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author | Rhys Perry <[email protected]> | 2020-05-05 17:39:59 +0100 |
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committer | Marge Bot <[email protected]> | 2020-05-07 11:32:06 +0000 |
commit | 17ed4a01ee2bdb773109cf06ea8f827737f88684 (patch) | |
tree | 8872b3fd93438f323a355debdc8037cc8e007525 | |
parent | 5c6afd0f349b17aaa0b2e06ccee44fa709d6285c (diff) |
docs/envvars: update RADV_FORCE_FAMILY
Signed-off-by: Rhys Perry <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4907>
-rw-r--r-- | docs/envvars.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/envvars.html b/docs/envvars.html index 9c38bbb495e..0bf95a12843 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -610,7 +610,7 @@ Mesa EGL supports different sets of environment variables. See the </dl> </dd> <dt><code>RADV_FORCE_FAMILY</code></dt> -<dd>force the driver to use a specific family eg. gfx900 (developers only)</dd> +<dd>create a null device to compile shaders without a AMD GPU (eg. gfx900)</dd> <dt><code>RADV_PERFTEST</code></dt> <dd>a comma-separated list of named flags, which do various things: <dl> |