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authorMarek Olšák <[email protected]>2013-02-13 22:23:37 +0100
committerMarek Olšák <[email protected]>2013-02-18 17:57:41 +0100
commit91acf6225a5e3f08388e6bff8f2c4213769120fe (patch)
treebbc28625232d443c7dde633eaacff816b4d8836c
parent0181e18d0f978ef8f20621dd8243513e7cd451fa (diff)
st/mesa: fix blit-based GetTexImage for depth/stencil formats
BTW, we have 0 tests for glGetTexImage(format=GL_DEPTH*). Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 5b3d2abcdc2..b0d4ea596a0 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -777,7 +777,7 @@ st_GetTexImage(struct gl_context * ctx,
blit.src.box.width = blit.dst.box.width = width;
blit.src.box.height = blit.dst.box.height = height;
blit.src.box.depth = blit.dst.box.depth = depth;
- blit.mask = PIPE_MASK_RGBA;
+ blit.mask = get_blit_mask(texImage->_BaseFormat, format);
blit.filter = PIPE_TEX_FILTER_NEAREST;
blit.scissor_enable = FALSE;