diff options
author | Marek Olšák <[email protected]> | 2016-01-03 19:00:29 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-02-09 21:19:51 +0100 |
commit | b9126dcda834ba9cf58af32e97f4b5d93c9817a3 (patch) | |
tree | 7b47e4168772d247d51371f740e695a6164348fe | |
parent | 4596f3c1b8bbcc83b841b6c7ea4a287a6f3210f7 (diff) |
radeonsi: implement forcing per-sample_interpolation using the shader key only
It was partly a state and partly emulated by shader code, but since we want
to do this in a fragment shader prolog, we need to put it into the shader
key, which will be used to generate the prolog.
This also removes the spi_ps_input states and moves the registers
to the PS state.
Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_hw_context.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_pipe.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 46 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.h | 50 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 107 |
6 files changed, 55 insertions, 152 deletions
diff --git a/src/gallium/drivers/radeonsi/si_hw_context.c b/src/gallium/drivers/radeonsi/si_hw_context.c index d60c4515625..b5a4034cc12 100644 --- a/src/gallium/drivers/radeonsi/si_hw_context.c +++ b/src/gallium/drivers/radeonsi/si_hw_context.c @@ -182,7 +182,6 @@ void si_begin_new_cs(struct si_context *ctx) si_mark_atom_dirty(ctx, &ctx->db_render_state); si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom); si_mark_atom_dirty(ctx, &ctx->spi_map); - si_mark_atom_dirty(ctx, &ctx->spi_ps_input); si_mark_atom_dirty(ctx, &ctx->b.streamout.enable_atom); si_mark_atom_dirty(ctx, &ctx->b.render_cond_atom); si_all_descriptors_begin_new_cs(ctx); diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 48947442757..3c963db5078 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -202,7 +202,6 @@ struct si_context { struct si_viewports viewports; struct si_stencil_ref stencil_ref; struct r600_atom spi_map; - struct r600_atom spi_ps_input; /* Precomputed states. */ struct si_pm4_state *init_config; @@ -222,7 +221,6 @@ struct si_context { struct si_vertex_element *vertex_elements; unsigned sprite_coord_enable; bool flatshade; - bool force_persample_interp; /* shader descriptors */ struct si_descriptors vertex_buffers; diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index c595f208274..0a92a7b54e6 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -833,14 +833,11 @@ static int lookup_interp_param_index(unsigned interpolate, unsigned location) } /* This shouldn't be used by explicit INTERP opcodes. */ -static LLVMValueRef get_interp_param(struct si_shader_context *si_shader_ctx, - unsigned param) +static unsigned select_interp_param(struct si_shader_context *si_shader_ctx, + unsigned param) { - struct gallivm_state *gallivm = &si_shader_ctx->radeon_bld.gallivm; - unsigned sample_param = 0; - LLVMValueRef default_ij, sample_ij, force_sample; - - default_ij = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, param); + if (!si_shader_ctx->shader->key.ps.force_persample_interp) + return param; /* If the shader doesn't use center/centroid, just return the parameter. * @@ -850,36 +847,15 @@ static LLVMValueRef get_interp_param(struct si_shader_context *si_shader_ctx, switch (param) { case SI_PARAM_PERSP_CENTROID: case SI_PARAM_PERSP_CENTER: - if (!si_shader_ctx->shader->selector->forces_persample_interp_for_persp) - return default_ij; - - sample_param = SI_PARAM_PERSP_SAMPLE; - break; + return SI_PARAM_PERSP_SAMPLE; case SI_PARAM_LINEAR_CENTROID: case SI_PARAM_LINEAR_CENTER: - if (!si_shader_ctx->shader->selector->forces_persample_interp_for_linear) - return