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authorRoland Scheidegger <[email protected]>2005-10-15 01:07:59 +0000
committerRoland Scheidegger <[email protected]>2005-10-15 01:07:59 +0000
commitccf13781319b5b9d7ba306728f74b4ae2d099ad0 (patch)
treee99cb6a1fcb09427d3cfa74b31b19079e5e83a91
parent30daa7529331057ecb470efb500152e9c4aa1ae5 (diff)
fix two bugs wrt calculating max possible texture sizes for texture rectangles/cube maps.
-rw-r--r--src/mesa/drivers/dri/common/texmem.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c
index 3dd807c3265..c3f6ec9baea 100644
--- a/src/mesa/drivers/dri/common/texmem.c
+++ b/src/mesa/drivers/dri/common/texmem.c
@@ -945,7 +945,7 @@ get_max_size( unsigned nr_heaps,
do { if ( max_sizes[v] != 0 ) { limits-> f = max_sizes[v]; } } while( 0 )
#define SET_MAX_RECT(f,v) \
- do { if ( max_sizes[v] != 0 ) { limits-> f = 1 << max_sizes[v]; } } while( 0 )
+ do { if ( max_sizes[v] != 0 ) { limits-> f = 1 << (max_sizes[v] - 1); } } while( 0 )
/**
@@ -1000,8 +1000,8 @@ driCalculateMaxTextureLevels( driTexHeap * const * heaps,
mipmaps[0] = mipmaps_at_once;
mipmaps[1] = mipmaps_at_once;
- mipmaps[2] = 1;
- mipmaps[3] = mipmaps_at_once;
+ mipmaps[2] = mipmaps_at_once;
+ mipmaps[3] = 1;
/* Calculate the maximum number of texture levels in two passes. The