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authorDave Airlie <[email protected]>2011-01-19 15:27:54 +1000
committerDave Airlie <[email protected]>2011-01-19 16:11:29 +1000
commitc6fb88fc5a77ed7e40eda6db772990714c3b8c01 (patch)
treef0914b13c1f83e32ba2a7222f467a5f54c27481c
parentc73a1c18b2eb15b2e42a072222a5b166080a52ef (diff)
radeon: calculate complete texture state inside TFP function
(really not sure why I'm doing this). This is a candidate for 7.9 and 7.10 branches.
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c28
1 files changed, 25 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 32c021cb545..e972a67c4bf 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -639,6 +639,21 @@ void radeonSetTexOffset(__DRIcontext * pDRICtx, GLint texname,
}
}
+static int
+logbase2(int n)
+{
+ GLint i = 1;
+ GLint log2 = 0;
+
+ while (n > i) {
+ i *= 2;
+ log2++;
+ }
+
+ return log2;
+}
+
+
void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format,
__DRIdrawable *dPriv)
{
@@ -652,12 +667,11 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
struct radeon_framebuffer *rfb;
radeonTexObjPtr t;
uint32_t pitch_val;
- uint32_t internalFormat, type, format;
+ uint32_t internalFormat, format;
gl_format texFormat;
- type = GL_BGRA;
format = GL_UNSIGNED_BYTE;
- internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4);
+ internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? GL_RGB : GL_RGBA);
radeon = pDRICtx->driverPrivate;
rmesa = pDRICtx->driverPrivate;
@@ -739,6 +753,14 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
t->pp_txpitch = pitch_val;
t->pp_txpitch -= 32;
+ } else {
+ t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK |
+ RADEON_TXFORMAT_HEIGHT_MASK |
+ RADEON_TXFORMAT_CUBIC_MAP_ENABLE |
+ RADEON_TXFORMAT_F5_WIDTH_MASK |
+ RADEON_TXFORMAT_F5_HEIGHT_MASK);
+ t->pp_txformat |= ((texImage->WidthLog2 << RADEON_TXFORMAT_WIDTH_SHIFT) |
+ (texImage->HeightLog2 << RADEON_TXFORMAT_HEIGHT_SHIFT));
}
t->validated = GL_TRUE;
_mesa_unlock_texture(radeon->glCtx, texObj);