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authorIan Romanick <[email protected]>2012-07-27 07:06:58 -0700
committerIan Romanick <[email protected]>2012-08-20 16:06:33 -0700
commitaaef4416385883a1bb23785164c0ca3973b3267e (patch)
treed88c1c88a649b22f82fe702da3f38ba0c5ebccbf
parentd39cb8e9ef23b7fadde945f27e956f762301a0ec (diff)
mesa/es: Remove redundant glCompressedTexImage border validation
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/main/APIspec.xml4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index aa6085520c1..3542415622f 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -2191,10 +2191,6 @@
<value name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
<value name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT" category="EXT_texture_compression_dxt1"/>
</desc>
-
- <desc name="border" error="GL_INVALID_VALUE">
- <value name="0"/>
- </desc>
</template>
<template name="CompressedTexSubImage2D">