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authorBrian Paul <[email protected]>2001-09-15 18:02:49 +0000
committerBrian Paul <[email protected]>2001-09-15 18:02:49 +0000
commitfde5e2c5f182759aff78bdd12e6c928f3f13bbdc (patch)
tree950881e6db4ba7f6676f3ce7e4dcd996c419555f
parent1f20952a92aa8b8fe000222a9c71086df8fc63d8 (diff)
more warning fixes (Karl Schultz)
-rw-r--r--src/mesa/main/clip.c13
-rw-r--r--src/mesa/main/colortab.c6
-rw-r--r--src/mesa/main/context.c20
3 files changed, 18 insertions, 21 deletions
diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c
index 026d3e5695d..f18b0b42391 100644
--- a/src/mesa/main/clip.c
+++ b/src/mesa/main/clip.c
@@ -1,4 +1,4 @@
-/* $Id: clip.c,v 1.22 2001/03/12 00:48:37 gareth Exp $ */
+/* $Id: clip.c,v 1.23 2001/09/15 18:02:49 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -41,9 +41,6 @@
-
-
-
/**********************************************************************/
/* Get/Set User clip-planes. */
/**********************************************************************/
@@ -64,10 +61,10 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *eq )
return;
}
- equation[0] = eq[0];
- equation[1] = eq[1];
- equation[2] = eq[2];
- equation[3] = eq[3];
+ equation[0] = (GLfloat) eq[0];
+ equation[1] = (GLfloat) eq[1];
+ equation[2] = (GLfloat) eq[2];
+ equation[3] = (GLfloat) eq[3];
/*
* The equation is transformed by the transpose of the inverse of the
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index bb457382705..d9b796c1e74 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -1,4 +1,4 @@
-/* $Id: colortab.c,v 1.41 2001/07/14 17:53:04 brianp Exp $ */
+/* $Id: colortab.c,v 1.42 2001/09/15 18:02:49 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -1009,10 +1009,10 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
switch (pname) {
case GL_COLOR_TABLE_FORMAT:
- *params = table->IntFormat;
+ *params = (GLfloat) table->IntFormat;
break;
case GL_COLOR_TABLE_WIDTH:
- *params = table->Size;
+ *params = (GLfloat) table->Size;
break;
case GL_COLOR_TABLE_RED_SIZE:
*params = table->RedSize;
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 7576c8bc2c0..91d6c04c561 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.146 2001/07/26 20:02:10 brianp Exp $ */
+/* $Id: context.c,v 1.147 2001/09/15 18:02:49 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -608,7 +608,7 @@ init_light( struct gl_light *l, GLuint n )
static void
init_lightmodel( struct gl_lightmodel *lm )
{
- ASSIGN_4V( lm->Ambient, 0.2, 0.2, 0.2, 1.0 );
+ ASSIGN_4V( lm->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
lm->LocalViewer = GL_FALSE;
lm->TwoSide = GL_FALSE;
lm->ColorControl = GL_SINGLE_COLOR;
@@ -618,10 +618,10 @@ init_lightmodel( struct gl_lightmodel *lm )
static void
init_material( struct gl_material *m )
{
- ASSIGN_4V( m->Ambient, 0.2, 0.2, 0.2, 1.0 );
- ASSIGN_4V( m->Diffuse, 0.8, 0.8, 0.8, 1.0 );
- ASSIGN_4V( m->Specular, 0.0, 0.0, 0.0, 1.0 );
- ASSIGN_4V( m->Emission, 0.0, 0.0, 0.0, 1.0 );
+ ASSIGN_4V( m->Ambient, 0.2F, 0.2F, 0.2F, 1.0F );
+ ASSIGN_4V( m->Diffuse, 0.8F, 0.8F, 0.8F, 1.0F );
+ ASSIGN_4V( m->Specular, 0.0F, 0.0F, 0.0F, 1.0F );
+ ASSIGN_4V( m->Emission, 0.0F, 0.0F, 0.0F, 1.0F );
m->Shininess = 0.0;
m->AmbientIndex = 0;
m->DiffuseIndex = 1;
@@ -743,12 +743,12 @@ init_attrib_groups( GLcontext *ctx )
ctx->Const.MaxPointSize = MAX_POINT_SIZE;
ctx->Const.MinPointSizeAA = MIN_POINT_SIZE;
ctx->Const.MaxPointSizeAA = MAX_POINT_SIZE;
- ctx->Const.PointSizeGranularity = POINT_SIZE_GRANULARITY;
+ ctx->Const.PointSizeGranularity = (GLfloat) POINT_SIZE_GRANULARITY;
ctx->Const.MinLineWidth = MIN_LINE_WIDTH;
ctx->Const.MaxLineWidth = MAX_LINE_WIDTH;
ctx->Const.MinLineWidthAA = MIN_LINE_WIDTH;
ctx->Const.MaxLineWidthAA = MAX_LINE_WIDTH;
- ctx->Const.LineWidthGranularity = LINE_WIDTH_GRANULARITY;
+ ctx->Const.LineWidthGranularity = (GLfloat) LINE_WIDTH_GRANULARITY;
ctx->Const.NumAuxBuffers = NUM_AUX_BUFFERS;
ctx->Const.MaxColorTableSize = MAX_COLOR_TABLE_SIZE;
ctx->Const.MaxConvolutionWidth = MAX_CONVOLUTION_WIDTH;
@@ -1159,8 +1159,8 @@ init_attrib_groups( GLcontext *ctx )
#define Sz 10
#define Tz 14
- ctx->Viewport._WindowMap.m[Sz] = 0.5 * ctx->DepthMaxF;
- ctx->Viewport._WindowMap.m[Tz] = 0.5 * ctx->DepthMaxF;
+ ctx->Viewport._WindowMap.m[Sz] = 0.5F * ctx->DepthMaxF;
+ ctx->Viewport._WindowMap.m[Tz] = 0.5F * ctx->DepthMaxF;
#undef Sz
#undef Tz