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authorBrian Paul <[email protected]>2009-02-20 10:47:28 -0700
committerBrian Paul <[email protected]>2009-02-20 11:44:38 -0700
commitda2b661ee45a2754bab06359477428ef7df570ca (patch)
treeb5c718b3072d36ac93ed6d82bcf90c5072f620f8
parentd8de0a2f3a95e424848874f4f5a954c502794e54 (diff)
intel: fix datatype typo, s/GLboolean/GLuint/
Fixes mysterious failures in glean glsl1 test.
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 7c297ec9366..c3ba50f3550 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -83,7 +83,7 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
struct gl_framebuffer *fb = ctx->DrawBuffer;
int i;
GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE;
- GLboolean saved_shader_program = 0;
+ GLuint saved_shader_program = 0;
unsigned int saved_active_texture;
assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |