diff options
author | Eric Anholt <[email protected]> | 2010-07-07 17:24:00 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-07-07 17:27:04 -0700 |
commit | 69676fc6a3ffbc2c99af541b954427c2e4966d68 (patch) | |
tree | 2543314097a54e1ce7544725e01bfedfdc776f0f | |
parent | 9968f1b23c475c99139f0209c7a049ed00df01af (diff) |
ir_to_mesa: Don't assert that we can't assign matrices. It should work now.
-rw-r--r-- | src/mesa/shader/ir_to_mesa.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index 5cb5564d503..e1c0fca7bdd 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -1270,7 +1270,6 @@ ir_to_mesa_visitor::visit(ir_assignment *ir) struct ir_to_mesa_src_reg r; int i; - assert(!ir->lhs->type->is_matrix()); assert(!ir->lhs->type->is_array()); assert(ir->lhs->type->base_type != GLSL_TYPE_STRUCT); |