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authorIan Romanick <[email protected]>2015-11-13 10:46:40 -0800
committerIan Romanick <[email protected]>2016-03-01 11:07:19 -0800
commitfed9b0ed5a6856ac109ffee5116b988bc0669e5b (patch)
tree11a9a687d4764a2402531bc3ef73f418476ec8ae
parent64aff35f8409f9a82b3b8a181b9b25e94a0e9fcb (diff)
mesa: Refactor bind_framebuffer to make _mesa_bind_framebuffers
Fixing dd_function_table::BindFramebuffer will come later because that change is probably not suitable for stable. v2: Fix whitespace issue noticed by Topi. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
-rw-r--r--src/mesa/main/fbobject.c33
-rw-r--r--src/mesa/main/fbobject.h5
2 files changed, 26 insertions, 12 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 621f84f51eb..c9e1518ab23 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2471,7 +2471,6 @@ static void
bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
{
struct gl_framebuffer *newDrawFb, *newReadFb;
- struct gl_framebuffer *oldDrawFb, *oldReadFb;
GLboolean bindReadBuf, bindDrawBuf;
GET_CURRENT_CONTEXT(ctx);
@@ -2525,18 +2524,23 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
newReadFb = ctx->WinSysReadBuffer;
}
- assert(newDrawFb);
- assert(newDrawFb != &DummyFramebuffer);
+ _mesa_bind_framebuffers(ctx,
+ bindDrawBuf ? newDrawFb : ctx->DrawBuffer,
+ bindReadBuf ? newReadFb : ctx->ReadBuffer);
+}
- /* save pointers to current/old framebuffers */
- oldDrawFb = ctx->DrawBuffer;
- oldReadFb = ctx->ReadBuffer;
+void
+_mesa_bind_framebuffers(struct gl_context *ctx,
+ struct gl_framebuffer *newDrawFb,
+ struct gl_framebuffer *newReadFb)
+{
+ struct gl_framebuffer *const oldDrawFb = ctx->DrawBuffer;
+ struct gl_framebuffer *const oldReadFb = ctx->ReadBuffer;
+ const bool bindDrawBuf = oldDrawFb != newDrawFb;
+ const bool bindReadBuf = oldReadFb != newReadFb;
- /* check if really changing bindings */
- if (oldDrawFb == newDrawFb)
- bindDrawBuf = GL_FALSE;
- if (oldReadFb == newReadFb)
- bindReadBuf = GL_FALSE;
+ assert(newDrawFb);
+ assert(newDrawFb != &DummyFramebuffer);
/*
* OK, now bind the new Draw/Read framebuffers, if they're changing.
@@ -2573,7 +2577,12 @@ bind_framebuffer(GLenum target, GLuint framebuffer, bool allow_user_names)
}
if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) {
- ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb);
+ /* The few classic drivers that actually hook this function really only
+ * want to know if the draw framebuffer changed.
+ */
+ ctx->Driver.BindFramebuffer(ctx,
+ bindDrawBuf ? GL_FRAMEBUFFER : GL_READ_FRAMEBUFFER,
+ newDrawFb, newReadFb);
}
}
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index f9a60605ea5..540bd9d40c3 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -137,6 +137,11 @@ _mesa_get_framebuffer_attachment_parameter(struct gl_context *ctx,
GLint *params, const char *caller);
+extern void
+_mesa_bind_framebuffers(struct gl_context *ctx,
+ struct gl_framebuffer *newDrawFb,
+ struct gl_framebuffer *newReadFb);
+
extern GLboolean GLAPIENTRY
_mesa_IsRenderbuffer(GLuint renderbuffer);