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authorIago Toral Quiroga <[email protected]>2014-06-06 09:43:04 +0200
committerIago Toral Quiroga <[email protected]>2014-06-30 08:08:49 +0200
commit1e1f071d25d67b7e82ac2248dbda419f992b10d7 (patch)
treeeb0f99242e62adf6a82d22888bc90e216e0b2495
parent02fd80e16018d44374063bae703352c464fdec2c (diff)
glsl: Add methods to retrive a varying's name and streamId.
Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/glsl/link_varyings.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/glsl/link_varyings.h b/src/glsl/link_varyings.h
index a80ca8831cb..afc16a8baa7 100644
--- a/src/glsl/link_varyings.h
+++ b/src/glsl/link_varyings.h
@@ -112,6 +112,16 @@ public:
return !this->next_buffer_separator && !this->skip_components;
}
+ const char *name() const
+ {
+ return this->orig_name;
+ }
+
+ unsigned get_stream_id() const
+ {
+ return this->stream_id;
+ }
+
/**
* The total number of varying components taken up by this variable. Only
* valid if assign_location() has been called.