diff options
author | Brian Paul <[email protected]> | 2010-12-06 17:08:16 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-12-06 17:10:05 -0700 |
commit | d0b2b8da7d363f6b79fcab7bfe6e81d1d436944e (patch) | |
tree | d90a935e2b6570487a35ad1280e119a7ea1a6b52 | |
parent | 6dca66b6209378092fcaaeaeaf738629a146fad8 (diff) |
mesa: consolidate glTexImage1/2/3D() code
Something similar could be done for glCopyTex[Sub]Image() and the
compressed texture image functions as well.
-rw-r--r-- | src/mesa/main/teximage.c | 455 |
1 files changed, 161 insertions, 294 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 8c5bc775a0a..e19bab03edb 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1319,6 +1319,62 @@ target_can_be_compressed(struct gl_context *ctx, GLenum target) /** + * Check if the given texture target value is legal for a + * glTexImage1/2/3D call. + */ +static GLboolean +legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target) +{ + switch (dims) { + case 1: + switch (target) { + case GL_TEXTURE_1D: + case GL_PROXY_TEXTURE_1D: + return GL_TRUE; + default: + return GL_FALSE; + } + case 2: + switch (target) { + case GL_TEXTURE_2D: + case GL_PROXY_TEXTURE_2D: + return GL_TRUE; + case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + return ctx->Extensions.ARB_texture_cube_map; + case GL_TEXTURE_RECTANGLE_NV: + case GL_PROXY_TEXTURE_RECTANGLE_NV: + return ctx->Extensions.NV_texture_rectangle; + case GL_TEXTURE_1D_ARRAY_EXT: + case GL_PROXY_TEXTURE_1D_ARRAY_EXT: + return ctx->Extensions.MESA_texture_array; + default: + return GL_FALSE; + } + case 3: + switch (target) { + case GL_TEXTURE_3D: + case GL_PROXY_TEXTURE_3D: + return GL_TRUE; + case GL_TEXTURE_2D_ARRAY_EXT: + case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + return ctx->Extensions.MESA_texture_array; + default: + return GL_FALSE; + } + default: + _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims); + return GL_FALSE; + } +} + + +/** * Test the glTexImage[123]D() parameters for errors. * * \param ctx GL context. @@ -1384,15 +1440,9 @@ texture_error_check( struct gl_context *ctx, * level, width, height and depth. */ if (dimensions == 1) { - if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) { - proxy_target = GL_PROXY_TEXTURE_1D; - height = 1; - depth = 1; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" ); - return GL_TRUE; - } + proxy_target = GL_PROXY_TEXTURE_1D; + height = 1; + depth = 1; } else if (dimensions == 2) { depth = 1; @@ -1402,19 +1452,11 @@ texture_error_check( struct gl_context *ctx, else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB || (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { - if (!ctx->Extensions.ARB_texture_cube_map) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)"); - return GL_TRUE; - } proxy_target = GL_PROXY_TEXTURE_CUBE_MAP_ARB; sizeOK = (width == height); } else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV || target == GL_TEXTURE_RECTANGLE_NV) { - if (!ctx->Extensions.NV_texture_rectangle) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)"); - return GL_TRUE; - } proxy_target = GL_PROXY_TEXTURE_RECTANGLE_NV; } else if (target == GL_PROXY_TEXTURE_1D_ARRAY_EXT || @@ -1422,11 +1464,13 @@ texture_error_check( struct gl_context *ctx, proxy_target = GL_PROXY_TEXTURE_1D_ARRAY_EXT; } else { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)"); + _mesa_problem(ctx, "unexpected target in texture_error_check()"); return GL_TRUE; } } - else if (dimensions == 3) { + else { + assert(dimensions == 3); + if (target == GL_PROXY_TEXTURE_3D || target == GL_TEXTURE_3D) { proxy_target = GL_PROXY_TEXTURE_3D; } @@ -1435,14 +1479,10 @@ texture_error_check( struct gl_context *ctx, proxy_target = GL_PROXY_TEXTURE_2D_ARRAY_EXT; } else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" ); + _mesa_problem(ctx, "unexpected target in texture_error_check()"); return GL_TRUE; } } - else { - _mesa_problem( ctx, "bad dims in texture_error_check" ); - return GL_TRUE; - } sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxy_target, level, internalFormat, format, @@ -2355,94 +2395,48 @@ _mesa_choose_texture_format(struct gl_context *ctx, } - -/* - * Called