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author | Carl Worth <[email protected]> | 2013-12-12 22:50:24 -0800 |
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committer | Carl Worth <[email protected]> | 2013-12-12 22:50:24 -0800 |
commit | 4636e87191fddd492ed8c61ba61faf4b2d89b2e4 (patch) | |
tree | 5ef5ca3373ae4d3a7fcd8b34df3025a3e971e5dc | |
parent | a32330eb93ad4cdb7f4c5bc4c730d7f3ff4042d0 (diff) |
docs: Add release notes for 9.2.5mesa-9.2.5
-rw-r--r-- | docs/relnotes/9.2.5.html | 117 |
1 files changed, 117 insertions, 0 deletions
diff --git a/docs/relnotes/9.2.5.html b/docs/relnotes/9.2.5.html new file mode 100644 index 00000000000..355545f3056 --- /dev/null +++ b/docs/relnotes/9.2.5.html @@ -0,0 +1,117 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 9.2.5 Release Notes / (December 12, 2013)</h1> + +<p> +Mesa 9.2.5 is a bug fix release which fixes bugs found since the 9.2.4 release. +</p> +<p> +Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is <strong>only</strong> available if requested at context creation +because GL_ARB_compatibility is not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=62142">Bug 62142</a> - Mesa/demo mipmap_limits upside down with running by SOFTWARE</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64323">Bug 64323</a> - Severe misrendering in Left 4 Dead 2</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66213">Bug 66213</a> - Certain Mesa Demos Rendering Inverted (vertically)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68838">Bug 68838</a> - GLSL: struct declarations produce a "empty declaration warning" in 9.2</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69155">Bug 69155</a> - [NV50 gallium] [piglit] bin/varying-packing-simple triggers memory corruption/failures</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72325">Bug 72325</a> - [swrast] piglit glean fbo regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72327">Bug 72327</a> - [swrast] piglit glean pointSprite regression</li> + +</ul> + +<h2>Changes</h2> + +<p>The full set of changes can be viewed by using the following GIT command:</p> + +<pre> + git log mesa-9.2.4..mesa-9.2.5 +</pre> + +<p>Chad Versace (2):</p> +<ul> + <li>i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTs</li> + <li>i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)</li> +</ul> + +<p>Chris Forbes (4):</p> +<ul> + <li>i965: Gen4-5: Don't enable hardware alpha test with MRT</li> + <li>i965: Gen4-5: Include alpha func/ref in program key</li> + <li>i965/fs: Gen4-5: Setup discard masks for MRT alpha test</li> + <li>i965/fs: Gen4-5: Implement alpha test in shader for MRT</li> +</ul> + +<p>Chí-Thanh Christopher Nguyễn (1):</p> +<ul> + <li>st/xorg: Handle new DamageUnregister API which has only one argument</li> +</ul> + +<p>Dave Airlie (3):</p> +<ul> + <li>mesa/swrast: fix inverted front buffer rendering with old-school swrast</li> + <li>glx: don't fail out when no configs if we have visuals</li> + <li>swrast: fix readback regression since inversion fix</li> +</ul> + +<p>Ian Romanick (1):</p> +<ul> + <li>glsl: Don't emit empty declaration warning for a struct specifier</li> +</ul> + +<p>Ilia Mirkin (4):</p> +<ul> + <li>nv50: Fix GPU_READING/WRITING bit removal</li> + <li>nouveau: avoid leaking fences while waiting</li> + <li>nv50: wait on the buf's fence before sticking it into pushbuf</li> + <li>nv50: report 15 max inputs for fragment programs</li> +</ul> + +<p>Tom Stellard (2):</p> +<ul> + <li>r300/compiler/tests: Fix segfault</li> + <li>r300/compiler/tests: Fix line length check in test parser</li> +</ul> + +</div> +</body> +</html> |