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authorAxel Davy <[email protected]>2016-02-09 08:20:34 +0100
committerAxel Davy <[email protected]>2016-05-18 23:37:14 +0200
commit4c77673de75049a3f1d707efce8ee30df03634c8 (patch)
treef2f7e87d759412966c7da3c5c9bc4c3a5e81f421
parentf7c3d27d18f1caa97b7f83f7f07fe9fabc81ec24 (diff)
st/nine: Use bufs instead of Flags for Clear
bufs doesn't contain depthstencil if there is z buffer mismatch. This is the behaviour we want. Signed-off-by: Axel Davy <[email protected]>
-rw-r--r--src/gallium/state_trackers/nine/device9.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index 1a345b93d3c..61a4a0c2b9f 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -1994,7 +1994,7 @@ NineDevice9_Clear( struct NineDevice9 *This,
for (i = 0; i < This->caps.NumSimultaneousRTs; ++i) {
rt = This->state.rt[i];
if (!rt || rt->desc.Format == D3DFMT_NULL ||
- !(Flags & D3DCLEAR_TARGET))
+ !(bufs & PIPE_CLEAR_COLOR))
continue; /* save space, compiler should hoist this */
cbuf = NineSurface9_GetSurface(rt, sRGB);
for (r = 0; r < Count; ++r) {
@@ -2019,7 +2019,7 @@ NineDevice9_Clear( struct NineDevice9 *This,
x1, y1, x2 - x1, y2 - y1);
}
}
- if (!(Flags & NINED3DCLEAR_DEPTHSTENCIL))
+ if (!(bufs & PIPE_CLEAR_DEPTHSTENCIL))
return D3D_OK;
bufs &= PIPE_CLEAR_DEPTHSTENCIL;