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authorBrian Paul <[email protected]>2005-03-11 14:54:51 +0000
committerBrian Paul <[email protected]>2005-03-11 14:54:51 +0000
commit522ea4271804b75d90f9bc72b81bfd025bb137d0 (patch)
tree92a8be94678f98b81b37a97f94f973944fa70487
parente24a9c10b54e4804812081e5f119b7a321657c92 (diff)
add MAT_DIRTY_FLAGS in _math_matrix_mul_floats(), (bug 2696)
-rw-r--r--src/mesa/math/m_matrix.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c
index a1a625c57e6..1f10800e17a 100644
--- a/src/mesa/math/m_matrix.c
+++ b/src/mesa/math/m_matrix.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.2
+ * Version: 6.3
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -188,7 +188,8 @@ _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *m )
{
dest->flags |= (MAT_FLAG_GENERAL |
MAT_DIRTY_TYPE |
- MAT_DIRTY_INVERSE);
+ MAT_DIRTY_INVERSE |
+ MAT_DIRTY_FLAGS);
matmul4( dest->m, dest->m, m );
}