diff options
author | Anuj Phogat <[email protected]> | 2012-01-06 12:48:45 -0800 |
---|---|---|
committer | Anuj Phogat <[email protected]> | 2012-01-11 14:25:11 -0800 |
commit | c979fe3e200f42ff1fad75ebdbebe69da27e1aaa (patch) | |
tree | 91528681064ea56a54f2e889dc9318db93744f84 | |
parent | 04e262ebe978872b7da0a04ae1fe6fe2129743fc (diff) |
Enable is_front_buffer_rendering variable in case of GL_FRONT_AND_BACK
glDrawBuffer(GL_FRONT_AND_BACK) results in to segmentation fault if
intel->is_front_buffer_rendering is not enabled with GL_FRONT_AND_BACK.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44153
Reported-by: Yi Sun <[email protected]>
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_buffers.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 4632751935a..9809f79bbee 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -88,7 +88,7 @@ intelDrawBuffer(struct gl_context * ctx, GLenum mode) intel->is_front_buffer_rendering; intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) - || (mode == GL_FRONT); + || (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK); /* If we weren't front-buffer rendering before but we are now, * invalidate our DRI drawable so we'll ask for new buffers |