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author | Alon Levy <[email protected]> | 2014-07-23 00:07:06 +0300 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2014-10-23 14:45:41 +0100 |
commit | d897e7c34a67d1f393fb3ab23d3ca814537ce0e1 (patch) | |
tree | 0dc61ef6bb6242d115dc2c07197b3cbad83a8844 | |
parent | 501baa6bbb519e573c9d128ffb181a2a0ed8f2ec (diff) |
mesa/shaderimage.c: fix inconsistent sign warning
Signed-off-by: Alon Levy <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/main/shaderimage.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c index 9e62f4294b4..dcbcca62360 100644 --- a/src/mesa/main/shaderimage.c +++ b/src/mesa/main/shaderimage.c @@ -384,7 +384,7 @@ validate_image_unit(struct gl_context *ctx, struct gl_image_unit *u) void _mesa_validate_image_units(struct gl_context *ctx) { - int i; + unsigned i; for (i = 0; i < ctx->Const.MaxImageUnits; ++i) { struct gl_image_unit *u = &ctx->ImageUnits[i]; |