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authorJerome Glisse <[email protected]>2010-07-28 19:59:38 -0400
committerJerome Glisse <[email protected]>2010-07-28 19:59:38 -0400
commit35e044ab562b65aa53f9d9d7b5885e6a887774bb (patch)
tree7609cc9e28fff347ec110a5c1f642fe9ccf0079e
parent6f0f6c64596b7bbbfa96e8af6715565e37efa91e (diff)
r600g: switch btw flat/linear interpolation
I am not sure how to properly handle flat shading regarding non color parameter to fragment shader. It seems we should still interpolate non color using linear interpolation and flat shade only apply to color. Signed-off-by: Jerome Glisse <[email protected]>
-rw-r--r--src/gallium/drivers/r600/r600_shader.c7
-rw-r--r--src/gallium/drivers/r600/r600_shader.h1
-rw-r--r--src/gallium/drivers/r600/r600_state.c2
3 files changed, 7 insertions, 3 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 8837a7272b5..3f1979b9ccb 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -169,7 +169,10 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta
for (i = 0; i < rshader->ninput; i++) {
tmp = S_028644_SEMANTIC(rshader->input[i].sid);
tmp |= S_028644_SEL_CENTROID(1);
- tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
+ if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_BCOLOR) {
+ tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
+ }
state->states[R600_PS_SHADER__SPI_PS_INPUT_CNTL_0 + i] = tmp;
}
state->states[R600_PS_SHADER__SPI_PS_IN_CONTROL_0] = S_0286CC_NUM_INTERP(rshader->ninput) |
@@ -287,6 +290,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
i = ctx->shader->ninput++;
ctx->shader->input[i].name = d->Semantic.Name;
ctx->shader->input[i].sid = d->Semantic.Index;
+ ctx->shader->input[i].interpolate = d->Declaration.Interpolate;
ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + i;
if (ctx->type == TGSI_PROCESSOR_VERTEX) {
/* turn input into fetch */
@@ -313,6 +317,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->shader->output[i].name = d->Semantic.Name;
ctx->shader->output[i].sid = d->Semantic.Index;
ctx->shader->output[i].gpr = ctx->file_offset[TGSI_FILE_OUTPUT] + i;
+ ctx->shader->output[i].interpolate = d->Declaration.Interpolate;
break;
case TGSI_FILE_CONSTANT:
case TGSI_FILE_TEMPORARY:
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index 23b6a83b9a9..ee0381e8bdd 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -29,6 +29,7 @@ struct r600_shader_io {
unsigned name;
unsigned gpr;
int sid;
+ unsigned interpolate;
};
struct r600_shader {
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 0f1e1cd7610..5b98dbe236f 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -692,8 +692,6 @@ static struct radeon_state *r600_rasterizer(struct r600_context *rctx)
struct radeon_state *rstate;
rctx->flat_shade = state->flatshade;
- rctx->flat_shade = 0;
-R600_ERR("flat shade with texture broke tex coord interp\n");
rstate = radeon_state(rscreen->rw, R600_RASTERIZER_TYPE, R600_RASTERIZER);
if (rstate == NULL)
return NULL;