diff options
author | Chris Forbes <[email protected]> | 2014-05-18 12:38:57 +1200 |
---|---|---|
committer | Chris Forbes <[email protected]> | 2014-08-15 18:53:48 +1200 |
commit | ad9fce6811894e53819709a861624b7c642b234d (patch) | |
tree | 91b7eab1fc8c0a0e44c10162f46d45dee4396195 | |
parent | 3fd359b10dab59803c3c41664d3e2b9235ef2abc (diff) |
i965/fs: Add visitor support for nonconstant UBO indices
Signed-off-by: Chris Forbes <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 30 |
1 files changed, 27 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index f72909e3f57..5d439fc7fb8 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -900,10 +900,34 @@ fs_visitor::visit(ir_expression *ir) /* This IR node takes a constant uniform block and a constant or * variable byte offset within the block and loads a vector from that. */ - ir_constant *uniform_block = ir->operands[0]->as_constant(); + ir_constant *const_uniform_block = ir->operands[0]->as_constant(); ir_constant *const_offset = ir->operands[1]->as_constant(); - fs_reg surf_index = fs_reg(prog_data->base.binding_table.ubo_start + - uniform_block->value.u[0]); + fs_reg surf_index; + + if (const_uniform_block) { + /* The block index is a constant, so just emit the binding table entry + * as an immediate. + */ + surf_index = fs_reg(prog_data->base.binding_table.ubo_start + + const_uniform_block->value.u[0]); + } else { + /* The block index is not a constant. Evaluate the index expression + * per-channel and add the base UBO index; the generator will select + * a value from any live channel. + */ + surf_index = fs_reg(this, glsl_type::uint_type); + emit(ADD(surf_index, op[0], + fs_reg(prog_data->base.binding_table.ubo_start))) + ->force_writemask_all = true; + + /* Assume this may touch any UBO. It would be nice to provide + * a tighter bound, but the array information is already lowered away. + */ + brw_mark_surface_used(&prog_data->base, + prog_data->base.binding_table.ubo_start + + shader_prog->NumUniformBlocks - 1); + } + if (const_offset) { fs_reg packed_consts = fs_reg(this, glsl_type::float_type); packed_consts.type = result.type; |