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authorDave Airlie <[email protected]>2015-07-24 12:02:57 +1000
committerDave Airlie <[email protected]>2015-07-24 12:07:11 +1000
commit319b83b3ee2629f443a8734256bbf33b3fb4a7a9 (patch)
tree5f74e03df2616b0459d624667a7d06e8b0484d58
parent0a51acbb467bce5afddc7edf53db426ac697ccf1 (diff)
apiexec: remove leading gl from shader subroutine interfaces
Remove the gl at the start, stared at this for a while yesterday, totally missed it. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91441 Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/mapi/glapi/gen/apiexec.py16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mapi/glapi/gen/apiexec.py b/src/mapi/glapi/gen/apiexec.py
index 66bc79ac405..3a0eb1869a8 100644
--- a/src/mapi/glapi/gen/apiexec.py
+++ b/src/mapi/glapi/gen/apiexec.py
@@ -76,14 +76,14 @@ functions = {
# OpenGL 4.0 / GL_ARB_shader_subroutines. Mesa only exposes this
# extension with core profile.
- "glGetSubroutineUniformLocation": exec_info(core=31),
- "glGetSubroutineIndex": exec_info(core=31),
- "glGetActiveSubroutineUniformiv": exec_info(core=31),
- "glGetActiveSubroutineUniformName": exec_info(core=31),
- "glGetActiveSubroutineName": exec_info(core=31),
- "glUniformSubroutinesuiv": exec_info(core=31),
- "glGetUniformSubroutineuiv": exec_info(core=31),
- "glGetProgramStageiv": exec_info(core=31),
+ "GetSubroutineUniformLocation": exec_info(core=31),
+ "GetSubroutineIndex": exec_info(core=31),
+ "GetActiveSubroutineUniformiv": exec_info(core=31),
+ "GetActiveSubroutineUniformName": exec_info(core=31),
+ "GetActiveSubroutineName": exec_info(core=31),
+ "UniformSubroutinesuiv": exec_info(core=31),
+ "GetUniformSubroutineuiv": exec_info(core=31),
+ "GetProgramStageiv": exec_info(core=31),
# OpenGL 4.0 / GL_ARB_gpu_shader_fp64. The extension spec says:
#