diff options
author | Eric Anholt <[email protected]> | 2014-09-05 14:38:13 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-09-09 07:29:16 -0700 |
commit | 5774f164532ac85d213469f688ea87e1da16d444 (patch) | |
tree | 4de34d1678c1a4755a252186acd8fa36b9ed71e4 | |
parent | fd6e4fccade0a5e2a4877d01a57c255a47a06200 (diff) |
vc4: Fill out the stencil clear field.
The rest of stencil handling isn't done yet, but it documents an extra
cl_u8(0) and helps make it obvious why we don't need to format clear_depth
the same way the depth/stencil buffer is formatted.
-rw-r--r-- | src/gallium/drivers/vc4/vc4_context.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/vc4/vc4_context.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/vc4/vc4_draw.c | 3 |
3 files changed, 5 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_context.c b/src/gallium/drivers/vc4/vc4_context.c index 7b9e6f097e9..d14da676334 100644 --- a/src/gallium/drivers/vc4/vc4_context.c +++ b/src/gallium/drivers/vc4/vc4_context.c @@ -59,7 +59,7 @@ vc4_setup_rcl(struct vc4_context *vc4) cl_u32(&vc4->rcl, vc4->clear_color[0]); cl_u32(&vc4->rcl, vc4->clear_color[1]); cl_u32(&vc4->rcl, vc4->clear_depth); - cl_u8(&vc4->rcl, 0); + cl_u8(&vc4->rcl, vc4->clear_stencil); cl_start_reloc(&vc4->rcl, 1); cl_u8(&vc4->rcl, VC4_PACKET_TILE_RENDERING_MODE_CONFIG); diff --git a/src/gallium/drivers/vc4/vc4_context.h b/src/gallium/drivers/vc4/vc4_context.h index c2fdcae231b..b82c08c5ff8 100644 --- a/src/gallium/drivers/vc4/vc4_context.h +++ b/src/gallium/drivers/vc4/vc4_context.h @@ -146,6 +146,7 @@ struct vc4_context { uint32_t resolve; uint32_t clear_color[2]; uint32_t clear_depth; /**< 24-bit unorm depth */ + uint8_t clear_stencil; /** * Set if some drawing (triangles, blits, or just a glClear()) has diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c index d1035bb30ab..90d98b37b01 100644 --- a/src/gallium/drivers/vc4/vc4_draw.c +++ b/src/gallium/drivers/vc4/vc4_draw.c @@ -231,6 +231,9 @@ vc4_clear(struct pipe_context *pctx, unsigned buffers, vc4->clear_depth = util_pack_z(PIPE_FORMAT_Z24X8_UNORM, depth); } + if (buffers & PIPE_CLEAR_STENCIL) + vc4->clear_stencil = stencil; + vc4->cleared |= buffers; vc4->resolve |= buffers; |