci)( GLcontext *ctx, SELF_SCALE_SCALAR_3V(VP, invd); } - attenuation = 1.0F / (light->ConstantAttenuation + d * - (light->LinearAttenuation + d * + attenuation = 1.0F / (light->ConstantAttenuation + d * + (light->LinearAttenuation + d * light->QuadraticAttenuation)); /* spotlight attenuation */ @@ -836,14 +836,14 @@ static void TAG(light_ci)( GLcontext *ctx, } } - if (attenuation < 1e-3) + if (attenuation < 1e-3) continue; /* this light makes no contribution */ n_dot_VP = DOT3( normal, VP ); /* which side are we lighting? */ if (n_dot_VP < 0.0F) { - if (!(IDX & LIGHT_TWOSIDE)) + if (!(IDX & LIGHT_TWOSIDE)) continue; side = 1; correction = -1; @@ -894,7 +894,7 @@ static void TAG(light_ci)( GLcontext *ctx, else { GLfloat d_a = mat->DiffuseIndex - mat->AmbientIndex; GLfloat s_a = mat->SpecularIndex - mat->AmbientIndex; - + index = mat->AmbientIndex + diffuse[side] * (1.0F-specular[side]) * d_a + specular[side] * s_a; @@ -921,7 +921,7 @@ static void TAG(init_light_tab)( void ) #undef TAG -#undef IDX +#undef IDX #undef NR_SIDES #undef NSTRIDE #undef VSTRIDE diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c index 4f9503bed3d..93e3908c804 100644 --- a/src/mesa/tnl/t_vb_normals.c +++ b/src/mesa/tnl/t_vb_normals.c @@ -1,10 +1,10 @@ -/* $Id: t_vb_normals.c,v 1.6 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_vb_normals.c,v 1.7 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -44,7 +44,7 @@ struct normal_stage_data { - normal_func *NormalTransform; + normal_func *NormalTransform; GLvector3f normal; }; @@ -53,7 +53,7 @@ struct normal_stage_data { -static GLboolean run_normal_stage( GLcontext *ctx, +static GLboolean run_normal_stage( GLcontext *ctx, struct gl_pipeline_stage *stage ) { struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); @@ -65,7 +65,7 @@ static GLboolean run_normal_stage( GLcontext *ctx, (store->NormalTransform[0])(&ctx->ModelView, ctx->_ModelViewInvScale, VB->NormalPtr, - 0, + 0, 0, &store->normal); @@ -74,7 +74,7 @@ static GLboolean run_normal_stage( GLcontext *ctx, } -static GLboolean run_validate_normal_stage( GLcontext *ctx, +static GLboolean run_validate_normal_stage( GLcontext *ctx, struct gl_pipeline_stage *stage) { struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); @@ -89,8 +89,8 @@ static GLboolean run_validate_normal_stage( GLcontext *ctx, MAT_FLAG_GENERAL_3D | MAT_FLAG_PERSPECTIVE)) transform = NORM_TRANSFORM; - - + + if (ctx->Transform.Normalize) { store->NormalTransform = _mesa_normal_tab[transform | NORM_NORMALIZE]; } @@ -131,12 +131,12 @@ static void check_normal_transform( GLcontext *ctx, stage->active = ctx->_NeedNormals; /* Don't clobber the initialize function: */ - if (stage->privatePtr) + if (stage->privatePtr) stage->run = run_validate_normal_stage; } -static GLboolean alloc_normal_data( GLcontext *ctx, +static GLboolean alloc_normal_data( GLcontext *ctx, struct gl_pipeline_stage *stage ) { TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -173,8 +173,8 @@ static void free_normal_data( struct gl_pipeline_stage *stage ) -const struct gl_pipeline_stage _tnl_normal_transform_stage = -{ +const struct gl_pipeline_stage _tnl_normal_transform_stage = +{ "normal transform", _TNL_NEW_NORMAL_TRANSFORM, /* re-check */ _TNL_NEW_NORMAL_TRANSFORM, /* re-run */ @@ -184,4 +184,3 @@ const struct gl_pipeline_stage _tnl_normal_transform_stage = check_normal_transform, /* check */ alloc_normal_data /* run -- initially set to alloc */ }; - diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c index a27e00257c1..2c35d436109 100644 --- a/src/mesa/tnl/t_vb_points.c +++ b/src/mesa/tnl/t_vb_points.c @@ -1,10 +1,10 @@ -/* $Id: t_vb_points.c,v 1.3 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_vb_points.c,v 1.4 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Brian Paul <[email protected]> */ @@ -34,7 +34,7 @@ struct point_stage_data { - GLvector1f PointSize; + GLvector1f PointSize; }; #define