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authorMarek Olšák <[email protected]>2011-06-30 22:53:13 +0200
committerMarek Olšák <[email protected]>2011-06-30 22:54:42 +0200
commit47362c2a6180e7d6db4f1d4a6a9b8920a3d8dd82 (patch)
tree31eb1d0367fcc2a0e49df9317395b38a0fb34a39
parent61c976c3ccc815aaf0128eea835aee9667cd8bbe (diff)
docs: add GL3 GLX todo
-rw-r--r--docs/GL3.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 25cea9ee402..49b48472a4a 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -40,7 +40,7 @@ glTexParameterI, glGetTexParameterI commands DONE
glVertexAttribI commands DONE (but converts int
values to floats)
Depth format cube textures 0% done
-
+GLX_ARB_create_context (GLX 1.4 is required) not started
GL 3.1:
@@ -69,6 +69,7 @@ Seamless cubemaps (GL_ARB_seamless_cube_map) DONE
Multisample textures (GL_ARB_texture_multisample) not started
Frag depth clamp (GL_ARB_depth_clamp) DONE
Fence objects (GL_ARB_sync) DONE
+GLX_ARB_create_context_profile not started
GL 3.3: