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authorChris Wilson <[email protected]>2011-02-10 18:11:58 +0000
committerChris Wilson <[email protected]>2011-02-21 12:59:34 +0000
commitdf156549e7ce284f0cf887eec1bad9aa1392ebbf (patch)
tree851b9d75b359e0a0af3909dc3c1f66744acadeeb
parentf29606598e7703d830440a878673d98e7ce13218 (diff)
i965: write cc straight to batch
As we write directly into the batch in system memory, we do not need to write first to the stack (as was to avoid read back through the GTT) Signed-off-by: Chris Wilson <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c94
1 files changed, 46 insertions, 48 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index c986970a757..36edfd1326b 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -92,54 +92,55 @@ static void upload_cc_unit(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
- struct brw_cc_unit_state cc;
- void *map;
+ struct brw_cc_unit_state *cc;
- memset(&cc, 0, sizeof(cc));
+ cc = brw_state_batch(brw, sizeof(*cc), 64,
+ &brw->cc.state_bo, &brw->cc.state_offset);
+ memset(cc, 0, sizeof(*cc));
/* _NEW_STENCIL */
if (ctx->Stencil._Enabled) {
const unsigned back = ctx->Stencil._BackFace;
- cc.cc0.stencil_enable = 1;
- cc.cc0.stencil_func =
+ cc->cc0.stencil_enable = 1;
+ cc->cc0.stencil_func =
intel_translate_compare_func(ctx->Stencil.Function[0]);
- cc.cc0.stencil_fail_op =
+ cc->cc0.stencil_fail_op =
intel_translate_stencil_op(ctx->Stencil.FailFunc[0]);
- cc.cc0.stencil_pass_depth_fail_op =
+ cc->cc0.stencil_pass_depth_fail_op =
intel_translate_stencil_op(ctx->Stencil.ZFailFunc[0]);
- cc.cc0.stencil_pass_depth_pass_op =
+ cc->cc0.stencil_pass_depth_pass_op =
intel_translate_stencil_op(ctx->Stencil.ZPassFunc[0]);
- cc.cc1.stencil_ref = ctx->Stencil.Ref[0];
- cc.cc1.stencil_write_mask = ctx->Stencil.WriteMask[0];
- cc.cc1.stencil_test_mask = ctx->Stencil.ValueMask[0];
+ cc->cc1.stencil_ref = ctx->Stencil.Ref[0];
+ cc->cc1.stencil_write_mask = ctx->Stencil.WriteMask[0];
+ cc->cc1.stencil_test_mask = ctx->Stencil.ValueMask[0];
if (ctx->Stencil._TestTwoSide) {
- cc.cc0.bf_stencil_enable = 1;
- cc.cc0.bf_stencil_func =
+ cc->cc0.bf_stencil_enable = 1;
+ cc->cc0.bf_stencil_func =
intel_translate_compare_func(ctx->Stencil.Function[back]);
- cc.cc0.bf_stencil_fail_op =
+ cc->cc0.bf_stencil_fail_op =
intel_translate_stencil_op(ctx->Stencil.FailFunc[back]);
- cc.cc0.bf_stencil_pass_depth_fail_op =
+ cc->cc0.bf_stencil_pass_depth_fail_op =
intel_translate_stencil_op(ctx->Stencil.ZFailFunc[back]);
- cc.cc0.bf_stencil_pass_depth_pass_op =
+ cc->cc0.bf_stencil_pass_depth_pass_op =
intel_translate_stencil_op(ctx->Stencil.ZPassFunc[back]);
- cc.cc1.bf_stencil_ref = ctx->Stencil.Ref[back];
- cc.cc2.bf_stencil_write_mask = ctx->Stencil.WriteMask[back];
- cc.cc2.bf_stencil_test_mask = ctx->Stencil.ValueMask[back];
+ cc->cc1.bf_stencil_ref = ctx->Stencil.Ref[back];
+ cc->cc2.bf_stencil_write_mask = ctx->Stencil.WriteMask[back];
+ cc->cc2.bf_stencil_test_mask = ctx->Stencil.ValueMask[back];
}
/* Not really sure about this:
*/
if (ctx->Stencil.WriteMask[0] ||
(ctx->Stencil._TestTwoSide && ctx->Stencil.WriteMask[back]))
- cc.cc0.stencil_write_enable = 1;
+ cc->cc0.stencil_write_enable = 1;
}
