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authorIlia Mirkin <[email protected]>2018-02-26 19:31:12 -0500
committerIlia Mirkin <[email protected]>2018-02-27 22:38:33 -0500
commit086c88551d286cf29a2414227fc3a6f4b0c9c455 (patch)
tree52d77e3d771595c6b6883c45d784eabeb8b84944
parentc7b25005a135199a84d3eec7cc96b6a789ece0b3 (diff)
st/mesa: ensure that images don't try to reference non-existent levels
Ideally the st_finalize_texture call would take care of that, but it doesn't seem to with KHR-GL45.shader_image_size.advanced-nonMS-*. This assertion makes sure that no such values are passed to the driver. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_atom_image.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_atom_image.c b/src/mesa/state_tracker/st_atom_image.c
index 1c4980173f4..421c926cf04 100644
--- a/src/mesa/state_tracker/st_atom_image.c
+++ b/src/mesa/state_tracker/st_atom_image.c
@@ -97,6 +97,7 @@ st_convert_image(const struct st_context *st, const struct gl_image_unit *u,
img->resource = stObj->pt;
img->u.tex.level = u->Level + stObj->base.MinLevel;
+ assert(img->u.tex.level <= img->resource->last_level);
if (stObj->pt->target == PIPE_TEXTURE_3D) {
if (u->Layered) {
img->u.tex.first_layer = 0;