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authorAlex Deucher <[email protected]>2013-02-20 16:11:52 -0500
committerAlex Deucher <[email protected]>2013-02-21 11:59:07 -0500
commit2e4ef989a2142c9976be6fe0c6fafeb2bdf4e37d (patch)
tree3817447975f42cc4e22366ebcf334cf31484a234
parentf7d87332b0c12dccab309dce12310790b8704ef1 (diff)
r600g: don't enable ReZ mode on evergreen
Can cause lockups in certain cases when zfunc/zenable/zwrite change without a flush in between. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=60969 and lockups on Civ4 with wine. This is a candidate for the 9.1 branch. Signed-off-by: Alex Deucher <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index fd736138710..4a919425382 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -3536,9 +3536,12 @@ void evergreen_update_db_shader_control(struct r600_context * rctx)
* write to the zbuffer. Write to zbuffer is delayed after fragment shader
* execution and thus after alpha test so if discarded by the alpha test
* the z value is not written.
+ * If ReZ is enabled, and the zfunc/zenable/zwrite values change you can
+ * get a hang unless you flush the DB in between. For now just use
+ * LATE_Z.
*/
if (rctx->alphatest_state.sx_alpha_test_control) {
- db_shader_control |= S_02880C_Z_ORDER(V_02880C_RE_Z);
+ db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
} else {
db_shader_control |= S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
}