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author | Marek Olšák <[email protected]> | 2011-05-02 17:45:48 +0200 |
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committer | Marek Olšák <[email protected]> | 2011-05-06 20:14:28 +0200 |
commit | 483d2ea5e35ca0d1aa97f0f6601c46195cd0c3e8 (patch) | |
tree | aa621237f143480dd7c2815307fb67617179c5e5 | |
parent | d931b0d8b360fc0222d295eca38aaee3e4e5d0be (diff) |
docs: update GL3 status
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index bd7833c956a..d86c4b0bf60 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -65,7 +65,7 @@ BGRA vertex order (GL_ARB_vertex_array_bgra) DONE Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium) Provoking vertex (GL_ARB_provoking_vertex) DONE -Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly? +Seamless cubemaps (GL_ARB_seamless_cube_map) DONE Multisample textures (GL_ARB_texture_multisample) not started Frag depth clamp (GL_ARB_depth_clamp) DONE Fence objects (GL_ARB_sync) DONE |