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authorEric Anholt <[email protected]>2005-10-24 09:59:43 +0000
committerEric Anholt <[email protected]>2005-10-24 09:59:43 +0000
commit60b639b9a6df6e53997d3c8acdb768229b654a5f (patch)
tree71ef3ad74c762a2724bc35dfff9372e6417d32a1
parent971bdc193cb4ce07f4ca20bac13276095b5f0b83 (diff)
- Add a few more hardware internal formats that are supported. Some remaining
ones require custom texstore, so they aren't done yet. - Add YCBCR support commented out, since the yuvsquare test didn't work with just the bits I've added. - Add the no-compression GL_ARB_texture_compression support. - Add the driconf texture depth option and try to respect it.
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.c4
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.h1
-rw-r--r--src/mesa/drivers/dri/sis/sis_screen.c16
-rw-r--r--src/mesa/drivers/dri/sis/sis_tex.c155
4 files changed, 135 insertions, 41 deletions
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index fab38474965..8e2aa88ca39 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -59,6 +59,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_pipeline.h"
#define need_GL_ARB_multisample
+#define need_GL_ARB_texture_compression
#include "extension_helper.h"
#ifndef SIS_DEBUG
@@ -74,9 +75,11 @@ struct dri_extension card_extensions[] =
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_border_clamp", NULL },
+ { "GL_ARB_texture_compression", GL_ARB_texture_compression_functions },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_EXT_stencil_wrap", NULL },
+ /*{ "GL_MESA_ycbcr_texture", NULL },*/ /* not working yet */
{ "GL_NV_blend_square", NULL },
{ NULL, NULL }
};
@@ -290,6 +293,7 @@ sisCreateContext( const __GLcontextModes *glVisual,
fprintf(stderr, "disabling 3D acceleration\n");
FALLBACK(smesa, SIS_FALLBACK_DISABLE, 1);
}
+ smesa->texture_depth = driQueryOptioni(&smesa->optionCache, "texture_depth");
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h
index 17d283995fc..54c1f0458f2 100644
--- a/src/mesa/drivers/dri/sis/sis_context.h
+++ b/src/mesa/drivers/dri/sis/sis_context.h
@@ -367,6 +367,7 @@ struct sis_context
/* Configuration cache */
driOptionCache optionCache;
+ GLint texture_depth;
};
#define SIS_CONTEXT(ctx) ((sisContextPtr)(ctx->DriverCtx))
diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c
index d213cc406ce..7409fd59398 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.c
+++ b/src/mesa/drivers/dri/sis/sis_screen.c
@@ -46,16 +46,22 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "GL/internal/dri_interface.h"
+#define SIS_AGP_DISABLE(def) \
+DRI_CONF_OPT_BEGIN(agp_disable,bool,def) \
+ DRI_CONF_DESC(en,"Disable AGP vertex dispatch") \
+DRI_CONF_OPT_END
+
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
+ DRI_CONF_SECTION_QUALITY
+ DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
+ DRI_CONF_SECTION_END
DRI_CONF_SECTION_DEBUG
- DRI_CONF_OPT_BEGIN(agp_disable,bool,false)
- DRI_CONF_DESC(en,"Disable AGP vertex dispatch")
- DRI_CONF_OPT_END
- DRI_CONF_NO_RAST(false)
+ SIS_AGP_DISABLE(false)
+ DRI_CONF_NO_RAST(false)
DRI_CONF_SECTION_END
DRI_CONF_END;
-static const GLuint __driNConfigOptions = 2;
+static const GLuint __driNConfigOptions = 3;
extern const struct dri_extension card_extensions[];
diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c
index a8b4c0e74d5..e2b7e93b807 100644
--- a/src/mesa/drivers/dri/sis/sis_tex.c
+++ b/src/mesa/drivers/dri/sis/sis_tex.c
@@ -40,6 +40,8 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "teximage.h"
#include "texobj.h"
+#include "xmlpool.h"
+
#define ALIGN(value, align) (GLubyte *)((long)(value + align - 1) & ~(align - 1))
#define TEXTURE_HW_ALIGNMENT 4
@@ -64,28 +66,44 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level,
if (t->format == 0) {
t->format = image->_BaseFormat;
- switch (t->format)
+ switch (image->TexFormat->MesaFormat)
{
- case GL_RGBA:
+ case MESA_FORMAT_ARGB8888:
t->hwformat = TEXEL_ARGB_8888_32;
break;
- case GL_INTENSITY:
+ case MESA_FORMAT_ARGB4444:
+ t->hwformat = TEXEL_ARGB_4444_16;
+ break;
+ case MESA_FORMAT_ARGB1555:
+ t->hwformat = TEXEL_ARGB_1555_16;
+ break;
+ case MESA_FORMAT_RGB565:
+ t->hwformat = TEXEL_RGB_565_16;
+ break;