/* _NEW_COLOR */
if (ctx->Color._LogicOpEnabled && ctx->Color.LogicOp != GL_COPY) {
- cc.cc2.logicop_enable = 1;
- cc.cc5.logicop_func = intel_translate_logic_op(ctx->Color.LogicOp);
+ cc->cc2.logicop_enable = 1;
+ cc->cc5.logicop_func = intel_translate_logic_op(ctx->Color.LogicOp);
} else if (ctx->Color.BlendEnabled) {
GLenum eqRGB = ctx->Color.Blend[0].EquationRGB;
GLenum eqA = ctx->Color.Blend[0].EquationA;
@@ -167,58 +168,55 @@ static void upload_cc_unit(struct brw_context *brw)
srcA = dstA = GL_ONE;
}
- cc.cc6.dest_blend_factor = brw_translate_blend_factor(dstRGB);
- cc.cc6.src_blend_factor = brw_translate_blend_factor(srcRGB);
- cc.cc6.blend_function = brw_translate_blend_equation(eqRGB);
+ cc->cc6.dest_blend_factor = brw_translate_blend_factor(dstRGB);
+ cc->cc6.src_blend_factor = brw_translate_blend_factor(srcRGB);
+ cc->cc6.blend_function = brw_translate_blend_equation(eqRGB);
- cc.cc5.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
- cc.cc5.ia_src_blend_factor = brw_translate_blend_factor(srcA);
- cc.cc5.ia_blend_function = brw_translate_blend_equation(eqA);
+ cc->cc5.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
+ cc->cc5.ia_src_blend_factor = brw_translate_blend_factor(srcA);
+ cc->cc5.ia_blend_function = brw_translate_blend_equation(eqA);
- cc.cc3.blend_enable = 1;
- cc.cc3.ia_blend_enable = (srcA != srcRGB ||
+ cc->cc3.blend_enable = 1;
+ cc->cc3.ia_blend_enable = (srcA != srcRGB ||
dstA != dstRGB ||
eqA != eqRGB);
}
if (ctx->Color.AlphaEnabled) {
- cc.cc3.alpha_test = 1;
- cc.cc3.alpha_test_func =
+ cc->cc3.alpha_test = 1;
+ cc->cc3.alpha_test_func =
intel_translate_compare_func(ctx->Color.AlphaFunc);
- cc.cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
+ cc->cc3.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8;
- UNCLAMPED_FLOAT_TO_UBYTE(cc.cc7.alpha_ref.ub[0], ctx->Color.AlphaRef);
+ UNCLAMPED_FLOAT_TO_UBYTE(cc->cc7.alpha_ref.ub[0], ctx->Color.AlphaRef);
}
if (ctx->Color.DitherFlag) {
- cc.cc5.dither_enable = 1;
- cc.cc6.y_dither_offset = 0;
- cc.cc6.x_dither_offset = 0;
+ cc->cc5.dither_enable = 1;
+ cc->cc6.y_dither_offset = 0;
+ cc->cc6.x_dither_offset = 0;
}
/* _NEW_DEPTH */
if (ctx->Depth.Test) {
- cc.cc2.depth_test = 1;
- cc.cc2.depth_test_function =
+ cc->cc2.depth_test = 1;
+ cc->cc2.depth_test_function =
intel_translate_compare_func(ctx->Depth.Func);
- cc.cc2.depth_write_enable = ctx->Depth.Mask;
+ cc->cc2.depth_write_enable = ctx->Depth.Mask;
}
if (intel->stats_wm || unlikely(INTEL_DEBUG & DEBUG_STATS))
- cc.cc5.statistics_enable = 1;
+ cc->cc5.statistics_enable = 1;
/* CACHE_NEW_CC_VP */
- cc.cc4.cc_viewport_state_offset = brw->cc.vp_bo->offset >> 5; /* reloc */
+ cc->cc4.cc_viewport_state_offset = brw->cc.vp_bo->offset >> 5; /* reloc */
- map = brw_state_batch(brw, sizeof(cc), 64,
- &brw->cc.state_bo, &brw->cc.state_offset);
- memcpy(map, &cc, sizeof(cc));
brw->state.dirty.cache |= CACHE_NEW_CC_UNIT;
/* Emit CC viewport relocation */
- drm_intel_bo_emit_reloc(brw->cc.state_bo, (brw->cc.state_offset +
- offsetof(struct brw_cc_unit_state,
- cc4)),
+ drm_intel_bo_emit_reloc(brw->cc.state_bo,
+ (brw->cc.state_offset +
+ offsetof(struct brw_cc_unit_state, cc4)),
brw->cc.vp_bo, 0,
I915_GEM_DOMAIN_INSTRUCTION, 0);
}