diff options
author | Timothy Arceri <[email protected]> | 2015-11-14 12:22:49 +1100 |
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committer | Timothy Arceri <[email protected]> | 2015-11-21 07:26:55 +1100 |
commit | de8f0c9ab99ac6140f6560e776a42a22eeff6721 (patch) | |
tree | 5ac8781e0049614c15882b83ca0707863edcc873 | |
parent | f57285c8fc8c3128fc07a59bc0d56645f7e0ef18 (diff) |
glsl: add process_qualifier_constant() helper
For now this just validates that a qualifier is inside its
minimum boundary, in a later patch we will expand it to
evaluate compile time constants.
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index a9b1c0ed34b..334561d4eb6 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2505,6 +2505,23 @@ validate_matrix_layout_for_type(struct _mesa_glsl_parse_state *state, } static bool +process_qualifier_constant(struct _mesa_glsl_parse_state *state, + YYLTYPE *loc, + const char *qual_indentifier, + int qual_value, + unsigned *value) +{ + if (qual_value < 0) { + _mesa_glsl_error(loc, state, "%s layout qualifier is invalid (%d < 0)", + qual_indentifier, qual_value); + return false; + } + + *value = (unsigned) qual_value; + return true; +} + +static bool validate_binding_qualifier(struct _mesa_glsl_parse_state *state, YYLTYPE *loc, const glsl_type *type, |