from the API. Note that width includes the border. +/** + * Common code to implement all the glTexImage1D/2D/3D functions. */ -void GLAPIENTRY -_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLint border, GLenum format, - GLenum type, const GLvoid *pixels ) +static void +teximage(struct gl_context *ctx, GLuint dims, + GLenum target, GLint level, GLint internalFormat, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum format, GLenum type, + const GLvoid *pixels) { - GET_CURRENT_CONTEXT(ctx); + GLboolean error; + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexImage1D %s %d %s %d %d %s %s %p\n", + _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n", + dims, _mesa_lookup_enum_by_nr(target), level, - _mesa_lookup_enum_by_nr(internalFormat), width, border, + _mesa_lookup_enum_by_nr(internalFormat), + width, height, depth, border, _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type), pixels); - internalFormat = override_internal_format(internalFormat, width, 1); - - if (target == GL_TEXTURE_1D) { - /* non-proxy target */ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - const GLuint face = _mesa_tex_target_to_face(target); - - if (texture_error_check(ctx, 1, target, level, internalFormat, - format, type, width, 1, 1, border)) { - return; /* error was recorded */ - } - - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) - _mesa_update_state(ctx); - - texObj = _mesa_get_current_tex_object(ctx, target); - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_get_tex_image(ctx, texObj, target, level); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); - } - else { - gl_format texFormat; - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - - ASSERT(texImage->Data == NULL); - - texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, format, - type); - - if (legal_texture_size(ctx, texFormat, width, 1, 1)) { - _mesa_init_teximage_fields(ctx, target, texImage, - width, 1, 1, - border, internalFormat, - texFormat); + internalFormat = override_internal_format(internalFormat, width, height); - /* Give the texture to the driver. <pixels> may be null. */ - ASSERT(ctx->Driver.TexImage1D); - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, format, type, pixels, - &ctx->Unpack, texObj, texImage); + /* target error checking */ + if (!legal_teximage_target(ctx, dims, target)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)", + dims, _mesa_lookup_enum_by_nr(target)); + return; + } - check_gen_mipmap(ctx, target, texObj, level); + /* general error checking */ + error = texture_error_check(ctx, dims, target, level, internalFormat, + format, type, width, height, depth, border); - update_fbo_texture(ctx, texObj, face, level); + if (_mesa_is_proxy_texture(target)) { + /* Proxy texture: just clear or set state depending on error checking */ + struct gl_texture_image *texImage = + _mesa_get_proxy_tex_image(ctx, target, level); - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); - } - } - } - _mesa_unlock_texture(ctx, texObj); - } - else if (target == GL_PROXY_TEXTURE_1D) { - /* Proxy texture: check for errors and update proxy state */ - struct gl_texture_image *texImage; - texImage = _mesa_get_proxy_tex_image(ctx, target, level); - if (texture_error_check(ctx, 1, target, level, internalFormat, - format, type, width, 1, 1, border)) { + if (error) { /* when error, clear all proxy texture image parameters */ if (texImage) clear_teximage_fields(texImage); @@ -2451,13 +2445,15 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, /* no error, set the tex image parameters */ struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target); - gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, target, - level, + gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, + target, level, internalFormat, format, type); - if (legal_texture_size(ctx, texFormat, width, 1, 1)) { - _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, - border, internalFormat, texFormat); + + if (legal_texture_size(ctx, texFormat, width, height, depth)) { + _mesa_init_teximage_fields(ctx, target, texImage, width, height, + depth, border, internalFormat, + texFormat); } else