POINT_STAGE_DATA(stage) ((struct point_stage_data *)stage->privatePtr) @@ -43,7 +43,7 @@ struct point_stage_data { /* * Compute attenuated point sizes */ -static GLboolean run_point_stage( GLcontext *ctx, +static GLboolean run_point_stage( GLcontext *ctx, struct gl_pipeline_stage *stage ) { struct point_stage_data *store = POINT_STAGE_DATA(stage); @@ -66,7 +66,7 @@ static GLboolean run_point_stage( GLcontext *ctx, } VB->PointSizePtr = &store->PointSize; - + return GL_TRUE; } @@ -108,8 +108,8 @@ static void free_point_data( struct gl_pipeline_stage *stage ) } } -const struct gl_pipeline_stage _tnl_point_attenuation_stage = -{ +const struct gl_pipeline_stage _tnl_point_attenuation_stage = +{ "point size attenuation", /* name */ _NEW_POINT, /* build_state_change */ _NEW_POINT, /* run_state_change */ diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c index 25e03a8c4e8..03c8943de19 100644 --- a/src/mesa/tnl/t_vb_render.c +++ b/src/mesa/tnl/t_vb_render.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_render.c,v 1.14 2001/02/16 18:14:42 keithw Exp $ */ +/* $Id: t_vb_render.c,v 1.15 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -40,9 +40,9 @@ * context->Driver.PointsFunc() * context->Driver.LineFunc() * context->Driver.TriangleFunc() - * context->Driver.QuadFunc() + * context->Driver.QuadFunc() * - * context->Driver.RenderTabVerts[] + * context->Driver.RenderTabVerts[] * context->Driver.RenderTabElts[] * * None of these may be null. @@ -68,7 +68,7 @@ /**********************************************************************/ -#if defined(USE_IEEE) +#if defined(USE_IEEE) #define NEGATIVE(x) ((*(GLuint *)&x) & (1<<31)) #define DIFFERENT_SIGNS(x,y) (((*(GLuint *)&x)^(*(GLuint *)&y)) & (1<<31)) #else @@ -200,7 +200,7 @@ static void clip_elt_triangles( GLcontext *ctx, const GLuint * const elt = VB->Elts; GLubyte *mask = VB->ClipMask; (void) flags; - + ctx->Driver.RenderPrimitive( ctx, GL_TRIANGLES ); for (j=start; j < last; j+=3 ) { @@ -209,15 +209,15 @@ static void clip_elt_triangles( GLcontext *ctx, GLubyte c3 = mask[elt[j+2]]; GLubyte ormask = c1|c2|c3; if (ormask) { - if (start < j) + if (start < j) render_tris( ctx, start, j, 0 ); - if (!(c1&c2&c3&0x3f)) + if (!(c1&c2&c3&0x3f)) clip_tri_4( ctx, elt[j], elt[j+1], elt[j+2], ormask ); start = j+3; } } - if (start < j) + if (start < j) render_tris( ctx, start, j, 0 ); } @@ -258,7 +258,7 @@ static void clip_elt_triangles( GLcontext *ctx, #define RESET_STIPPLE ctx->Driver.ResetLineStipple( ctx ) #define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE #define INIT(x) ctx->Driver.RenderPrimitive( ctx, x ) -#define RENDER_TAB_QUALIFIER +#define RENDER_TAB_QUALIFIER #define PRESERVE_VB_DEFS #include "t_vb_rendertmp.h" @@ -282,7 +282,7 @@ static GLboolean run_render( GLcontext *ctx, struct gl_pipeline_stage *stage ) { TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; + struct vertex_buffer *VB = &tnl->vb; GLuint new_inputs = stage->changed_inputs; render_func *tab; GLint pass = 0; @@ -314,7 +314,7 @@ static GLboolean run_render( GLcontext *ctx, } else { tab = VB->Elts ? ctx->Driver.RenderTabElts : ctx->Driver.RenderTabVerts; - } + } do { @@ -322,7 +322,7 @@ static GLboolean run_render( GLcontext *ctx, for (i = 0 ; !(flags & PRIM_LAST) ; i += length) { flags = VB->Primitive[i]; - length= VB->PrimitiveLength[i]; + length= VB->PrimitiveLength[i]; ASSERT(length || (flags & PRIM_LAST)); ASSERT((flags & PRIM_MODE_MASK) <= GL_POLYGON+1); if (length) @@ -344,7 +344,7 @@ static GLboolean run_render( GLcontext *ctx, /* Quite a bit of work involved in finding out the inputs for the - * render stage. + * render stage. */ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage ) { @@ -354,7 +354,7 @@ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage ) if (ctx->Visual.rgbMode) { inputs |= VERT_RGBA; - if (ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) + if (ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) inputs |= VERT_SPEC_RGB; if (ctx->Texture._ReallyEnabled) { @@ -368,18 +368,18 @@ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage ) inputs |= VERT_INDEX; } - if (ctx->Point._Attenuated) + if (ctx->Point._Attenuated) inputs |= VERT_POINT_SIZE; /* How do drivers turn this off? */ - if (ctx->Fog.Enabled) + if (ctx->Fog.Enabled) inputs |= VERT_FOG_COORD; - if (ctx->_TriangleCaps & DD_TRI_UNFILLED) + if (ctx->_TriangleCaps & DD_TRI_UNFILLED) inputs |= VERT_EDGE; - if (ctx->RenderMode==GL_FEEDBACK) + if (ctx->RenderMode==GL_FEEDBACK) inputs |= VERT_TEX_ANY; stage->inputs = inputs; @@ -393,8 +393,8 @@ static void dtr( struct gl_pipeline_stage *stage ) } -const struct gl_pipeline_stage _tnl_render_stage = -{ +const struct gl_pipeline_stage _tnl_render_stage = +{ "render", (_NEW_BUFFERS | _DD_NEW_SEPERATE_SPECULAR | diff --git a/src/mesa/tnl/t_vb_rendertmp.h b/src/mesa/tnl/t_vb_rendertmp.h index b6c2933ae85..7e9f6842c70 100644 --- a/src/mesa/tnl/t_vb_rendertmp.h +++ b/src/mesa/tnl/t_vb_rendertmp.h @@ -1,21 +1,21 @@ -/* $Id: t_vb_rendertmp.h,v 1.7 2001/01/16 05:29:43 keithw Exp $ */ +/* $Id: t_vb_rendertmp.h,v 1.8 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -33,13 +33,13 @@ #endif #ifndef INIT -#define INIT(x) +#define INIT(x) #endif #ifndef NEED_EDGEFLAG_SETUP #define NEED_EDGEFLAG_SETUP 0 #define EDGEFLAG_GET(a) 0 -#define EDGEFLAG_SET(a,b) (void)b +#define EDGEFLAG_SET(a,b) (void)b #endif #ifndef RESET_STIPPLE @@ -109,7 +109,7 @@ static void TAG(render_line_strip)( GLcontext *ctx, RESET_OCCLUSION; INIT(GL_LINE_STRIP); - for (j=start+1; j<count; j++ ) + for (j=start+1; j<count; j++ ) RENDER_LINE( ELT(j-1), ELT(j) ); if (TEST_PRIM_END(flags)) @@ -124,7 +124,7 @@ static void TAG(render_line_loop)( GLcontext *ctx, GLuint count, GLuint flags ) { - GLuint i; + GLuint i; LOCAL_VARS; (void) flags; @@ -186,10 +186,10 @@ static void TAG(render_tri_strip)( GLcontext *ctx, GLuint j; GLuint parity = 0; LOCAL_VARS; - + if (TEST_PRIM_PARITY(flags)) parity = 1; - + INIT(GL_TRIANGLE_STRIP); if (NEED_EDGEFLAG_SETUP) { for (j=start+2;j<count;j++,parity^=1) { @@ -273,13 +273,13 @@ static void TAG(render_poly)( GLcontext *ctx, /* If the primitive does not begin here, the first edge * is non-boundary. */ - if (!TEST_PRIM_BEGIN(flags)) + if (!TEST_PRIM_BEGIN(flags)) EDGEFLAG_SET( ELT(start), GL_FALSE ); /* If the primitive does not end here, the final edge is * non-boundary. */ - if (!TEST_PRIM_END(flags)) + if (!TEST_PRIM_END(flags)) EDGEFLAG_SET( ELT(count-1), GL_FALSE ); /* Draw the first triangles (possibly zero) @@ -290,7 +290,7 @@ static void TAG(render_poly)( GLcontext *ctx, RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); EDGEFLAG_SET( ELT(j), ef ); j++; - + /* Don't render the first edge again: */ EDGEFLAG_SET( ELT(start), GL_FALSE ); @@ -312,7 +312,7 @@ static void TAG(render_poly)( GLcontext *ctx, */ EDGEFLAG_SET( ELT(count-1), efcount ); EDGEFLAG_SET( ELT(start), efstart ); - + if (TEST_PRIM_END(flags)) { RESET_STIPPLE; } @@ -348,7 +348,7 @@ static void TAG(render_quads)( GLcontext *ctx, } } POSTFIX; -} +} static void TAG(render_quad_strip)( GLcontext *ctx, GLuint start, @@ -399,7 +399,7 @@ static void TAG(render_noop)( GLcontext *ctx, RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(GLcontext *, GLuint, GLuint, - GLuint) = + GLuint) = { TAG(render_points), TAG(render_lines), @@ -436,4 +436,3 @@ RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(GLcontext *, #undef PRESERVE_VB_DEFS #undef PRESERVE_TAG - diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c index daded260d32..cbc7778ea9e 100644 --- a/src/mesa/tnl/t_vb_texgen.c +++ b/src/mesa/tnl/t_vb_texgen.c @@ -1,10 +1,10 @@ -/* $Id: t_vb_texgen.c,v 1.5 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_vb_texgen.c,v 1.6 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -89,10 +89,10 @@ static GLuint all_bits[5] = { #define