diff options
author | Francisco Jerez <[email protected]> | 2010-02-21 14:28:17 +0100 |
---|---|---|
committer | Francisco Jerez <[email protected]> | 2010-02-25 18:37:34 +0100 |
commit | 91af398b32f0f63a1560fe023651be0861c08f8a (patch) | |
tree | 1e8421091f05b3d887de22de1fa559ea8fde8d20 | |
parent | db2e1518ff4ecb4a394076321ea5cdda3483ccbe (diff) |
dri/nouveau: Fix stencil mask handling on glClear().
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_driver.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c index bf0e20ca81c..afaa8de5b38 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c @@ -112,8 +112,8 @@ nouveau_clear(GLcontext *ctx, GLbitfield buffers) mask = pack_zs_i(s->format, (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask) ? ~0 : 0, - (buffers & BUFFER_BIT_STENCIL && - ctx->Stencil.WriteMask[0]) ? ~0 : 0); + (buffers & BUFFER_BIT_STENCIL ? + ctx->Stencil.WriteMask[0] : 0)); value = pack_zs_f(s->format, ctx->Depth.Clear, ctx->Stencil.Clear); |