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authorMarek Olšák <[email protected]>2017-11-15 22:41:12 +0100
committerMarek Olšák <[email protected]>2018-02-13 01:00:45 +0100
commitca5c5d96d8d6c4aa39701ec2bd012b79d9493910 (patch)
tree66e9619dffd242a84950c8e41d5272adf40e2214
parent78043a75f6c05c470da97d1f18615821d69177c0 (diff)
mesa: further reduce the size of ctx->Texture
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/glheader.h5
-rw-r--r--src/mesa/main/mtypes.h44
2 files changed, 26 insertions, 23 deletions
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index 7a4b4a08d3a..a6e6b6a2e64 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -42,8 +42,11 @@
extern "C" {
#endif
+/* Custom Mesa types to save space. */
+typedef unsigned short GLenum16;
+typedef unsigned char GLbitfield8;
+typedef unsigned short GLbitfield16;
-typedef unsigned short GLenum16; /* custom Mesa type to save space */
typedef int GLclampx;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 3a4fdb57c1c..23fe45920cf 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1134,10 +1134,10 @@ struct gl_tex_env_combine_state
/** Source operands: GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, etc */
GLenum16 OperandRGB[MAX_COMBINER_TERMS];
GLenum16 OperandA[MAX_COMBINER_TERMS];
- GLuint ScaleShiftRGB; /**< 0, 1 or 2 */
- GLuint ScaleShiftA; /**< 0, 1 or 2 */
- GLuint _NumArgsRGB; /**< Number of inputs used for the RGB combiner */
- GLuint _NumArgsA; /**< Number of inputs used for the A combiner */
+ GLubyte ScaleShiftRGB; /**< 0, 1 or 2 */
+ GLubyte ScaleShiftA; /**< 0, 1 or 2 */
+ GLubyte _NumArgsRGB; /**< Number of inputs used for the RGB combiner */
+ GLubyte _NumArgsA; /**< Number of inputs used for the A combiner */
};
@@ -1268,7 +1268,7 @@ struct gl_tex_env_combine_packed
struct gl_texgen
{
GLenum16 Mode; /**< GL_EYE_LINEAR, GL_SPHERE_MAP, etc */
- GLbitfield _ModeBit; /**< TEXGEN_x bit corresponding to Mode */
+ GLbitfield8 _ModeBit; /**< TEXGEN_x bit corresponding to Mode */
GLfloat ObjectPlane[4];
GLfloat EyePlane[4];
};
@@ -1301,7 +1301,7 @@ struct gl_texture_unit
*/
struct gl_fixedfunc_texture_unit
{
- GLbitfield Enabled; /**< bitmask of TEXTURE_*_BIT flags */
+ GLbitfield16 Enabled; /**< bitmask of TEXTURE_*_BIT flags */
GLenum16 EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */
GLclampf EnvColor[4];
@@ -1311,8 +1311,8 @@ struct gl_fixedfunc_texture_unit
struct gl_texgen GenT;
struct gl_texgen GenR;
struct gl_texgen GenQ;
- GLbitfield TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */
- GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */
+ GLbitfield8 TexGenEnabled; /**< Bitwise-OR of [STRQ]_BIT values */
+ GLbitfield8 _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */
/**
* \name GL_EXT_texture_env_combine
@@ -1325,14 +1325,14 @@ struct gl_fixedfunc_texture_unit
*/
struct gl_tex_env_combine_state _EnvMode;
+ /** Current compressed TexEnv & Combine state */
+ struct gl_tex_env_combine_packed _CurrentCombinePacked;
+
/**
* Currently enabled combiner state. This will point to either
* \c Combine or \c _EnvMode.
*/
struct gl_tex_env_combine_state *_CurrentCombine;
-
- /** Current compressed TexEnv & Combine state */
- struct gl_tex_env_combine_packed _CurrentCombinePacked;
};
@@ -1341,33 +1341,33 @@ struct gl_fixedfunc_texture_unit
*/
struct gl_texture_attrib
{
- GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */
-
- /** GL_ARB_seamless_cubemap */
- GLboolean CubeMapSeamless;
-
struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];
/** GL_ARB_texture_buffer_object */
struct gl_buffer_object *BufferObject;
+ GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */
+
/** Texture coord units/sets used for fragment texturing */
- GLbitfield _EnabledCoordUnits;
+ GLbitfield8 _EnabledCoordUnits;
/** Texture coord units that have texgen enabled */
- GLbitfield _TexGenEnabled;
+ GLbitfield8 _TexGenEnabled;
/** Texture coord units that have non-identity matrices */
- GLbitfield _TexMatEnabled;
+ GLbitfield8 _TexMatEnabled;
/** Bitwise-OR of all Texture.Unit[i]._GenFlags */
- GLbitfield _GenFlags;
+ GLbitfield8 _GenFlags;
/** Largest index of a texture unit with _Current != NULL. */
- GLint _MaxEnabledTexImageUnit;
+ GLshort _MaxEnabledTexImageUnit;
/** Largest index + 1 of texture units that have had any CurrentTex set. */
- GLint NumCurrentTexUsed;
+ GLubyte NumCurrentTexUsed;
+
+ /** GL_ARB_seamless_cubemap */
+ GLboolean CubeMapSeamless;
struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
struct gl_fixedfunc_texture_unit FixedFuncUnit[MAX_TEXTURE_COORD_UNITS];