diff options
author | Ian Romanick <[email protected]> | 2013-07-28 13:08:27 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-08-06 12:18:50 -0700 |
commit | 2f9fe2d80a35b8857682771fddbee628213da7b3 (patch) | |
tree | 9a2f5255bba2c576973e623bf0687c7782f25bb3 | |
parent | 25281fef0f480260c2e180e70af3eafdd5ecc9cd (diff) |
mesa: Generate a renderbuffer wrapper even if the texture has no image
This prevents a segfault in check_begin_texture_render when an FBO is
rebound while in this state. This fixes the piglit test
fbo-incomplete-invalid-texture.
Signed-off-by: Ian Romanick <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
Cc: "9.1 9.2" [email protected]
-rw-r--r-- | src/mesa/main/fbobject.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 76aa0bf3b4d..74f294c1d36 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -385,8 +385,6 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb; texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; - if (!texImage) - return; rb = att->Renderbuffer; if (!rb) { @@ -405,6 +403,9 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx, rb->NeedsFinishRenderTexture = ctx->Driver.FinishRenderTexture != NULL; } + if (!texImage) + return; + rb->_BaseFormat = texImage->_BaseFormat; rb->Format = texImage->TexFormat; rb->InternalFormat = texImage->InternalFormat; |