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authorMathias Fröhlich <[email protected]>2018-01-30 08:37:21 -0700
committerBrian Paul <[email protected]>2018-01-30 09:07:58 -0700
commitbc5c54cadfe23905e33b43ecf29dab42026c58a5 (patch)
tree37958e9b10ab4650a1fe9170d05a8dd7f57f3c1d
parent99b57daf4a8289430728bec69f7dadfab457d990 (diff)
mesa: Remove unused gl_fog_attrib::_Scale.
The patch removes a variable that is only written to. Signed-off-by: Mathias Fröhlich <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/fog.c16
-rw-r--r--src/mesa/main/mtypes.h1
2 files changed, 0 insertions, 17 deletions
diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c
index 76e65080b74..c051aaddedc 100644
--- a/src/mesa/main/fog.c
+++ b/src/mesa/main/fog.c
@@ -78,19 +78,6 @@ _mesa_Fogiv(GLenum pname, const GLint *params )
}
-/**
- * Update the gl_fog_attrib::_Scale field.
- */
-static void
-update_fog_scale(struct gl_context *ctx)
-{
- if (ctx->Fog.End == ctx->Fog.Start)
- ctx->Fog._Scale = 1.0f;
- else
- ctx->Fog._Scale = 1.0f / (ctx->Fog.End - ctx->Fog.Start);
-}
-
-
void GLAPIENTRY
_mesa_Fogfv( GLenum pname, const GLfloat *params )
{
@@ -136,14 +123,12 @@ _mesa_Fogfv( GLenum pname, const GLfloat *params )
return;
FLUSH_VERTICES(ctx, _NEW_FOG);
ctx->Fog.Start = *params;
- update_fog_scale(ctx);
break;
case GL_FOG_END:
if (ctx->Fog.End == *params)
return;
FLUSH_VERTICES(ctx, _NEW_FOG);
ctx->Fog.End = *params;
- update_fog_scale(ctx);
break;
case GL_FOG_INDEX:
if (ctx->API != API_OPENGL_COMPAT)
@@ -227,6 +212,5 @@ void _mesa_init_fog( struct gl_context * ctx )
ctx->Fog.End = 1.0;
ctx->Fog.ColorSumEnabled = GL_FALSE;
ctx->Fog.FogCoordinateSource = GL_FRAGMENT_DEPTH_EXT;
- ctx->Fog._Scale = 1.0f;
ctx->Fog.FogDistanceMode = GL_EYE_PLANE_ABSOLUTE_NV;
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index dccc152ad87..a1285fe4d14 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -651,7 +651,6 @@ struct gl_fog_attrib
GLfloat Index; /**< Fog index */
GLenum16 Mode; /**< Fog mode */
GLenum16 FogCoordinateSource;/**< GL_EXT_fog_coord */
- GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */
GLenum16 FogDistanceMode; /**< GL_NV_fog_distance */
};