if (texImage) { clear_teximage_fields(texImage); @@ -2465,45 +2461,12 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, } } else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" ); - return; - } -} - - -void GLAPIENTRY -_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexImage2D %s %d %s %d %d %d %s %s %p\n", - _mesa_lookup_enum_by_nr(target), level, - _mesa_lookup_enum_by_nr(internalFormat), width, height, - border, _mesa_lookup_enum_by_nr(format), - _mesa_lookup_enum_by_nr(type), pixels); - - internalFormat = override_internal_format(internalFormat, width, height); - - if (target == GL_TEXTURE_2D || - (ctx->Extensions.ARB_texture_cube_map && - target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) || - (ctx->Extensions.NV_texture_rectangle && - target == GL_TEXTURE_RECTANGLE_NV) || - (ctx->Extensions.MESA_texture_array && - target == GL_TEXTURE_1D_ARRAY_EXT)) { /* non-proxy target */ + const GLuint face = _mesa_tex_target_to_face(target); struct gl_texture_object *texObj; struct gl_texture_image *texImage; - const GLuint face = _mesa_tex_target_to_face(target); - if (texture_error_check(ctx, 2, target, level, internalFormat, - format, type, width, height, 1, border)) { + if (error) { return; /* error was recorded */ } @@ -2511,11 +2474,13 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, _mesa_update_state(ctx); texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); + if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims); } else { gl_format texFormat; @@ -2525,21 +2490,39 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, } ASSERT(texImage->Data == NULL); - texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, internalFormat, format, type); - if (legal_texture_size(ctx, texFormat, width, height, 1)) { - _mesa_init_teximage_fields(ctx, target, texImage, width, - height, 1, border, internalFormat, - texFormat); + if (legal_texture_size(ctx, texFormat, width, height, depth)) { + _mesa_init_teximage_fields(ctx, target, texImage, + width, height, depth, + border, internalFormat, texFormat); /* Give the texture to the driver. <pixels> may be null. */ - ASSERT(ctx->Driver.TexImage2D); - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, format, type, - pixels, &ctx->Unpack, texObj, texImage); + ASSERT(ctx->Driver.TexImage3D); + switch (dims) { + case 1: + ctx->Driver.TexImage1D(ctx, target, level, internalFormat, + width, border, format, + type, pixels, &ctx->Unpack, texObj, + texImage); + break; + case 2: + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, format, + type, pixels, &ctx->Unpack, texObj, + texImage); + break; + case 3: + ctx->Driver.TexImage3D(ctx, target, level, internalFormat, + width, height, depth, border, format, + type, pixels, &ctx->Unpack, texObj, + texImage); + break; + default: + _mesa_problem(ctx, "invalid dims=%u in teximage()", dims); + } check_gen_mipmap(ctx, target, texObj, level); @@ -2550,49 +2533,38 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, ctx->NewState |= _NEW_TEXTURE; } else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims); } } } _mesa_unlock_texture(ctx, texObj); } - else if (target == GL_PROXY_TEXTURE_2D || - (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB && - ctx->Extensions.ARB_texture_cube_map) || - (target == GL_PROXY_TEXTURE_RECTANGLE_NV && - ctx->Extensions.NV_texture_rectangle) || - (ctx->Extensions.MESA_texture_array && - target == GL_PROXY_TEXTURE_1D_ARRAY_EXT)) { - /* Proxy texture: check for errors and update proxy state */ - struct gl_texture_image *texImage; - texImage = _mesa_get_proxy_tex_image(ctx, target, level); - if (texture_error_check(ctx, 2, target, level, internalFormat, - format, type, width, height, 1, border)) { - /* when error, clear all proxy texture image parameters */ - if (texImage) - clear_teximage_fields(texImage); - } - else { - /* no error, set the tex image parameters */ - struct gl_texture_object *texObj = - _mesa_get_current_tex_object(ctx, target); - gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, - target, level, - internalFormat, - format, type); - if (legal_texture_size(ctx, texFormat, width, 1, 