VEC_SIZE_FLAGS (VEC_SIZE_1|VEC_SIZE_2|VEC_SIZE_3|VEC_SIZE_4) -/* +/* */ static void build_m3(GLfloat f[][3], GLfloat m[], - const GLvector3f *normal, + const GLvector3f *normal, const GLvector4f *eye ) { GLuint stride = eye->stride; @@ -104,11 +104,11 @@ static void build_m3(GLfloat f[][3], GLfloat m[], /* KW: Had to rearrange this loop to avoid a compiler bug with gcc * 2.7.3.1 at -O3 optimization. Using -fno-strength-reduce - * also fixed the bug - is this generally necessary? + * also fixed the bug - is this generally necessary? */ for (i=0;i<count;i++,STRIDE_F(coord,stride)) { GLfloat u[3], two_nu, fx, fy, fz; - COPY_3V( u, coord ); + COPY_3V( u, coord ); NORMALIZE_3FV( u ); two_nu = 2.0F * DOT3(norm,u); fx = f[i][0] = u[0] - norm[0] * two_nu; @@ -126,7 +126,7 @@ static void build_m3(GLfloat f[][3], GLfloat m[], static void build_m2(GLfloat f[][3], GLfloat m[], - const GLvector3f *normal, + const GLvector3f *normal, const GLvector4f *eye ) { GLuint stride = eye->stride; @@ -139,7 +139,7 @@ static void build_m2(GLfloat f[][3], GLfloat m[], for (i=0;i<count;i++,STRIDE_F(coord,stride)) { GLfloat u[3], two_nu, fx, fy, fz; - COPY_2V( u, coord ); + COPY_2V( u, coord ); u[2] = 0; NORMALIZE_3FV( u ); two_nu = 2.0F * DOT3(norm,u); @@ -175,9 +175,9 @@ static build_m_func build_m_tab[5] = { /* This is unusual in that we respect the stride of the output vector * (f). This allows us to pass in either a texcoord vector4f, or a - * temporary vector3f. + * temporary vector3f. */ -static void build_f3( GLfloat *f, +static void build_f3( GLfloat *f, GLuint fstride, const GLvector3f *normal, const GLvector4f *eye ) @@ -191,20 +191,20 @@ static void build_f3( GLfloat *f, for (i=0;i<count;i++) { GLfloat u[3], two_nu; - COPY_3V( u, coord ); + COPY_3V( u, coord ); NORMALIZE_3FV( u ); two_nu = 2.0F * DOT3(norm,u); f[0] = u[0] - norm[0] * two_nu; f[1] = u[1] - norm[1] * two_nu; f[2] = u[2] - norm[2] * two_nu; STRIDE_F(coord,stride); - STRIDE_F(f,fstride); + STRIDE_F(f,fstride); STRIDE_F(norm, normal->stride); } } -static void build_f2( GLfloat *f, +static void build_f2( GLfloat *f, GLuint fstride, const GLvector3f *normal, const GLvector4f *eye ) @@ -218,7 +218,7 @@ static void build_f2( GLfloat *f, for (i=0;i<count;i++) { GLfloat u[3], two_nu; - COPY_2V( u, coord ); + COPY_2V( u, coord ); u[2] = 0; NORMALIZE_3FV( u ); two_nu = 2.0F * DOT3(norm,u); @@ -239,14 +239,14 @@ typedef void (*build_f_func)( GLfloat *f, -/* Just treat 4-vectors as 3-vectors. +/* Just treat 4-vectors as 3-vectors. */ static build_f_func build_f_tab[5] = { 0, 0, build_f2, build_f3, - build_f3 + build_f3 }; @@ -262,22 +262,22 @@ static void texgen_reflection_map_nv( GLcontext *ctx, build_f_tab[VB->EyePtr->size]( out->start, out->stride, - VB->NormalPtr, - VB->EyePtr ); - + VB->NormalPtr, + VB->EyePtr ); + if (in) { out->flags |= (in->flags & VEC_SIZE_FLAGS) | VEC_SIZE_3; out->count = in->count; out->size = MAX2(in->size, 3); - if (in->size == 4) + if (in->size == 4) _mesa_copy_tab[0][0x8](out, in, 0); - } + } else { out->flags |= VEC_SIZE_3; out->size = 3; out->count = in->count; } - + } @@ -289,7 +289,7 @@ static void texgen_normal_map_nv( GLcontext *ctx, struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLvector4f *in = VB->TexCoordPtr[unit]; GLvector4f *out = &store->texcoord[unit]; - GLvector3f *normal = VB->NormalPtr; + GLvector3f *normal = VB->NormalPtr; GLfloat (*texcoord)[4] = (GLfloat (*)[4])out->start; GLuint count = VB->Count; GLuint i; @@ -306,9 +306,9 @@ static void texgen_normal_map_nv( GLcontext *ctx, out->flags |= (in->flags & VEC_SIZE_FLAGS) | VEC_SIZE_3; out->count = in->count; out->size = MAX2(in->size, 3); - if (in->size == 4) + if (in->size == 4) _mesa_copy_tab[0][0x8](out, in, 0); - } + } else { out->flags |= VEC_SIZE_3; out->size = 3; @@ -330,10 +330,10 @@ static void texgen_sphere_map( GLcontext *ctx, GLfloat (*f)[3] = store->tmp_f; GLfloat *m = store->tmp_m; - (build_m_tab[VB->EyePtr->size])( store->tmp_f, - store->tmp_m, - VB->NormalPtr, - VB->EyePtr ); + (build_m_tab[VB->EyePtr->size])( store->tmp_f, + store->tmp_m, + VB->NormalPtr, + VB->EyePtr ); for (i=0;i<count;i++) { texcoord[i][0] = f[i][0] * m[i] + 0.5F; @@ -344,7 +344,7 @@ static void texgen_sphere_map( GLcontext *ctx, out->size = MAX2(in->size,2); out->count = in->count; out->flags |= (in->flags & VEC_SIZE_FLAGS) | VEC_SIZE_2; - if (in->size > 2) + if (in->size > 2) _mesa_copy_tab[0][all_bits[in->size] & ~0x3](out, in, 0); } else { out->size = 2; @@ -355,7 +355,7 @@ static void texgen_sphere_map( GLcontext *ctx, -static void texgen( GLcontext *ctx, +static void texgen( GLcontext *ctx, struct texgen_stage_data *store, GLuint unit ) { @@ -376,9 +376,9 @@ static void texgen( GLcontext *ctx, if (texUnit->_GenFlags & TEXGEN_NEED_M) { - build_m_tab[in->size]( store->tmp_f, store->tmp_m, normal, eye ); + build_m_tab[in->size]( store->tmp_f, store->tmp_m, normal, eye ); } else if (texUnit->_GenFlags & TEXGEN_NEED_F) { - build_f_tab[in->size]( (GLfloat *)store->tmp_f, 3, normal, eye ); + build_f_tab[in->size]( (GLfloat *)store->tmp_f, 3, normal, eye ); } if (!in) { @@ -399,7 +399,7 @@ static void texgen( GLcontext *ctx, out->size = MAX2(in->size, store->TexgenSize[unit]); out->flags |= (in->flags & VEC_SIZE_FLAGS) | texUnit->TexGenEnabled; out->count = in->count; - + holes = ~all_bits[in->size] & store->TexgenHoles[unit]; } @@ -414,20 +414,20 @@ static void texgen( GLcontext *ctx, switch (texUnit->GenModeS) { case GL_OBJECT_LINEAR: (_mesa_dotprod_tab[0][obj->size])((GLfloat *)out->data, - sizeof(out->data[0]), obj, + sizeof(out->data[0]), obj, texUnit->ObjectPlaneS, 0); break; case GL_EYE_LINEAR: - (_mesa_dotprod_tab[0][eye->size])((GLfloat *)out->data, + (_mesa_dotprod_tab[0][eye->size])((GLfloat *)out->data, sizeof(out->data[0]), eye, texUnit->EyePlaneS, 0); break; - case GL_SPHERE_MAP: + case GL_SPHERE_MAP: for (indata=in->start,i=0 ; i<count ;i++, STRIDE_F(indata,in->stride)) texcoord[i][0] = indata[0] * m[i] + 0.5F; break; - case GL_REFLECTION_MAP_NV: - for (i=0;i<count;i++) + case GL_REFLECTION_MAP_NV: + for (i=0;i<count;i++) texcoord[i][0] = f[i][0]; break; case GL_NORMAL_MAP_NV: { @@ -440,27 +440,27 @@ static void texgen( GLcontext *ctx, default: _mesa_problem(ctx, "Bad S texgen"); } - } + } if (texUnit->TexGenEnabled & T_BIT) { GLuint i; switch (texUnit->GenModeT) { case GL_OBJECT_LINEAR: - (_mesa_dotprod_tab[0][obj->size])(&(out->data[0][1]), - sizeof(out->data[0]), obj, + (_mesa_dotprod_tab[0][obj->size])(&(out->data[0][1]), + sizeof(out->data[0]), obj, texUnit->ObjectPlaneT, 0); break; case GL_EYE_LINEAR: - (_mesa_dotprod_tab[0][eye->size])(&(out->data[0][1]), - sizeof(out->data[0]), eye, + (_mesa_dotprod_tab[0][eye->size])(&(out->data[0][1]), + sizeof(out->data[0]), eye, texUnit->EyePlaneT, 0); - break; - case GL_SPHERE_MAP: - for (indata=in->start,i=0; i<count ;i++,STRIDE_F(indata,in->stride)) + break; + case GL_SPHERE_MAP: + for (indata=in->start,i=0; i<count ;i++,STRIDE_F(indata,in->stride)) texcoord[i][1] = indata[1] * m[i] + 0.5F; - break; - case GL_REFLECTION_MAP_NV: - for (i=0;i<count;i++) + break; + case GL_REFLECTION_MAP_NV: + for (i=0;i<count;i++) texcoord[i][0] = f[i][0]; break; case GL_NORMAL_MAP_NV: { @@ -479,17 +479,17 @@ static void texgen( GLcontext *ctx, GLuint i; switch (texUnit->GenModeR) { case GL_OBJECT_LINEAR: - (_mesa_dotprod_tab[0][obj->size])(&(out->data[0][2]), - sizeof(out->data[0]), obj, + (_mesa_dotprod_tab[0][obj->size])(&(out->data[0][2]), + sizeof(out->data[0]), obj, texUnit->ObjectPlaneR, 0); break; case GL_EYE_LINEAR: - (_mesa_dotprod_tab[0][eye->size])(&(out->data[0][2]), + (_mesa_dotprod_tab[0][eye->size])(&(out->data[0][2]), sizeof(out->data[0]), eye, texUnit->EyePlaneR, 0); break; - case GL_REFLECTION_MAP_NV: - for (i=0;i<count;i++) + case GL_REFLECTION_MAP_NV: + for (i=0;i<count;i++) texcoord[i][2] = f[i][2]; break; case GL_NORMAL_MAP_NV: { @@ -507,12 +507,12 @@ static void texgen( GLcontext *ctx, if (texUnit->TexGenEnabled & Q_BIT) { switch (texUnit->GenModeQ) { case GL_OBJECT_LINEAR: - (_mesa_dotprod_tab[0][obj->size])(&(out->data[0][3]), - sizeof(out->data[0]), obj, + (_mesa_dotprod_tab[0][obj->size])(&(out->data[0][3]), + sizeof(out->data[0]), obj, texUnit->ObjectPlaneQ, 0); break; case GL_EYE_LINEAR: - (_mesa_dotprod_tab[0][eye->size])(&(out->data[0][3]), + (_mesa_dotprod_tab[0][eye->size])(&(out->data[0][3]), sizeof(out->data[0]), eye, texUnit->EyePlaneQ, 0); break; @@ -524,14 +524,14 @@ static void texgen( GLcontext *ctx, -static GLboolean run_texgen_stage( GLcontext *ctx, +static GLboolean run_texgen_stage( GLcontext *ctx, struct gl_pipeline_stage *stage ) { - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct texgen_stage_data *store = TEXGEN_STAGE_DATA( stage ); GLuint i; - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) if (ctx->_Enabled & ENABLE_TEXGEN(i)) { if (stage->changed_inputs & (VERT_EYE | VERT_NORM | VERT_TEX(i))) store->TexgenFunc[i]( ctx, store, i ); @@ -545,7 +545,7 @@ static GLboolean run_texgen_stage( GLcontext *ctx, -static GLboolean run_validate_texgen_stage( GLcontext *ctx, +static GLboolean run_validate_texgen_stage( GLcontext *ctx, struct gl_pipeline_stage *stage ) { struct texgen_stage_data *store = TEXGEN_STAGE_DATA(stage); @@ -565,11 +565,11 @@ static GLboolean run_validate_texgen_stage( GLcontext *ctx, sz = 2; else sz = 1; - + store->TexgenSize[i] = sz; store->TexgenHoles[i] = (all_bits[sz] & ~texUnit->TexGenEnabled); store->TexgenFunc[i] = texgen; - + if (texUnit->TexGenEnabled == (S_BIT|T_BIT|R_BIT)) { if (texUnit->_GenFlags == TEXGEN_REFLECTION_MAP_NV) { store->TexgenFunc[i] = texgen_reflection_map_nv; @@ -605,8 +605,8 @@ static void check_texgen( GLcontext *ctx, struct gl_pipeline_stage *stage ) if (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS) inputs |= VERT_NORM; - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) - if (ctx->_Enabled & ENABLE_TEXGEN(i)) + for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + if (ctx->_Enabled & ENABLE_TEXGEN(i)) { outputs |= VERT_TEX(i); @@ -627,16 +627,16 @@ static void check_texgen( GLcontext *ctx, struct gl_pipeline_stage *stage ) stage->outputs = outputs; } } - + /* Called the first time stage->run() is invoked. */ -static GLboolean alloc_texgen_data( GLcontext *ctx, +static GLboolean alloc_texgen_data( GLcontext *ctx, struct gl_pipeline_stage *stage ) { - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct texgen_stage_data *store; GLuint i; @@ -666,10 +666,10 @@ static void free_texgen_data( struct gl_pipeline_stage *stage ) if (store) { for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) - if (store->texcoord[i].data) + if (store->texcoord[i].data) _mesa_vector4f_free( &store->texcoord[i] ); - + if (store->tmp_f) FREE( store->tmp_f ); if (store->tmp_m) FREE( store->tmp_m ); FREE( store ); @@ -678,9 +678,9 @@ static void free_texgen_data( struct gl_pipeline_stage *stage ) } - -const struct gl_pipeline_stage _tnl_texgen_stage = -{ + +const struct gl_pipeline_stage _tnl_texgen_stage = +{ "texgen", _NEW_TEXTURE, /* when to call check() */ _NEW_TEXTURE, /* when to invalidate stored data */ @@ -690,5 +690,3 @@ const struct gl_pipeline_stage _tnl_texgen_stage = check_texgen, /* check */ alloc_texgen_data /* run -- initially set to alloc data */ }; - - diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c index 49fb2e1753e..6fd08d480bc 100644 --- a/src/mesa/tnl/t_vb_texmat.c +++ b/src/mesa/tnl/t_vb_texmat.c @@ -1,10 +1,10 @@ -/* $Id: t_vb_texmat.c,v 1.3 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_vb_texmat.c,v 1.4 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -44,7 +44,7 @@ /* Is there any real benefit seperating texmat from texgen? It means * we need two lots of intermediate storage. Any changes