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authorMarek Olšák <[email protected]>2010-10-05 02:56:14 +0200
committerMarek Olšák <[email protected]>2010-10-05 02:56:59 +0200
commit57b730080408b826ec4090932edd3887d799d0ca (patch)
treeab561dc35d90641036e29d9f35e8bc821ae51433
parent4d435c400da37970a094a8b054f149c2552c9ddf (diff)
update release notes for Gallium
I am trying to be exhaustive, but still I might have missed tons of other changes to Gallium. (cherry picked from commit 968a9ec76eadf55e8b58171884e1175d7b8cf59a) Conflicts: docs/relnotes-7.9.html
-rw-r--r--docs/relnotes-7.9.html23
1 files changed, 19 insertions, 4 deletions
diff --git a/docs/relnotes-7.9.html b/docs/relnotes-7.9.html
index b6f3ec1d061..f4d3ed96895 100644
--- a/docs/relnotes-7.9.html
+++ b/docs/relnotes-7.9.html
@@ -37,20 +37,35 @@ tbd
<li>New, improved GLSL compiler written by Intel.
See the <a href="shading.html"> Shading Language</a> page for
more information.
-<li>GL_EXT_timer_query extension (i965 driver only)
+<li>New, very experimental Gallium driver for R600-R700 Radeons.
+<li>GL_EXT_timer_query extension (i965 driver and softpipe only)
<li>GL_EXT_framebuffer_multisample extension (intel drivers, MAX_SAMPLES = 1)
<li>GL_ARB_texture_swizzle extension (alias of GL_EXT_texture_swizzle)
-<li>GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow
- and GL_EXT_draw_buffers2 in Gallium drivers
+<li>GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_program_shadow,
+ GL_ARB_window_pos, GL_EXT_gpu_program_parameters,
+ GL_ATI_texture_env_combine3, GL_MESA_pack_invert, and GL_OES_EGL_image
+ extensions in Gallium drivers
+<li>GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600
+ Gallium drivers)
+<li>GL_ARB_half_float_vertex extension (in nvfx, r300, r600, softpipe,
+ and llvmpipe Gallium drivers)
+<li>GL_EXT_draw_buffers2 (in nv50, r600, softpipe, and llvmpipe Gallium
+ drivers)
+<li>GL_EXT_texture_swizzle (in nvfx, r300, r600, softpipe, and llvmpipe
+ Gallium drivers)
+<li>GL_ATI_texture_mirror_once (in nvfx, nv50, r300, r600, softpipe, and
+ llvmpipe Gallium drivers)
+<li>GL_NV_conditional_render (in r300 Gallium driver)
<li>Initial "signs of life" support for Sandybridge hardware in i965 DRI
driver.
-
</ul>
<h2>Bug fixes</h2>
<p>This list is likely incomplete.</p>
<ul>
+<li>Massive improvements to the Gallium driver for R300-R500 Radeons; this
+ driver is now considered stable for use as a DRI (OpenGL) driver.
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=10908">Bug 10908</a> - GLSL: gl_FogParamaters gl_Fog built-in uniform not functioning</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=13753">Bug 13753</a> - Numerous bugs in GLSL uniform handling</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=16854">Bug 16854</a> - GLSL function call at global scope causes SEGV</li>