diff options
author | Marek Olšák <[email protected]> | 2010-06-24 03:52:45 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2010-06-24 06:10:47 +0200 |
commit | a2f14153cc2bcf0b2364e035dc788d65ea0fcd35 (patch) | |
tree | 826224e727a0c2ade4669fc0aa57f93c182538f2 | |
parent | 6b15a8d2afa1cdf8577d48b1f1644358f1e47b47 (diff) |
r300g: reorder and cleanup register writes everywhere
-rw-r--r-- | src/gallium/drivers/r300/r300_context.c | 25 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 50 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_fs.c | 5 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 8 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state_invariant.c | 71 |
5 files changed, 79 insertions, 80 deletions
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index 16a75aa612b..b35c91ac5b2 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -117,27 +117,34 @@ static void r300_setup_atoms(struct r300_context* r300) * Some atoms never change size, others change every emit - those have * the size of 0 here. */ make_empty_list(&r300->atom_list); + /* XXX unsorted. */ R300_INIT_ATOM(invariant_state, 71); + /* RB3D (unpipelined), ZB (unpipelined), US, SC. */ + R300_INIT_ATOM(fb_state, 0); R300_INIT_ATOM(ztop_state, 2); - R300_INIT_ATOM(query_start, 4); + R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6); R300_INIT_ATOM(blend_state, 8); R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2); - R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2); - R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6); - R300_INIT_ATOM(fb_state, 0); - R300_INIT_ATOM(rs_state, 0); R300_INIT_ATOM(scissor_state, 3); + /* VAP. */ R300_INIT_ATOM(viewport_state, 9); - R300_INIT_ATOM(rs_block_state, 0); - R300_INIT_ATOM(vertex_stream_state, 0); R300_INIT_ATOM(pvs_flush, 2); + R300_INIT_ATOM(vertex_stream_state, 0); R300_INIT_ATOM(vs_state, 0); R300_INIT_ATOM(vs_constants, 0); - R300_INIT_ATOM(texture_cache_inval, 2); - R300_INIT_ATOM(textures_state, 0); + R300_INIT_ATOM(clip_state, has_tcl ? 5 + (6 * 4) : 2); + /* VAP, RS, GA, GB. */ + R300_INIT_ATOM(rs_block_state, 0); + R300_INIT_ATOM(rs_state, 0); + /* US. */ R300_INIT_ATOM(fs, 0); R300_INIT_ATOM(fs_rc_constant_state, 0); R300_INIT_ATOM(fs_constants, 0); + /* TX. */ + R300_INIT_ATOM(texture_cache_inval, 2); + R300_INIT_ATOM(textures_state, 0); + /* ZB (unpipelined), SU. */ + R300_INIT_ATOM(query_start, 4); /* Replace emission functions for r500. */ if (r300->screen->caps.is_r500) { diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index e2c40d823d4..a5fa06a3e8b 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -303,6 +303,13 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) * by incomplete rendering. */ OUT_CS_REG(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN); + /* XXX unpipelined regs + rb3d_aaresolve_ctl + rb3d_aaresolve_offset + rb3d_aaresolve_pitch + gb_aa_config + */ + /* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not * what we usually want. */ if (r300->screen->caps.is_r500) { @@ -321,24 +328,42 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state) OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1); OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain, 0); - - OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), surf->format); - } - for (; i < 4; i++) { - OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i), R300_US_OUT_FMT_UNUSED); } /* Set up a zbuffer. */ if (fb->zsbuf) { surf = r300_surface(fb->zsbuf); + OUT_CS_REG(R300_ZB_FORMAT, surf->format); + OUT_CS_REG(R300_ZB_BW_CNTL, 0); + OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1); OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain, 0); - OUT_CS_REG(R300_ZB_FORMAT, surf->format); - OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1); OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain, 0); + + OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0); + + /* HiZ RAM. */ + if (r300->screen->caps.has_hiz) { + OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0); + OUT_CS_REG(R300_ZB_HIZ_PITCH, 0); + } + + /* Z Mask RAM. (compressed zbuffer) */ + OUT_CS_REG(R300_ZB_ZMASK_OFFSET, 0); + OUT_CS_REG(R300_ZB_ZMASK_PITCH, 0); + } + + /* Colorbuffer format in the US block. + * (must be written after unpipelined regs) */ + OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4); + for (i = 0; i < fb->nr_cbufs; i++) { + OUT_CS(r300_surface(fb->cbufs[i])->format); + } + for (; i < 4; i++) { + OUT_CS(R300_US_OUT_FMT_UNUSED); } END_CS; } @@ -813,6 +838,17 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state) CS_LOCALS(r300); BEGIN_CS(size); + /* Amount of time to wait for vertex fetches in PVS */ + OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff); + + OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + OUT_CS_32F(1.0); + + OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO); + /* R300_VAP_PVS_CODE_CNTL_0 * R300_VAP_PVS_CONST_CNTL * R300_VAP_PVS_CODE_CNTL_1 diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index e585394304e..424f831731d 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -288,11 +288,16 @@ static void r300_emit_fs_code_to_buffer( struct r300_fragment_program_code *code = &generic_code->code.r300; shader->cb_code_size = 19 + + (r300->screen->caps.is_r400 ? 