to * _NEW_TEXTURE will invalidate both sets -- it's only on changes to - * *only* _NEW_TEXTURE_MATRIX that texgen survives but texmat doesn't. + * *only* _NEW_TEXTURE_MATRIX that texgen survives but texmat doesn't. * * However, the seperation of this code from the complex texgen stuff * is very appealing. @@ -63,27 +63,27 @@ static void check_texmat( GLcontext *ctx, struct gl_pipeline_stage *stage ) if (ctx->_Enabled & ENABLE_TEXMAT_ANY) { GLuint flags = 0; - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) - if (ctx->_Enabled & ENABLE_TEXMAT(i)) + for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + if (ctx->_Enabled & ENABLE_TEXMAT(i)) flags |= VERT_TEX(i); - + stage->active = 1; stage->inputs = flags; stage->outputs = flags; } } -static GLboolean run_texmat_stage( GLcontext *ctx, +static GLboolean run_texmat_stage( GLcontext *ctx, struct gl_pipeline_stage *stage ) { struct texmat_stage_data *store = TEXMAT_STAGE_DATA(stage); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; GLuint i; /* ENABLE_TEXMAT implies that the texture matrix is not the * identity, so we don't have to check that here. */ - for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) + for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) if (ctx->_Enabled & ENABLE_TEXMAT(i)) { if (stage->changed_inputs & VERT_TEX(i)) (void) TransformRaw( &store->texcoord[i], &ctx->TextureMatrix[i], @@ -97,10 +97,10 @@ static GLboolean run_texmat_stage( GLcontext *ctx, /* Called the first time stage->run() is invoked. */ -static GLboolean alloc_texmat_data( GLcontext *ctx, +static GLboolean alloc_texmat_data( GLcontext *ctx, struct gl_pipeline_stage *stage ) { - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct texmat_stage_data *store; GLuint i; @@ -132,11 +132,11 @@ static void free_texmat_data( struct gl_pipeline_stage *stage ) stage->privatePtr = 0; } } - -const struct gl_pipeline_stage _tnl_texture_transform_stage = -{ + +const struct gl_pipeline_stage _tnl_texture_transform_stage = +{ "texture transform", _NEW_TEXTURE|_NEW_TEXTURE_MATRIX, _NEW_TEXTURE|_NEW_TEXTURE_MATRIX, diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index ad8a2a21d6e..ab08ac23c31 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -1,10 +1,10 @@ -/* $Id: t_vb_vertex.c,v 1.6 2001/03/07 05:06:13 brianp Exp $ */ +/* $Id: t_vb_vertex.c,v 1.7 2001/03/12 00:48:44 gareth Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,7 +23,7 @@ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * - * Author: + * Authors: * Keith Whitwell <[email protected]> */ @@ -46,7 +46,7 @@ struct vertex_stage_data { GLvector4f eye; GLvector4f clip; - GLvector4f proj; + GLvector4f proj; GLubyte *clipmask; GLubyte ormask; GLubyte andmask; @@ -67,7 +67,7 @@ struct vertex_stage_data { /* This function implements cliptesting for user-defined clip planes. * The clipping of primitives to these planes is implemented in - * t_render_clip.h. + * t_render_clip.h. */ #define USER_CLIPTEST(NAME, SZ) \ static void NAME( GLcontext *ctx, \ @@ -113,13 +113,13 @@ static void NAME( GLcontext *ctx, \ } -USER_CLIPTEST(userclip2, 2) -USER_CLIPTEST(userclip3, 3) -USER_CLIPTEST(userclip4, 4) +USER_CLIPTEST(userclip2, 2) +USER_CLIPTEST(userclip3, 3) +USER_CLIPTEST(userclip4, 4) static void (*(usercliptab[5]))( GLcontext *, GLvector4f *, GLubyte *, - GLubyte *, GLubyte * ) = + GLubyte *, GLubyte * ) = { 0, 0, @@ -130,14 +130,14 @@ static void (*(usercliptab[5]))( GLcontext *, -static GLboolean run_vertex_stage( GLcontext *ctx, +static GLboolean run_vertex_stage( GLcontext *ctx, struct gl_pipeline_stage *stage ) { struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - - if (stage->changed_inputs) + TNLcontext *tnl = TNL_CONTEXT(ctx); + struct vertex_buffer *VB = &tnl->vb; + + if (stage->changed_inputs) { /* VB->ObjPtr->size = 4; */ @@ -147,20 +147,20 @@ static GLboolean run_vertex_stage( GLcontext *ctx, if (ctx->ModelView.type == MATRIX_IDENTITY) VB->EyePtr = VB->ObjPtr; else - VB->EyePtr = TransformRaw( &store->eye, &ctx->ModelView, + VB->EyePtr = TransformRaw( &store->eye, &ctx->ModelView, VB->ObjPtr); if (ctx->ProjectionMatrix.type == MATRIX_IDENTITY) VB->ClipPtr = VB->EyePtr; else - VB->ClipPtr = TransformRaw( &store->clip, &ctx->ProjectionMatrix, + VB->ClipPtr = TransformRaw( &store->clip, &ctx->ProjectionMatrix, VB->EyePtr ); - } - else + } + else { /* Combined modelviewproject transform: */ - if (ctx->_ModelProjectMatrix.type == MATRIX_IDENTITY) + if (ctx->_ModelProjectMatrix.type == MATRIX_IDENTITY) VB->ClipPtr = VB->ObjPtr; else VB->ClipPtr = TransformRaw( &store->clip, &ctx->_ModelProjectMatrix, @@ -175,19 +175,19 @@ static GLboolean run_vertex_stage( GLcontext *ctx, VB->import_data( ctx, VERT_OBJ, VEC_NOT_WRITEABLE ); VB->ClipPtr = VB->ObjPtr; } - if (VB->ClipPtr->size == 2) + if (VB->ClipPtr->size == 2) _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 ); _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 ); } /* Cliptest and perspective divide. Clip functions must clear - * the clipmask. + * the clipmask. */ store->ormask = 0; store->andmask = CLIP_ALL_BITS; if (tnl->NeedProjCoords) { - VB->ProjectedClipPtr = + VB->ProjectedClipPtr = _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr, &store->proj, store->clipmask, @@ -203,7 +203,7 @@ static GLboolean run_vertex_stage( GLcontext *ctx, &store->andmask ); } - if (store->andmask) + if (store->andmask) return GL_FALSE; @@ -220,7 +220,7 @@ static GLboolean run_vertex_stage( GLcontext *ctx, if (store->andmask) return GL_FALSE; } - + VB->ClipOrMask = store->ormask; VB->ClipMask = store->clipmask; @@ -230,9 +230,9 @@ static GLboolean run_vertex_stage( GLcontext *ctx, store->save_eyeptr = VB->EyePtr; store->save_clipptr = VB->ClipPtr; store->save_projptr = VB->ProjectedClipPtr; - } + } else { - /* Replay the sideeffects. + /* Replay the sideeffects. */ VB->EyePtr = store->save_eyeptr; VB->ClipPtr = store->save_clipptr; @@ -251,14 +251,14 @@ static GLboolean run_vertex_stage( GLcontext *ctx, static void check_vertex( GLcontext *ctx, struct gl_pipeline_stage *stage ) { - (void) ctx; + (void) ctx; (void) stage; } -static GLboolean init_vertex_stage( GLcontext *ctx, +static GLboolean init_vertex_stage( GLcontext *ctx, struct gl_pipeline_stage *stage ) { - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; + struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct vertex_stage_data *store; GLuint size = VB->Size; @@ -266,17 +266,17 @@ static GLboolean init_vertex_stage( GLcontext *ctx, store = VERTEX_STAGE_DATA(stage); if (!store) return GL_FALSE; - + _mesa_vector4f_alloc( &store->eye, 0, size, 32 ); _mesa_vector4f_alloc( &store->clip, 0, size, 32 ); - _mesa_vector4f_alloc( &store->proj, 0, size, 32 ); + _mesa_vector4f_alloc( &store->proj, 0, size, 32 ); store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 ); if (!store->clipmask || - !store->eye.data || - !store->clip.data || - !store->proj.data) + !store->eye.data || + !store->clip.data || + !store->proj.data) return GL_FALSE; /* Now run the stage. @@ -301,8 +301,8 @@ static void dtr( struct gl_pipeline_stage *stage ) } -const struct gl_pipeline_stage _tnl_vertex_transform_stage = -{ +const struct gl_pipeline_stage _tnl_vertex_transform_stage = +{ "modelview/project/cliptest/divide", 0, /* re-check -- always on */ _NEW_MODELVIEW| @@ -316,5 +316,3 @@ const struct gl_pipeline_stage _tnl_vertex_transform_stage = check_vertex, /* check */ init_vertex_stage /* run -- initially set to init */ }; - - diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h index eb8e9054a9c..9ca530797e5 100644 --- a/src/mesa/tnl/tnl.h +++ b/src/mesa/tnl/tnl.h @@ -1,8 +1,10 @@ +/* $Id: tnl.h,v 1.6 2001/03/12 00:48:44 gareth Exp $ */ + /* * Mesa 3-D graphics library * Version: 3.5 * - * Copyright (C) 1999 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), |