diff options
author | Timothy Arceri <[email protected]> | 2016-11-09 23:38:46 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:42 +1100 |
commit | f584f3821426955b94f36c77191edcfe1b1cc7d5 (patch) | |
tree | 043484b6571b8ab26fde0f128b98e245d67cec49 | |
parent | 2784128398e405405f0263d318ebe4121d1baf4c (diff) |
st/mesa/glsl: add new is_arb_asm flag in gl_program
Set the flag via the _mesa_init_gl_program() and NewProgram()
helpers.
In i965 we currently check for the existance of gl_shader_program
to decide if this is an ARB assembly style program or not.
Adding a flag makes the code clearer and will help removes a
dependency on gl_shader_program in the i965 codegen functions.
Also this will allow use to skip initialising sampler units for
linked shaders, we currently memset it to zero again during linking.
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/compiler/glsl/linker.cpp | 2 | ||||
-rw-r--r-- | src/compiler/glsl/standalone.cpp | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_fragprog.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_program.c | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_vertprog.c | 7 | ||||
-rw-r--r-- | src/mesa/main/arbprogram.c | 2 | ||||
-rw-r--r-- | src/mesa/main/dd.h | 2 | ||||
-rw-r--r-- | src/mesa/main/ffvertex_prog.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 2 | ||||
-rw-r--r-- | src/mesa/main/shared.c | 4 | ||||
-rw-r--r-- | src/mesa/program/program.c | 9 | ||||
-rw-r--r-- | src/mesa/program/program.h | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_program.c | 17 |
13 files changed, 45 insertions, 34 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 38cbbfa680f..327b7be8006 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -2202,7 +2202,7 @@ link_intrastage_shaders(void *mem_ctx, struct gl_program *gl_prog = ctx->Driver.NewProgram(ctx, _mesa_shader_stage_to_program(shader_list[0]->Stage), - prog->Name); + prog->Name, false); if (!gl_prog) { prog->data->LinkStatus = false; _mesa_delete_linked_shader(ctx, linked); diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp index 69d86c705fc..e93e9afcbfa 100644 --- a/src/compiler/glsl/standalone.cpp +++ b/src/compiler/glsl/standalone.cpp @@ -100,12 +100,13 @@ private: }; void -init_gl_program(struct gl_program *prog, GLenum target) +init_gl_program(struct gl_program *prog, GLenum target, bool is_arb_asm) { mtx_init(&prog->Mutex, mtx_plain); prog->RefCount = 1; prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; + prog->is_arb_asm = is_arb_asm; /* default mapping from samplers to texture units */ for (int i = 0; i < MAX_SAMPLERS; i++) @@ -113,7 +114,7 @@ init_gl_program(struct gl_program *prog, GLenum target) } struct gl_program * -new_program(struct gl_context *ctx, GLenum target, GLuint id) +new_program(struct gl_context *ctx, GLenum target, GLuint id, bool is_arb_asm) { switch (target) { case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ @@ -123,7 +124,7 @@ new_program(struct gl_context *ctx, GLenum target, GLuint id) case GL_FRAGMENT_PROGRAM_ARB: case GL_COMPUTE_PROGRAM_NV: { struct gl_program *prog = rzalloc(NULL, struct gl_program); - init_gl_program(prog, target); + init_gl_program(prog, target, is_arb_asm); return prog; } default: diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index c5a8ac5532d..fce649d44e3 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -1144,12 +1144,13 @@ i915BindProgram(struct gl_context * ctx, GLenum target, struct gl_program *prog) } static struct gl_program * -i915NewProgram(struct gl_context * ctx, GLenum target, GLuint id) +i915NewProgram(struct gl_context * ctx, GLenum target, GLuint id, + bool is_arb_asm) { switch (target) { case GL_VERTEX_PROGRAM_ARB: { struct gl_program *prog = rzalloc(NULL, struct gl_program); - return _mesa_init_gl_program(prog, target, id); + return _mesa_init_gl_program(prog, target, id, is_arb_asm); } case GL_FRAGMENT_PROGRAM_ARB:{ @@ -1158,7 +1159,8 @@ i915NewProgram(struct gl_context * ctx, GLenum target, GLuint id) if (prog) { i915_init_program(I915_CONTEXT(ctx), prog); - return _mesa_init_gl_program(&prog->FragProg, target, id); + return _mesa_init_gl_program(&prog->FragProg, target, id, + is_arb_asm); } else return NULL; @@ -1167,7 +1169,7 @@ i915NewProgram(struct gl_context * ctx, GLenum target, GLuint id) default: /* Just fallback: */ - return _mesa_new_program(ctx, target, id); + return _mesa_new_program(ctx, target, id, is_arb_asm); } } diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 