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authorBrian Paul <[email protected]>2015-09-26 20:19:40 -0600
committerBrian Paul <[email protected]>2015-09-29 11:51:51 -0600
commitb24c6d3fefabf456e19b26a0a581ae53eb3d2d19 (patch)
tree50b4b7c052d8d4535aa46851080a78db7cec64a0
parent3bbff1e26ee8bbf63f7a954c3f24d514486939e5 (diff)
mesa: clean up the #includes in shader_query.cpp
Reviewed-by: Matt Turner <[email protected]>
-rw-r--r--src/mesa/main/shader_query.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 16b43e840c7..73dee85cc4d 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -30,14 +30,14 @@
#include "main/context.h"
#include "main/core.h"
-#include "glsl_symbol_table.h"
-#include "ir.h"
-#include "shaderapi.h"
-#include "shaderobj.h"
-#include "program/hash_table.h"
-#include "../glsl/program.h"
-#include "uniforms.h"
#include "main/enums.h"
+#include "main/shaderapi.h"
+#include "main/shaderobj.h"
+#include "main/uniforms.h"
+#include "glsl/glsl_symbol_table.h"
+#include "glsl/ir.h"
+#include "glsl/program.h"
+#include "program/hash_table.h"
#include "util/strndup.h"