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authorBrian Paul <[email protected]>2012-02-09 22:15:45 -0700
committerBrian Paul <[email protected]>2012-02-10 08:06:57 -0700
commit0d6ef4e299d77086d6da3b09664f6550ce0b9e72 (patch)
treed1f28498d5142ae754a2d185f01e09fcc90b3fca
parentfcca8f0b7aeedaf22b33223b6148a6b5731ba89c (diff)
mesa: remove unused _mesa_map_ci8_to_rgba8()
Reviewed-by: Jose Fonseca <[email protected]>
-rw-r--r--src/mesa/main/pixeltransfer.c26
-rw-r--r--src/mesa/main/pixeltransfer.h6
2 files changed, 0 insertions, 32 deletions
diff --git a/src/mesa/main/pixeltransfer.c b/src/mesa/main/pixeltransfer.c
index 5c167e0a90a..c6172b9fd40 100644
--- a/src/mesa/main/pixeltransfer.c
+++ b/src/mesa/main/pixeltransfer.c
@@ -125,32 +125,6 @@ _mesa_map_ci_to_rgba( const struct gl_context *ctx, GLuint n,
}
-/**
- * Map ubyte color indexes to ubyte/RGBA values.
- */
-void
-_mesa_map_ci8_to_rgba8(const struct gl_context *ctx,
- GLuint n, const GLubyte index[],
- GLubyte rgba[][4])
-{
- GLuint rmask = ctx->PixelMaps.ItoR.Size - 1;
- GLuint gmask = ctx->PixelMaps.ItoG.Size - 1;
- GLuint bmask = ctx->PixelMaps.ItoB.Size - 1;
- GLuint amask = ctx->PixelMaps.ItoA.Size - 1;
- const GLubyte *rMap = ctx->PixelMaps.ItoR.Map8;
- const GLubyte *gMap = ctx->PixelMaps.ItoG.Map8;
- const GLubyte *bMap = ctx->PixelMaps.ItoB.Map8;
- const GLubyte *aMap = ctx->PixelMaps.ItoA.Map8;
- GLuint i;
- for (i=0;i<n;i++) {
- rgba[i][RCOMP] = rMap[index[i] & rmask];
- rgba[i][GCOMP] = gMap[index[i] & gmask];
- rgba[i][BCOMP] = bMap[index[i] & bmask];
- rgba[i][ACOMP] = aMap[index[i] & amask];
- }
-}
-
-
void
_mesa_scale_and_bias_depth(const struct gl_context *ctx, GLuint n,
GLfloat depthValues[])
diff --git a/src/mesa/main/pixeltransfer.h b/src/mesa/main/pixeltransfer.h
index a8c14757ffa..3cd7ebe7741 100644
--- a/src/mesa/main/pixeltransfer.h
+++ b/src/mesa/main/pixeltransfer.h
@@ -46,12 +46,6 @@ _mesa_map_ci_to_rgba(const struct gl_context *ctx,
extern void
-_mesa_map_ci8_to_rgba8(const struct gl_context *ctx,
- GLuint n, const GLubyte index[],
- GLubyte rgba[][4]);
-
-
-extern void
_mesa_scale_and_bias_depth(const struct gl_context *ctx, GLuint n,
GLfloat depthValues[]);