80a87211020..93b29749b28 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -136,9 +136,8 @@ get_new_program_id(struct intel_screen *screen) return id; } -static struct gl_program *brwNewProgram( struct gl_context *ctx, - GLenum target, - GLuint id ) +static struct gl_program *brwNewProgram(struct gl_context *ctx, GLenum target, + GLuint id, bool is_arb_asm) { struct brw_context *brw = brw_context(ctx); @@ -152,7 +151,7 @@ static struct gl_program *brwNewProgram( struct gl_context *ctx, if (prog) { prog->id = get_new_program_id(brw->screen); - return _mesa_init_gl_program(&prog->program, target, id); + return _mesa_init_gl_program(&prog->program, target, id, is_arb_asm); } else return NULL; @@ -171,7 +170,7 @@ static struct gl_program *brwNewProgram( struct gl_context *ctx, if (prog) { prog->id = get_new_program_id(brw->screen); - return _mesa_init_gl_program(&prog->program, target, id); + return _mesa_init_gl_program(&prog->program, target, id, is_arb_asm); } else return NULL; diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c index ded8e2af244..0a3e98428c6 100644 --- a/src/mesa/drivers/dri/r200/r200_vertprog.c +++ b/src/mesa/drivers/dri/r200/r200_vertprog.c @@ -1199,17 +1199,18 @@ r200BindProgram(struct gl_context *ctx, GLenum target, struct gl_program *prog) } static struct gl_program * -r200NewProgram(struct gl_context *ctx, GLenum target, GLuint id) +r200NewProgram(struct gl_context *ctx, GLenum target, GLuint id, + bool is_arb_asm) { switch(target){ case GL_VERTEX_PROGRAM_ARB: { struct r200_vertex_program *vp = rzalloc(NULL, struct r200_vertex_program); - return _mesa_init_gl_program(&vp->mesa_program, target, id); + return _mesa_init_gl_program(&vp->mesa_program, target, id, is_arb_asm); } case GL_FRAGMENT_PROGRAM_ARB: { struct gl_program *prog = rzalloc(NULL, struct gl_program); - return _mesa_init_gl_program(prog, target, id); + return _mesa_init_gl_program(prog, target, id, is_arb_asm); } default: _mesa_problem(ctx, "Bad target in r200NewProgram"); diff --git a/src/mesa/main/arbprogram.c b/src/mesa/main/arbprogram.c index 70b40b3c490..2c6031096ac 100644 --- a/src/mesa/main/arbprogram.c +++ b/src/mesa/main/arbprogram.c @@ -83,7 +83,7 @@ _mesa_BindProgramARB(GLenum target, GLuint id) newProg = _mesa_lookup_program(ctx, id); if (!newProg || newProg == &_mesa_DummyProgram) { /* allocate a new program now */ - newProg = ctx->Driver.NewProgram(ctx, target, id); + newProg = ctx->Driver.NewProgram(ctx, target, id, true); if (!newProg) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramARB"); return; diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 21e8260fc78..7ebd084ca31 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -474,7 +474,7 @@ struct dd_function_table { struct gl_program *prog); /** Allocate a new program */ struct gl_program * (*NewProgram)(struct gl_context *ctx, GLenum target, - GLuint id); + GLuint id, bool is_arb_asm); /** Delete a program */ void (*DeleteProgram)(struct gl_context *ctx, struct gl_program *prog); /** diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index c917b41e9dc..85f8f24d830 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -1671,7 +1671,7 @@ _mesa_get_fixed_func_vertex_program(struct gl_context *ctx) if (0) printf("Build new TNL program\n"); - prog = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); + prog = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0, true); if (!prog) return NULL; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 0301eb57f8f..40a240c961c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1925,6 +1925,8 @@ struct gl_program struct nir_shader *nir; + bool is_arb_asm; /** Is this an ARB assembly-style program */ + GLbitfield64 SecondaryOutputsWritten; /**< Subset of OutputsWritten outputs written with non-zero index. */ GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; /**< TEXTURE_x_BIT bitmask */ GLbitfield SamplersUsed; /**< Bitfield of which samplers are used */ diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 04e54439a84..53448127389 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -70,9 +70,9 @@ _mesa_alloc_shared_state(struct gl_context *ctx) shared->Programs = _mesa_NewHashTable(); shared->DefaultVertexProgram = - ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); + ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0, true); shared->DefaultFragmentProgram = - ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); + ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0, true); shared->ATIShaders = _mesa_NewHashTable(); shared->DefaultFragmentShader = _mesa_new_ati_fragment_shader(ctx, 0); diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c index b728d862e54..3edeec81730 100644 --- a/src/mesa/program/program.c +++ b/src/mesa/program/program.c @@ -178,7 +178,8 @@ _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string) * Initialize a new gl_program object. */ struct gl_program * -_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id) +_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id, + bool is_arb_asm) { GLuint i; @@ -192,6 +193,7 @@ _mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id) prog->RefCount = 1; prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; prog->info.stage = _mesa_program_enum_to_shader_stage(target); + prog->is_arb_asm = is_arb_asm; /* default mapping from samplers to texture units */ for (i = 0; i < MAX_SAMPLERS; i++) @@ -214,7 +216,8 @@ _mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id) * \return pointer to new program object */ struct gl_program * -_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id) +_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id, + bool is_arb_asm) { switch (target) { case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ @@ -224,7 +227,7 @@ _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id) case GL_FRAGMENT_PROGRAM_ARB: case GL_COMPUTE_PROGRAM_NV: { struct gl_program *prog = rzalloc(NULL, struct gl_program); - return _mesa_init_gl_program(prog, target, id); + return _mesa_init_gl_program(prog, target, id, is_arb_asm); } default: _mesa_problem(ctx, "bad target in _mesa_new_program"); diff --git a/src/mesa/program/program.h b/src/mesa/program/program.h index 18122f75b74..296fa40fbc1 100644 --- a/src/mesa/program/program.h +++ b/src/mesa/program/program.h @@ -64,10 +64,12 @@ extern void _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string); extern struct gl_program * -_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id); +_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id, + bool is_arb_asm); extern struct gl_program * -_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id); +_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id, + bool is_arb_asm); extern void _mesa_delete_program(struct gl_context *ctx, struct gl_program *prog); diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 77b7a263796..b104649b036 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -54,38 +54,39 @@ * fragment program. */ static struct gl_program * -st_new_program(struct gl_context *ctx, GLenum target, GLuint id) +st_new_program(struct gl_context *ctx, GLenum target, GLuint id, + bool is_arb_asm) { switch (target) { case GL_VERTEX_PROGRAM_ARB: { struct st_vertex_program *prog = rzalloc(NULL, struct st_vertex_program); - return _mesa_init_gl_program(&prog->Base, target, id); + return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm); } case GL_FRAGMENT_PROGRAM_ARB: { struct st_fragment_program *prog = rzalloc(NULL, struct st_fragment_program); - return _mesa_init_gl_program(&prog->Base, target, id); + return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm); } case GL_GEOMETRY_PROGRAM_NV: { struct st_geometry_program *prog = rzalloc(NULL, struct st_geometry_program); - return _mesa_init_gl_program(&prog->Base, target, id); + return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm); } case GL_TESS_CONTROL_PROGRAM_NV: { struct st_tessctrl_program *prog = rzalloc(NULL, struct st_tessctrl_program); - return _mesa_init_gl_program(&prog->Base, target, id); + return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm); } case GL_TESS_EVALUATION_PROGRAM_NV: { struct st_tesseval_program *prog = rzalloc(NULL, struct st_tesseval_program); - return _mesa_init_gl_program(&prog->Base, target, id); + return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm); } case GL_COMPUTE_PROGRAM_NV: { struct st_compute_program *prog = rzalloc(NULL, struct st_compute_program); - return _mesa_init_gl_program(&prog->Base, target, id); + return _mesa_init_gl_program(&prog->Base, target, id, is_arb_asm); } default: assert(0); @@ -290,7 +291,7 @@ static struct gl_program * st_new_ati_fs(struct gl_context *ctx, struct ati_fragment_shader *curProg) { struct gl_program *prog = ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, - curProg->Id); + curProg->Id, true); struct st_fragment_program *stfp = (struct st_fragment_program *)prog; stfp->ati_fs = curProg; return prog; |