diff options
author | Tapani Pälli <[email protected]> | 2015-03-12 13:22:16 +0200 |
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committer | Tapani Pälli <[email protected]> | 2015-04-16 07:55:57 +0300 |
commit | 8d6fa52e33183942fe93e2fad27bf4881b0a1ce0 (patch) | |
tree | aa1538ea140dac404a61efb45d5ff7c21a518d19 | |
parent | 17dc939f756cfed23574ad84764f5e2a5a9b6751 (diff) |
mesa: refactor GetActiveUniformName
Use _mesa_get_program_resource_name to get name.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Martin Peres <[email protected]>
-rw-r--r-- | src/mesa/main/uniforms.c | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index dc9b5a02b5c..69f8a3fc0b6 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -1226,15 +1226,8 @@ _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, if (!shProg) return; - if (uniformIndex >= shProg->NumUserUniformStorage) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)"); - return; - } - - if (uniformName) { - _mesa_get_uniform_name(& shProg->UniformStorage[uniformIndex], - bufSize, length, uniformName); - } + _mesa_get_program_resource_name(shProg, GL_UNIFORM, uniformIndex, bufSize, + length, uniformName, "glGetActiveUniformName"); } void |