1)) { - _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, - border, internalFormat, texFormat); - } - else if (texImage) { - clear_teximage_fields(texImage); - } - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" ); - return; - } +} + + +/* + * Called from the API. Note that width includes the border. + */ +void GLAPIENTRY +_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, + GLsizei width, GLint border, GLenum format, + GLenum type, const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + teximage(ctx, 1, target, level, internalFormat, width, 1, 1, + border, format, type, pixels); +} + + +void GLAPIENTRY +_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, + GLsizei width, GLsizei height, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + teximage(ctx, 2, target, level, internalFormat, width, height, 1, + border, format, type, pixels); } @@ -2607,113 +2579,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, const GLvoid *pixels ) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexImage3D %s %d %s %d %d %d %d %s %s %p\n", - _mesa_lookup_enum_by_nr(target), level, - _mesa_lookup_enum_by_nr(internalFormat), width, height, - depth, border, _mesa_lookup_enum_by_nr(format), - _mesa_lookup_enum_by_nr(type), pixels); - - internalFormat = override_internal_format(internalFormat, width, height); - - if (target == GL_TEXTURE_3D || - (ctx->Extensions.MESA_texture_array && - target == GL_TEXTURE_2D_ARRAY_EXT)) { - /* non-proxy target */ - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - const GLuint face = _mesa_tex_target_to_face(target); - - if (texture_error_check(ctx, 3, target, level, (GLint) internalFormat, - format, type, width, height, depth, border)) { - return; /* error was recorded */ - } - - if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) - _mesa_update_state(ctx); - - texObj = _mesa_get_current_tex_object(ctx, target); - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_get_tex_image(ctx, texObj, target, level); - if (!texImage) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); - } - else { - gl_format texFormat; - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - - ASSERT(texImage->Data == NULL); - texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, - internalFormat, format, - type); - - if (legal_texture_size(ctx, texFormat, width, height, depth)) { - _mesa_init_teximage_fields(ctx, target, texImage, - width, height, depth, - border, internalFormat, texFormat); - - /* Give the texture to the driver. <pixels> may be null. */ - ASSERT(ctx->Driver.TexImage3D); - ctx->Driver.TexImage3D(ctx, target, level, internalFormat, - width, height, depth, border, format, - type, pixels, &ctx->Unpack, texObj, - texImage); - - check_gen_mipmap(ctx, target, texObj, level); - - update_fbo_texture(ctx, texObj, face, level); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - else { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); - } - } - } - _mesa_unlock_texture(ctx, texObj); - } - else if (target == GL_PROXY_TEXTURE_3D || - (ctx->Extensions.MESA_texture_array && - target == GL_PROXY_TEXTURE_2D_ARRAY_EXT)) { - /* Proxy texture: check for errors and update proxy state */ - struct gl_texture_image *texImage; - texImage = _mesa_get_proxy_tex_image(ctx, target, level); - if (texture_error_check(ctx, 3, target, level, internalFormat, - format, type, width, height, depth, border)) { - /* when error, clear all proxy texture image parameters */ - if (texImage) - clear_teximage_fields(texImage); - } - else { - /* no error, set the tex image parameters */ - struct gl_texture_object *texObj = - _mesa_get_current_tex_object(ctx, target); - gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, - target, level, - internalFormat, - format, type); - if (legal_texture_size(ctx, texFormat, width, height, depth)) { - _mesa_init_teximage_fields(ctx, target, texImage, width, height, - depth, border, internalFormat, - texFormat); - } - else if (texImage) { - clear_teximage_fields(texImage); - } - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" ); - return; - } + teximage(ctx, 3, target, level, internalFormat, width, height, depth, + border, format, type, pixels); } |