2 : 0) + code->alu.length * 4 + (code->tex.length ? (1 + code->tex.length) : 0) + imm_count * 5; NEW_CB(shader->cb_code, shader->cb_code_size); + + if (r300->screen->caps.is_r400) + OUT_CB_REG(R400_US_CODE_BANK, 0); + OUT_CB_REG(R300_US_CONFIG, code->config); OUT_CB_REG(R300_US_PIXSIZE, code->pixsize); OUT_CB_REG(R300_US_CODE_OFFSET, code->code_offset); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 927e9362fb1..247a590da51 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -702,8 +702,10 @@ static void memcpy(r300->fb_state.state, state, sizeof(struct pipe_framebuffer_state)); - r300->fb_state.size = (10 * state->nr_cbufs) + (2 * (4 - state->nr_cbufs)) + - (state->zsbuf ? 10 : 0) + 11; + r300->fb_state.size = + 16 + + (8 * state->nr_cbufs) + + (state->zsbuf ? (r300->screen->caps.has_hiz ? 22 : 18) : 0); /* Polygon offset depends on the zbuffer bit depth. */ if (state->zsbuf && r300->polygon_offset_enabled) { @@ -1575,7 +1577,7 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader) if (r300->screen->caps.has_tcl) { r300->vs_state.dirty = TRUE; r300->vs_state.size = - vs->code.length + 9 + + vs->code.length + 18 + (vs->immediates_count ? vs->immediates_count * 4 + 3 : 0); if (vs->externals_count) { diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index e67a0ae2444..bec6ea1565e 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -38,74 +38,23 @@ void r300_emit_invariant_state(struct r300_context* r300, { CS_LOCALS(r300); - BEGIN_CS(12 + (r300->screen->caps.has_tcl ? 2 : 0)); - - /*** Graphics Backend (GB) ***/ - /* Source of fog depth */ - OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W); - - /*** Fog (FG) ***/ - OUT_CS_REG(R300_FG_FOG_BLEND, 0x0); - OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0); - OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0); - OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0); - - /*** VAP ***/ - /* Sign/normalize control */ - OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO); - /* TCL-only stuff */ - if (r300->screen->caps.has_tcl) { - /* Amount of time to wait for vertex fetches in PVS */ - OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff); - } - - END_CS; - - /* XXX unsorted stuff from surface_fill */ - BEGIN_CS(38 + (r300->screen->caps.has_tcl ? 7 : 0) + - (r300->screen->caps.is_rv350 ? 4 : 0) + - (r300->screen->caps.is_r400 ? 2 : 0)); - - if (r300->screen->caps.has_tcl) { - /*Flushing PVS is required before the VAP_GB registers can be changed*/ - OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0); - OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); - OUT_CS_32F(1.0); - OUT_CS_32F(1.0); - OUT_CS_32F(1.0); - OUT_CS_32F(1.0); - } - /* XXX line tex stuffing */ - OUT_CS_REG_SEQ(R300_GA_LINE_S0, 1); - OUT_CS_32F(0.0); - OUT_CS_REG_SEQ(R300_GA_LINE_S1, 1); - OUT_CS_32F(1.0); - OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 | - (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT)); - /* XXX this big chunk should be refactored into rs_state */ - OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000); - OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000); - OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001); - OUT_CS_REG(R300_GA_OFFSET, 0x00000000); - OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412); - OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000); - OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000); + BEGIN_CS(20 + (r300->screen->caps.is_rv350 ? 4 : 0)); + + OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0); + OUT_CS_REG(R300_GB_SELECT, 0); + OUT_CS_REG(R300_FG_FOG_BLEND, 0); + OUT_CS_REG(R300_GA_ROUND_MODE, 1); + OUT_CS_REG(R300_GA_OFFSET, 0); + OUT_CS_REG(R300_SU_TEX_WRAP, 0); OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF); - OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000); - OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); + OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0); + OUT_CS_REG(R300_SC_HYPERZ, 0x1C); OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); - OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); if (r300->screen->caps.is_rv350) { OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x01010101); OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFEFEFEFE); } - OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); - OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); - OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); - OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); - if (r300->screen->caps.is_r400) - OUT_CS_REG(R400_US_CODE_BANK, 0); END_CS; } |