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authorChad Versace <[email protected]>2011-07-27 12:32:10 -0700
committerChad Versace <[email protected]>2011-07-30 07:27:25 -0700
commit6efe1a849586e46028c1eb763175904166ec7076 (patch)
tree7c679baaba68e8d97a30662355ef82dfeed10c5b
parent8b3627fd7b52723102f070957d87f98073e92d7c (diff)
glsl: Remove ir_function.cpp:type_compare()
The function is no longer used and has been replaced by glsl_type::can_implicitly_convert_to(). Note: This is a candidate for the 7.10 and 7.11 branches. Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Chad Versace <[email protected]>
-rw-r--r--src/glsl/ir_function.cpp61
1 files changed, 0 insertions, 61 deletions
diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp
index eca0079c166..dd63e3078f8 100644
--- a/src/glsl/ir_function.cpp
+++ b/src/glsl/ir_function.cpp
@@ -24,67 +24,6 @@
#include "glsl_types.h"
#include "ir.h"
-int
-type_compare(const glsl_type *a, const glsl_type *b)
-{
- /* If the types are the same, they trivially match.
- */
- if (a == b)
- return 0;
-
- switch (a->base_type) {
- case GLSL_TYPE_UINT:
- case GLSL_TYPE_INT:
- case GLSL_TYPE_BOOL:
- /* There is no implicit conversion to or from integer types or bool.
- */
- if ((a->is_integer() != b->is_integer())
- || (a->is_boolean() != b->is_boolean()))
- return -1;
-
- /* FALLTHROUGH */
-
- case GLSL_TYPE_FLOAT:
- if ((a->vector_elements != b->vector_elements)
- || (a->matrix_columns != b->matrix_columns))
- return -1;
-
- return 1;
-
- case GLSL_TYPE_SAMPLER:
- case GLSL_TYPE_STRUCT:
- /* Samplers and structures must match exactly.
- */
- return -1;
-
- case GLSL_TYPE_ARRAY:
- if ((b->base_type != GLSL_TYPE_ARRAY)
- || (a->length != b->length))
- return -1;
-
- /* From GLSL 1.50 spec, page 27 (page 33 of the PDF):
- * "There are no implicit array or structure conversions."
- *
- * If the comparison of the array element types detects that a conversion
- * would be required, the array types do not match.
- */
- return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1;
-
- case GLSL_TYPE_VOID:
- case GLSL_TYPE_ERROR:
- default:
- /* These are all error conditions. It is invalid for a parameter to
- * a function to be declared as error, void, or a function.
- */
- return -1;
- }
-
- /* This point should be unreachable.
- */
- assert(0);
-}
-
-
/**
* \brief Check if two parameter lists match.
*