diff options
author | Brian Paul <[email protected]> | 2013-04-26 07:26:06 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2013-04-26 08:30:25 -0600 |
commit | 8fbc36ff4895f79d74e61baa451952bdd9ffa965 (patch) | |
tree | 7809288a8bf341bb0c602391faecdda09a0509cb | |
parent | e3ac293daac1773631911182622b6732f68dc9f1 (diff) |
mesa: updated read_buffer_enum_to_index() comment
Remove the part about the value of gl_framebuffer::Name.
-rw-r--r-- | src/mesa/main/buffers.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 275ae6db0d1..12e636b1771 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -227,8 +227,8 @@ read_buffer_enum_to_index(GLenum buffer) * \param buffer buffer token such as GL_LEFT or GL_FRONT_AND_BACK, etc. * * Note that the behaviour of this function depends on whether the - * current ctx->DrawBuffer is a window-system framebuffer (Name=0) or - * a user-created framebuffer object (Name!=0). + * current ctx->DrawBuffer is a window-system framebuffer or a user-created + * framebuffer object. * In the former case, we update the per-context ctx->Color.DrawBuffer * state var _and_ the FB's ColorDrawBuffer state. * In the later case, we update the FB's ColorDrawBuffer state only. |