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authorChad Versace <[email protected]>2012-09-26 11:05:12 -0700
committerChad Versace <[email protected]>2012-09-27 07:35:53 -0700
commitb1d0fe022dc4826dadce014ab8fe062a82f75a16 (patch)
tree741fa91fdb7fcec0a5b9e79e3ba0dc04355dc142
parent6d6aef79742ece3bb570ae44e6c13791aae15e01 (diff)
intel: Fix segfault in intel_texsubimage_tiled_memcpy
The function segfaulted when a game called glTexSubImage2D on a texture with internalformat/format/type = GL_SLUMINANCE8/GL_BGRA/GL_UNSIGNED_BYTE. The function only supports MESA_FORMAT_ARGB8888 and returns early if it detects an unsupported format. Clearly, its detection condition was insufficient. This patch fixes it to explicity check for MESA_FORMAT_ARGB8888. Note: This is a candidate for the 9.0 branch (fixes 413c491). Reviewed-and-tested-by: Kenneth Graunke <[email protected]> Acked-by: Paul Berry <[email protected]> Signed-off-by: Chad Versace <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index d3a873655fb..aa6f237f742 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -199,8 +199,7 @@ intel_texsubimage_tiled_memcpy(struct gl_context * ctx,
* varying the arithmetic loop below.
*/
if (!intel->has_llc ||
- format != GL_BGRA ||
- type != GL_UNSIGNED_BYTE ||
+ texImage->TexFormat != MESA_FORMAT_ARGB8888 ||
texImage->TexObject->Target != GL_TEXTURE_2D ||
texImage->Level != 0 ||
pixels == NULL ||