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authorPekka Paalanen <[email protected]>2008-11-09 01:02:10 +0200
committerPekka Paalanen <[email protected]>2008-11-09 01:02:10 +0200
commit94631e63a8d56562b782ec30a6ec5b9d77ca70a0 (patch)
tree5649ca70210ef9eea5c2618261507ee1959a6d33
parent72ae2bd85624ae994709c0c4b5e0933002c61854 (diff)
Mesa: fix number of buffers in st_draw_vbo().
The clean-up call to pipe->set_vertex_buffers() should use the same number of buffers as the first call. Signed-off-by: Pekka Paalanen <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_draw.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index bdf8648ef7c..fbf13aa8377 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -640,7 +640,7 @@ st_draw_vbo(GLcontext *ctx,
pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, NULL);
assert(!vbuffer[attr].buffer);
}
- pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer);
+ pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer);
}