+ case MESA_FORMAT_RGB332:
+ t->hwformat = TEXEL_RGB_332_8;
+ break;
+ case MESA_FORMAT_I8:
t->hwformat = TEXEL_I8;
break;
- case GL_ALPHA:
+ case MESA_FORMAT_A8:
t->hwformat = TEXEL_A8;
break;
- case GL_LUMINANCE:
+ case MESA_FORMAT_L8:
t->hwformat = TEXEL_L8;
break;
- case GL_LUMINANCE_ALPHA:
+ case MESA_FORMAT_AL88:
t->hwformat = TEXEL_AL88;
break;
- case GL_RGB:
- t->hwformat = TEXEL_ARGB_0888_32;
+ case MESA_FORMAT_YCBCR:
+ t->hwformat = TEXEL_YVU422; /* Doesn't work? Extension disabled */
+ break;
+ case MESA_FORMAT_YCBCR_REV:
+ t->hwformat = TEXEL_YUV422; /* Doesn't work? Extension disabled */
break;
default:
- sis_fatal_error("Bad texture format.\n");
+ sis_fatal_error("Bad texture format 0x%x.\n",
+ image->TexFormat->MesaFormat);
}
}
assert(t->format == image->_BaseFormat);
@@ -215,58 +233,123 @@ static const struct gl_texture_format *
sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
- /* XXX 16-bit internal texture formats? */
+ sisContextPtr smesa = SIS_CONTEXT(ctx);
+
+ const GLboolean do32bpt =
+ (smesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32);
+ const GLboolean force16bpt =
+ (smesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
+
switch ( internalFormat ) {
+ case 4:
+ case GL_RGBA:
+ case GL_COMPRESSED_RGBA:
+ switch ( type ) {
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ return &_mesa_texformat_argb4444;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ return &_mesa_texformat_argb1555;
+ default:
+ return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+ }
+
+ case 3:
+ case GL_RGB:
+ case GL_COMPRESSED_RGB:
+ switch ( type ) {
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ return &_mesa_texformat_argb4444;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ return &_mesa_texformat_argb1555;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ return &_mesa_texformat_rgb565;
+ default:
+ return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+ }
+
+ case GL_RGBA8:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ return !force16bpt ?
+ &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444;
+
+ case GL_RGB10_A2:
+ return !force16bpt ?
+ &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555;
+
+ case GL_RGBA4:
+ case GL_RGBA2:
+ return &_mesa_texformat_argb4444;
+
+ case GL_RGB5_A1:
+ return &_mesa_texformat_argb1555;
+
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565;
+
+ case GL_RGB5:
+ case GL_RGB4:
+ return &_mesa_texformat_rgb565;
+
+ case GL_R3_G3_B2:
+ return &_mesa_texformat_rgb332;
+
case GL_ALPHA:
- case GL_ALPHA4:
+ case GL_ALPHA4: /* FIXME: This could use its own texstore */
case GL_ALPHA8:
case GL_ALPHA12:
case GL_ALPHA16:
+ case GL_COMPRESSED_ALPHA:
return &_mesa_texformat_a8;
+
case 1:
case GL_LUMINANCE:
- case GL_LUMINANCE4:
+ case GL_LUMINANCE4: /* FIXME: This could use its own texstore */
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
+ case GL_COMPRESSED_LUMINANCE:
return &_mesa_texformat_l8;
+
case 2:
case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE4_ALPHA4: /* FIXME: This could use its own texstore */
+ case GL_LUMINANCE6_ALPHA2: /* FIXME: This could use its own texstore */
case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA4: /* FIXME: This could use its own texstore */
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
return &_mesa_texformat_al88;
+
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
case GL_INTENSITY12:
case GL_INTENSITY16:
+ case GL_COMPRESSED_INTENSITY:
return &_mesa_texformat_i8;
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- case 3:
- case GL_RGB:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return &_mesa_texformat_argb8888 /*_mesa_texformat_rgb888*/; /* XXX */
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case 4:
- case GL_RGBA:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return &_mesa_texformat_argb8888;
+
+ case GL_YCBCR_MESA:
+ if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
+ type == GL_UNSIGNED_BYTE)
+ return &_mesa_texformat_ycbcr;
+ else
+ return &_mesa_texformat_ycbcr_rev;
+
default:
- _mesa_problem(ctx, "unexpected format in tdfxDDChooseTextureFormat: %d",
+ _mesa_problem(ctx, "unexpected format in sisDDChooseTextureFormat: %d",
internalFormat);
return NULL;
}