default_ij; - - sample_param = SI_PARAM_LINEAR_SAMPLE; - break; + return SI_PARAM_LINEAR_SAMPLE; default: - return default_ij; + return param; } - - /* Otherwise, we have to select (i,j) based on a user data SGPR. */ - sample_ij = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, sample_param); - - /* TODO: this can be done more efficiently by switching between - * 2 prologs. - */ - force_sample = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, - SI_PARAM_PS_STATE_BITS); - force_sample = LLVMBuildTrunc(gallivm->builder, force_sample, - LLVMInt1TypeInContext(gallivm->context), ""); - return LLVMBuildSelect(gallivm->builder, force_sample, - sample_ij, default_ij, ""); } static void declare_input_fs( @@ -918,8 +894,11 @@ static void declare_input_fs( decl->Interp.Location); if (interp_param_idx == -1) return; - else if (interp_param_idx) - interp_param = get_interp_param(si_shader_ctx, interp_param_idx); + else if (interp_param_idx) { + interp_param_idx = select_interp_param(si_shader_ctx, + interp_param_idx); + interp_param = LLVMGetParam(main_fn, interp_param_idx); + } /* fs.constant returns the param from the middle vertex, so it's not * really useful for flat shading. It's meant to be used for custom @@ -3633,7 +3612,6 @@ static void create_function(struct si_shader_context *si_shader_ctx) case TGSI_PROCESSOR_FRAGMENT: params[SI_PARAM_ALPHA_REF] = f32; - params[SI_PARAM_PS_STATE_BITS] = i32; params[SI_PARAM_PRIM_MASK] = i32; last_sgpr = SI_PARAM_PRIM_MASK; params[SI_PARAM_PERSP_SAMPLE] = v2i32; diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index d3609d46334..0d6a45a319a 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -88,7 +88,6 @@ struct radeon_shader_reloc; #define SI_SGPR_TCS_OUT_LAYOUT 9 /* TCS & TES only */ #define SI_SGPR_TCS_IN_LAYOUT 10 /* TCS only */ #define SI_SGPR_ALPHA_REF 8 /* PS only */ -#define SI_SGPR_PS_STATE_BITS 9 /* PS only */ #define SI_VS_NUM_USER_SGPR 13 /* API VS */ #define SI_ES_NUM_USER_SGPR 12 /* API VS */ @@ -97,7 +96,7 @@ struct radeon_shader_reloc; #define SI_TES_NUM_USER_SGPR 10 #define SI_GS_NUM_USER_SGPR 8 #define SI_GSCOPY_NUM_USER_SGPR 4 -#define SI_PS_NUM_USER_SGPR 10 +#define SI_PS_NUM_USER_SGPR 9 /* LLVM function parameter indices */ #define SI_PARAM_RW_BUFFERS 0 @@ -152,27 +151,23 @@ struct radeon_shader_reloc; /* PS only parameters */ #define SI_PARAM_ALPHA_REF 4 -/* Bits: - * 0: force_persample_interp - */ -#define SI_PARAM_PS_STATE_BITS 5 -#define SI_PARAM_PRIM_MASK 6 -#define SI_PARAM_PERSP_SAMPLE 7 -#define SI_PARAM_PERSP_CENTER 8 -#define SI_PARAM_PERSP_CENTROID 9 -#define SI_PARAM_PERSP_PULL_MODEL 10 -#define SI_PARAM_LINEAR_SAMPLE 11 -#define SI_PARAM_LINEAR_CENTER 12 -#define SI_PARAM_LINEAR_CENTROID 13 -#define SI_PARAM_LINE_STIPPLE_TEX 14 -#define SI_PARAM_POS_X_FLOAT 15 -#define SI_PARAM_POS_Y_FLOAT 16 -#define SI_PARAM_POS_Z_FLOAT 17 -#define SI_PARAM_POS_W_FLOAT 18 -#define SI_PARAM_FRONT_FACE 19 -#define SI_PARAM_ANCILLARY 20 -#define SI_PARAM_SAMPLE_COVERAGE 21 -#define SI_PARAM_POS_FIXED_PT 22 +#define SI_PARAM_PRIM_MASK 5 +#define SI_PARAM_PERSP_SAMPLE 6 +#define SI_PARAM_PERSP_CENTER 7 +#define SI_PARAM_PERSP_CENTROID 8 +#define SI_PARAM_PERSP_PULL_MODEL 9 +#define SI_PARAM_LINEAR_SAMPLE 10 +#define SI_PARAM_LINEAR_CENTER 11 +#define SI_PARAM_LINEAR_CENTROID 12 +#define SI_PARAM_LINE_STIPPLE_TEX 13 +#define SI_PARAM_POS_X_FLOAT 14 +#define SI_PARAM_POS_Y_FLOAT 15 +#define SI_PARAM_POS_Z_FLOAT 16 +#define SI_PARAM_POS_W_FLOAT 17 +#define SI_PARAM_FRONT_FACE 18 +#define SI_PARAM_ANCILLARY 19 +#define SI_PARAM_SAMPLE_COVERAGE 20 +#define SI_PARAM_POS_FIXED_PT 21 #define SI_NUM_PARAMS (SI_PARAM_POS_FIXED_PT + 1) @@ -193,14 +188,6 @@ struct si_shader_selector { /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */ unsigned type; - /* Whether the shader has to use a conditional assignment to - * choose between weights when emulating - * pipe_rasterizer_state::force_persample_interp. - * If false, "si_emit_spi_ps_input" will take care of it instead. - */ - bool forces_persample_interp_for_persp; - bool forces_persample_interp_for_linear; - /* GS parameters. */ unsigned esgs_itemsize; unsigned gs_input_verts_per_prim; @@ -245,6 +232,7 @@ union si_shader_key { unsigned poly_stipple:1; unsigned poly_line_smoothing:1; unsigned clamp_color:1; + unsigned force_persample_interp:1; } ps; struct { unsigned instance_divisors[SI_NUM_VERTEX_BUFFERS]; diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index 507f45938ce..e9a017534d1 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -133,7 +133,6 @@ union si_state_atoms { struct r600_atom *viewports; struct r600_atom *stencil_ref; struct r600_atom *spi_map; - struct r600_atom *spi_ps_input; } s; struct r600_atom *array[0]; }; diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 6e7311807dd..59511c67ed0 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -472,6 +472,17 @@ static void si_shader_ps(struct si_shader *shader) unsigned spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1); uint64_t va; bool has_centroid; + unsigned input_ena = shader->config.spi_ps_input_ena; + + /* we need to enable at least one of them, otherwise we hang the GPU */ + assert(G_0286CC_PERSP_SAMPLE_ENA(input_ena) || + G_0286CC_PERSP_CENTER_ENA(input_ena) || + G_0286CC_PERSP_CENTROID_ENA(input_ena) || + G_0286CC_PERSP_PULL_MODEL_ENA(input_ena) || + G_0286CC_LINEAR_SAMPLE_ENA(input_ena) || + G_0286CC_LINEAR_CENTER_ENA(input_ena) || + G_0286CC_LINEAR_CENTROID_ENA(input_ena) || + G_0286CC_LINE_STIPPLE_TEX_ENA(input_ena)); pm4 = shader->pm4 = CALLOC_STRUCT(si_pm4_state); @@ -515,6 +526,9 @@ static void si_shader_ps(struct si_shader *shader) shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)) spi_shader_col_format = V_028714_SPI_SHADER_32_R; + si_pm4_set_reg(pm4, R_0286CC_SPI_PS_INPUT_ENA, input_ena); + si_pm4_set_reg(pm4, R_0286D0_SPI_PS_INPUT_ADDR, input_ena); + /* Set interpolation controls. */ has_centroid = G_0286CC_PERSP_CENTROID_ENA(shader->config.spi_ps_input_ena) || G_0286CC_LINEAR_CENTROID_ENA(shader->config.spi_ps_input_ena); @@ -706,6 +720,15 @@ static inline void si_shader_selector_key(struct pipe_context *ctx, (is_line && rs->line_smooth)) && sctx->framebuffer.nr_samples <= 1; key->ps.clamp_color = rs->clamp_fragment_color; + + key->ps.force_persample_interp = rs->force_persample_interp && + rs->multisample_enable && + sctx->framebuffer.nr_samples > 1 && + sctx->ps_iter_samples > 1 && + (sel->info.uses_persp_center || + sel->info.uses_persp_centroid || + sel->info.uses_linear_center || + sel->info.uses_linear_centroid); } key->ps.alpha_func = si_get_alpha_test_func(sctx); @@ -808,7 +831,7 @@ static void *si_create_shader_selector(struct pipe_context *ctx, sel->type = util_pipe_shader_from_tgsi_processor(sel->info.processor); p_atomic_inc(&sscreen->b.num_shaders_created); - /* First set which opcode uses which (i,j) pair. */ + /* Set which opcode uses which (i,j) pair. */ if (sel->info.uses_persp_opcode_interp_centroid) sel->info.uses_persp_centroid = true; @@ -823,19 +846,6 @@ static void *si_create_shader_selector(struct pipe_context *ctx, sel->info.uses_linear_opcode_interp_sample) sel->info.uses_linear_center = true; - /* Determine if the shader has to use a conditional assignment when - * emulating force_persample_interp. - */ - sel->forces_persample_interp_for_persp = - sel->info.uses_persp_center + - sel->info.uses_persp_centroid + - sel->info.uses_persp_sample >= 2; - - sel->forces_persample_interp_for_linear = - sel->info.uses_linear_center + - sel->info.uses_linear_centroid + - sel->info.uses_linear_sample >= 2; - switch (sel->type) { case PIPE_SHADER_GEOMETRY: sel->gs_output_prim = @@ -1181,68 +1191,6 @@ static void si_emit_spi_map(struct si_context *sctx, struct r600_atom *atom) assert(num_interp == num_written); } -static void si_emit_spi_ps_input(struct si_context *sctx, struct r600_atom *atom) -{ - struct radeon_winsys_cs *cs = sctx->b.gfx.cs; - struct si_shader *ps = sctx->ps_shader.current; - unsigned input_ena; - - if (!ps) - return; - - input_ena = ps->config.spi_ps_input_ena; - - /* we need to enable at least one of them, otherwise we hang the GPU */ - assert(G_0286CC_PERSP_SAMPLE_ENA(input_ena) || - G_0286CC_PERSP_CENTER_ENA(input_ena) || - G_0286CC_PERSP_CENTROID_ENA(input_ena) || - G_0286CC_PERSP_PULL_MODEL_ENA(input_ena) || - G_0286CC_LINEAR_SAMPLE_ENA(input_ena) || - G_0286CC_LINEAR_CENTER_ENA(input_ena) || - G_0286CC_LINEAR_CENTROID_ENA(input_ena) || - G_0286CC_LINE_STIPPLE_TEX_ENA(input_ena)); - - if (sctx->force_persample_interp) { - unsigned num_persp = G_0286CC_PERSP_SAMPLE_ENA(input_ena) + - G_0286CC_PERSP_CENTER_ENA(input_ena) + - G_0286CC_PERSP_CENTROID_ENA(input_ena); - unsigned num_linear = G_0286CC_LINEAR_SAMPLE_ENA(input_ena) + - G_0286CC_LINEAR_CENTER_ENA(input_ena) + - G_0286CC_LINEAR_CENTROID_ENA(input_ena); - - /* If only one set of (i,j) coordinates is used, we can disable - * CENTER/CENTROID, enable SAMPLE and it will load SAMPLE coordinates - * where CENTER/CENTROID are expected, effectively forcing per-sample - * interpolation. - */ - if (num_persp == 1) { - input_ena &= C_0286CC_PERSP_CENTER_ENA; - input_ena &= C_0286CC_PERSP_CENTROID_ENA; - input_ena |= G_0286CC_PERSP_SAMPLE_ENA(1); - } - if (num_linear == 1) { - input_ena &= C_0286CC_LINEAR_CENTER_ENA; - input_ena &= C_0286CC_LINEAR_CENTROID_ENA; - input_ena |= G_0286CC_LINEAR_SAMPLE_ENA(1); - } - - /* If at least 2 sets of coordinates are used, we can't use this - * trick and have to select SAMPLE using a conditional assignment - * in the shader with "force_persample_interp" being a shader constant. - */ - } - - radeon_set_context_reg_seq(cs, R_0286CC_SPI_PS_INPUT_ENA, 2); - radeon_emit(cs, input_ena); - radeon_emit(cs, input_ena); - - if (ps->selector->forces_persample_interp_for_persp || - ps->selector->forces_persample_interp_for_linear) - radeon_set_sh_reg(cs, R_00B030_SPI_SHADER_USER_DATA_PS_0 + - SI_SGPR_PS_STATE_BITS * 4, - sctx->force_persample_interp); -} - /** * Writing CONFIG or UCONFIG VGT registers requires VGT_FLUSH before that. */ @@ -1774,12 +1722,6 @@ bool si_update_shaders(struct si_context *sctx) si_mark_atom_dirty(sctx, &sctx->spi_map); } - if (si_pm4_state_changed(sctx, ps) || - sctx->force_persample_interp != rs->force_persample_interp) { - sctx->force_persample_interp = rs->force_persample_interp; - si_mark_atom_dirty(sctx, &sctx->spi_ps_input); - } - if (sctx->b.family == CHIP_STONEY && si_pm4_state_changed(sctx, ps)) si_mark_atom_dirty(sctx, &sctx->cb_render_state); @@ -1812,7 +1754,6 @@ bool si_update_shaders(struct si_context *sctx) void si_init_shader_functions(struct si_context *sctx) { si_init_atom(sctx, &sctx->spi_map, &sctx->atoms.s.spi_map, si_emit_spi_map); - si_init_atom(sctx, &sctx->spi_ps_input, &sctx->atoms.s.spi_ps_input, si_emit_spi_ps_input); sctx->b.b.create_vs_state = si_create_shader_selector; sctx->b.b.create_tcs_state = si_create_shader_selector; |